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Lab γ: Video Games and Glitches Discussion => Pokémon Discussion => Topic started by: Missing? NO! on February 26, 2019, 09:02:16 pm

Title: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on February 26, 2019, 09:02:16 pm
Looks like there'll be a Pokemon Direct tomorrow at 6 AM PST. If you haven't been following the official Pokemon Twitter account as of late, they've been tweeting out a "tourism" tweet for every region over the past seven days leading up to Pokemon Day (tomorrow).

We'll know more tomorrow, but, until that happens, feel free to use this thread to speculate on what might be revealed tomorrow. My thought is that Generation 8 will be revealed, along with the starters, region, and box legendaries. We'll also definitely get the game titles.

My pipe dream is that we'll be able to travel to every region in that game, as the Switch is much more powerful console than any of the consoles that have housed mainline games in the past. It would definitely be possible... but whether or not it'll actually happen is another thing, though. I definitely think there's a chance, though, given the Pokemon account's past tweets over the last week.
Title: Re: Generation 8
Post by: Parzival on February 26, 2019, 10:04:46 pm
inb4 it's yet another rehash of Gen 1 and the other regions are DLC
Title: Re: Generation 8
Post by: Bert on February 26, 2019, 11:11:46 pm
inb4 it's yet another rehash of Gen 1 and the other regions are DLC

>Implying we'll ever get more than one region again

Lol silly gaijin kids don't have time to play through more than one region, what with all those smartphone games we think we're competing against for some reason. Btw the event Pokemon will be fifty dollars plus tip :^)

(https://upload.wikimedia.org/wikipedia/commons/a/ad/Junichi_Masuda.jpg)
Title: Re: Generation 8
Post by: Sherkel on February 26, 2019, 11:33:11 pm
Quote
Which region should we visit next, Trainers?
This makes it seem very likely it'll be about Gen 8, thinking back to how they did the X and Y reveal.

Can't say I have any particular feelings one way or the other until it's announced. I've never been disappointed by a new generation, but between LGPE and the last two simply not being Unova I can't convince myself to be that hyped.
Title: Re: Generation 8
Post by: ISSOtm on February 27, 2019, 05:05:28 am
I'll just link to what I replied (https://twitter.com/ecpensiveLife/status/1100084623437115392) to a guy asking for expectations on Gen 8.
Seriously, I'm definitely watching that Direct. After it, either I'll be trashing GF as I have been before, or I'll say some good from them - depends on whether that expectation is met. I really hope it is, I don't want Pokémon to become an "EA franchise"...
Title: Re: Generation 8
Post by: Sherkel on February 27, 2019, 01:56:19 pm
(https://gematsu.com/wp-content/uploads/2019/02/Pokemon-SS_02-27-19.jpg)

Well then! :D

Honestly, not too much I can say about the release trailer. The starters look okay, and the quick glimpses of the region were really nice, but might not represent most of what we'll see. The protagonists look very nondescript, but that could be due to customization features, hopefully increased since Sun and Moon. I do like how they took the chance right away to give an extremely blatant "WE BROUGHT BACK RANDOM ENCOUTNERS AND THE CATCHING SYSTEM", and the logos suggest some sort of change in tone down the line, so overall...yeah, I like what we've got so far (even if it's very little)! Shield these live up to the hype, I'm sure Game Freak will find their popularity has sword again!
Title: Re: Generation 8
Post by: Parzival on February 27, 2019, 04:49:40 pm
3/10 thumbnail has too much water
Title: Re: Generation 8
Post by: Bert on February 27, 2019, 05:17:45 pm
I can't wait to walk down all those straight lines and battle Trainers who carry less than six Pokemon.
Title: Re: Generation 8
Post by: Hālian on February 27, 2019, 05:18:08 pm
3/10 thumbnail has too much water
[judges you in hoennese]
Title: Re: Generation 8
Post by: Raven Freak on February 27, 2019, 06:27:09 pm
Scorbunny is the only decent looking starter this gen. Plus I don't like the names of the other two. :P Nothing is ever going to top Litten as the best starter IMO, cats are my favorite animal and dark types are my favorite. However I am extremely hyped to play Sword! It's been mostly confirmed that this region takes place in the UK, and I bet the evil team will be called Team Royal. I'm also speculating that Meltan/Melmetal play a role in medieval times as Pokemon who helped forged swords and shields and they only appear to trainers with royalty in present times. Their designs make much more sense, now we know the names of the Gen 8 games. I'm curious though, who is getting Shield here? Also I can't be the only one to think of the Yu-gi-oh card Shield and Sword right? :V
Title: Re: Pokemon Sword and Shield Discussion
Post by: Missing? NO! on February 28, 2019, 02:06:51 am
Stickied this due to relevancy / unstickied Sun and Moon Discussion due to irrelevancy.

Have to say, I'm pretty stoked looking at that most recent trailer. Really glad they brought back the catching system, and, though I'm a little disappointed that they're not bringing back overworld encounters from Let's Go, I'm definitely not heartbroken over the return of random battles. Also a little disappointed they didn't decide to go with a more realistic graphical style, a-la HD versions of Colosseum and XD, but the cel-shaded models look really good as is.

I'm a bit interested by the region. It looks really linear, even just by looking at the map. It's pretty clear that the Pokemon League is at the top of the map, past the mountains, and your hometown is at the bottom. I'm really interested to see how they allow us to explore the region, because I know for a fact Game Freak isn't just gonna say "okay walk up to get to your next destination".

Team Scorbunny btw
Title: Re: Pokemon Sword and Shield Discussion
Post by: Epsilon on February 28, 2019, 06:59:17 am
I've gotta chime in here... Can we talk about the starter design?

Just... they look odd outside of Scorbunny. The previous gen's starter designs were so much nicer in comparison - what with Litten, and Rowlet, with Popilio being the only one that might be a little bit out of the box (even then, it was still an OK design for what it's worth).


But in this Gen, the grass-type starter looks as though it was made in a terrible laboratory accident. I'm not even sure what the water-type starter is supposed to represent. That isn't to say Pokemon designs must represent something - but this almost looks like a deformed Mudkip.


