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Author Topic: Pokemon Mystery Dungeon Glitches  (Read 22102 times)

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zyborg

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Re: Pokemon Mystery Dungeon Glitches
« Reply #30 on: May 15, 2008, 05:50:21 pm »
I don't know if this is the place for Mystery Dungeon 2 glitches, but...

I found this site that generates wonder mail. All of the ones I've done so far have worked. Well, one of the things allows you to generate wonder mail where the reward is an egg and in the generator you can specify what kind of pokemon comes from the egg. Well, one of the possibles on the list was decoy. I don't know if it works or not, but here is a code where you have to rescue an Abomasnow to get an egg that hatches into a female decoy.

85NQ #RP2 @+6P
0XHC 6647 %0HN

I'm too afraid to try it myself, though. Don't know if it will crash the game or not.

Bassmasta

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Re: Pokemon Mystery Dungeon Glitches
« Reply #31 on: May 15, 2008, 06:18:05 pm »
If you use a Wonder Mail code that lets you arrest an outlaw in Mystery Dungeon 2 with a client other than Magnezone, it would show the picture of the client you said instead of Magnezone's pic.

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Re: Pokemon Mystery Dungeon Glitches
« Reply #32 on: August 09, 2008, 08:45:57 am »
I found this site that generates wonder mail.

Would said site be www.upokecenter.com ?

If so, I can give you direct links to a Mystery Dungeon 2 Wonder Mail Generator and an original Mystery Dungeon Wonder Mail Generator.

I have MD2 (both versions) and MD: Blue Rescue Team as ROMs, so I could test the Wonder Mail that generates the Decoy for you ..
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glitchuntress

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Re: Pokemon Mystery Dungeon Glitches
« Reply #33 on: August 16, 2008, 02:40:44 pm »
some times charaters (like lombre) can walk through your partner if you postion it right

Kannon

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Re: Pokemon Mystery Dungeon Glitches
« Reply #34 on: August 20, 2008, 12:50:57 pm »
some times charaters (like lombre) can walk through your partner if you postion it right

Which is supposed to happen, it's a part of the game.

And on the subject of the Decoy, it acts just like another Decoy.  When you talk to it it says 'Decoy can't talk right now'  and when you finish the mission the game locks up.

On the note of glitches, it seems that Kecleons killed by outside means (Sandstorm, Hail, ect.) still say the "Help! Thief! I've been robbed!" thing after he's dead and still no Kecleons come after you.
« Last Edit: August 20, 2008, 12:59:09 pm by Kannon »

atoms2ashes

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Re: Pokemon Mystery Dungeon Glitches
« Reply #35 on: August 27, 2008, 03:35:50 am »
I know some codes (For PMD2 Time) from Neoseeker that turns the team leader into a Statue (Kangaskhan Rock) and a Decoy(????????)(I think it was 9 ?'s).

Stats for both are:


Statue
Type: Water
Ability: Drizzle
Movesets: I still don't know


?????????(Decoy)
Type: Steel
Ability: Pressure (?)
Movesets: Also unknown to me


I could try training but it will be another time.
And no, these codes did NOT freeze my game.


These sprites were made by...who else? Mutou Yami! The greatest Spriter in all of GCL!
Thanx again to M.Y. for letting me steal the Shadow Darkrai!


Jolteon

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Re: Pokemon Mystery Dungeon Glitches
« Reply #36 on: August 27, 2008, 04:01:03 am »
This might be a glitch in Pokemon mystery dungeon 2. I did not discover this "glitch" but I discovered the video.

http://www.youtube.com/watch?v=-w1FSTh5qIw&feature=related
DESU~ DESU~ DESU~ DESU~ DESU~ DESU~ DESU~? DESU~ DESU~ DESU~ DESU~ DESU~ DESU~ DESU~ DESU~ DESU~ DESU~.

DESU~ DESU~ DESU~

BLMNDEF

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Re: Pokemon Mystery Dungeon Glitches
« Reply #37 on: July 20, 2009, 02:40:27 pm »
This is the Magnemite HP glitch... with a music remix!
Not remix, backward. I discovered that a long time ago  O_o
Pies and steak are awesome.

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Re: Pokemon Mystery Dungeon Glitches
« Reply #38 on: July 20, 2009, 05:33:16 pm »
This is the Magnemite HP glitch... with a music remix!
Not remix, backward. I discovered that a long time ago  O_o
Bump?
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Photon-Phoenix

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Re: Pokemon Mystery Dungeon Glitches
« Reply #39 on: July 20, 2009, 08:55:46 pm »
This is the Magnemite HP glitch... with a music remix!
Not remix, backward. I discovered that a long time ago  O_o
Bump?
Nope, not a bump.  Sticky says otherwise.

