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Author Topic: Pok?mon Battle Simulator Beta (Bugfix 0.4.1 now available!)  (Read 5605 times)

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ACE91

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Re: Pok?mon Battle Simulator Beta (Version 0.4 now available!)
« Reply #15 on: February 06, 2007, 07:23:42 pm »
Yes, you can. However, you'll need to create a front sprite and back sprite of it and put them in the Images folder. I thought that this version would run OK without images, but it seems to have an issue with missing images that Newo reported to me via PM.
First to discover and name the following glitches:
* Super Glitch
* ZZAZZ Glitch
* Q Glitch
* Level-100+ Glitch Evolutions and Moves

Abwayax

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Re: Pok?mon Battle Simulator Beta (Version 0.4 now available!)
« Reply #16 on: February 06, 2007, 09:41:48 pm »
Sweet.  I was wondering, although I think I already know the answer:  Can you add pokemon to the list?
Yes.
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Master_M

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Re: Pok?mon Battle Simulator Beta (Version 0.4 now available!)
« Reply #17 on: February 06, 2007, 10:09:09 pm »
Yes, you can. However, you'll need to create a front sprite and back sprite of it and put them in the Images folder. I thought that this version would run OK without images, but it seems to have an issue with missing images that Newo reported to me via PM.
1)You mean by editing the raw code in java or with the documents in the folders?
2)Adding some glitch Pokemon would be cool.
3)By missing images, you mean images not in the folder, I'm guessing.  I know nothing about programming in Java and Java's capabilities, and I'm trying to find a good tutorial to get me started in learning it.  So long story short, I'm clueless.
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ACE91

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Re: Pok?mon Battle Simulator Beta (Version 0.4 now available!)
« Reply #18 on: February 08, 2007, 10:13:56 am »
You need to edit the pokedex.dat file, which is just a text file. Add a new line to it which is formatted as shown at the bottom of the INSTRUCTIONS.txt file, and then add your images to the images folder. The front sprite should be called [num]f.png, and the back sprite should be called [num]b.png. Replace the [num]s with the Pok?dex number of the new Pok?mon.
First to discover and name the following glitches:
* Super Glitch
* ZZAZZ Glitch
* Q Glitch
* Level-100+ Glitch Evolutions and Moves

Master_M

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Re: Pok?mon Battle Simulator Beta (Version 0.4 now available!)
« Reply #19 on: February 10, 2007, 12:16:44 am »
Awsome!  Thx!
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ACE91

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Re: Pok?mon Battle Simulator Beta (Version 0.4 now available!)
« Reply #20 on: February 11, 2007, 12:04:40 pm »
Version 0.4.1 is now available! This is a bugfix release with only one major functional change: it now uses a separate file for each Pok?mon's data rather than storing all of them in one big file. This makes it somewhat easier to add new Pok?mon, and decreases the initial loading time, although it adds slightly to the team file loading time. However, because I added currently-unused information to these files, such as level-up moves and growth rates, this version takes up a LOT more space than the last. It's still a small program, but it's a lot bigger than it was before.

Fixed bugs include the backslash bug that prevented it from working on Macs (I tested it on a Linux machine and it seemed to work fine, although the graphics were all out of alignment), the fatal error that occured when image files were not present, and a logic bug that I caught myself: in the last version, it was possible for Steel-types to become poisoned! Thanks to Newo and Master_M for reporting bugs, and be sure to report any others that you find!
First to discover and name the following glitches:
* Super Glitch
* ZZAZZ Glitch
* Q Glitch
* Level-100+ Glitch Evolutions and Moves

Bobaloo

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Re: Pok?mon Battle Simulator Beta (Bugfix 0.4.1 now available!)
« Reply #21 on: February 11, 2007, 12:08:36 pm »
It dosent show the levels
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ACE91

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Re: Pokémon Battle Simulator Beta (Bugfix 0.4.1 now available!)
« Reply #22 on: February 11, 2007, 12:11:02 pm »
It dosent show the levels
There wasn't room in the boxes. Once again, this is a beta, and I didn't focus much on appearance. The levels don't really matter, because all Pokémon are always the same level.
« Last Edit: February 11, 2007, 12:11:26 pm by ACE91 »
First to discover and name the following glitches:
* Super Glitch
* ZZAZZ Glitch
* Q Glitch
* Level-100+ Glitch Evolutions and Moves

Bobaloo

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Re: Pok?mon Battle Simulator Beta (Bugfix 0.4.1 now available!)
« Reply #23 on: February 11, 2007, 12:13:51 pm »
OOOOOh.. okay bye
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blitzer

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Re: Pok?mon Battle Simulator Beta (Bugfix 0.4.1 now available!)
« Reply #24 on: July 15, 2007, 09:51:24 pm »
Can you change the pokemon to their US names?
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Abwayax

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Re: Pok?mon Battle Simulator Beta (Bugfix 0.4.1 now available!)
« Reply #25 on: July 15, 2007, 10:18:50 pm »
Can you change the pokemon to their US names?
IIRC the pokemon names are stored in a text file, you can replace the JPN names with the US ones by editing it.
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