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Author Topic: Coin cACE - Streamlining [UE Version]  (Read 493 times)

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FMK

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Re: Coin cACE - Streamlining [UE Version]
« Reply #15 on: October 02, 2017, 07:50:34 pm »
...

also why do you name box 2 Box 02: é'm2px'd55 in step one if your just going to name it something different in step two then use tm25

It's an artifact of figuring out the order of operations to my byte writer, I just forgot to remove it. Also, found one other mistake now that I got around to testing it.

Step 34 should be Box 02: é'm2p0'd'vJ : Use TM25 Once
(It was é'm2p0!'vA before, which is 0x20 off of the correct value.)

windylacine

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Re: Coin cACE - Streamlining [UE Version]
« Reply #16 on: October 02, 2017, 09:09:09 pm »
Hey, have you come up with a code for set third pokemon's level? I want to reset hatched pokemon's level to 0 just to gain their default moves.

For the EXP and Nature Modifier code, change the M for Box A to an A, and make the ? be A as well. That will set its experience to 0. After that, you just need to deposit it into the PC and withdraw it for it to update its level.

Alternatively:
Box A: 5pej4x'd

Sets their level to 0 but doesn't affect their EXP, so having them gain any EXP will cause them to level from 0 back to whatever level they were before.

Oddly, When I set the box names following your instructions, It bought its level down to 5, even with alternative way, it bought it down to 3 rather than resetting to 0 level.

I was trying to reset hatched Celebi's level for their default moves which were 1 level ups only. :S

EDIT: It worked!
« Last Edit: October 02, 2017, 09:22:27 pm by windylacine »

forsyz

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Re: Coin cACE - Streamlining [UE Version]
« Reply #17 on: October 02, 2017, 09:32:42 pm »
hex editor still doesn't work after following your steps there are still question marks in box 8 to box 10s name

FMK

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Re: Coin cACE - Streamlining [UE Version]
« Reply #18 on: October 02, 2017, 10:12:29 pm »
hex editor still doesn't work after following your steps there are still question marks in box 8 to box 10s name
Where does the first question mark in Box 8 appear at/What is Box 8's name?

forsyz

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Re: Coin cACE - Streamlining [UE Version]
« Reply #19 on: October 02, 2017, 10:18:55 pm »
hex editor still doesn't work after following your steps there are still question marks in box 8 to box 10s name
Where does the first question mark in Box 8 appear at/What is Box 8's name?
After AH

FMK

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Re: Coin cACE - Streamlining [UE Version]
« Reply #20 on: October 02, 2017, 10:37:10 pm »
hex editor still doesn't work after following your steps there are still question marks in box 8 to box 10s name
Where does the first question mark in Box 8 appear at/What is Box 8's name?
After AH
So Box 8's name is AH???F?p or..? Are any letters for Box 9 or Box 10 modified at all compared to Step 1? If not, seems like you messed up on Step 25.

forsyz

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Re: Coin cACE - Streamlining [UE Version]
« Reply #21 on: October 02, 2017, 11:10:30 pm »
hex editor still doesn't work after following your steps there are still question marks in box 8 to box 10s name
Where does the first question mark in Box 8 appear at/What is Box 8's name?
After AH
So Box 8's name is AH???F?p or..? Are any letters for Box 9 or Box 10 modified at all compared to Step 1? If not, seems like you messed up on Step 25.

yes none of the question marks from box 8 to 10 were changed

FMK

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Re: Coin cACE - Streamlining [UE Version]
« Reply #22 on: October 02, 2017, 11:41:44 pm »
hex editor still doesn't work after following your steps there are still question marks in box 8 to box 10s name
Where does the first question mark in Box 8 appear at/What is Box 8's name?
After AH
So Box 8's name is AH???F?p or..? Are any letters for Box 9 or Box 10 modified at all compared to Step 1? If not, seems like you messed up on Step 25.

yes none of the question marks from box 8 to 10 were changed

Then yeah, you didn't name Box 3 correctly for Step 25. That's all there is to it.

... Or your Box 1 name is wrong, that's also possible.
« Last Edit: October 02, 2017, 11:46:27 pm by FMK »

forsyz

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Re: Coin cACE - Streamlining [UE Version]
« Reply #23 on: October 04, 2017, 03:54:12 am »
Theres an easier box name hex editor here but it uses the french version would you be able to make an easier one for the english version of the game based on this https://forums.glitchcity.info/index.php?topic=8097.15