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Recent Posts

Pages: 1 ... 8 9 [10]
91
Generation II Glitch Discussion / Pokemon Force-Encounter address for G/S?
« Last post by Couldntthinkofaname on October 12, 2017, 12:32:29 pm »
In Pokemon R/B, there is address $D059, which when set to a non-zero value, forces an encounter with the corresponding species index that the address is set to. Is there a similar address for Gold and Silver?

By the way, I keep hearing that you must "fix the stack" when making ACE codes for Gen 2. How does one accomplish this?
92
Thanks Torchickens, I was suspecting there was a way to smuggle out a Mew from a Select glitch but I wasn't sure, and didn't know about this other glitch. This made me realize the Yami Shop glitch works in our games, for some reason I believed it to be a jp-exclusive. Cool!

You're welcome! ^^

Yeah, I used to think it was a Japan-only glitch as well until TheZZAZZGlitch made a video of it (link) in the English versions. It's a great glitch.
93
Somebody named DragonArbock finished a list of codes for every Pokémon.

You can find it here:

https://pastebin.com/F93hVh7w

This is useful, but there are some errors. I wanted to get a Skarmory and a Delibird, ended up getting a Houndour and Mantine, which was a time waster and not needed as I'm playing on Gold.

But the codes you and SpunkyBanky came up with have worked perfectly fine.

Today I've got:

Mew, Mewtwo, Articuno, Moltres, Zapdos, Bulbasaur, Charmander, Squirtle, Kabuto, Omanyte, Phanpy, Scizor, Porygon2.

And now I only need:

Gengar, Alakazam, Machamp, Golem, Politoed, Meowth, Ledyba, Vulpix, Totodile, Chikorita, Steelix, Slowking, Skarmory, Delibird, Kingdra, Celebi.

Posting so I know how many eggs I need to clone left. Because I cloned my Magby egg to hatch all these Pokemon and Magby has a 6500 steps hatch time, it's takes a annoying while to hatch these pokes. Maybe I'll just get a Magikarp egg and clone it so I can get quicker hatches. :'D

94
Thanks Torchickens, I was suspecting there was a way to smuggle out a Mew from a Select glitch but I wasn't sure, and didn't know about this other glitch. This made me realize the Yami Shop glitch works in our games, for some reason I believed it to be a jp-exclusive. Cool!
95
@SatoMew: To answer your question, it is difficult to say. But what I do know is that the Mew glitch was discovered very early. Because for the Nintendo Space World 1997 Distribution they made a Flyer where they even mentioned the Glitch. So the glitch must have been well known at this point.



Quote
「バグじゃない!正真正銘本物のミュウをゲットしようぜ!」
"This is not a bug! Let's get Mew genuinely!"

I know that ゲーフリ is the abbreviation for ゲームフリーク of course.
The thing about this Mew is that it actually was never distributed from what I heard. Which is hard to confirm since only 20 Mews were distributed in the first Distribution anyway and over 20 years passed. But from what I was told and I believe it's true, the distributed CoroCoro Mews had the コロコロ OT Name. This I could already confirm for the 2nd and 3rd Distributions. And since the Trainer IDs were incremented (and some numbers are known) we know that over 120 were generated using the same System. And even more outside of the distribution... (for journalism ect.)
That's we know about CoroCoro Mew

Now after 20 years the Game Freak Mew was finally distributed so it all came to full circle. I'm just sad that they f*cked up both Name and OT Name and have no idea why the hell they did that. Speaking of glitches in Gen 2...
The official VC Mews have 0 padding between actual Name and the Terminator. This can't be seen in Gen 1 but in Gen 2 the names aren't getting handed well by the character encoding, since 0x00 isn't Space, it's NULL in Gen 1 and in Gen 2 it's ?. As a result ミュウ becomes ミュウ?? and ゲーフリ becomes ゲーフリ?. This is also the case in the English GF Mew counterpart, where it looks even worse since the names are longer. It's "freaking" weird.



Isn't it funny that an official Event Pokémon can look even more glitchy than a glitched one?