Maybe i'm just being a grouch, but that's my $0.02.
Title: Re: Pokemon Sword and Shield Discussion
Post by: Zowayix on February 28, 2019, 08:47:38 am
I definitely have to agree with Raven Freak and Epsilon here. I know I've already talked about it in the Discord, but the more I think about it, the more I really have to agree.

Scorbunny is the only one who doesn't look completely s**t, personally, and that's only because it just looks a little bit s**t. I'm not a character design expert so I can't articulate what it is about these starters, but they just look really.... off.

Anyway, let's talk about the trailer a bit in general.

Feels like they didn't really tell us anything. Just showed us some ugly starters, some opponent trainer is a cute girl (damn right), the region has.... setpieces and details, and it's like… well of course it does.

It almost feels like they've deliberately set the bar low with Pokemon Go and Pokemon Let's Go so they can be like "yeah so we're actually making a Pokemon game". Hey kids! We have random encounters and normal catching mechanics! Yeah if you think about that in perspective, the other proper games had that too, so it's not actually special. The only reason why they need to sell us on that part is because stripped down experiences exist, and they need to reassure us that they _aren't_ giving us a stripped down basic game, they're saying "this could be done wrong but we won't do that", even though they're the ones who did the games without all the features anyway, so they're the ones who set the bar low in the first place, and.... argghhh

I'm falling asleep now, sorry for another tiredpost from your old pal Zowayix, I'm sure when I wake up I'll realise I have a lack of nuance
Title: Re: Pokemon Sword and Shield Discussion
Post by: ISSOtm on March 01, 2019, 05:46:08 am
It almost feels like they've deliberately set the bar low with Pokemon Go and Pokemon Let's Go so they can be like "yeah so we're actually making a Pokemon game". Hey kids! We have random encounters and normal catching mechanics! Yeah if you think about that in perspective, the other proper games had that too, so it's not actually special. The only reason why they need to sell us on that part is because stripped down experiences exist, and they need to reassure us that they _aren't_ giving us a stripped down basic game, they're saying "this could be done wrong but we won't do that", even though they're the ones who did the games without all the features anyway, so they're the ones who set the bar low in the first place, and.... argghhh
I've felt the same way... it's really too bad - I watched the Direct hoping they'd show something new for the first (not counting Let's Go) entry on a not-so-handheld console. When I told that to people in pret, though, they replied I was expecting Pokémon to become "not Pokémon", though.
Title: Re: Pokémon Sword and Shield Discussion
Post by: RashFaustinho on March 01, 2019, 09:06:37 am
It's still too soon to tell right now which kind of gameplay changes we will have, if any.

When X and Y were announced, GF took some time before they revealed the new main mechanic of the gen, Mega Evolutions, they didn't tell us immediately. Remember when they introduced Mega Mewtwo?

This trailer was more, like, a way of saying that this will not be a "Let's Go" game, rather than actually showing what it will be about.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Raven Freak on March 01, 2019, 03:27:27 pm
The more I look at the female trainer, the more I fall for her. :V I used to really like Leaf the most, but this new trainer tops her. Also I like Sobble's personality, since I actually read the descriptions since posting in this topic. I hope it'll evolve into something decent looking, because now it looks too much like a short Scraggy. (And I never really cared for Scraggy's design...) Also after watching the trailer again, the graphics look much better than the graphics in Let's Go.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on March 03, 2019, 12:35:47 am
I have the feeling that Sobble will grow up to be a Water/Fighting type as it gains confidence throughout its life. Just a hunch.

Also, yeah -- they haven't revealed any huge unique gameplay mechanics yet, but I'd have to imagine there'd be something new that they throw into the mix like they have in recent generations. 6th had mega evolutions, 7th had z-moves... I'd have to imagine they'll reveal some sort of new gameplay mechanic eventually, just probably at a later time that isn't in the announcement trailer.

Or... they could just be releasing a no-frills Pokemon game with no added gameplay mechanics. Which I would be totally fine with if they did a good job with the rest of the game.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Sherkel on March 03, 2019, 10:02:00 pm
Accidental lock?

I still think "bland but hopefully better with customization" when it comes to both protagonists, but the male one is the worse case of that.

Snifle Sbubble Sobble is easily my pick from the starters. :)
Title: Subject
Post by: Sherkel on March 03, 2019, 11:03:08 pm
*makes empty topic and merges*

Wow, this just refuses to be reopened!
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on March 04, 2019, 12:19:49 am
It doesn't appear as "locked" for me despite the indicator. I still have the option to "lock topic".
Title: Re: Pokémon Sword and Shield Discussion
Post by: Parzival on March 04, 2019, 06:10:47 am
so uh

this ain't locked???
Title: Re: Pokémon Sword and Shield Discussion
Post by: ympyrätesti on March 04, 2019, 09:55:19 am
so uh

Looks like you're right. I wonder what caused it before...when you posted, was there a lock on the thread icon?
Title: Re: Pokémon Sword and Shield Discussion
Post by: Zowayix on March 07, 2019, 11:26:31 pm
Yeah I saw the icon in the recent unread topics list had a lock on it, and I was like "eh? What is this?" but I guess it's just computers being weird. Oh well.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Parzival on March 08, 2019, 07:56:15 am
so uh

Looks like you're right. I wonder what caused it before...when you posted, was there a lock on the thread icon?
yeh
Yeah I saw the icon in the recent unread topics list had a lock on it, and I was like "eh? What is this?" but I guess it's just computers being weird. Oh well.
It's gone now, so whatever. CONTINUE THE DISCUSSION!
Title: Re: Pokémon Sword and Shield Discussion (this isn't ACTUALLY locked, btw)
Post by: Missing? NO! on March 24, 2019, 02:55:26 am
Seems our attempts to "unlock" this thread have been unsuccessful. Naturally, the topic name has been changed to reflect this.
Title: Re: Pokémon Sword and Shield Discussion (this isn't ACTUALLY locked, btw)
Post by: ISSOtm on March 26, 2019, 05:54:14 am
I wonder if the thread is cursed and if could be that the games are as well? :0
Title: Re: Pokémon Sword and Shield Discussion (this isn't ACTUALLY locked, btw)
Post by: Missing? NO! on March 26, 2019, 02:07:34 pm
Well, it is Game Freak, so... I think from what I heard, they're not even putting their A-team on this project. Their A-team is handling their new "Town" title, their B-team is handling Sword and Shield, and their C-team was handling Let's Go. Not sure what their C-team is doing now, though.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Sherkel on March 26, 2019, 06:03:01 pm
Well, it is Game Freak, so... I think from what I heard, they're not even putting their A-team on this project. Their A-team is handling their new "Town" title, their B-team is handling Sword and Shield, and their C-team was handling Let's Go. Not sure what their C-team is doing now, though.
I'm out of the loop. Who would these three teams be and what are some good examples of what they've done?

