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Author Topic: Gold/Silver PhoneDex (Completed)  (Read 8365 times)

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Photon-Phoenix

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Re: PhoneDex (Working Title)
« Reply #30 on: August 22, 2008, 09:59:58 pm »
70:

Name: EDWARD
   GENTLEMAN
Calling: Always out of area
Forced to call: Never Calls

71:

Name: yP OFRx'dNy.KI
   SLOWPOKE
Calling: Crashes Game
Forced to call: Glitch Dimension

72:

Name: FRAN
Calling: Glitch Dimension
Forced to call: Never Calls

73:

Name: RICKY
   GLOOM
Calling: Always out of area
Forced to call: Plays obtained item theme, then starts trainer sighted theme.  Walking sprites look like letters until you talk to someone. Text box from call never disappears until you walk away from the frame. Go to the next route to change the music back to normal.

74:

Name: ERNEST
   YOUNGSTER
Calling: Always out of area
Forced to call: Crashes Game

75:

Name: ARNIE
Calling: Always out of area
Forced to call: Never Calls

76:

Name: AARON
   CHARMANDERCHA
Calling: Always out of area
Forced to call: Game Freezes

77:

Name: yQyqG zqCYK
Calling: Always out of area
Forced to call: Never Calls

78:

Name: FRAN
   VULPIX
Calling: Glitch Dimension
Forced to call: Crashes Game

79:

Name: 9HH  HH11HH
   NIDORAN♀
Calling: Always out of area
Forced to call: Never Calls

7A:

Name: Pk 4
Calling: Always out of area
Forced to call: Never Calls

7B:

Name: [Various]
Calling: Glitch Dimension
Forced to call: Game Freeze

7C:

Name:  9 9 8 6
   METAPOD
Calling: Always out of area
Forced to call: Never Calls

7D:

Name: PERRY
   YOUNGSTER
Calling: Always out of area
Forced to call: Crashes Game

7E:

Name: MIKEY
   ARCANINE
Calling: Always out of area
Forced to call: Never Calls

7F:

Name: DANA
Calling: Always out of area
Forced to call: Game Crashes

Photon-Phoenix

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Re: PhoneDex (Working Title)
« Reply #31 on: August 23, 2008, 01:06:10 pm »
80:

Name:            9SP
Calling: Crashes Game
Forced to call: Crashes Game

81:

Name: MIKE
Calling: Says nothing. Exit Start menu for a glitch dimension.
Forced to call: Crashes Game

82:

Name: [blank]
Calling: Crashes Game
Forced to call: Never Calls

83:

Name:   AA  AAA  ROCKETAAAAAAA?E >GR
Calling: Crashes Game
Forced to call: Crashes Game or Glitch Dimension

84:

Name: CLYDE
   SKIER
Calling: Always out of area
Forced to call: Crashes Game

85:

Name:  4'd?
Calling: Trainer Sighted music starts playing. Exit Start menu for a game crash.
Forced to call: Never Calls

86:

Name: DANA
   SQUIRTLE
Calling: Always out of area
Forced to call: Glitch Dimension

87:

Name: GRUNT
Calling: Glitch Dimension
Forced to call: Crashes Game

88:

Name: ? j [ F  Br?
Calling: Crashes Game
Forced to call: Glitch Dimension

89:

Name: CAMERON
   LEADER
Calling: Always out of area
Forced to call: Never Calls

8A:

Name: ?l  'tr   GCA
   SQUIRTLE
Calling: Always out of area
Forced to call: Crashes Game
Notes: CA sometimes turns to AR

8B:

Name: RALPH
   LEADER
Calling: Says nothing, exit start menu for a Glitch Dimension
Forced to call: Crashes Game

8C:

Name: GRUNT
   ARCANINE
Calling: Always out of area
Forced to call: Never Calls

8D:

Name: CHAD
   ???
Calling: Always out of area
Forced to call: Crashes Game

8E:

Name: MICHELLE
   SQUIRTLE
Calling: Crashes Game
Forced to call: Never Calls

8F:

Name: GZ
   NIDORAN♀
Calling: Crashes Game
Forced to call: Glitch Dimension

Bluelatios

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Re: PhoneDex (Working Title)
« Reply #32 on: August 25, 2008, 05:00:41 pm »
Wow, This is a very interesting subject! I wonder why I didn't think of it when I was doing GSC glitches (lol). Anyways thats pretty neat!
8) Yo

I'M NOT DEAD!!! maybe.

