May 21, 2012, 05:32:55 PM
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And I'm pretty sure most sensible people don't make their decisions based solely on how colorful the site is.
For GCL, the grayscale theme is supposed to be an "homage" to the first generation of games, which themselves had no color.
Is our community this superficial?
I find it quite annoying that there are other issues, such as ones regarding content, that are being ignored; instead people are making a fuss over colors. Is our community this superficial?
Quote from: Abwayax on June 23, 2009, 05:55:36 PMFor GCL, the grayscale theme is supposed to be an "homage" to the first generation of games, which themselves had no color.R/G/B/Y all had a four color pallet that changed depending on what you were doing (ie. looking at a pokemon/the fight screen/on a route, etc.) but always had tat crappy pink background color.
Quote from: Abwayax on June 23, 2009, 05:55:36 PMI find it quite annoying that there are other issues, such as ones regarding content, that are being ignored; instead people are making a fuss over colors. Is our community this superficial?People dont contribute to work on a nuclear reactor, but they will quibble over the color of a bike shed. [1]Quote from: GARY 'M 9 on June 23, 2009, 06:45:00 PMQuote from: Abwayax on June 23, 2009, 05:55:36 PMFor GCL, the grayscale theme is supposed to be an "homage" to the first generation of games, which themselves had no color.R/G/B/Y all had a four color pallet that changed depending on what you were doing (ie. looking at a pokemon/the fight screen/on a route, etc.) but always had tat crappy pink background color.This is only the case on a Super Game Boy. Other than that, the Pok?mon games had no intrinsic color until Yellow was released outside of Japan. Like all grayscale Game Boy games, the GBC and later models can apply palettes for some basic color. (Also, Ive found some code in Red that appears to check if its running on a GBC, but havent deciphered what it does yet.)
Quote from: The Computer Man on June 23, 2009, 09:43:52 PMQuote from: GARY 'M 9 on June 23, 2009, 06:45:00 PMQuote from: Abwayax on June 23, 2009, 05:55:36 PMFor GCL, the grayscale theme is supposed to be an "homage" to the first generation of games, which themselves had no color.R/G/B/Y all had a four color pallet that changed depending on what you were doing (ie. looking at a pokemon/the fight screen/on a route, etc.) but always had tat crappy pink background color.This is only the case on a Super Game Boy. Other than that, the Pok?mon games had no intrinsic color until Yellow was released outside of Japan. Like all grayscale Game Boy games, the GBC and later models can apply palettes for some basic color. (Also, I?ve found some code in Red that appears to check if it?s running on a GBC, but haven?t deciphered what it does yet.)It probably checks to apply pallet since Pokemon Red on a GBC has a Red pallet for the background in the over world and green for sprites in the over world. While Blue is Blue and... something iirc.
Quote from: GARY 'M 9 on June 23, 2009, 06:45:00 PMQuote from: Abwayax on June 23, 2009, 05:55:36 PMFor GCL, the grayscale theme is supposed to be an "homage" to the first generation of games, which themselves had no color.R/G/B/Y all had a four color pallet that changed depending on what you were doing (ie. looking at a pokemon/the fight screen/on a route, etc.) but always had tat crappy pink background color.This is only the case on a Super Game Boy. Other than that, the Pok?mon games had no intrinsic color until Yellow was released outside of Japan. Like all grayscale Game Boy games, the GBC and later models can apply palettes for some basic color. (Also, I?ve found some code in Red that appears to check if it?s running on a GBC, but haven?t deciphered what it does yet.)