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Messages - IIMarckus

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Pokémon Discussion / Re: State of the disassemblies
« on: January 14, 2017, 01:23:59 am »
You don't have anything Stadium ? That'd be a nice next step (although harder to do than RSE)
I’ve extracted a fair amount of data from Stadium 2, but no code so far.
Pokémon Discussion / State of the disassemblies
« on: January 11, 2017, 01:52:12 am »
The disassembly projects have really grown over the years thanks to the work of a number of individuals. Here’s where they are now:

Red/Blue USA: completely disassembled.

Red/Blue France: completely disassembled.

Red/Blue Germany: nearly completely disassembled.

Red/Green Japan: needs work.

Yellow USA: completely disassembled.

Crystal 1.0/1.1 USA: completely disassembled.

Ruby USA: completely disassembled. Decompilation to C is making good progress.

Emerald USA: completely disassembled. Decompilation to C has mostly stalled in favor of Ruby, which is a more practical codebase to work with at the moment.

Pokémon Pinball: needs work.

Pokémon TCG: needs work.

We’re always looking for more contributors. The more games we can disassemble, the more glitches, TAS techniques, and beta leftovers can be discovered. Even the games marked complete can still use more comments in the code and scripts, better labels, and so on.

Most discussion of the projects goes on in IRC (#pret on Freenode).
Pokémon Discussion / Re: Revision differences in Pokémon games
« on: January 11, 2017, 01:38:14 am »
It'd be easier to get all the revision differences in relation to glitches if we had ASM files for the US version and the version in question to compare side-by-side...

Yeah. I have files like that comparing the files byte by byte but I haven't looked into what was changed.

These are the changes between Crystal 1.0 and 1.1. (Most of the byte differences are just noise from data shifts causing pointers to change.)

It'd be easier to get all the revision differences in relation to glitches if we had ASM files for the US version and the version in question to compare side-by-side...

Well, the first step to doing that is disassembling the Japanese versions. That work has barely started, but we’re always looking for more contributors…
Debate Wars / Re: Presidential Candidate
« on: September 08, 2016, 01:46:38 am »
That is the most brainwashed thing I have heard all day.
You seem angry.

Trump is in favor of unconstitutional torture… so much for the eighth amendment. He wants to ban flag burning and decrease libel protections… so much for the first amendment. He’s in favor of unconstitutional spying… so much for the fourth amendment. (Obama’s support of warrantless wiretapping was literally the reason I voted against him in 2008. Guess Trump’s happy to be in his company.)

Trump abuses eminent domain and files frivolous lawsuits to bankrupt his opponents. I guess that’s not “big government” at all.  ::)

Trump’s foreign policy at its most coherent is bomb, bomb, bomb, torture, torture, torture, spy, spy, spy. He’s willing to condemn the Iraq War—that’s good—but apparently not willing to acknowledge that problems in the Middle East have been caused by a lot more interference than just war. We didn’t go to war with Iran in 1953… we just propped up the Shah, which directly led to the radical Islamic takeover in 1979, and the hostage crisis. We bomb Libya and Iraq and Syria, and kidnap people (sometimes innocent people) and torture them in Gitmo. And we wonder why people are willing to collaborate with ISIS? Our foreign policy sucks and Trump is happy to put on a tough face and keep on promoting the same failed policies the US has had for decades. f**k that.

Johnson is a moron who claims he's a Libertarian but is a complete Democrat.
Trump was a literal Democrat for years. He’s a Hollywood elite who has the media wrapped around his finger. Why does he have the masses fawning over him? The same reason Sanders had the college students fawning over him: he tells them what they want to hear, not what’s true. Populists, populists everywhere.

Talk is cheap. I’ll take the guy who despite his flaws was a good 8‐year governor and has a polite demeanor over the juvenile who inherited his first million (Johnson earned his) and acts like a general sleazeball. Yes, I’ll take the TPP and Nazi wedding cakes and a weak‐on‐guns VP over bombing, torture, spying, and overall lack of personal freedoms.

And the birther stuff is a crock.
Debate Wars / Re: Presidential Candidate
« on: September 06, 2016, 10:07:21 pm »
Stein is irrelevant.

