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Author Topic: Using a memory viewer to "Find secret Pokemon"  (Read 5489 times)

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Newo

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Using a memory viewer to "Find secret Pokemon"
« on: April 12, 2007, 06:18:13 AM »
Well, I might as well.....

Open Gold or Silver (you may get away with Crystal), Open the Pokedex, look at it's stats or find a wild one. Open the VBA Memory viewer and go to line 9000. Save the dump at 9000 at about size 310.

Get Red/Blue/Yellow to a suitable place to find the Pokemon and then as the wild pokemon begins to appear (for better effect) open the Memory viewer and apply your dump to 9000. The opponent will become a G/S pokemon.



Then to make it more realistic you need to change the following

    CFDA - CFE3 (Name)
    CFE7 + CFE8 (Current HP)
    CFF3 (Level)
    CFF4 + CFF5 (Max HP)
    CFF6 + CFF7 (Attack)
    CFF8 + CFF8 (Defence)
    CFF9 + CFFA (Speed)
    CFFB + CFFC (Special)
    CFE5 (Backup if caught, also provides colour if in SGB mode)

If you were willing to spend a LONG TIME you could even completely design a Pokemon this way but the VRAM would take a long time.

Anyway, have fun.

Oh yeah.... Little thing extra that Abwayax may like.
« Last Edit: April 12, 2007, 06:25:45 AM by Newo »
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Papa Doc

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #1 on: April 12, 2007, 03:10:31 PM »
Nice................


Locke_Yggdrasill

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #2 on: May 29, 2007, 11:03:17 PM »
What exactly does this do? Sources the memory in a G/S rom, applies it to a R/B rom, and then uses that memory in the game?

Adrian Malacoda

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #3 on: May 30, 2007, 05:08:00 AM »
What exactly does this do? Sources the memory in a G/S rom, applies it to a R/B rom, and then uses that memory in the game?
Exactly.
Any time it says I'm using "Safari", I'm actually using my phone. Safari does not run on GNU/Linux and I do not use Safari.




by Naitekiakki

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #4 on: June 01, 2007, 07:57:13 PM »
wow
thats pretty sweet but...
it may make the 'pokegod beilvers' cause havoc

Newo

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #5 on: June 02, 2007, 03:39:47 AM »
It did for a while.
I submitted this on april fools day... :P
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Locke_Yggdrasill

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #6 on: June 04, 2007, 01:56:39 PM »
That's Interesting...Very interesting.</Jack-Sparrow-Moment>
Does this work for any Trans-Generation swaps? Minus fourth, of course.

Newo

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #7 on: June 04, 2007, 01:59:13 PM »
No... The advance Gen has much larger VRAM, if I do recall. But Green can transfer to Silver, etc.
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blitzer

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #8 on: June 05, 2007, 10:14:44 PM »
How about gen transfers for all gens?
and i can't open the azuzeus file!
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Newo

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #9 on: June 06, 2007, 08:54:48 AM »
Well if you can't then it doesn't matter..
It is just an added bonus.
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blitzer

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #10 on: June 15, 2007, 02:25:00 PM »
[youtube]http://www.youtube.com/watch?v=CTBvQJ2yw5Q[/youtube]
A transfer from 4th to 3rd.
« Last Edit: April 07, 2008, 07:27:00 AM by Yuzihax »
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Newo

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #11 on: June 15, 2007, 02:41:23 PM »
Yeah, but that is a completely different style to what I have been doing.
I could do that though.
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blitzer

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #12 on: June 19, 2007, 02:20:05 PM »
I tihnk it's somewhat of a waste to make a whole forum for just 1 topic.
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Newo

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #13 on: June 20, 2007, 09:16:02 AM »
Well we expected more.
This topic is only here to stop the board being completely blank.
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Newo

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Re: Using a memory viewer to "Find secret Pokemon"
« Reply #14 on: September 02, 2007, 08:22:28 AM »
For no reason, here is some things I have put in using this trick.

[attachimg1]
[attachimg2]

[attachimg3]
[attachimg4]

Oldman backsprite:
[attachimg5]
« Last Edit: November 25, 2007, 09:57:13 AM by Newo »
R/S/Lg/Fr/E Extended Hacker 1.5 for Decamark research ~  New interface and features added!