Main Menu
Main Page
Forums
Recent changes
Random page
Help

Databases
GlitchDex
AttackDex
ItemDex
TrainerDex
TypeDex
UnownDex
More

Major Glitches
Trainer escape glitch
Old man trick
Celebi trick
Select glitches (Japan)
SRAM glitch
CoolTrainer♀ corruption
LOL glitch
Rival LOL glitch
Super Glitch
ZZAZZ glitch
Pomeg corruption glitch (Glitzer Popping)
Tweaking
Elite Four door glitch (Japan)
Pokémon merge glitch
Pokémon cloning
Time Capsule exploit
Arbitrary code execution
Coin Case glitch
More

Other Glitch Categories
Glitches by generation
Glitches between two generations
Japan-only/language specific glitches
Music glitches
Natural glitches
Non-core series glitches
Non-Pokémon glitches
Officially acknowledged glitches
Recurring glitches
Dead glitches

References
Pokémon GameShark codes
The Big HEX List
GB programming
Curiosities
Debugging features
Easter eggs
Error traps
Glitch areas
Glitch myths
Non-glitch exploits
Placeholder texts
Pokémon glitch terminology
Unused content and prerelease information

Useful Tools
8F Helper
GBz80 to Items
Old man trick name generator
PATH (Prama's Advanced Tweaking Heaven)
Save file editors
Special stat/Pokémon converter
Trainer escape Trainer Pokémon finder

Affiliates
Legendary Star Blob 2 (Hakuda)
Pokémon Speedruns wiki
PRAMA Initiative
Become an affiliate!

Search Wiki

 

Search Forums

 

Recent Posts

Pages: [1] 2 3 ... 10
1
Does it matter what level the freshly caught pokemon you defeat the magikarp, geodude, sunkern, and give the iron too is?

No, just that it's stat-Exp is at 0 before the fights (i.e. didn't win a fight before).
I would advice for a level of ~15 or higher so it can solo the fights (don't know how stat-Exp behaves if you use switch tactics), but ultimately it doesn't matter. You only need to make sure that it doesn't have Pokérus, since it doubles aquired stat-Exp and messes up calculations.
For reference I used a lvl 13 Miltank.
The mentioned Pokémon are quite weak, so anything in that powerlevel should have no problems defeating them.

Echo RAM is a quirk of the GB's hardware ; tl;dr : WRAM (the RAM mapped to C000-DFFF) is mirrored in range E000-FDFF, meaning accessing FAB0 (both reading and writing) is the same as accessing DAB0 !
The downside is that DE00-DFFF can't be accessed through Echo RAM (FEXX and FFXX are mapped to other things), but that doesn't really matter most of the time (stack space occupies DFXX, and DEXX isn't important afaik).

Also, VBA doesn't emulate Echo RAM.
VBA sucks.

Yay, tl;dr. Love those.  ;D
Also nice hardware quirk. As if it was designed with box name ACE in mind.  ::)
2
No problem. Not every address can be represented with Echo Ram though. Thankfully, the main ones (Pokemon data,item data,etc.) are in ECHO Ram somewhere. I have yet to find an echo ram map, however.

Someone correct me if i'm wrong, but I believe any address from $d000 - $dfff is in echo ram somewhere.

Nice, thanks.  :)
Echo RAM is a quirk of the GB's hardware ; tl;dr : WRAM (the RAM mapped to C000-DFFF) is mirrored in range E000-FDFF, meaning accessing FAB0 (both reading and writing) is the same as accessing DAB0 !
The downside is that DE00-DFFF can't be accessed through Echo RAM (FEXX and FFXX are mapped to other things), but that doesn't really matter most of the time (stack space occupies DFXX, and DEXX isn't important afaik).

Also, VBA doesn't emulate Echo RAM.
VBA sucks.
3
I'm just wondering, but did you make the game recalculate the stats ? AFAIK that's doable by both depositing then withdrawing (not sure about Move w/o mail), or leveling up.
4
Does it matter what level the freshly caught pokemon you defeat the magikarp, geodude, sunkern, and give the iron too is?
5
No problem. Not every address can be represented with Echo Ram though. Thankfully, the main ones (Pokemon data,item data,etc.) are in ECHO Ram somewhere. I have yet to find an echo ram map, however.

Someone correct me if i'm wrong, but I believe any address from $d000 - $dfff is in echo ram somewhere.

Nice, thanks.  :)
6
So I can simply use whichever I like and achieve the same thing? (don't want to dive too deep into gameboy specifics)
Sounds really useful since da has no valid character whereas fa is easily usable with 4.

Thanks for the reply.

No problem. Not every address can be represented with Echo Ram though. Thankfully, the main ones (Pokemon data,item data,etc.) are in ECHO Ram somewhere. I have yet to find an echo ram map, however.

Someone correct me if i'm wrong, but I believe any address from $d000 - $dfff is in echo ram somewhere.
7
Because it's consistent and eliminates at least one source of error.

Obviously, this is nothing for a speedrun and if you prefer to roll the dice the option is still there.
This one is more for us fellows with large streaks of bad (rng-)luck. Like, I prefer doing such a tedious (but guaranteed) process compared to catching a bunch of mons without even the guarantee for it to succed.
Ultimately it probably comes down to personal preference which is perfectly fine with me.
8
7 Exeggcutes sounds like a pain. Isn't it pure headbutt-encounter?
4 Slowpoke and 2 Shuckle sounds doable, but requires Surf to get Slowpoke with >15% probability. Since it's not too far after Coin Case (story wise) I don't think it's a problem.

To be honest the whole process sounds like a pain.

I don't know if it's just me, but every Pokemon I have hatched from a egg has worked as a slide Pokemon and I find the Togepi you get especially useful as you can get it before you get to Goldenrod. So personally, I don't see the need for this long process to get the ultimate slide Pokemon. My egg-hatched slide Pokemon work perfectly after many many uses of the coin case.
9
So I can simply use whichever I like and achieve the same thing? (don't want to dive too deep into gameboy specifics)
Sounds really useful since da has no valid character whereas fa is easily usable with 4.

Thanks for the reply.
10
If i'm not mistaken, $fa2a is ECHO Ram for $da2a
Pages: [1] 2 3 ... 10