Nothing more to say, as there's no new info, at least as far as I know. But they still can't seem to get Snifle's name right.

The lock thing kind of fits with the rumors about "armored" Pokémon, by the way.
Title: Re: Pokémon Sword and Shield Discussion
Post by: BlueAce2001 on May 16, 2019, 01:38:57 pm
Do you guys think Sword/Shield of the transfer process from the 3DS will work? Is like a thing you download from the 3DS eshop.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Parzival on May 16, 2019, 09:35:48 pm
Do you guys think Sword/Shield of the transfer process from the 3DS will work? Is like a thing you download from the 3DS eshop.
no one knows yet
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on June 01, 2019, 11:14:38 pm
Do you guys think Sword/Shield of the transfer process from the 3DS will work? Is like a thing you download from the 3DS eshop.
Looks like we're getting "Pokemon Home", a Pokemon Bank-like application that works with most modern Pokemon platforms. I'd imagine it'd allow you to transfer Pokemon from the 3DS games to the Switch games, along with its confirmed features of transferring Pokemon between Pokemon Go and the Switch.

Apparently you'll also be able to check your boxes and manage your Pokemon from your smartphone using Pokemon Home, which is pretty cool and interesting. Looking forward to see how they're going to implement it.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Pokedude on June 04, 2019, 07:50:05 am
I wonder how immersive the story experience will be. Personally I'm hoping it's got an immersive story like Pokemon BW had. I STILL NEED TO BUY A SWITCH THOUGH! 😆
Just waiting to see what happens with the Pro ver.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Princess Torchic Owl Lover ☽ ❤ on June 04, 2019, 08:10:44 am
I wonder how immersive the story experience will be. Personally I'm hoping it's got an immersive story like Pokemon BW had. I STILL NEED TO BUY A SWITCH THOUGH! 😆
Just waiting to see what happens with the Pro ver.

I think they are about how love and war, good/evil are two sides of the same coin.(?)

So basically if war didn't exist there wouldn't be a universe in the first place; it would be perfect as it was, yet people want stimulation out of pride.

On the other hand, if love didn't exist everyone would be spiritually dead.

I predict Lysandre and Cyrus will fight, but that's just a guess.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on June 04, 2019, 02:09:25 pm
Will I get up at 6 AM for this Pokemon Direct tomorrow?

You're goddamn right.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Pokedude on June 04, 2019, 03:09:28 pm
Wait you mean they announced Lysandre and Cyrus!?
I hadn't seen that yet! I'm very interested...
Title: Re: Pokémon Sword and Shield Discussion
Post by: Princess Torchic Owl Lover ☽ ❤ on June 05, 2019, 01:56:52 am
Wait you mean they announced Lysandre and Cyrus!?
I hadn't seen that yet! I'm very interested...

Nah, it's just an unfounded speculation/guess. :) (I said it because Lysandre was obsessed with beauty/ideals, Cyrus was obsessed with eliminating the soul/'perfect world')

But later today there will be a Pokémon Direct.

https://www.nintendo.com/nintendo-direct/06-05-2019/
Title: Re: Pokémon Sword and Shield Discussion
Post by: LanceAndMissingNo. on June 05, 2019, 08:06:57 am
Great Pokémon Direct (is the 1st/2nd I watch). Has confirmed some new Pokémon: Wooloo, Gossifleur and his evolution, Eldegoss, Drednaw, Corviknight and the two legendaries, Zamacian (Sword) and Zamazenta (Shield). I like all arts, but I prefer Zamazenta. I think is not a good idea Zamacian carrying the sword in his mouth.

It is clear the incidence of Pokémon GO with the "dinamax incursions": (https://pbs.twimg.com/media/D8TNmPZXoAAmV5A.jpg)
Title: Re: Pokémon Sword and Shield Discussion
Post by: Sherkel on June 05, 2019, 04:08:36 pm
I agree completely about both of the legendaries. As for the names, if we have Zacian and Zamazenta, I'm assuming the third one would have to be yellow. I like that they seem to simply be strong Pokémon that happen to exist in the region (like Lugia and Ho-Oh) rather than plot devices that are able to do something like destroying the world for once. I like the other designs we got to see as well, Drednaw in particular. On the other hand, the Dynamax thing seems a bit needlessly over-the-top (literally, if using it indoors!)...I suppose those are two marks of a series evolving in the right direction, though: introducing new aspects that surprise veterans for better or for worse while keeping just enough the same. I used to picture Pokémon as getting larger as they leveled up, so it's a bit like having one at level 255 that has to return to 100 once it gains experience points. I don't care much about multiplayer stuff in general, so no thoughts on the raid thing.

I'm not really sure what I do want from these games, in the end, but luckily the reason game designers exist is so that I don't have to know before seeing it. In that sense it's proably not possible to be disappointed if the game in question is part of a series I've always been a fan of.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Parzival on June 05, 2019, 04:36:31 pm
I agree completely about both of the legendaries. As for the names, if we have Zacian and Zamazenta, I'm assuming the third one would have to be yellow. I like that they seem to simply be strong Pokémon that happen to exist in the region (like Lugia and Ho-Oh) rather than plot devices that are able to do something like destroying the world for once. I like the other designs we got to see as well, Drednaw in particular. On the other hand, the Dynamax thing seems a bit needlessly over-the-top (literally, if using it indoors!)...I suppose those are two marks of a series evolving in the right direction, though: introducing new aspects that surprise veterans for better or for worse while keeping just enough the same. I used to picture Pokémon as getting larger as they leveled up, so it's a bit like having one at level 255 that has to return to 100 once it gains experience points. I don't care much about multiplayer stuff in general, so no thoughts on the raid thing.

