May 21, 2012, 06:10:05 PM
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I recently got a bit of an idea after hearing about "Nuzlocke Runs" of Pokémon games. The rules for these runs are:1. You may ONLY catch the FIRST Pokemon you encounter in a new area.2. When a Pokemon is knocked out it is DEAD and you must release it.I decided that this alone would seem a bit boring, and decided to try to come up with new rules and ask you guys what you think might work. Here are my ideas so far:1. No items may be bought, with the exception of one Fresh Water.2. When a Pokémon is knocked out, it is put in a certain box and can not be used until the Pokémon League is beaten.3. There will be a level cap for every point in the game. If a Pokémon exceeds the level cap, it will be put into the same box as above.4. Battle style must be set to Set.5. If all of your Pokémon faint or exceed the level cap, the game must be restarted.6. If more than 6 Pokémon are in your party, all must be put into the restricted box until six remain.Your ideas? Name ideas?
Here are my rules:1) As soon as possible, you receive a max IV, EV, level 1 Dunsparce, hacked to have your trainer ID (important).2) You can catch no pokemon (besides red gyarados, etc) and only use these "event" ones for HM slaves. Note that you can catch a pokemon from the pokewalker.
1. You must catch only the first Pokémon you encounter.By not including it in my rules and after showing the Nuzlocke rules, I meant that I didn't want that rule.2. When your Pokémon is (are) KOed, the game ends.Have it.3. No non-key items may be used except for one Poké Ball. Any non-key items given to you by an NPC must immediately be disposed of.I kind of wanted to have a limit in the form of no buying items, rather than a disallowance of them. Also, might this contradict your first rule if the ball fails?4. Your Pokémon's level(s) may not exceed that of the lowest-leveled trained Pokémon in the area; otherwise, the game ends.I was thinking making separate level caps based on multiple factors. This could be how I do it, though.5. Battle style must be set to Set.Have it.6. You must run away from all Event Pokémon.I was more thinking that you would only be able to use balls that were picked up.
Oh, and here's something that'll spice things up!You are unable to heal at ANY Pokemon Center until you either:A) Beat a Gym Leader or an Evil Team Leader.B) Beat the E4Or C) Obtain a Pokemon through an in-game trade. No trades with ANYONE on Wi-Fi! Or on DS Wireless.
Quote from: Axaj on June 02, 2010, 03:52:58 PMHere are my rules:1) As soon as possible, you receive a max IV, EV, level 1 Dunsparce, hacked to have your trainer ID (important).2) You can catch no pokemon (besides red gyarados, etc) and only use these "event" ones for HM slaves. Note that you can catch a pokemon from the pokewalker.Also make one of the rules being you can't send Dunsparce into the PokeWalker.
Quote from: Chaos Hiruko on June 02, 2010, 04:30:08 PMQuote from: Axaj on June 02, 2010, 03:52:58 PMHere are my rules:1) As soon as possible, you receive a max IV, EV, level 1 Dunsparce, hacked to have your trainer ID (important).2) You can catch no pokemon (besides red gyarados, etc) and only use these "event" ones for HM slaves. Note that you can catch a pokemon from the pokewalker.Also make one of the rules being you can't send Dunsparce into the PokeWalker.Why, to prevent easy leveling?
Quote from: Axaj on June 02, 2010, 08:57:20 PMQuote from: Chaos Hiruko on June 02, 2010, 04:30:08 PMQuote from: Axaj on June 02, 2010, 03:52:58 PMHere are my rules:1) As soon as possible, you receive a max IV, EV, level 1 Dunsparce, hacked to have your trainer ID (important).2) You can catch no pokemon (besides red gyarados, etc) and only use these "event" ones for HM slaves. Note that you can catch a pokemon from the pokewalker.Also make one of the rules being you can't send Dunsparce into the PokeWalker.Why, to prevent easy leveling?Bingo.
Quote from: Chaos Hiruko on June 02, 2010, 09:03:57 PMQuote from: Axaj on June 02, 2010, 08:57:20 PMQuote from: Chaos Hiruko on June 02, 2010, 04:30:08 PMQuote from: Axaj on June 02, 2010, 03:52:58 PMHere are my rules:1) As soon as possible, you receive a max IV, EV, level 1 Dunsparce, hacked to have your trainer ID (important).2) You can catch no pokemon (besides red gyarados, etc) and only use these "event" ones for HM slaves. Note that you can catch a pokemon from the pokewalker.Also make one of the rules being you can't send Dunsparce into the PokeWalker.Why, to prevent easy leveling?Bingo.Again, I'm not going to waste any cartridges. This should be done on emulators, so that no save files are deleted, and so that it can be recorded by whoever wants to.