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Author Topic: Getting gen 1 Mew in Yellow VC in pokemon sun/moon  (Read 173 times)

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asphere

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Getting gen 1 Mew in Yellow VC in pokemon sun/moon
« on: June 24, 2017, 12:55:06 am »
Hello comunity, i need to ask you help beacause i got a lot of problem.
So as the title say i m trying to get a mew in Yellow for VC for trade it in pokemon Moon. Well i use guide ( https://www.reddit.com/r/pokemon/comments/5q8zlg/getting_gen_1_mew_in_yellow_guide_does_not_work/ )
For do that but i have problem when i need to moltiply item x255 and for create any item.
I don t know what can be the problem, i follow the guide step by step. Only i think it depend from version language. In the guide they have ENG version, while i m using an ITALIAN version on pokemon yellow VC. So in the comment there is write to ask to you for help, so please can u help me to have the bootstrap of pokemon i must have in the box for create and multiply items x255?
thaks in advance to all

i give you all a link of some site where i already try the bootstrap box. I try to do how ISSOtm say ( http://forums.glitchcity.info/index.php?topic=7983.0 )
i try how this video say (https://www.youtube.com/watch?v=jR5rov2e6PU&index=1&t=344s&list=LLIRkMQVtwzAViOEtA7eksOg ), read description
and i try how in the guide say (https://www.reddit.com/r/pokemon/comments/5q8zlg/getting_gen_1_mew_in_yellow_guide_does_not_work/ )
BUT WITHOUT success and i m going crazy for that so please again... help me to move mew in pokemon moon, because i need change OT and ID.
PS. i open here another discussion cuz maybe i wronged session before.
THANKS.

Moraxno

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Re: Getting gen 1 Mew in Yellow VC in pokemon sun/moon
« Reply #1 on: June 24, 2017, 03:06:53 pm »
I have the exact same problem with the german version of the game. Can someone please help us? I have been searching for days and days!  :o :)

Parzival

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Re: Getting gen 1 Mew in Yellow VC in pokemon sun/moon
« Reply #2 on: June 24, 2017, 05:54:39 pm »
I have the exact same problem with the german version of the game. Can someone please help us? I have been searching for days and days!  :o :)

Wanna run that by me again?
I'm fairly sure I helped you specifically.
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Torchickens

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Re: Getting gen 1 Mew in Yellow VC in pokemon sun/moon
« Reply #3 on: June 24, 2017, 10:26:41 pm »
Hi! Unfortunately ISSOtm made a mistake and his bootstrap code in the forums list above will not work for non-English European versions.

However, the following bootstrap code to item 3 by Wack0 for non-English European versions should work:

And here's payload code for FR/ES/DE/IT Yellow. Thanks again to TheZZAZZGlitch, again I only need to change one byte!

1.  20 Pokémon in your PC box                                         [0xDA84 = 0x14]
2.  Slowpoke as the 1st Pokémon in the current PC box                 [0xDA85 = 0x25]
3.  Slowpoke as the 2nd Pokémon in the current PC box                 [0xDA86 = 0x25]
4.  Slowpoke as the 3rd Pokémon in the current PC box                 [0xDA87 = 0x25]
5.  Slowpoke as the 4th Pokémon in the current PC box                 [0xDA88 = 0x25]
6.  Slowpoke as the 5th Pokémon in the current PC box                 [0xDA89 = 0x25]
7.  Slowpoke as the 6th Pokémon in the current PC box                 [0xDA8A = 0x25]
8.  Voltorb as the 7th Pokémon in the current PC box                  [0xDA8B = 0x06]
9.  Scyther as the 8th Pokémon in the current PC box                  [0xDA8C = 0x26]
10. Jolteon as the 9th Pokémon in the current PC box                  [0xDA8D = 0x68]
11. Geodude as the 10th Pokémon in the current PC box                 [0xDA8E = 0xA9]
12. Geodude as the 11th Pokémon in the current PC box                 [0xDA8F = 0xA9]
13. Geodude as the 12th Pokémon in the current PC box                 [0xDA90 = 0xA9]
14. Geodude as the 13th Pokémon in the current PC box                 [0xDA91 = 0xA9]
15. Geodude as the 14th Pokémon in the current PC box                 [0xDA92 = 0xA9]
16. Geodude as the 16th Pokémon in the current PC box                 [0xDA93 = 0xA9]
17. Geodude as the 15th Pokémon in the current PC box                 [0xDA94 = 0xA9]
18. Geodude as the 17th Pokémon in the current PC box                 [0xDA95 = 0xA9]
19. Geodude as the 18th Pokémon in the current PC box                 [0xDA96 = 0xA9]
20. Geodude as the 19th Pokémon in the current PC box                 [0xDA97 = 0xA9]
21. Voltorb as the 20th Pokémon in the current PC box                 [0xDA98 = 0x06]
 :: END OF LIST MARKER [0xFF]                                         [0xDA99 = 0xFF]
22. Slowpoke as the 1st Pokémon in the current PC box                 [0xDA9A = 0x25]
23. First PC box Pokémon needs to have 233 HP -+-                     [0xDA9B = 0x00]
                                               +-                     [0xDA9C = 0xE9]