I'm not really sure what I do want from these games, in the end, but luckily the reason game designers exist is so that I don't have to know before seeing it. In that sense it's proably not possible to be disappointed if the game in question is part of a series I've always been a fan of.
the multiplayer has never been a strong point after link cables were removed. Online multiplayer became "who can use the most hacked Pokemon and sleazy strats the most?"
Title: Re: Pokémon Sword and Shield Discussion
Post by: Pokedude on June 05, 2019, 04:37:32 pm
I feel the Dynamax thing is super gimicky like mega evolution or z moves where they are a part of the universe, but end up only being used in a few games. You'd think Mega evolution would still be a gameplay mechanic since it SEEMED to be a big deal on Kalos, but it was nearly forgotten about in Alola because they added Z moves which will probably be almost useless in Sword and Shield due to the new Dynamaxing.
I just feel it's one gimick after another. Can we please have a solid new game mechanic that can stick around without being immediately overshadow by a different version of the same thing? Please?
Title: Re: Pokémon Sword and Shield Discussion
Post by: Bert on June 05, 2019, 05:10:07 pm
The legendaries are literally Zoids but the raven and snapping turtle are pretty cool.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on June 06, 2019, 02:00:33 am
Overall I'm pretty stoked about these games and the general direction of this franchise.

I've formatted my thoughts into a list of things I liked and things I didn't like. For your perusal...

PROS

CONS:

That's what I definitively like and don't like so far. I'll need to see more from the story and raid battles before I can decide whether or not I'm going to like them. All in all, though, definitely stoked for these games and will purchase on release day for sure. Sort of amazing how a series I picked up when I was 6 still captivates me all these years later...
Title: Re: Pokémon Sword and Shield Discussion
Post by: bwill11 on June 06, 2019, 08:49:09 am
Is anyone else getting Beta Gen 1 vibes from Dreadnaw or is that just me? Also, someone on r/pokememes pointed out that Corviknight looks just like the generic bird sprite used for the Fly animation in Gens 3-6, and since the direct suggests that it will help serve the same purpose, I wonder if that was the inspiration for Corviknight's design.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Parzival on June 06, 2019, 08:51:59 am
can't wait to finally get to play this gen 10 years from now (considering current trends of lateness i'm put through by severe lack of money)
Title: Re: Pokémon Sword and Shield Discussion
Post by: Sherkel on June 06, 2019, 10:36:55 am
The legendaries are literally Zoids but the raven and snapping turtle are pretty cool.
Oh, wow, you're onto something there (https://zoids.fandom.com/wiki/Murasame_Liger). I'm looking forward to checking this series out now, so thank you for that!

As for Dynamaxing, I'll just wait until the competitive scene has figured out what to do with it before forming an opinion. Game Freak have shown a noticeable disregard for it since its inception, and my first thought is that any opponent will just Protect and Sub twice, provided they can't tell the enemy's moveset yet and don't know what to switch to to tank a hit. After that, the three turns are over. Maybe it'll only be that first turn that ends up counting, making it a second Z-move...but we'll see!
Title: Re: Pokémon Sword and Shield Discussion
Post by: Pokedude on June 06, 2019, 10:46:01 am
Well yay. I saw the Direct and got excited about preordering the double pack. Then I saw the price of $120 slapped on it. That's gonna be fun saving for that without a job! But it's so worth it! Kinda like Earthbound in mint condition complete for $700 plus tax... Yeah I need a job...😅
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on June 06, 2019, 12:15:27 pm
As for Dynamaxing, I'll just wait until the competitive scene has figured out what to do with it before forming an opinion. Game Freak have shown a noticeable disregard for it since its inception, and my first thought is that any opponent will just Protect and Sub twice

If it's anything like Z-moves, Dynamaxing will bypass Protect, Detect, and Substitute.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on June 11, 2019, 01:07:40 pm
You can't transfer Pokemon from Pokemon Home to Sword/Shield if they're not in the Galar Dex. There's no National Dex in the games either, soooo...

Literally what's the point of having a franchise with the catchphrase "Gotta Catch Em All" if you can't accomplish the catchphrase lol. They gotta add that in in like a patch or something or I swear I might be turned off from the Pokemon franchise forever.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Princess Torchic Owl Lover ☽ ❤ on June 11, 2019, 01:48:40 pm
You can't transfer Pokemon from Pokemon Home to Sword/Shield if they're not in the Galar Dex. There's no National Dex in the games either, soooo...

Literally what's the point of having a franchise with the catchphrase "Gotta Catch Em All" if you can't accomplish the catchphrase lol. They gotta add that in in like a patch or something or I swear I might be turned off from the Pokemon franchise forever.

I'm afraid about this too personally.

I hope they are added in a patch.

It's nice to play a new entry and make new teams, but completing the dex was always a replay value thing for me; that and some of my favourite team members won't be able to make it in the game. Also it's disappointing for people who made a living dex (me included). I'm unsure what the gameplay will be like though. X/Y/Sun/Moon felt a little shallow for me somehow. ✿
Title: Re: Pokémon Sword and Shield Discussion
Post by: Pokedude on June 13, 2019, 01:53:52 pm
Well they may let you transfer Pokemon AFTER you get the National Dex. But otherwise they won't let you transfer say for example Diagle until AFTER you get the National Dex.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Parzival on June 13, 2019, 03:12:05 pm
Well they may let you transfer Pokemon AFTER you get the National Dex. But otherwise they won't let you transfer say for example Diagle until AFTER you get the National Dex.
this assumes they learned anything from PokeBank and all the other sploits
Title: Re: Pokémon Sword and Shield Discussion
Post by: Parzival on June 13, 2019, 06:14:24 pm
Oh, look, a reason:

https://www.twitter.com/shofu/status/1138881819523182592
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on June 13, 2019, 11:37:36 pm
Well they may let you transfer Pokemon AFTER you get the National Dex. But otherwise they won't let you transfer say for example Diagle until AFTER you get the National Dex.

There's no National Dex though. If this were the case and Pokemon could be transferred after we retrieved the National Dex, that'd be fine. But the National Dex is literally not in the game.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Krys3000 on June 14, 2019, 01:11:30 am
I'm doing Living Dex runs, so the National Dex per se, I don't really care, but it is important that I can have all the Pokémon in my PC.