Tell me what is a bug now GameFreak?!

Thank you for your detailed post, it was very informative! :) And you even found a better copy of the flyer, too!

I guess the bug in the VC Mew could be a subtle reference, hehe :P
96
@ajxpk You're welcome! :)

I don't think it's necessarily referring to fifth's method. Before 2003 the Trainer escape glitch (fifth's method) wasn't the only means of obtaining Mew.

There was a method that preceded the Trainer-Fly glitch involving the Select glitch and a Pokémon with Water as its second type known in at least 2001 or earlier, so it's possible that was known in 1997, although I don't know who discovered it.

Quote from: https://www.math.miami.edu/~jam/azure/forum/tuff/ultimatebb.php?ubb=get_topic;f=7;t=001124
Zerot: I think the glitch involved renaming a Magikarp to Myuu or something. I am not sure, however it shouldn't be too hard to find out.

Meowth346: There are too many glitches to get Mew to name, but one involves using the 15th item to change a Pok�mon into Mew (Mew's hex value is 15), and the name rater can change a Water Type (water's hex value is 15) Pok�mon into Mew. Etc, etc, etc...

Furthermore this is another popular method for obtaining Mew that may have been known before fifth's method.

https://www.youtube.com/watch?v=k0dj82Gf5tA
97
Interesting, because it is considered that the discovery of how to get Mew using instant encounter (aka "Mew Glitch") was made on 2ch by fifth in 2003, hence the first name given to the Ditto Trick, "fifth's method". This would mean the glitch was actually known among players and developers as soon as 1997?
98
Thank you very much @Torchickens! Very simple indeed.

@SatoMew: To answer your question, it is difficult to say. But what I do know is that the Mew glitch was discovered very early. Because for the Nintendo Space World 1997 Distribution they made a Flyer where they even mentioned the Glitch. So the glitch must have been well known at this point.



Quote
「バグじゃない!正真正銘本物のミュウをゲットしようぜ!」
"This is not a bug! Let's get Mew genuinely!"

I know that ゲーフリ is the abbreviation for ゲームフリーク of course.
The thing about this Mew is that it actually was never distributed from what I heard. Which is hard to confirm since only 20 Mews were distributed in the first Distribution anyway and over 20 years passed. But from what I was told and I believe it's true, the distributed CoroCoro Mews had the コロコロ OT Name. This I could already confirm for the 2nd and 3rd Distributions. And since the Trainer IDs were incremented (and some numbers are known) we know that over 120 were generated using the same System. And even more outside of the distribution... (for journalism ect.)
That's we know about CoroCoro Mew

Now after 20 years the Game Freak Mew was finally distributed so it all came to full circle. I'm just sad that they f*cked up both Name and OT Name and have no idea why the hell they did that. Speaking of glitches in Gen 2...
The official VC Mews have 0 padding between actual Name and the Terminator. This can't be seen in Gen 1 but in Gen 2 the names aren't getting handed well by the character encoding, since 0x00 isn't Space, it's NULL in Gen 1 and in Gen 2 it's ?. As a result ミュウ becomes ミュウ?? and ゲーフリ becomes ゲーフリ?. This is also the case in the English GF Mew counterpart, where it looks even worse since the names are longer. It's "freaking" weird.



Isn't it funny that an official Event Pokémon can look even more glitchy than a glitched one?

Tell me what is a bug now GameFreak?!
99
Thank you!
100
Happiness can effect the glitch?  :???:

Yes, Torchickens informed me of that and recommended to not walk too much with your slide Pokemon and put it in the PC when not using it. Though it seems because I had a tiny error with the box names, there was probably nothing wrong with my slide Pokemon but I still ended up releasing it thinking it had become useless, RIP Sentret.

But got it working with a freshly hatched Pokemon so all is good. I was just working on my Pokedex and breeding a Magmar to get a Magby and it turned out the Magby worked perfectly as a slide Pokemon, which is great, better then wasting time on Route 29 catching 20 odd Pokemon they may not even work for the glitch.
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