Bluelatios

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Re: Pokemon Mystery Dungeon Glitches
« Reply #40 on: January 08, 2010, 09:48:19 pm »
Still, the thing with the Kecleon is a noteworthy glitch...muahahaha I am going to have fun stealing from him!  >:D. I should probably use that website with the wonder mail generating to find more glitches, that seems to be a door opened for lots of possibilities.
8) Yo

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VaeporSage

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Re: Pokemon Mystery Dungeon Glitches
« Reply #41 on: March 24, 2010, 12:33:01 pm »
I wouldn't call the Wonder Mail things Glitches, they're far more comparable to hacking, seeing as they come from an outside source, and they're certainly not a programming oversight.

Skyrro

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Re: Pokemon Mystery Dungeon Glitches
« Reply #42 on: March 27, 2010, 11:59:39 am »
Anyone have any good Explores of Sky glitches? There are none that I found on this site unless I am mistaken. Also, are there any exploits I can do without a AR or GS?



Krazyguy75

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Re: Pokemon Mystery Dungeon Glitches
« Reply #43 on: November 08, 2010, 09:54:20 pm »
I did a massive amount of research on pokemon mystery dungeon 2 sky. These are the glitch pokemon I found.

219-229 + 471-47F - ?????????? (?????????? pokemon) (ARCEUS)
Sprite: Dummy (8 directional w. moveset)   Type: Steel
Talksprite: Bulbasaur   Ability: Pressure
   Moves
Seismic Toss
Punishment
Natural Gift
Cosmic Power
Gravity
Hyper Voice
Refresh
Future Sight
Recover
Perish Song
$$$ (Judgement)
Earth Power
Extreme Speed
Hyper Beam

22A + 482 - Statue (?????????? Pokemon) (Khangaskhan Statue)
Sprite: Khangaskhan Statue (1 directional)   Type: Water
Talksprite: Munchlax   Ability: Drizzle
   Moves
None

22B - Wigglytuff (?????????? Pokemon) (Silhouette)
Sprite: Wigglytuff Silhouette (8 directional w. moveset)   Type: Normal
Talksprite: Wigglytuff      Ability: Cute Charm
   Moves
None

22C - Regigigas (?????????? Pokemon) (Statue)
Sprite: Regigigas Statue (8 directional)   Type: Normal
Talksprite: IDK   Ability: Slow Start
   Moves
None

22D - Bronzong (?????????? Pokemon) (Statue)
Sprite: Bronzong Statue (8 directional)      Type: Steel+Psychic
Talksprite: IDK    Ability: Levitate+Heatproof
   Moves
None

22E - Hitmonlee (?????????? Pokemon) (Statue)
Sprite: Hitmonlee Statue (8 directional)   Type: Fighting
Talksprite: IDK   Ability: Limber+Reckless
   Moves
None

22F - Chimecho (?????????? Pokemon) (No moveset)
Sprite: Chimecho (8 directional w. walk)   Type: Psychic
Talksprite: Chimecho   Ability: Levitate
   Moves
None

230 - Wigglytuff (?????????? Pokemon) (No moveset)
Sprite: Wigglytuff (8 directional w. walk)   Type: Normal
Talksprite: Wigglytuff   Ability: Cute Charm
   Moves
None

231 - Uxie (?????????? Pokemon) (No moveset)
Sprite: Uxie (8 directional w. walk)   Type: Psychic
Talksprite: Uxie   Ability: Levitate
   Moves
None

232 - Azelf (?????????? Pokemon) (No moveset)
Sprite: Azelf (8 directional w. walk)   Type: Psychic
Talksprite: Azelf   Ability: Levitate
   Moves
None

233 - Mesprit (?????????? Pokemon) (No moveset)
Sprite: Mesprit (8 directional w. walk)   Type: Psychic
Talksprite: Mesprit   Ability: Levitate
   Moves
None

234 - Sunflora (?????????? Pokemon) (No moveset)
Sprite: Sunflora (8 directional w. walk)   Type: Grass
Talksprite: Sunflora   Ability: Chlorophyll+Solar Power
   Moves
None

235 - Diglett (?????????? Pokemon) (No moveset)
Sprite: Diglett (8 directional w. walk)   Type: Ground
Talksprite: Diglett   Ability: Sand Veil+Arena Trap
   Moves
None

236 - Dugtrio (?????????? Pokemon) (No moveset)
Sprite: Dugtrio (8 directional w. walk)   Type: Ground
Talksprite: Diglett   Ability: Sand Veil+Arena Trap
   Moves
None