Code: [Select]
; -- EU YELLOW
; initial value of hl = DA84
WRA1:DA84 14               inc  d      ; offset hack: 20 Pokémon in the box
WRA1:DA85 25               dec  h      ; hl = D984
WRA1:DA86 25               dec  h      ; hl = D884
WRA1:DA87 25               dec  h      ; hl = D784
WRA1:DA88 25               dec  h      ; hl = D684
WRA1:DA89 25               dec  h      ; hl = D584
WRA1:DA8A 25               dec  h      ; hl = D484
WRA1:DA8B 06 26            ld   b,26
WRA1:DA8D 68               ld   l,b    ; hl = D426
WRA1:DA8E A9               xor  c      ; offset hack: do nothing until ip=DA93
WRA1:DA8F A9               xor  c
WRA1:DA90 A9               xor  c
WRA1:DA91 A9               xor  c
WRA1:DA92 A9               xor  c
WRA1:DA93 A9               xor  c
WRA1:DA94 A9               xor  c
WRA1:DA95 A9               xor  c
WRA1:DA96 A9               xor  c
WRA1:DA97 A9               xor  c
WRA1:DA98 06 FF            ld   b,FF   ; offset hack: making an end of list FF byte an operand so it doesn't translate to [rst 38]
WRA1:DA9A 25               dec  h      ; hl = D326
WRA1:DA9B 00               nop 
WRA1:DA9C E9               jp   hl

Tested working with FR Yellow. :)

Since the codes to change your Trainer OT and ID use addresses that are +5 in non-English European Yellow, you must make slight adjustments here, listed after "becomes". ISSOtm describes how to do this in this thread's post.

https://forums.glitchcity.info/index.php?topic=7843.msg204339#msg204339

;and clarified code for non-English European versions here:
https://forums.glitchcity.info/index.php?topic=7843.msg204391#msg204391

Hope that helps! :)
« Last Edit: June 24, 2017, 10:32:36 pm by Torchickens »
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asphere

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Re: Getting gen 1 Mew in Yellow VC in pokemon sun/moon
« Reply #4 on: June 25, 2017, 02:58:28 am »
Hi! Unfortunately ISSOtm made a mistake and his bootstrap code in the forums list above will not work for non-English European versions.

However, the following bootstrap code to item 3 by Wack0 for non-English European versions should work:

And here's payload code for FR/ES/DE/IT Yellow. Thanks again to TheZZAZZGlitch, again I only need to change one byte!