If this turns to be impossible, I think I will simply stop try to "catch'em all", hence stop playing Pokémon.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Sherkel on June 14, 2019, 01:07:43 pm
I wouldn't mind them getting rid of the National Dex at all. It would be good to see them take a few from previous generations, combine them with the Galar Pokémon, and have only those be available.

Do we really want to be bound to the same data structure for them that was introduced in 2002? Yes, it's been expanded on, but nothing that was already there could be changed, due to cross-compatibility. Is it as close to perfect as anyone can imagine? Sure, maybe, but we'd be saying the same about GSC's if they kept it that way.

I wouldn't mind that step being taken at all. There would be a whole new appeal to "retired Pokémon", and a chance to take new steps with mechanics that aren't simply adding increasingly superfluous things like Mega Evolution and Z-Moves.

Whether or not this will actually be the result of "restricting the species available for rebalancing purposes" (or however it was worded) is another matter, of course...but still, we have more than enough chances to "catch 'em all" already. (Wasn't that catchphrase dropped before GSC, anyhow? And only in American versions to begin with?)
Title: Re: Pokémon Sword and Shield Discussion
Post by: Princess Torchic Owl Lover ☽ ❤ on June 15, 2019, 12:36:10 pm
Yeah that's true. In this sense then it feels, familiarity does breed content. It's apparent a lot of long-term fans may quit over this. Thinking about it; some people quit after Generation I/II or later because the games didn't feel the same, with some believing there were too many Pokémon, or the stereotypical "Genwunners" ("the old Pokémon were the best"). (I'm still on the for all Pokémon side but agree that some disagree) ✿
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on June 16, 2019, 01:50:34 pm
It's been a few days since the National Dex (Dexit) announcement, but I'm not doing any better at accepting it. My main concern right now is how they're going to determine which Pokemon to cut. I would imagine that the starters from other regions would get cut, which makes me sad for my favorite Pokemon, Blaziken. I'd also imagine that some of the legendaries from other games would be cut as well, which makes me sad for Regigigas.

It's just unfortunate that they all can't be in the game (or, Game Freak refuses to put all of them in the game). While people may like Pokemon as a whole, part of the appeal of Pokemon is being able to go on your own unique adventure with your favorite Pokemon. Now, however, certain favorites are going to be unavailable -- sure, the most popular Pokemon will still be in the game, in all likelihood, but just having all the popular Pokemon in the game doesn't mean that everyone's favorites will be in the game, either.

Still disappointing. I'm telling myself that I'm not going to buy the game, but I know I'm such a sucker for Pokemon games that I'll buy either Sword or Shield day 1, and then buy whatever enhanced version they come out with two years down the road, too.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Pokedude on June 20, 2019, 08:04:28 am
Why can't they just split the load of Pokemon between the two games like before? I mean as of now we have 809 Pokemon (Not counting new announced pokemon) and we as true trainers, and not just 7 year olds have our right to catch'em all!
 
I'm very torn about buying the collectable dual pack for $120 since I'm not as crazy about the game, but I enjoy collecting video games.

It seems Game Freak is trying to market to the younger generation, but that means they don't seem to care what veteran players care about. All they need is eye candy for some 5 year olds, and that's all that matters. What about us Game Freak!
Title: Re: Pokémon Sword and Shield Discussion
Post by: Parzival on June 20, 2019, 09:33:01 am
It seems Game Freak is trying to market to the younger generation, but that means they don't seem to care what veteran players care about. All they need is eye candy for some 5 year olds, and that's all that matters. What about us Game Freak!
Building the next generation of Trainers is more important than keeping old ones. Well, from a money perspective...
Title: Re: Pokémon Sword and Shield Discussion
Post by: Pokedude on June 20, 2019, 04:20:03 pm
It seems Game Freak is trying to market to the younger generation, but that means they don't seem to care what veteran players care about. All they need is eye candy for some 5 year olds, and that's all that matters. What about us Game Freak!
Building the next generation of Trainers is more important than keeping old ones. Well, from a money perspective...
Well that's all they care about. They haven't even put any heart into the story since Black/White/2. The recent games have had shallow storylines focused on simpler thoughts than Pokemon liberation, and a false upbringing.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Sherkel on June 20, 2019, 10:56:11 pm
Let's not forget we're veteran fans of a series that has always advertised itself, in your own words, using eye candy for 5 year olds.

As one of those veterans (or 5 year olds, depending on who you ask), Dexit is possibly the most promising thing I've heard about these so far. I buy the "high quality animations" argument, even if it's nothing else.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on June 20, 2019, 11:11:05 pm
As one of those veterans (or 5 year olds, depending on who you ask), Dexit is possibly the most promising thing I've heard about these so far. I buy the "high quality animations" argument, even if it's nothing else.
I can't buy the "high quality animations" argument at all. The animations I've seen from Sword and Shield thus far are extremely lackluster and far below the animations shown in other console Pokemon games like Colosseum, XD, and Battle Revolution.

Like, just look at some of these animations (https://www.youtube.com/watch?v=tAydd_b8Xlo) in Sword and Shield, and then compare them to animations seen in Colosseum and XD. (https://www.youtube.com/watch?v=MJpHIg6aCII) The models in the GameCube games seem to have so much personality and life compared to what's been shown in Sword and Shield. And Battle Revolution? Not even comparable. (https://www.youtube.com/watch?v=4javKwfN-DI) Just look at that Rampardos ramming its head into Charizard at around the 2:00 minute mark.