Photon-Phoenix

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Re: PhoneDex (Working Title)
« Reply #33 on: October 28, 2008, 04:31:49 pm »
Interesting stuff in this batch:

90:

Name: ?(Pok?bucks) (Pok?bucks) / / 99
   CAMPER
Calling: Crashes Game
Forced to call: Crashes Game

91:

Name: KYLE
   LEADER
Calling: Glitch Dimension
Forced to call: Glitch Dimension

92:

Name: ? T   MOM? H
Calling: Always out of area
Forced to call: Says nothing, walking sprites look like letters until you talk to someone.

93:

Name: BRENT
Calling: Crashes Game or Glitch Dimension
Forced to call: Never Calls

94:

Name: 'd  tzx
   SLOWPOKE
      tzx tzx
Calling: Always out of area
Forced to call: Never Calls

95:

Name: SHANNON
   LEADER
Calling: Crashes Game
Forced to call: Crashes Game

96:

Name: THEO
   NIDOKING
Calling: Always out of area
Forced to call: Glitch Dimension

97:

Name: RACHAEL
   JIGGLYPUFFWIG
Calling: Always out of area
Forced to call: Never Calls

98:

Name: ?
Calling: Glitch Dimension
Forced to call: Crashes Game

99:

Name: IRENE
Calling: Always out of area
Forced to call: Crashes Game

9A:

Name: SHANE
Calling: Crashes Game
Forced to call: Glitch Dimension

9B:

Name: ?
   LEADER
Calling: Always out of area
Forced to call: Never Calls

9C:

Name: ?9?999G9B ‖
   POK?FAN
Name when you are calling: ?9?999G9B ‖NE
   POK?FAN
Name when it's calling you: 9RED 9A9B-B-B- -B-B-B-
   POK?FAN
Calling: Game Crashes
Forced to call: He says 5Df- then Glitch Dimension occurs.

9D:

Name: WALTER
   LEADER
Calling: Always out of area
Forced to call: Crashes Game

9E:

Name: CASSIE
   GRAVELER
Calling: Always out of area
Forced to call: Crashes Game

9F:

Name: ?   ? ?z (Pok?bucks)Mn
   ABRA
Calling: Crashes Game
Forced to call: Never Calls

*crash20

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Re: PhoneDex (Working Title)
« Reply #34 on: October 29, 2008, 06:35:31 pm »
Heh another GlitchDex. 
When wild MissingNo appeared, I jumped straight up,
causing my GameBoy to go one way, and the contents of my Big Gulp to take a beeline for my lap.

Photon-Phoenix

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Re: PhoneDex (Working Title)
« Reply #35 on: January 26, 2009, 04:37:28 pm »
A0:

Name: ANDREW
Calling: Crashes Game
Forced to call: Glitch Dimension

A1:

Name: GRUNT
   LEADER
Calling: Always out of area
Forced to call: Never Calls

A2:

Name:  C?▲ 4
   WARTORTLE
'l?█LA
Calling: Always out of area
Forced to call: Never Calls

A3:

Name: JOE
Calling: Glitch Dimension
Forced to call: Never Calls

A4:

Name: TIM
Calling: Always out of area
Forced to call: Never Calls

A5:

Name: JANINE
Calling: Glitch Dimension
Forced to call: Never Calls

A6:

Name: CAROLINE
Calling: Glitch Dimension
Forced to call: Freezes Game

A7:

Name: EDWARD
   LEADER
Calling: Crashes Game
Forced to call: Never Calls

A8:

Name: QUINN
Calling: Crashes Game
Forced to call: Long wait then the "No windows available for popping" message appears as her text then the game freezes.

