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Messages - 0ErrorYT

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Generation I Glitch Discussion / Re: Fake Glitches?
« on: January 18, 2018, 10:21:35 pm »
Lavender town syndrome.

One of the worst fanfics/creepypastas I've ever read.

There are also plenty of different "glitches/tricks" to get into the grass field beside Pallet Town and capture all the totally real Pokegods therein.
Yeah. It totally doesn't cause a warp to map FF and crash the game. Everyone break out your gamesharks!
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https://youtu.be/a59umBdBdnE shows the GS codes used and the glitch in action. Also, it appears to corrupt maps slightly even after a reset (Although it went away after viewing a slot machine) Why does this odd 7 symbol do this?
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As seen in my video
Pokemon Sun And Moon Glitch Pokemon 1006
I was able to send invalid Pokemon into battle as well as hatch a 1006 egg using Citra. It appears to be an emulation quirk but I found it interesting nonetheless
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The Dumpster Out Back / Re: Gen VII invalid Pokémon / etc research
« on: January 06, 2018, 07:40:49 pm »
Good news- my GPU came! I can now research glitch Pokemon! Im using Citra because i don't want my 2DS to get banned for CFW. Here is my first entry!
1006: Appears as shiny Bulbasaur. I try putting in daycare with a Ditto and get an egg! It immediately hatches into an Eevee with no name, which becomes a shiny Bulbasaur after hatching. Viewing it in the stats screen shows it with the name Eevee, and all blank stats. I hatched another and it appeared as a Beedrill in the stats screen, but it turned back into another shiny Bulbasaur. It actually worked in battle, but did nothing noteworthy.
Console verification needed.
I can get videos up in a few days
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Generation VI Glitch Discussion / Re: Invalid pokemon "True stats"?
« on: January 02, 2018, 08:24:11 pm »
Try commenting on his video, he responded to me pretty fast
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Generation VI Glitch Discussion / Re: Invalid pokemon "True stats"?
« on: January 02, 2018, 04:48:12 pm »
Fixed it. He also says he transferred gen 7 mons to gen 6 with PKSM, but that's wrong as the pokedex numbers are in the 900s
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Since it has been documented that glitch Pokemon can be stored in Pokebank, now that USUM is out, if you put a glitch Pokemon with the index of Zeraora in Pokebank, does it appear as a glitch or Zeraora?

Also, when my GPU Arrives, I should be able to research invalid Pokemon :)
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Generation I Glitch Discussion / Re: 'Tile Chaos': An obscure glitch effect
« on: December 29, 2017, 12:29:27 am »
Happens all the time to me when doing corruption, it's kinda annoying though as it soft locks/crashes.
I would of shared, but I thought most people on the site already knew.
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The Dumpster Out Back / Re: Invalid pokemon "True stats"?
« on: December 27, 2017, 10:29:10 pm »
I messed up the link, sorry buT the title is USING GEN 6 MISSINGNO
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Generation VI Glitch Discussion / Invalid pokemon "True stats"?
« on: December 26, 2017, 01:14:36 pm »
So, i found this videocalled USING GEN 6 MISSINGNO (lol) It's kinda cringy but the odd stats/name on the invalid Pokemon make me wonder if invalid PKHeX is giving the Pokemon wrong stats. He also states that these Pokemon were obtained by forcing a bad EGG to hatch, which hints toward corruption of some sort. Does anyone have any insights about this? 
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I also heard that they can be stored in Pokebank.
Side question: what happens when Sun and Moon invalid Pokemon are stored in the Daycare/forced into egg with PkHeX? I'd imagine the egg group would be undiscovered, but it would be cool to try
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Debate Wars / Re: Do Hackers Ruin Games?
« on: December 16, 2017, 10:04:28 pm »
One of my favorite games was recently breached and leaked a lot of emails and passwords, including moderator and developer passwords. However at the same time I gen Pokemon all the time. So is hacking/cheating/genning bad? It honestly depends on the game.
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The Dumpster Out Back / Re: Non-valid source glitch maps documentation
« on: December 13, 2017, 08:53:52 pm »
Map 00:00 is very interesting, restarts, but the whole screen is blue. The cool thing is, the game is playable in this state, but you can't see anything.
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"Pokemon" beyond the sixth slot are merely other, unrelated data being expressed as Pokemon.
I know that, that's why I said you can switch them with real Pokemon
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Generation II Glitch Discussion / Re: "The Ghost of Glitch City"
« on: December 11, 2017, 11:41:54 pm »
Auto input is what's used in stuff like the DUDE catching tutorial. It's controlled by a few addresses. Due to the trainer being a glitch, it will take most of its data from unrelated memory addresses, (including what she says). In the video, you can see the trainer class is a glitch taking some data from the move descriptions or TM descriptions (Zap cannon comes to mind) and in the video the player uses a GS code to change the trainer class to a valid one in order to fight her. Back to auto input, due to it taking data from unrelated memory addresses, the battle may have been flagged as a auto input battle, or the memory address corrupted by the glitch textboxes. Hope I answered some of your questions  :)
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