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Author Topic: Pokémon Gold/Silver Virtual Console glitch confirmation  (Read 2408 times)

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ISSOtm

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Re: Pokémon Gold/Silver Virtual Console glitch confirmation
« Reply #45 on: October 04, 2017, 05:17:05 am »
What do you mean by "so it does" ?
Also ACE cannot modify code. That had been brought up before, but it's all the NOPE.
It can if its in the ram.
None of the game's code is in RAM, except for a small routine that does nothing but wait. So, still, nope.
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Re: Pokémon Gold/Silver Virtual Console glitch confirmation
« Reply #46 on: October 04, 2017, 05:32:52 am »
What do you mean by "so it does" ?
Also ACE cannot modify code. That had been brought up before, but it's all the NOPE.
It can if its in the ram.
None of the game's code is in RAM, except for a small routine that does nothing but wait. So, still, nope.
this isn't glitching but what happens if you try to trade a pokemon with mail if you hack the rom to do it and do a link trade in an emulator

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Re: Pokémon Gold/Silver Virtual Console glitch confirmation
« Reply #47 on: October 07, 2017, 01:39:30 pm »
What do you mean by "so it does" ?
Also ACE cannot modify code. That had been brought up before, but it's all the NOPE.
It can if its in the ram.
None of the game's code is in RAM, except for a small routine that does nothing but wait. So, still, nope.
You can't modify the code directly in-place, but you can write a copy of the code that's exactly identical to the Time Capsule guard code except with the Mail check left out, run that, and then jump to wherever the code flow normally goes after passing the guard. Something like this:

Normal:
- Program counter points to location #1.
- Talk to Time Capsule attendant, game runs guard code.
- After the guard passes, program counter is pointing to location #2.
- The player is allowed inside the Time Capsule.

ACE:
- Program counter points to location #2.
- Use Coin Case, running code that's identical to talking to the Time Capsule attendant and the guard code, except with the Mail check missing.
- Manually jump to location #2.
- The player is allowed inside the Time Capsule.

ajxpk

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Re: Pokémon Gold/Silver Virtual Console glitch confirmation
« Reply #48 on: October 11, 2017, 10:13:59 pm »
Thank you very much @Torchickens! Very simple indeed.

@SatoMew: To answer your question, it is difficult to say. But what I do know is that the Mew glitch was discovered very early. Because for the Nintendo Space World 1997 Distribution they made a Flyer where they even mentioned the Glitch. So the glitch must have been well known at this point.



Quote
「バグじゃない!正真正銘本物のミュウをゲットしようぜ!」
"This is not a bug! Let's get Mew genuinely!"

I know that ゲーフリ is the abbreviation for ゲームフリーク of course.
The thing about this Mew is that it actually was never distributed from what I heard. Which is hard to confirm since only 20 Mews were distributed in the first Distribution anyway and over 20 years passed. But from what I was told and I believe it's true, the distributed CoroCoro Mews had the コロコロ OT Name. This I could already confirm for the 2nd and 3rd Distributions. And since the Trainer IDs were incremented (and some numbers are known) we know that over 120 were generated using the same System. And even more outside of the distribution... (for journalism ect.)
That's we know about CoroCoro Mew

Now after 20 years the Game Freak Mew was finally distributed so it all came to full circle. I'm just sad that they f*cked up both Name and OT Name and have no idea why the hell they did that. Speaking of glitches in Gen 2...
The official VC Mews have 0 padding between actual Name and the Terminator. This can't be seen in Gen 1 but in Gen 2 the names aren't getting handed well by the character encoding, since 0x00 isn't Space, it's NULL in Gen 1 and in Gen 2 it's ?. As a result ミュウ becomes ミュウ?? and ゲーフリ becomes ゲーフリ?. This is also the case in the English GF Mew counterpart, where it looks even worse since the names are longer. It's "freaking" weird.



Isn't it funny that an official Event Pokémon can look even more glitchy than a glitched one?

Tell me what is a bug now GameFreak?!
« Last Edit: October 11, 2017, 11:23:45 pm by ajxpk »

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Re: Pokémon Gold/Silver Virtual Console glitch confirmation
« Reply #49 on: October 12, 2017, 03:32:56 am »
Interesting, because it is considered that the discovery of how to get Mew using instant encounter (aka "Mew Glitch") was made on 2ch by fifth in 2003, hence the first name given to the Ditto Trick, "fifth's method". This would mean the glitch was actually known among players and developers as soon as 1997?

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Torchickens

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Re: Pokémon Gold/Silver Virtual Console glitch confirmation
« Reply #50 on: October 12, 2017, 09:14:51 am »
@ajxpk You're welcome! :)

I don't think it's necessarily referring to fifth's method. Before 2003 the Trainer escape glitch (fifth's method) wasn't the only means of obtaining Mew.

