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Messages - Parzival

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Generation I Glitch Discussion / Re: Pokemon Green Speedrun Ideas
« on: Yesterday at 05:51:22 pm » might not allow for game completion, but it'll certainly be useful. Only issue is getting the items needed.
Padding is what makes Microsoft and Apple products inferior.
Simple answer? Don't.

But if you absolutely have to, use Gold Teeth, Elixer and Poke Flute, and quantities 40h, 52h, and 49h respectively. These correspond to (in order):
Code: [Select]
ld b,b
ld c,c
ld d,d
These just waste time. Some emulators may see them as breakpoints, however, so be careful.
VC is approximately as accurate as VBA is. So as long as you don't need exact emulation to run it (or SRAM execution) you'll be fine.
Generation II Glitch Discussion / Re: G/S/C glitch discussion
« on: September 24, 2017, 04:53:19 pm »
Hm, but the lookup will fail for Pokémon not in the table, no ?
Pokémon not in the table when traded from Generation I to Generation II convert according to values extrapolated beyond the table.
Did we reallyexpect anything else? Honestly?
ISSOtm, why did you have to ask? This IS Gens 1+2 we're talking about here.
You could just set 8F to make you encounter Mew. Just saying.

You should edit D15A/5C/5E to $0F, then.
Putting a 0xF (15) is the ID of Nidoran female. He means 0x15 (21) which is Mew's ID.
Wow, ISSOtm, you're getting a bit out of practice here.
Is Aevilia taking too much of a toll on you or something?
Generation II Glitch Discussion / Re: G/S/C glitch discussion
« on: September 20, 2017, 02:32:30 pm »
when trading from gen 2 to 1 using johto guard, do the type bytes of the pokemon stay the same, or are they set to whatever type the gen 1 equivalent is?

ie: use johto guard to trade lugia to gen 1, is it still psychic/flying type?
Most likely, as IIRC the type bytes weren't shuffled around between the two. Give it a shot!
What is the first glitch Pokemon that can be encountered in the first gen games, Other than level 100 nidoking?

If you use the save corruption glitch you get access to Q (FF)/'M (FF) and other glitch Pokémon from the expanded party. So possibly you might be able to deposit glitch Pokémon that appear there and do a glitchLocke with them.

Otherwise the first Pokémon you can encounter is possibly MissingNo., such as from Misty's Starmie or a trainer in Saffron City's Fighting Dojo (available early with Brock Through Walls) but be warned that in Yellow this MissingNo. (one of the regular MissingNo.) will freeze the game unless it's the first time you encountered a glitch Pokémon and you wiped your save file with Up+Select+B.

Other glitch Pokémon are possible with Special stats 191-199, and it's possible an underflowed Level 100 Pokémon could have the Special stat you need.

This image is also useful for showing the Pokémon you can obtain with trainers in Red/Blue:

Hope this helps. :)
Wait. I forgot how the Brock Nidoking thing worked. It's a variant of the Mew Glitch, right? If so, is there a way to find the right Pokemon to trigger a low-index Missingno. or something? (I doubt any of them will have stats high enough to get into the 100s range before Brock, but still...)
Generation VII Glitch Discussion / Re: Curious about cloning
« on: September 20, 2017, 02:28:21 pm »
I don't think that's been found yet. If you want, though, you can start breaking s**t and help us find one!
Wiki Discussion / Re: Glitch Pokémon cries for the wiki
« on: September 17, 2017, 02:58:20 pm »
dd.wav (In the dungeon soundtrack)is 666 KB lol. Also why are there lots of really long glitch pokemon cries and whats up with them being like songs in the game but with speed or pitch changes for example. Like bf.wav (In the Dungeon soundtrack)
This explains it, even though it's about textboxes. It's pretty much exactly the same.
I think 14
I thought this make like 25 or something. Isn't there a list floating around somewhere?
General Discussion / Re: Yeniaul's Discord Server (and rules)
« on: September 17, 2017, 06:08:17 am »
'Cause you can't send messages but in #guest unless you are granted permission to.
Should've asked there (or here, it works too). I gave you the role.
i think they can post in #general too. Abwayax might've fixed it, but still...
Generation IV Glitch Discussion / Re: Obtaining Arceus via the Void Glitch
« on: September 16, 2017, 06:09:22 am »
Yep. How exactly I don't know, though.
My guess is either pointers (hardcoded or not) or they went "lel why tF not?"
ROMs are verified easily by summing it then comparing it to the sum on DAT-o-MATIC.
Cheats can be rectified by providing it. We'll try to see what it does, if possible.
Emulator... is it a NDS rom? If so, throw your SAV and NDS into a zip, upload it somewhere (i recommend FileNurse) and send me a link and the cheat over PM. I'll test it on console.
Generation IV Glitch Discussion / Re: Obtaining Arceus via the Void Glitch
« on: September 14, 2017, 08:34:28 pm »
Yes... but...
we don't use cheats here. Not unless we absolutely have to.

Mainly due to making our own, but you get the point.
Generation IV Glitch Discussion / Re: Obtaining Arceus via the Void Glitch
« on: September 14, 2017, 06:22:30 pm »
Yup. Pretty much. (I'm stealing that.)
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