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Author Topic: D/P Glitches that don't crash the game (working title)  (Read 1903 times)

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Torchickens

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D/P Glitches that don't crash the game (working title)
« on: August 23, 2008, 06:54:28 AM »
0000 - <no name>  #000
01EE - Egg #494
01EF - Bad Egg #495
8000 - <no name> hybrid #32768
8001 - Bulbasaur hybrid #32769
8002 - Ivysaur hybrid #32770
8003 - Venusaur hybrid #32771
8004 - Charmander hybrid #32772
8005 - Charmeleon hybrid #32773
8006 - Charizard hybrid #32774
8007 - Squirtle hybrid #32775
8008 - Wartortle hybrid #32776
8009 - Blastoise hybrid #32777
******** up to 81ED hybrids of real pokemon

8000 is half of FFFF so these hybrids may have some purpose do to their position

When I get a working D/P rom or fix my AR DS i will try 4001 and C001 as they are 1/4 and 3/4 of 65536

EDIT: My action replay DS seems to have just broke, when i load it up there is a white screen
« Last Edit: August 23, 2008, 12:54:07 PM by Torchickens »

GARY 'M 9

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Re: D/P Glitches that don't crash the game (working title)
« Reply #1 on: August 23, 2008, 09:37:57 AM »
Action Replay got hosed?

GET NO$GBA!

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Re: D/P Glitches that don't crash the game (working title)
« Reply #2 on: August 23, 2008, 11:06:18 AM »
So, these don't crash the game when you catch them on the DS? Or on a emulator?

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Re: D/P Glitches that don't crash the game (working title)
« Reply #3 on: August 23, 2008, 12:18:27 PM »
He's using an actual DS.

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Re: D/P Glitches that don't crash the game (working title)
« Reply #4 on: August 23, 2008, 12:24:18 PM »
Ok, then I'm going to try and get these transfered to PBR and see what happens, probably a bad egg, but still.

EDIT: Oh, I see, they don't crash duing the encounter...
« Last Edit: August 23, 2008, 12:30:00 PM by Boxman »

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Re: D/P Glitches that don't crash the game (working title)
« Reply #5 on: August 23, 2008, 12:40:51 PM »
I might do that thanks GARY 'M 9, having problems finding a diamond rom though

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Re: D/P Glitches that don't crash the game (working title)
« Reply #6 on: August 23, 2008, 12:42:49 PM »
I think we really need to find a way (or Find a Glitch) that doesn't crash on a normal DS when caught, then we can transfer to it Battle Revolution, and see what happens.

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Re: D/P Glitches that don't crash the game (working title)
« Reply #7 on: August 23, 2008, 12:54:54 PM »
0000 - <no name>  #000
01EE - Egg #494
01EF - Bad Egg #495
8000 - <no name> hybrid #32768
8001 - Bulbasaur hybrid #32769
8002 - Ivysaur hybrid #32770
8003 - Venusaur hybrid #32771
8004 - Charmander hybrid #32772
8005 - Charmeleon hybrid #32773
8006 - Charizard hybrid #32774
8007 - Squirtle hybrid #32775
8008 - Wartortle hybrid #32776
8009 - Blastoise hybrid #32777
******** up to 81ED hybrids of real pokemon

8000 is half of FFFF so these hybrids may have some purpose do to their position

When I get a working D/P rom or fix my AR DS i will try 4001 and C001 as they are 1/4 and 3/4 of 65536

EDIT: My action replay DS seems to have just broke, when i load it up there is a white screen

I have an Action Replay, what are the codes?

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Re: D/P Glitches that don't crash the game (working title)
« Reply #8 on: August 23, 2008, 12:55:09 PM »
Quote
I think we really need to find a way (or Find a Glitch) that doesn't crash on a normal DS when caught, then we can transfer to it Battle Revolution, and see what happens.

I'm guessing the filter may block it but on free battle that could be quite interesting, i wish i could try that.

Quote
I have an Action Replay, what are the codes?


EDIT: to glitch researcher - see Newo's video of Suicune hybrid it is posted on the description

http://www.youtube.com/watch?v=6-zXVTF3Mkg
« Last Edit: August 23, 2008, 12:58:05 PM by Torchickens »

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Re: D/P Glitches that don't crash the game (working title)
« Reply #9 on: August 23, 2008, 12:57:22 PM »
I'm guessing the filter may block it but on free battle that could be quite interesting, i wish i could try that.

Thing is I tried the Blastoise Hybrid and when I caught it on my DS, it froze the game, do you know if any of these glitches don't freeze the game when caught? (Besides [Blank], Egg, and Bad Egg)

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Re: D/P Glitches that don't crash the game (working title)
« Reply #10 on: August 23, 2008, 12:59:57 PM »
It doesn't seem like there are any except when Newo caught a suicune hybrid the dex data did not crash the game but it crashed mine. I'm going to have a look at the full national dex code and see if we can make it go past 493.

EDIT: I think we should try the 4XXX and CXXX area, if 8XXX is half of FFFF maybe we should try the lower and higher quartiles
« Last Edit: August 23, 2008, 01:02:40 PM by Torchickens »

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Re: D/P Glitches that don't crash the game (working title)
« Reply #11 on: August 23, 2008, 01:01:09 PM »
It doesn't seem like there are any except when Newo caught a suicune hybrid the dex data did not crash the game but it crashed mine. I'm going to have a look at the full national dex code and see if we can make it go past 493.

Yeah, the Suicune did the same for me, Newo was using an Emulator anyway.

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Re: D/P Glitches that don't crash the game (working title)
« Reply #12 on: August 23, 2008, 01:05:56 PM »
The full dex code  -
94000130 fcfb0000
B21c4d28 00000000
B0000004 00000000
E000154c 00000124
Ffffffff ffffffff
Ffffffff ffffffff
Ffffffff ffffffff
Ffffffff ffffffff
Ffffffff ffffffff
Ffffffff ffffffff
Ffffffff ffffffff
Ffffffff f0001fff
Ffffffff ffffffff
Ffffffff ffffffff
Ffffffff ffffffff
Ffffffff ffffffff
Ffffffff ffffffff
Ffffffff ffffffff
Ffffffff ffffffff
Ffffffff ff001fff
70000000 00000000
00000000 08050000
00000000 00000000
00000000 00032000
00000000 02000000
00000000 08000000
80000000 00800000
20000000 00000080
7fffffff fffffffc
Ffffffff 7ffff9ff
Ffffffff ffffffff
Ffffffff ffffe7ff
Ffffffff feffffff
Ffffffff efffffff
Dfffffff ffffffff
Fbffffff 00ffffff
00000000 f0f0ffff
03020100 07060504
0b0a0908 0f0e0d0c
13121110 17161514
1b1a1918 00000000
D2000000 00000000

Strange thing is I can't find a 1ED (493), i hope we can tweak the code to make it work though.

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Re: D/P Glitches that don't crash the game (working title)
« Reply #13 on: August 23, 2008, 01:20:37 PM »
dudes, new discovery, hex 81EE is a hex that doesn't freeze on the pokedex screen

Edit: sadly, it will not appear anywhere.

Edit2: that encounter code give me a glitched amount of master balls in the first slot of my items bag.

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Re: D/P Glitches that don't crash the game (working title)
« Reply #14 on: August 23, 2008, 01:39:13 PM »
Edit2: that encounter code give me a glitched amount of master balls in the first slor of my items bag.

I know, it's for catching the hybrids.