Clinton is corrupt and has bad foreign policy.

Trump is a big‐government huckster and a populist, and also has bad foreign policy.

Johnson is the best of them. He’s not perfect but has a generally good platform and was very successful as governor. If he doesn’t make the debates everyone will be worse off for it.
Pokémon Discussion / Re: The mystery of the unused Badge items solved?
« on: September 06, 2016, 09:30:47 pm »
In the Badge Check Gates, The people here say something like "You can't pass unless you have the (badge name)." and "Oh! That's the (badge name)!"
Basically, there is a control character where "(badge name)" is, and it changes it to display the badge's name. So if you just restarted the game and loaded the save, there will be nothing is this place, i once managed to get it to show "PALLET TOWN" so it was like "You can't pass unless you have the PALLET TOWN.". Lol.
It’s true that badge names are loaded dynamically. But they come from this list of strings, not from the items.

I think that Gym Leader's defeat\post-battle text also uses these to save ROM space.
Nope, those use the names directly.
The Dumpster Out Back / Re: Shortening URLs
« on: August 29, 2016, 02:45:52 am »
No need to be so combative.

If Abwayax wanted to cut disk space, he could remove the background image. That’s 90 KB right there.

Or he could delete Forum Games. Probably megabytes of text data across those 114,000 mostly worthless posts.

He could disable avatars. There are probably hundreds of avatars that add up to several megabytes total.

Any of those would save an order of magnitude more space than your proposal. But typical bandwidth costs these days are $0.25 per gigabyte at the high end. Even saving 100 MB is not going to be worth the time spent.

It'd show that we are grateful

Yeah, “grateful” enough to make the perpetually busy Abwayax spend time updating the database, searching through the server trying to find places to shave a few bytes at a time from URLs, and reconfiguring Nginx to add redirects so thousands of external links don’t break. All while “saving” fractions of a cent from the hosting bill (assuming he even uses pay‐as‐you‐go hosting, which I doubt).

You want to help? Pick up a quarter from the sidewalk and send it to him. It would make more financial sense than what you proposed.

I’m not being harsh. I’m being real. There’s nothing wrong with a little enthusiasm to help out the site. But your “ZERO cons” claim is just naïve, and if you’d ever paid to host a website you would know that.
The Dumpster Out Back / Re: Shortening URLs
« on: August 27, 2016, 08:24:50 pm »
Your numbers are off by orders of magnitude.

Seriously. Compression and caching blow any savings you get by counting bytes in URLs out of the water. It doesn’t even compare.

Even if it did end up being negligible, it'd still help keep the lights on.
No, it wouldn’t. That’s what the word negligible means.
The Dumpster Out Back / Re: Shortening URLs
« on: August 27, 2016, 06:52:49 pm »
You’re seriously overestimating the value of this.

The effect would be negligible.
Pokémon Discussion / Re: Gengar's Crystal sprite
« on: August 10, 2016, 07:47:45 pm »
The longer animations are shown on the stats screen.
Video Games/Glitches Discussion / Re: I wish my <DS/DSi/3DS> could...
« on: July 29, 2016, 01:11:20 pm »
So this isn't really a forum game, then, but just a discussion on a particular family of consoles.

Also I wish my 3DS gave me the ability to kill myself.
Sounds like a misfeature. I would much rather have the ability to kill other people.
Emulation & ROM Hacking / Re: Emulating the Mobile Adapter GB
« on: July 28, 2016, 01:19:41 am »
It’s been over fifteen years and no one has done this yet?
No, but it’s about time someone did. Great post.
Investing a little bit of time in learning how to effectively use tools like git grep and symfiles makes a big difference.
Sorry if I up but i Think is important.

Are you sure IImarkus that the code is correct? If I change the asm instructions with your, decrease the catch rate of the pokémon in full health. Rattata and other pokémons of the Route 1 become almost impossible to catch with a MEGA BALL in full heal, a PIDGEY have lost all it's PP 'cause the balls haven't catched it.

It works fine when I try it (Ultra Ball catches level 2–3 Pokémon easily in 1–3 tries, whether paralyzed or not). I’m guessing you made some sort of mistake when modifying the code.
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