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Recent Posts

Pages: [1] 2 3 ... 10
1
Generation IV Glitch Discussion / Re: Obtaining Arceus via the Void Glitch
« Last post by suljko on Yesterday at 11:55:06 am »
nvm you can as long as its lv'ed to lv 100
2
Generation IV Glitch Discussion / Re: Obtaining Arceus via the Void Glitch
« Last post by suljko on Yesterday at 11:42:07 am »
Is the Arceus that you get from the glitch transferable, i would also ask that if I changed its location obtained to Hall of Origin and lv'ed it to 100 would it transfer to further pokemon games? :???:
3
Generation VII Glitch Discussion / Re: Dissapearing Mimikyu Minor Glitch
« Last post by Deku-Kitty on Yesterday at 08:36:29 am »
Due to this GameFAQs thread, I tried out some other things and found that this glitch applies to far more than just the Red Card.

If the user of Sky Drop faints or switches out upon inflicting damage while Battle Effects are off, the target remains invisible. I managed to reproduce this with Iron Barbs, the Life Orb, and the Rocky Helmet.

Also, it's worth noting that if there are 2 wild Pokemon (due to an SOS call), the Red Card switches your Pokemon rather than forcing you to flee.

EDIT: Also, I should point out that this also occurs in Generation VI. This is not new to Generation VII.

Dang, Sky Drop is the glitchiest move since TMTRAINER.
4
Generation III Glitch Discussion / Re: Manipulate specific flags?
« Last post by Wack0 on Yesterday at 05:50:07 am »
Unfortunately, not possible. The GBA's JoyBus link support only allows for a GBA to be the slave.

I'm getting of topic, but the GBA 10ANNIV rom (and probably others) worked by sending a client application the GBA from another GBA. The leaked official SDK has an example about this too (by the way one of the 10ANNIV roms was made public recently).

That uses the GBA BIOS multiboot, which is different from the multiboot implemented inside of R/S/E/FR/LG (which uses the JoyBus protocol over the link cable for communicaion with the GameCube games).
5
Generation III Glitch Discussion / Re: Manipulate specific flags?
« Last post by suloku on Yesterday at 03:31:57 am »
Unfortunately, not possible. The GBA's JoyBus link support only allows for a GBA to be the slave.

I'm getting of topic, but the GBA 10ANNIV rom (and probably others) worked by sending a client application the GBA from another GBA. The leaked official SDK has an example about this too (by the way one of the 10ANNIV roms was made public recently).
6
Due to this GameFAQs thread, I tried out some other things and found that this glitch applies to far more than just the Red Card.

If the user of Sky Drop faints or switches out upon inflicting damage while Battle Effects are off, the target remains invisible. I managed to reproduce this with Iron Barbs, the Life Orb, and the Rocky Helmet.

Also, it's worth noting that if there are 2 wild Pokemon (due to an SOS call), the Red Card switches your Pokemon rather than forcing you to flee.

EDIT: Also, I should point out that this also occurs in Generation VI. This is not new to Generation VII.
7
Generation I Glitch Discussion / Glitch Pikachu cries in Yellow
« Last post by Torchickens on March 23, 2017, 10:35:01 pm »
I'm considering recording all of the glitch Pikachu cries by ID.

If anyone else would like to help, you can enter the following code for ws m.

Valid values only range from 0x00 to 0x29, which leaves the rest of the values as glitch sound clips!

Code: [Select]
ld e,xx
ld b,3c
ld hl,4000
call 3e84
ret

If we want to represent this with reasonable items, prepare:

Repel x (cry ID)
Poké Ball x 6
Fresh Water x 33
Master Ball x 64
Soda Pop x 45
TM05 x 132
Lemonade x 201

(1e 02 04 06 3C 21 01 40 3d 2d CD 84 3E C9)

Hope this comes useful for anyone else who would like to experiment!  :)

Edit: (Some) may differ depending on the location you play them.
8
Pokémon Discussion / Re: Pokémon Crystal unused character?
« Last post by SatoMew on March 23, 2017, 06:53:36 pm »
9
Pokémon Discussion / Re: Pokémon Crystal unused character?
« Last post by Torchickens on March 23, 2017, 06:48:03 pm »
Cool! Was that discussion publicly online? May you link to Silktree's theory please?

Yes, he said that in the Bulbagarden Forums thread I linked to above. Here's the direct link to his post  :)

Thanks Sato! ^_^
10
Pokémon Discussion / Re: Pokémon Crystal unused character?
« Last post by SatoMew on March 23, 2017, 06:43:15 pm »
Cool! Was that discussion publicly online? May you link to Silktree's theory please?

Yes, he said that in the Bulbagarden Forums thread I linked to above. Here's the direct link to his post  :)
Pages: [1] 2 3 ... 10