A9:

Name:  [h  y  y tzx C' [r 9 GぅRU
Calling: Crashes Game
Forced to call: Causes credits to occur (includes saving)

AA:

Name: JOEY
   VULPIX
Calling: Always out of area
Forced to call: Never Calls

AB:

Name when calling: ?Z99G9
   POK?FAN
Name when calling you: RED 9A9B-B-B- -9B-B-B-
   POK?FAN
Calling: Crashes Game
Forced to call: Crashes Game

AC:

Name when calling: 999
Name when calling you: B99DBDBDBDB
Calling: Always out of area
Forced to call: Music stops, seconds later, the screen fills up with garbage then makes the lined crash screen.

AD:

Name: [blank]
Calling: Always out of area
Forced to call: Brings up the Pokemon Screen with the same pallet as the room you were in.  The bottom says YOU HAVE NO PKMN! Click Cancel to crash the game.  This effect is rare to happen, but this glitch calling usually crashes the game

AE:

Name: 99RED 99999999999999999
   LEADER
Calling: Glitch Dimension
Forced to call: Never Calls

AF:

Name: 4  h r'm'dRx'd
Calling: YOU GET A MASTER BALL :O THIS IS TOO GOOD TO BE TRUE! Aww... Glitch Dimension afterwards as soon as you exit the text box. :(
Forced to call: Never Calls

Glisp

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Re: PhoneDex (Working Title)
« Reply #36 on: February 13, 2009, 10:40:07 pm »
For those of you who don't know the reason why some of the names have RED in them is because they are leftovers from Pokemon Red and Green.
Bleah! *Splash and Splatter*

Photon-Phoenix

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Re: PhoneDex (Working Title)
« Reply #37 on: February 14, 2009, 08:48:09 am »
For those of you who don't know the reason why some of the names have RED in them is because they are leftovers from Pokemon Red and Green.

Thank you Captain Obvious. :P

Now can you explain WHY IT CRASHES WHEN IT GIVES ME A MASTER BALL? D:

Hālian

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Re: PhoneDex (Working Title)
« Reply #38 on: February 14, 2009, 09:58:18 am »
Quote
7C:

Name:  9 9 8 6
   METAPOD

Call 9-986-METAPOD for all your glitch needs! :P
Hoennese Realm



All sprites made by Naitekiakki, except:
Recolored Gardevoir made by me

Photon-Phoenix

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Re: PhoneDex (Working Title)
« Reply #39 on: April 19, 2009, 01:08:49 pm »
B0:

Name when calling: X6 99999999999IN9999999
   JUGGLER
Name when calling you: Pk90P7 9[cellphone picture]9M9
   JUGGLER
Calling: Glitch Dimension
Forced to call: Freezes Game

B1:

Name: DONALD
Calling: Crashes Game
Forced to call: Never Calls

B2:

Name before calling: A9Z q 99999999999AR99999AR
Name when calling: A9Z q 99999999999GO99999GO
Calling: Always out of area
Forced to call: Never calls

B3:

Name: ?
Calling: Always out of area
Forced to call: Never Calls

B4:

Name: FALKNER
   LEADER
Calling: Always out of area
Forced to call: Never Calls

B5:

Name: 4TRAINER ?ROCKET 8ByF 9  Screenshot is attached of his real name
Calling: Always out of area
Forced to call: Crashes Game or causes Glitch Dimension.