237 - Corphish (?????????? Pokemon) (No moveset)
Sprite: Corphish (8 directional w. walk)   Type: Water
Talksprite: Corphish   Ability: Hyper Cutter+Shell Armor
   Moves
None
238 - Loudred (?????????? Pokemon) (No moveset)
Sprite: Loudred (8 directional w. walk)   Type: Normal
Talksprite: Diglett   Ability: Soundproof
   Moves
None

239 - Bidoof (?????????? Pokemon) (No moveset)
Sprite: Bidoof (8 directional w. walk)   Type: Normal
Talksprite: Bidoof   Ability: Simple+Unaware
   Moves
None

23A - Chatot (?????????? Pokemon) (No moveset)
Sprite: Chatot (8 directional w. walk)   Type: Normal+Flying
Talksprite: Chatot   Ability: Keen Eye+Tangled Feet
   Moves
None

23B - Grovyle (?????????? Pokemon) (No moveset)
Sprite: Grovyle (8 directional w. walk)   Type: Grass
Talksprite: Grovyle   Ability: Overgrow
   Moves
None

23C - Dusknoir (?????????? Pokemon) (No moveset)
Sprite: Dusknoir (8 directional w. walk)   Type: Ghost
Talksprite: Dusknoir   Ability: Pressure
   Moves
None

23D - Sableye (?????????? Pokemon) (No moveset)
Sprite: Sapleye (8 directional w. walk)   Type: Ghost+Dark
Talksprite: Sableye   Ability: Keen Eye+Stall
   Moves
None

23E - Darkrai (?????????? Pokemon) (Silhouette) (No moveset)
Sprite: Darkrai Silhouette (8 directional w. walk)   Type: Dark
Talksprite: IDK   Ability: Bad Dreams
   Moves
None

23F - Mama (?????????? Pokemon) (Wigglytuff)
Sprite: wigglytuff (8 directional w. moveset)   Type: Normal
Talksprite: IDK   Ability: Cute Charm
   Moves
None

240 - Grovyle (?????????? Pokemon)
Sprite: Grovyle (8 directional w. moveset)   Type: Grass
Talksprite: IDK   Ability: Overgrow
   Moves
None

241-242 - Dusknoir (?????????? Pokemon)
Sprite: Dusknoir (8 directional w. moveset)   Type: Normal
Talksprite: IDK   Ability: Overgrow?
   Moves
None
   Notes
Cannot travel like ghost


243 - Sentret (?????????? Pokemon)
Sprite: Sentret (8 directional w. moveset)   Type: Normal
Talksprite: IDK   Ability: Overgrow
   Moves
None

244 - Bellossom (?????????? Pokemon)
Sprite: Bellossom (8 directional w. moveset)   Type: Normal
Talksprite: IDK   Ability: Overgrow
   Moves
None

245-258 - FREEZE

259-470 - Females

480 - Dialga (Temporal Pokemon) (PRIMAL DIALGA)
Sprite: Primal Dialga (8 directional w. moveset)   Type: Steel+Dragon
Talksprite:   Ability: Pressure
   Moves
Metal Claw
AncientPower
Dragon Claw
Roar of Time
Heal Block
   Notes
Jesus walk

481 - Decoy (?????????? Pokemon) (Decoy)
Sprite: Decoy (8 directional w. moveset)   Type: Steel
Talksprite:    Ability: Pressure
   Moves
None

483 - Wigglytuff (?????????? Pokemon) (WTF??)
Sprite: Bulbasaur (8 directional w. moveset)   Type: None
Talksprite:   Ability: -------
   Moves
Unknown
   Notes
Size 0, Freeze at end of dungeon

484-48F - Freeze
« Last Edit: November 08, 2010, 09:57:59 pm by Krazyguy75 »

Krazyguy75

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Re: Pokemon Mystery Dungeon Glitches
« Reply #44 on: April 01, 2013, 12:31:54 am »
I've noticed a distinct lack of major glitches being researched recently, given that most games coming out these days are relatively glitch free. I've started a major project in Pokemon Mystery Dungeon Time/Darkness to fix this. My project is to gather a large amount of information about glitch pokemon in these games, and compile it into one place (sorta like the big list, except more in depth).

The spreadsheet link is listed below:
https://docs.google.com/spreadsheet/ccc?key=0ArmdnpkpJvr3dGx2cUp4TFhQR25jalpRNmdCZmR1THc#gid=0

I need help getting the IQ groups, and pokemon after hex 482. Also, if anyone wants to help confirm statistics for any listed glitch, feel free to help out. If you encounter an error, just write what results you got below the existing ones in that cell.

For those who didn't know, to add new ID values, you need to have an apostrophe before the number, or it will remove the 0.

I may start a similar spreadsheet for Moves and Items in the future. In the meantime, have fun glitching!