To me, "high quality animations" just seem like an excuse that Gamefreak is using to justify spending less resources on developing a quality game. Maybe they're developing higher quality animations for stuff like Pokemon Amie/Refresh or something along those lines, but for them to do that would be hilariously out of touch with what their core fanbase cares about.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Sherkel on June 20, 2019, 11:18:03 pm
The examples in that video certainly aren't anything special, and I agree that Orre and Stadium's were a joy to see. Having that for over 800 creatures, though? It'd be hard to imagine not compromising on quality.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Pokedude on June 21, 2019, 08:13:09 am
Still with the animation they DO have they can easily work in all the pokemon...
Wait a second...
This is all a farce for adding the rest later in payed DLC!
Title: Re: Pokémon Sword and Shield Discussion
Post by: Parzival on June 21, 2019, 09:55:12 am
Still with the animation they DO have they can easily work in all the pokemon...
Wait a second...
This is all a farce for adding the rest later in payed DLC!
my money's on this tbh
Title: Re: Pokémon Sword and Shield Discussion
Post by: bwill11 on June 21, 2019, 10:39:30 am
Still with the animation they DO have they can easily work in all the pokemon...
Wait a second...
This is all a farce for adding the rest later in payed DLC!
How would they structure that? If they were to add the rest later, they would have to either add Pokemon home support to transfer all of the Pokemon, thus making paid DLC for the rest completely worthless since a lot of people already have all of the Pokemon, or completely blow their cover by saying "Hey, all the Pokemon are in the game now but you have to pay for them!", making everyone angry.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on June 21, 2019, 01:14:27 pm
The examples in that video certainly aren't anything special, and I agree that Orre and Stadium's were a joy to see. Having that for over 800 creatures, though? It'd be hard to imagine not compromising on quality.
If the Wii was able to handle high-quality animations for 493 Pokemon, then the Switch, a much more powerful console, can handle having the same high-quality animations for 800 characters, especially considering how much bigger games can be on the Switch. The only reason to compromise on quality would be if Game Freak has a deadline to meet -- but, at that point, I'd rather the game be delayed to get all the Pokemon in there, rather than have to deal with a game that I'd see as incomplete.

Still with the animation they DO have they can easily work in all the pokemon...
Wait a second...
This is all a farce for adding the rest later in payed DLC!
This would suck but I could see it. "National Dex DLC". Ideally it wouldn't be DLC, but instead a free-to-download update, but who really knows. Game Freak would rake in a bunch in revenue if they structured it that way. Hopefully they don't.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Pokedude on June 28, 2019, 08:49:45 pm
If pushing for a delay gets us all our Pokemon I'M ALL IN!
Time to start the veteran's march against Dexit! Lol #SayNoToDexit
Title: Re: Pokémon Sword and Shield Discussion
Post by: Yenatech on June 29, 2019, 03:57:43 pm
Well I have a few friends who aren't on here who would agree with the point I'm about to make.

I've heard that they're cutting tons of Pokémon due to space issues.

But you know why I think that's BS?

Simple. In previous generations, there have been unused slots for "invalid" Pokémon past the Pokédex's ending number.

Going by this logic, it's safe to say that they would again have those, so what's stopping them from just replacing some of those for the new Pokémon, and keeping all the old ones too?
Title: Re: Pokémon Sword and Shield Discussion
Post by: Parzival on June 29, 2019, 07:03:31 pm
Well I have a few friends who aren't on here who would agree with the point I'm about to make.

I've heard that they're cutting tons of Pokémon due to space issues.

But you know why I think that's BS?

Simple. In previous generations, there have been unused slots for "invalid" Pokémon past the Pokédex's ending number.

Going by this logic, it's safe to say that they would again have those, so what's stopping them from just replacing some of those for the new Pokémon, and keeping all the old ones too?
This was actually due to system architecture. For example, Gen 1 has 151 pokemon, right, Well, an 8-bit number can hold any value from 0 to 255, so there are 256 possible values. Values outside of the valid range(s) loaded strange, not-Pokemon data because the table used to turn the 8-bit ID into pointers for things like base data, sprites, types, etc. doesn't have 256 entries, and since the game never checked that it was, in fact, checking INSIDE the table and not past it, unrelated data was loaded i'm going in circles explaining this aren't i

There will be 18,446,744,073,709,551,615 total, possible Pokemon slots the new games can address with one 64-bit integer, but very few of these will actually be filled or even checkable in a similar table (as the table will end WELL before the 1%-of-that-number mark.) Whether the game checks if it's looking past the table or not... that's a different matter. If it does, we can't (easily) access invalid Mons. If there is no check like that, invalid mons are much more likely to be accessible.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on June 29, 2019, 11:00:52 pm
Well, looks like nothing is changing anytime soon. (https://www.pokemon.com/us/a-message-for-pokemon-video-game-fans/)
Title: Re: Pokémon Sword and Shield Discussion
Post by: Pokedude on June 30, 2019, 08:49:43 am
Well that's unfortunate. It just feels a little to late to make a decision like that after we reached a game that allowed us to catch 809 different pokemon. As much heart as they've put into past games, I feel like this is just because of their deadline for getting in that Christmas money.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Princess Torchic Owl Lover ☽ ❤ on June 30, 2019, 10:27:59 am
@Yenatech: I think Game Freak may have been saying something more like it's hard work (not impossible)? Not sure if I misunderstood it though sorry.

Sometimes the 65536 (2^16) etc. subject is about technical limits rather than space, and time. There are also workarounds (https://hax.iimarckus.org/topic/6738/) to the limits. In theory they could add 65536 Pokémon, but if you were to create models for all of them it would take up lots and lots of data and possibly by previous standards; years. In Red/Blue/Yellow, the glitch Pokémon past 190 are not "unused slots", but more of an extrapolated 'what if'; if the Pokémon loaded was more in line with the technical limit and these Pokémon take their data and pointers from other existing areas of the ROM.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Parzival on June 30, 2019, 12:03:51 pm

Sometimes the 65536 (2^16) etc. subject is about technical limits rather than space, and time. There are also workarounds (https://hax.iimarckus.org/topic/6738/) to the limits. In theory they could add 65536 Pokémon, but if you were to create models for all of them it would take up lots and lots of data and possibly by previous standards; years. In Red/Blue/Yellow, the glitch Pokémon past 190 are not "unused slots", but more of an extrapolated 'what if'; if the Pokémon loaded was more in line with the technical limit and these Pokémon take their data and pointers from other existing areas of the ROM.
this was what I was trying to explain, just... badly. The Switch is a 64-bit system, so most likely they'll be using a 64-bit unsigned integer for Pokemon IDs. (Y'know, as memory/speed optimization is dead in gaming nowadays.)
Title: Re: Pokémon Sword and Shield Discussion
Post by: Princess Torchic Owl Lover ☽ ❤ on June 30, 2019, 12:08:44 pm

Sometimes the 65536 (2^16) etc. subject is about technical limits rather than space, and time. There are also workarounds (https://hax.iimarckus.org/topic/6738/) to the limits. In theory they could add 65536 Pokémon, but if you were to create models for all of them it would take up lots and lots of data and possibly by previous standards; years. In Red/Blue/Yellow, the glitch Pokémon past 190 are not "unused slots", but more of an extrapolated 'what if'; if the Pokémon loaded was more in line with the technical limit and these Pokémon take their data and pointers from other existing areas of the ROM.
this was what I was trying to explain, just... badly. The Switch is a 64-bit system, so most likely they'll be using a 64-bit unsigned integer for Pokemon IDs. (Y'know, as memory/speed optimization is dead in gaming nowadays.)