There was a method that preceded the Trainer-Fly glitch involving the Select glitch and a Pokémon with Water as its second type known in at least 2001 or earlier, so it's possible that was known in 1997, although I don't know who discovered it.

Quote from: https://www.math.miami.edu/~jam/azure/forum/tuff/ultimatebb.php?ubb=get_topic;f=7;t=001124
Zerot: I think the glitch involved renaming a Magikarp to Myuu or something. I am not sure, however it shouldn't be too hard to find out.

Meowth346: There are too many glitches to get Mew to name, but one involves using the 15th item to change a Pok�mon into Mew (Mew's hex value is 15), and the name rater can change a Water Type (water's hex value is 15) Pok�mon into Mew. Etc, etc, etc...

Furthermore this is another popular method for obtaining Mew that may have been known before fifth's method.

https://www.youtube.com/watch?v=k0dj82Gf5tA
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Thank you Aeriixion for the cute sprite above! :) Roelof also made different variations of the sprite (which I animated).

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SatoMew

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Re: Pokémon Gold/Silver Virtual Console glitch confirmation
« Reply #51 on: October 12, 2017, 09:15:56 am »
@SatoMew: To answer your question, it is difficult to say. But what I do know is that the Mew glitch was discovered very early. Because for the Nintendo Space World 1997 Distribution they made a Flyer where they even mentioned the Glitch. So the glitch must have been well known at this point.



Quote
「バグじゃない!正真正銘本物のミュウをゲットしようぜ!」
"This is not a bug! Let's get Mew genuinely!"

I know that ゲーフリ is the abbreviation for ゲームフリーク of course.
The thing about this Mew is that it actually was never distributed from what I heard. Which is hard to confirm since only 20 Mews were distributed in the first Distribution anyway and over 20 years passed. But from what I was told and I believe it's true, the distributed CoroCoro Mews had the コロコロ OT Name. This I could already confirm for the 2nd and 3rd Distributions. And since the Trainer IDs were incremented (and some numbers are known) we know that over 120 were generated using the same System. And even more outside of the distribution... (for journalism ect.)
That's we know about CoroCoro Mew

Now after 20 years the Game Freak Mew was finally distributed so it all came to full circle. I'm just sad that they f*cked up both Name and OT Name and have no idea why the hell they did that. Speaking of glitches in Gen 2...
The official VC Mews have 0 padding between actual Name and the Terminator. This can't be seen in Gen 1 but in Gen 2 the names aren't getting handed well by the character encoding, since 0x00 isn't Space, it's NULL in Gen 1 and in Gen 2 it's ?. As a result ミュウ becomes ミュウ?? and ゲーフリ becomes ゲーフリ?. This is also the case in the English GF Mew counterpart, where it looks even worse since the names are longer. It's "freaking" weird.



Isn't it funny that an official Event Pokémon can look even more glitchy than a glitched one?

Tell me what is a bug now GameFreak?!

Thank you for your detailed post, it was very informative! :) And you even found a better copy of the flyer, too!

I guess the bug in the VC Mew could be a subtle reference, hehe :P

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Re: Pokémon Gold/Silver Virtual Console glitch confirmation
« Reply #52 on: October 12, 2017, 10:19:13 am »
Thanks Torchickens, I was suspecting there was a way to smuggle out a Mew from a Select glitch but I wasn't sure, and didn't know about this other glitch. This made me realize the Yami Shop glitch works in our games, for some reason I believed it to be a jp-exclusive. Cool!

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Torchickens

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Re: Pokémon Gold/Silver Virtual Console glitch confirmation
« Reply #53 on: October 12, 2017, 11:54:02 am »
Thanks Torchickens, I was suspecting there was a way to smuggle out a Mew from a Select glitch but I wasn't sure, and didn't know about this other glitch. This made me realize the Yami Shop glitch works in our games, for some reason I believed it to be a jp-exclusive. Cool!

You're welcome! ^^

Yeah, I used to think it was a Japan-only glitch as well until TheZZAZZGlitch made a video of it (link) in the English versions. It's a great glitch.
Hello. I actually identify as gender questioning, but nowadays feel more firmly that I identify as female. My sex is male but I like to express myself as female.  She/her pronouns, please.


Thank you Aeriixion for the cute sprite above! :) Roelof also made different variations of the sprite (which I animated).

Contact:

Email Youtube Twitter
Skype: Torchickens
Bulbapedia Starfy Wiki

Beyond all philosophies are the things that go best for you; what makes you feel content. It's important to always follow your heart, so unless you feel perfectly happy about it don't just follow something because it is popular, fits a style or is conventional. Sometimes you may reach a point you're not sure who you are, but as things settle I'm convinced things do work out in time.