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Author Topic: General Pokemon Glitchiness  (Read 29532 times)

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ISSOtm

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Re: General Pokemon Glitchiness
« Reply #150 on: July 04, 2016, 07:18:49 am »
My guess is the cry being cut caused the freeze. Why it cut the cry, I can't tell.
"THOU SHALL NOT PASS !!"  RIVAL's effect, Gandalf.

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Mefista

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Re: General Pokemon Glitchiness
« Reply #151 on: September 07, 2017, 02:55:18 pm »
It's not a glitch per se,but I was using modding tools on Blue and accidentally nuked the whole intro after Oak's speech (it shows error in its end,then cuts to the player's house).And I ended with my character being named NINTEN,and rival named SONY.I didn't touch them,so it's kinda weird.

ISSOtm

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Re: General Pokemon Glitchiness
« Reply #152 on: September 07, 2017, 04:01:42 pm »
No, that's intended, it's a feature.
When a new game is loaded, the default names are this ; there's a debugging feature that allows skipping the whole intro, and this sets the names to this.
"THOU SHALL NOT PASS !!"  RIVAL's effect, Gandalf.

Proudly glitching Pokémon Red and Yellow on a Black & White GB, Pocket GB, GB Color, GBA SP and new 3DS.

My Twitter (beware, I'm French)
My YouTube (same warning)

Here is an online tool to build 8F setups : GBz80 to Items !

They see me layzin', they ha-tin'...
Heavy contributor of the global augmentation of entropy (my room's is too damn high !)

Mefista

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Re: General Pokemon Glitchiness
« Reply #153 on: September 07, 2017, 08:15:50 pm »
ISSOtm, oh, I see, thanks for clarifying ^^

I always end with odd errors if I try to mod gb/gbc games - there's this (I just replaced text of the first Oak screen, nothing else), and then there's that thing with Telefang (using the text editor made all the attacks - which I didn't even touch - into DUMMY...and after I reversed the changes,that one text string I intended to change remained changed somehow)...Oh well, my hands aren't wired to do this)

ISSOtm

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Re: General Pokemon Glitchiness
« Reply #154 on: September 08, 2017, 06:38:45 am »
Globally, to mod GB(C) games, you'll need to understand how it works, how it's stored.
Rule of thumb : if you write a string larger than the original one it'll end up badly.
"THOU SHALL NOT PASS !!"  RIVAL's effect, Gandalf.

Proudly glitching Pokémon Red and Yellow on a Black & White GB, Pocket GB, GB Color, GBA SP and new 3DS.

My Twitter (beware, I'm French)
My YouTube (same warning)

Here is an online tool to build 8F setups : GBz80 to Items !

They see me layzin', they ha-tin'...
Heavy contributor of the global augmentation of entropy (my room's is too damn high !)

Mefista

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Re: General Pokemon Glitchiness
« Reply #155 on: September 08, 2017, 11:18:55 am »
I know the string lenght rule,but I usually use editors,not mod rom by hand,so I assume people who did them know how to avoid errors?

Parzival

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Re: General Pokemon Glitchiness
« Reply #156 on: September 08, 2017, 12:44:39 pm »
I know the string lenght rule,but I usually use editors,not mod rom by hand,so I assume people who did them know how to avoid errors?
A tool's only as good as the person using it. Plain and simple
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Mefista

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Re: General Pokemon Glitchiness
« Reply #157 on: September 08, 2017, 03:35:42 pm »
Well, I am on a disability due to mental health problems,so you can figure out just how "good" of a person I am ><
« Last Edit: September 08, 2017, 03:40:05 pm by Mefista »

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Re: General Pokemon Glitchiness
« Reply #158 on: September 08, 2017, 05:56:17 pm »
Well, I am on a disability due to mental health problems,so you can figure out just how "good" of a person I am ><
100% Certified Autistic. I know how you feel. But you can overcome. Neuroplasticity is a beautiful thing.
Ask me about betrayal.
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I've been through s**t.
If you need to talk to someone, my PM inbox is always open.


Mefista

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Re: General Pokemon Glitchiness
« Reply #159 on: September 08, 2017, 06:35:11 pm »
Well, I am on a disability due to mental health problems,so you can figure out just how "good" of a person I am ><
100% Certified Autistic. I know how you feel. But you can overcome. Neuroplasticity is a beautiful thing.
Thanks for being supportive *hugs*.I am diagnosed shizophrenic,but my doctor also said "You may also have Asperger's,but it's not diagnosed in Russia" (still no clue what that means).My mental state is more or less stable,but it's frustratingly hard for me to learn new things.

But seriously,the only game that I was able to mod a bit was Telefang, and it's due to the way it stores monster sprites (very neatly, in one piece and with spaces between them, so replacing is easy) and there are few very easy-to-use tools.

Pokemon won't budge (after disaster mentioned in this tread I haven't touched it...besides,most tools won't open on my computer for some reason), let alone Dragon Warrior Monsters (I wanted to do a russian translation so more people would play it + modify few sprites and insert custom text with me listed as a translator, so no-one'll claim it).

ISSOtm

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Re: General Pokemon Glitchiness
« Reply #160 on: September 09, 2017, 09:52:35 am »
I heavily doubt tools made for GB(C) games are smart enough to avoid overwrite issues.
Don't assume, try. Try a string shorter than the original one, then a longer one. Verify your assumptions first.
"THOU SHALL NOT PASS !!"  RIVAL's effect, Gandalf.

Proudly glitching Pokémon Red and Yellow on a Black & White GB, Pocket GB, GB Color, GBA SP and new 3DS.

My Twitter (beware, I'm French)
My YouTube (same warning)

Here is an online tool to build 8F setups : GBz80 to Items !

They see me layzin', they ha-tin'...
Heavy contributor of the global augmentation of entropy (my room's is too damn high !)

Mefista

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Re: General Pokemon Glitchiness
« Reply #161 on: September 09, 2017, 10:58:09 am »
One of the Telefang tools overwrote every single attack name with DUMMY,so yeah,there's that.

Well,I will try it later)