B6:

Name:  9B848 9Ŏ 999999999999
   KIMONO GIRL
Calling: Fades to credits, does not save. Hit B after the "lullaby" music after The END plays for a good while to return to warp to Mt. Silver.  May cause Glitch City or a game freeze to occur also.
Forced to call: Game Crashes

B7:

Name: ?S'd?['d?k'd?w
Calling: Always out of area
Forced to call: Never Calls

B8:

Name: yP OFRx'dNy.MA
   SLOWPOKE
Calling: Always out of area
Forced to call: Never Calls

B9:

Name: MORTY
   LEADER
Calling: Always out of area
Forced to call: Never Calls

BA:

Name: CHARLIE
   LEADER
Calling: Always out of area
Forced to call: Never Calls

BB:

Name: DENISE
   BUG CATCHER
Calling: Glitch Dimension
Forced to call: Never Calls

BC:

Name: 4  h r'm'dRx'd
Calling: Always out of area
Forced to call: Never Calls

BD:

Name: SABRINA
   SKIER
Calling: Glitch Dimension
Forced to call: Never Calls

BE:

Name: CAL
Calling: Always out of area
Forced to call: Freezes Game

BF:

Name: GRUNT
Calling: Always out of area
Forced to call: Crashes Game

Photon-Phoenix

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Re: PhoneDex (Working Title)
« Reply #40 on: June 02, 2009, 08:31:22 pm »
C0:

Name: GRUNT
Calling: Glitch Dimension
Forced to call: Never Calls

C1:

Name: VINCENT
Calling: Always out of area.
Forced to call: Crashes Game

C2:

Name: BRENDA
Calling: Always out of area.
Forced to call: Never Calls

C3:

Name: GRUNT
Calling: Crashes Game
Forced to call: Never Calls

C4:

Name: OWEN (This is not part of the name but backwards it spells NEWO :P)
   MACHAMP
Calling: Crashes Game
Forced to call: Glitch Dimension

C5:

Name: JANINE
Calling: Always out of area.
Forced to call:

C6:

Name: GRUNT
   PRIMEAPE
Calling: Crashes Game
Forced to call: Never Calls

C7:

Name: [blank]
Calling: Always out of area.
Forced to call: Never Calls

C8:

Name: RUSSELL
   SKIER
Calling: Crashes Game
Forced to call: Never Calls

C9:

Name: ?   ? ?z (Pok?bucks)Mn
   ABRA
Calling: Always out of area.
Forced to call: Gives a flashing arrow where you need to press A. Press A for a chime then an instant Glitch Dimension.

CA:

Name: CODY
Calling: Always out of area.
Forced to call: Crashes Game

CB:

Name: JACK
Calling: Glitch Dimension
Forced to call: Crashes Game

CC:

Name when calling: 9CDBB
Name when calling you: '9Y GHBB
Calling: Always out of area.
Forced to call: Glitch Dimension

CD:

Name: SAYO
   KIMONO GIRL
Calling: Always out of area.
Forced to call: Never Calls

CE:

Name: C9
   POK?FAN
Calling: Always out of area.
Forced to call: Never Calls

CF:

Name: [blank]
Calling: Says nothing, press A to end the call.  Exit start menu for a Glitch Dimension.
Forced to call: Never Calls

Glisp

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Re: PhoneDex (Working Title)
« Reply #41 on: June 03, 2009, 06:05:26 pm »
Since the phone system was brought back in Emerald and will be returning (Hopefully) in HeartGold and SoulSilver, we can really look forward to seeing even more after all of these are discovered.
Bleah! *Splash and Splatter*

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Re: PhoneDex (Working Title)
« Reply #42 on: June 03, 2009, 06:33:41 pm »
Perhaps, the ones that crash could be discovered in another way but it will be a long while before codes are released that work. Remember some codes, may work when they tend to do something else, say like if your Pokemon had an infinite health code, but the foe also has infinite health.
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Photon-Phoenix

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Re: PhoneDex (Working Title)
« Reply #43 on: June 03, 2009, 06:45:25 pm »
The D0-DF set will be documented tonight.  Stay tuned...

Sherkel

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Re: PhoneDex (Working Title)
« Reply #44 on: June 03, 2009, 07:27:58 pm »
71:

Name: yP OFRx'dNy.KI
   SLOWPOKE
Calling: Crashes Game
Forced to call: Glitch Dimension
For some reason I LOL'd at that. I know it's old but still.