Yeah, I saw what you wrote but didn't fully register your post, sorry about that. :(
Title: Re: Pokémon Sword and Shield Discussion
Post by: Sherkel on June 30, 2019, 02:07:23 pm
The Dexit debate:

(https://y.yarn.co/5f5af6c8-211a-4d3d-a15e-2fce399adae4_text_hi.gif)
Title: Re: Pokémon Sword and Shield Discussion
Post by: Princess Torchic Owl Lover ☽ ❤ on June 30, 2019, 02:16:54 pm
The Dexit debate:

(https://y.yarn.co/5f5af6c8-211a-4d3d-a15e-2fce399adae4_text_hi.gif)

waffle Rofl :D
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on June 30, 2019, 10:24:31 pm
The Dexit debate:

(https://y.yarn.co/5f5af6c8-211a-4d3d-a15e-2fce399adae4_text_hi.gif)

Is there really a debate for the other side, though? I know some people have been arguing that we should appreciate what Game Freak is putting out because they're trying their best, but the overwhelming majority of people I've seen have been fighting vehemently for Game Freak to bring back the National Dex. I haven't really heard any convincing arguments otherwise.
Title: Re: Pokémon Sword and Shield Discussion
Post by: RETIRE on July 02, 2019, 10:12:18 am
 I am against national dex coming back, for several reasons.

1) backwards compatability makes older saves less nostalgic and makes the journey in the new game less enjoyable

First of all, the enjoyment of the game should be focused on the journey and the gameplay elements. They want to show pokémon that support the theme and flow of the game, which can only be a huge improvement. Why has pokémon become this seperate genre of gaming where its important to keep backwards compatability and keep on sending through old pokémon? It's only going to become increasingly LESS fun to fill a large dex, meanwhile ripping the original games the pokémon came from, from their precious pokémon. It's way more compelling to me to keep a mythical in a game I got it from, as that can be seen as REAL nostalgic feelings when going back to the old game. Now all you get is this fake nostalgic feeling when sending over a pokémon, for like 5 minutes. And then you either glance at them every now and then and lose the achievement aspect, or you just wait to send them over whenever a new game is out.

2) allowing gamefreak to put more effort into the NEW pokémon and new mechanics, rather than wasting thousands of hours on old ones.

Yes, you could say making a model and upscaling it doesnt take long once you have a library. But as they seem to be changing mechanics, they need to add a ton of new animations, reconsider moves and make it so encountertables aren't overloaded with a ton of superlow % encounters, add stupid minigame-like mechanics like swarms or other time-wasters to make a portion of the old pokémon fit in the game.

3) balancing becomes increasingly difficult

Have you ever played league of legends? Its a game with 150 characters with unique movesets and 4 abilities. The creators, Riot Games, need to push out weekly patches to fix the meta, fix balancing issues and its a never ending cycle. So. Imagine having to do that for a game with over a 1000 characters with multiple thousands of moveset combinations. But wait, there's more! Riot games has a single game they have to adapt the meta to. Gamefreak will probably have 2-3 games with online play at the same time, all with different meta's and different balancing issues they have to fix periodically. This becomes unmaintainable while also working on newer games at the same time. One game could have a completely broken strategy using substitute while in another game substitute has just become a gimic because some new moves and pokémon can counter it completely. Having less pokémon allows for clearer balancing issues and less time to be spent fixing a mechanic.

4) The reason for outrage

Whilst there is definitely a big portion who wants national dex back, they all read or listen to people who know jack s**t about the matter. So many youtubers push their own agenda bcs they want attention by causing this drama or misinterpreting things gamefreak has said just to rally up people. People who want progression and better games and think critically is what we need. I dont say wanting nat dex back is a bad thing, is that they go about it the wrong way.

Thnx for reading :)
Title: Re: Pokémon Sword and Shield Discussion
Post by: Sherkel on July 02, 2019, 01:46:23 pm
Bingo. This is why I'd want a medium amount of good pizza here too.

1) backwards compatability makes older saves less nostalgic and makes the journey in the new game less enjoyable

Exactly. If I wanted to look at a Ho-Oh I caught in 3rd Gen, I wouldn't want to see some big 3D model on a fancy background with a high-res interface. I'd want to boot up Ruby, mash A through the Ruby intro, load up the PC and look at the summary screen that was limited by the hardware at the time, with the 3rd Gen music and sound effects playing all the while with the "GBA hiss" on top.

2) allowing gamefreak to put more effort into the NEW pokémon and new mechanics, rather than wasting thousands of hours on old ones.

What I was saying earlier. Unlikely that they will, but this makes it possible.

3) balancing becomes increasingly difficult

Even Wiktionary agrees (https://en.wiktionary.org/wiki/power_creep). Also look at Touhou Ningyougeki 1.8 (https://en.touhouwiki.net/wiki/Touhou_Puppet_Play#Generation_1.8x) for a great example of the opposite.

4) The reason for outrage

Luckily I don't pay attention to them, so I can't expand on that. :P I love sensationalism, but it has to actually be entertaining.
Title: Re: Pokémon Sword and Shield Discussion
Post by: xtreme713ify on July 07, 2019, 07:14:28 pm
I am against national dex coming back, for several reasons.

1) backwards compatability makes older saves less nostalgic and makes the journey in the new game less enjoyable

First of all, the enjoyment of the game should be focused on the journey and the gameplay elements. They want to show pokémon that support the theme and flow of the game, which can only be a huge improvement. Why has pokémon become this seperate genre of gaming where its important to keep backwards compatability and keep on sending through old pokémon? It's only going to become increasingly LESS fun to fill a large dex, meanwhile ripping the original games the pokémon came from, from their precious pokémon. It's way more compelling to me to keep a mythical in a game I got it from, as that can be seen as REAL nostalgic feelings when going back to the old game. Now all you get is this fake nostalgic feeling when sending over a pokémon, for like 5 minutes. And then you either glance at them every now and then and lose the achievement aspect, or you just wait to send them over whenever a new game is out.