1.  20 Pokémon in your PC box                                         [0xDA84 = 0x14]
2.  Slowpoke as the 1st Pokémon in the current PC box                 [0xDA85 = 0x25]
3.  Slowpoke as the 2nd Pokémon in the current PC box                 [0xDA86 = 0x25]
4.  Slowpoke as the 3rd Pokémon in the current PC box                 [0xDA87 = 0x25]
5.  Slowpoke as the 4th Pokémon in the current PC box                 [0xDA88 = 0x25]
6.  Slowpoke as the 5th Pokémon in the current PC box                 [0xDA89 = 0x25]
7.  Slowpoke as the 6th Pokémon in the current PC box                 [0xDA8A = 0x25]
8.  Voltorb as the 7th Pokémon in the current PC box                  [0xDA8B = 0x06]
9.  Scyther as the 8th Pokémon in the current PC box                  [0xDA8C = 0x26]
10. Jolteon as the 9th Pokémon in the current PC box                  [0xDA8D = 0x68]
11. Geodude as the 10th Pokémon in the current PC box                 [0xDA8E = 0xA9]
12. Geodude as the 11th Pokémon in the current PC box                 [0xDA8F = 0xA9]
13. Geodude as the 12th Pokémon in the current PC box                 [0xDA90 = 0xA9]
14. Geodude as the 13th Pokémon in the current PC box                 [0xDA91 = 0xA9]
15. Geodude as the 14th Pokémon in the current PC box                 [0xDA92 = 0xA9]
16. Geodude as the 16th Pokémon in the current PC box                 [0xDA93 = 0xA9]
17. Geodude as the 15th Pokémon in the current PC box                 [0xDA94 = 0xA9]
18. Geodude as the 17th Pokémon in the current PC box                 [0xDA95 = 0xA9]
19. Geodude as the 18th Pokémon in the current PC box                 [0xDA96 = 0xA9]
20. Geodude as the 19th Pokémon in the current PC box                 [0xDA97 = 0xA9]
21. Voltorb as the 20th Pokémon in the current PC box                 [0xDA98 = 0x06]
 :: END OF LIST MARKER [0xFF]                                         [0xDA99 = 0xFF]
22. Slowpoke as the 1st Pokémon in the current PC box                 [0xDA9A = 0x25]
23. First PC box Pokémon needs to have 233 HP -+-                     [0xDA9B = 0x00]
                                               +-                     [0xDA9C = 0xE9]


Code: [Select]
; -- EU YELLOW
; initial value of hl = DA84
WRA1:DA84 14               inc  d      ; offset hack: 20 Pokémon in the box
WRA1:DA85 25               dec  h      ; hl = D984
WRA1:DA86 25               dec  h      ; hl = D884
WRA1:DA87 25               dec  h      ; hl = D784
WRA1:DA88 25               dec  h      ; hl = D684
WRA1:DA89 25               dec  h      ; hl = D584
WRA1:DA8A 25               dec  h      ; hl = D484
WRA1:DA8B 06 26            ld   b,26
WRA1:DA8D 68               ld   l,b    ; hl = D426
WRA1:DA8E A9               xor  c      ; offset hack: do nothing until ip=DA93
WRA1:DA8F A9               xor  c
WRA1:DA90 A9               xor  c
WRA1:DA91 A9               xor  c
WRA1:DA92 A9               xor  c
WRA1:DA93 A9               xor  c
WRA1:DA94 A9               xor  c
WRA1:DA95 A9               xor  c
WRA1:DA96 A9               xor  c
WRA1:DA97 A9               xor  c
WRA1:DA98 06 FF            ld   b,FF   ; offset hack: making an end of list FF byte an operand so it doesn't translate to [rst 38]
WRA1:DA9A 25               dec  h      ; hl = D326
WRA1:DA9B 00               nop 
WRA1:DA9C E9               jp   hl

Tested working with FR Yellow. :)

Since the codes to change your Trainer OT and ID use addresses that are +5 in non-English European Yellow, you must make slight adjustments here, listed after "becomes". ISSOtm describes how to do this in this thread's post.

https://forums.glitchcity.info/index.php?topic=7843.msg204339#msg204339

;and clarified code for non-English European versions here:
https://forums.glitchcity.info/index.php?topic=7843.msg204391#msg204391

Hope that helps! :)

thansk for your help. Anyway let me explain better. I have in the current box i selected the pokemon u quote from Wack0, and i take a look of the setting item for change ID and OD and for test it i need before it the right setting for create item by using this (if it work for italian version???say me if y o n http://glitchcity.info/biglist.htm ) and for multiply item x255.

i tryed this for multiply item
ws m
item i want (x255) x1
burn or ice heal x 43
revive x 201
but it don t work, and idk what i must use for create item.
So please say me the correct because with this settings and the box party u quote it don t work.
THANKS A LOT :)

Moraxno

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Re: Getting gen 1 Mew in Yellow VC in pokemon sun/moon
« Reply #5 on: June 25, 2017, 03:04:10 am »
I have the exact same problem with the german version of the game. Can someone please help us? I have been searching for days and days!  :o :)

Wanna run that by me again?
I'm fairly sure I helped you specifically.
What am I, a non-entity?
;-;
:XD: don't worry about it, you're fine

First of all: I love this Doctor Who gif xD

Secondly, yes you did. But the problem would involve a lot of time. So I thought, when this guy asks for a specific setup, why not piggyback on his thread and try to snack an item code for your version too?  ;D
I'm still using your information and trying to find an disassembled Pokemon but I just wanted to have a plan b ;D  :P  ;D  ;)