March 28, 2017, 02:15:06 am
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D5E1: $19 25 key items…(the SecretPotions are up here somewhere)…D5F9: $80 Machine PartD5FA: $80 Machine Part → $1C Iron (×99)D5FB: $FF Cancel → $63 Blk Apricorn (×0)D5FC: $00 0 ballsD5FD: $FF Cancel
D5E1: $19 25 key items → $18 24 key items…(the Iron and Blk Apricorn are up here somewhere)…D5F9: $80 Machine PartD5FA: $43 SecretPotionD5FB: $43 SecretPotion → $43 (hidden)D5FC: $00 0 balls → $FF 255 ballsD5FD: $FF Cancel
In my game, it looks like $A793 ought to be read as the properly-terminated string “road” (the end of Kenya the Spearow’s mail message); I don’t see anything there that should crash the game.
I’ve wanted to get back to playing with this, but seeing your latest video finally convinced me to make some time for it.$D958 is the radio station that the Pokégear is tuned to. While this is fantastically trivial to modify, the range of stations consists of even numbers between $00 and $50, which I don’t think includes anything of particular interest. (I suppose you could tune to station 8.5, hex $20, to get free Rare Candies…)
As you’ve already figured, you can access TMs/HMs from the Balls pocket simply by depositing them into the PC, but that byte-shift method to generate an item will work as long as the last item in the Balls pocket has a quantity equivalent to a ball. If, for example, the last item before Cancel has quantity 1, then byte-shifting the Balls pocket will result in Master Ball ×255. Since Master Balls belong in the Balls pocket, tossing them will work, and you can byte-shift again to turn the new quantity into an item.
Also, I’ve figured out that ? (item $00) is not quite as evil in Crystal as I thought it was. The game only freezes when it tries to display the item’s description, which means that you can scroll past it after you’ve pressed Select to swap an item so that the text box says “Where should this be moved to?” instead of showing the description for the item under the cursor. So, if you expand an empty Balls pocket to 255 items, press Select on an item in your PC with quantity 64, scroll down to the 217th item (easier said than done!), and press A to swap it, you’ll set the flag for Kurt to accept your GS Ball (and also mess up whatever else is stored in $DA88 and $DA89).
I tried using a GameShark to give myself a ? on cartridge, and the results were more interesting. One time I got the same freezing effect that happens on emulators. One time the game reset to “This Game Pak is designed only for use on the Game Boy Color.” One time I got a description that started with “ PC PC PC PC PC PC PC PC PC PC PC PC PC”, and had a blinking scroll arrow, but the game wouldn’t respond to any buttons. But the effect that happened most of the time, and the only one I saw more than once, is a description that contains a lot of repeating ???, CCC, MMM, interspersed with the occasional 5, text box border, and such. That description doesn’t freeze the game—I could scroll through it, but I never reached the end (if there is one).
Get Celebi without TM33 arbitrary code execution, with GS Ball, Machine Parts and Secretpotions, thanks to Háčky's ball item position.https://www.youtube.com/watch?v=gpNHgU1ocyg
It actually wasn't 217, it was 216,
but due to the value in DA8B shifting up two bytes,
What would make this glitch more ideal is if a quick way of getting duplicate key items is found.
RIP Pokedex.Is that a glitch mode?
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