2) allowing gamefreak to put more effort into the NEW pokémon and new mechanics, rather than wasting thousands of hours on old ones.

Yes, you could say making a model and upscaling it doesnt take long once you have a library. But as they seem to be changing mechanics, they need to add a ton of new animations, reconsider moves and make it so encountertables aren't overloaded with a ton of superlow % encounters, add stupid minigame-like mechanics like swarms or other time-wasters to make a portion of the old pokémon fit in the game.

3) balancing becomes increasingly difficult

Have you ever played league of legends? Its a game with 150 characters with unique movesets and 4 abilities. The creators, Riot Games, need to push out weekly patches to fix the meta, fix balancing issues and its a never ending cycle. So. Imagine having to do that for a game with over a 1000 characters with multiple thousands of moveset combinations. But wait, there's more! Riot games has a single game they have to adapt the meta to. Gamefreak will probably have 2-3 games with online play at the same time, all with different meta's and different balancing issues they have to fix periodically. This becomes unmaintainable while also working on newer games at the same time. One game could have a completely broken strategy using substitute while in another game substitute has just become a gimic because some new moves and pokémon can counter it completely. Having less pokémon allows for clearer balancing issues and less time to be spent fixing a mechanic.

4) The reason for outrage

Whilst there is definitely a big portion who wants national dex back, they all read or listen to people who know jack s**t about the matter. So many youtubers push their own agenda bcs they want attention by causing this drama or misinterpreting things gamefreak has said just to rally up people. People who want progression and better games and think critically is what we need. I dont say wanting nat dex back is a bad thing, is that they go about it the wrong way.

Thnx for reading :)

Just gonna give my opinion.

1. You and I might like holding on to your older games and admiring your Pokemon from the games they came from, but not everybody likes to keep them. Some people like to be able to keep Pokemon they put a lot of blood, sweat and tears into without having to keep all of their old cartridges lying around. Beyond that, this has been an ongoing feature for several years, and just cutting it off with no warning was uncalled for.

2. That would be a fair point if they were but... they aren't really changing much. In fact, they're removing mechanics while reusing old animations and models. Dynamax is cool but it's not gonna be a significant game changer, and I'm fairly certain it's gonna be cut from Gen 9 or 10 just like every other flavor of the day gimmick from the last three generations.

3. Balance has been an issue since Gen 1, and arguably the problem has gotten worse over the years, but removing Pokemon is not a good long term solution. Removing some Pokemon will not automatically make others better. With over 800 creatures in existence, some are bound to be better than others, it's just a fact.

4. Yes, some people have been acting like babies, especially on Twitter. And some YouTubers are just jumping on the bandwagon and spreading misinformation and toxic ideals. Apart from that, though, it's not the fact that Pokemon are being cut, that's a bummer but I could make peace with that. It's more about why they said they were doing it. As we can plainly see, there's almost no extra care going into the animations, the graphics, the gameplay, or anything to set this game apart outside of the region, which is unremarkable at best. I can safely say that I've seen GameCube games that look light years better (see Metroid Prime, Super Mario Sunshine, Resident Evil remake, Pikmin 2, F-Zero GX, even Pokemon XD: Gale of Darkness had better battle animations at the very least). I don't want these games to blow me away like Zelda, I just want something aesthetically pleasing, and these games can't even be called unremarkable in terms of visual appeal, they're straight up bad and dated.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on July 09, 2019, 05:18:16 pm
Well, I'm kind of a fan of the new Pokemon at least. I'm still peeved about the missing National Dex, but I don't think that has to mean the game will be unplayable or bad because of it. Rolycoly looks cool, and I like Duraludon too, even if it means that Dialga isn't the only Steel/Dragon type Pokemon anymore.

Also looks like they confirmed a "Gigantamaxing" mechanic, which essentially looks like mega-evolution, only... not? Pokemon still get obscenely large like with normal Dynamaxing, but Gigantamaxing gives Pokemon a new form, too. Would have liked them to stick with Mega-Evolution, if possible, but I like new forms and will take them in any way I can get.

Other interesting quirk: apparently some gym leaders and gym types will be version exclusive? Reminds me of when they had some version-exclusive gym leaders in the Gen 5 games, but, in those games, even though the leaders were different, the teams were still the same. Here it looks like the gyms themselves are completely version-exclusive, including the gym's type, puzzle, leader, and leader's team. Pretty neat.
Title: Re: Pokémon Sword and Shield Discussion
Post by: Sherkel on July 28, 2019, 01:08:45 pm
So out of apathy (I confess,) I decided to engage the mainstream crowd for a bit to see what they thought of Dexit. Worthwhile points, some of which have been restated here, albeit ones that Game Freak must have considered and that I still heavily disagree with.

https://twitter.com/Sherkel_64/status/1154982514601185281

I'm reminded of a topic IIMarckus posted around the time of DP about any good series needing a good flow of new elements. I guess it just took me longer to get jaded with this one. Still buying, though. The new Pokémon generation experience is still the new Pokémon generation experience.
Title: Re: Pokémon Sword and Shield Discussion
Post by: PT on August 11, 2019, 01:11:15 am
(https://cdn.discordapp.com/attachments/249976980886257664/609148935629570048/304142ff-2890-496a-a231-ab5c4d8af434.png)
Title: Re: Pokémon Sword and Shield Discussion
Post by: Mefista on August 11, 2019, 01:47:00 pm
Teen me: *draws badass legenaries based on KISS*
Game Freak, years later: "Awyiss, that Gene guy totally looks like a badger"
Me: *not sure if glad.jpg*
Title: Re: Pokémon Sword and Shield Discussion
Post by: Missing? NO! on August 12, 2019, 05:05:00 pm
That new Linoone evolution is so ugly. I don't like it at all. It randomly becomes a biped for no reason.
The new Weezing evolution though... now THAT I'm a fan of.