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Lab γ: Video Games and Glitches Discussion => Video Games Discussion => Topic started by: Missing? NO! on June 07, 2019, 09:04:35 pm

Title: What games have you been playing recently?
Post by: Missing? NO! on June 07, 2019, 09:04:35 pm
In the vein of the thread in the Multimedia Discussion board, what games have you been playing recently? Feel free to post your opinions on whatever games you've been playing through recently -- maybe we can all help each other enjoy some new titles.

I haven't played much as of late -- just been doing stuff with Smash Bros. while I wait for some games to come out this summer. The next game I'll probably play through will be the next Wolfenstein game on the Switch. I played through The New Colossus this past summer and really enjoyed it -- really like the concept of the whole Wolfenstein game in general. Alternative realities are super fascinating to me as a "what if" scenario plus shooting Nazis is hella fun lmao
Title: Re: What games have you been playing recently?
Post by: Sherkel on June 11, 2019, 03:10:35 pm
I never was one to play too many different games in general, but this past year was definitely an exception to that. I'm actually worried I'll run out of ones that interest me by now, but seeing how much is out there I might not very soon. In no particular order:

Professor Layton series: I started with the Phoenix Wright crossover because it was a Phoenix Wright game I hadn't played, but I enjoyed the Layton aspects enough that I decided I wanted to try that series too. To be honest, I don't like it all that much: the lines of logic you're expected to follow in the puzzles make no sense sometimes, the illustrations are unsettling despite seeming to want to be the opposite way, the narratives could maybe fill one episode of a TV show per game even with how much talking there is, the music is unique but nothing to write home about, the save and reset cycle is tedious...but I still like it, for some reason. I've completed Curious Village and Unwound Future, and decided to try Mystery Journey next to see the differences on the 3DS (which are big improvements to me). Maybe it's the fact I can just jump right in whenever I feel like it?

Dai Gyakuten Saiban: Speaking of Phoenix Wright, there was technically a new one this year for those playing it in English. Definitely worth playing, with enough to set it apart from the rest and to make it the breath of fresh air the series needed after Spirit of Justice (or Dual Destinies, for the Japanese). Unfortunately, aside from setting a new tone and introducing everyone's favorite modern rendition of Sherlock Holmes, it doesn't accomplish anything else. This game and its sequel were originally planned to be a single entry, and it really shows every time a plot point is introduced in grand fashion only to be set aside for later. The last case got the introduction of a climactic episode, but ended up resolving about as much as a second or third case. Personally I'm a huge fan of sequel hooks, but this wasn't that. It was only half of a story, packed into one game due to poor planning. Not what anyone wants from a mystery series. But there's enough for it to be worth playing so long as you keep that in mind.

Etrian Odyssey series: I played the two "Untold" ones on 3DS, and really enjoyed them. I thought to myself for months "those old-school RPGs translated really well to the 3DS", thinking they were early ones from the 80s or 90s that helped set the standard for others, with some elements catching on and others discarded, but then I found out that the originals were...for the DS! I didn't expect that an RPG with such a distinctive system would come onto the scene that late down the line. Maybe I haven't played enough to be able to say what's different from the norm. The super-difficult bosses that the series is known for aren't my cup of tea, but luckily those are all exclusive to the post-game, as they should be. I've been slowly plugging away at the fifth game lately, but seeing that the formula is nothing but more of the same has put me off from being too gung-ho about it. As a Pokémon fan, I certainly can't fault a series for repeating itself, but I want to leave it to rest for a bit longer before coming back.

Undertale / Deltarune: I was late to the party here, having only started looking into the former once Deltarune was revealed. I had seen Dundertale (https://www.youtube.com/watch?v=QtplRk6BdyA) some time before, but that was it. Let's just say I quickly saw why it was so ridiculously popular and agreed completely with the reasons. I don't know how many hours I spent watching analysis videos afterward, but even with all of those embedded in my mind I still click on any one that I see. If you're interested at all, just try it; I was pleasantly surprised how short and to-the-point it was. So many different things about it appeal to so many different people, and I'm always interested in what stands out to a particular person. There's also no way to talk about Toby's work without mentioning the music, which demands respect for its compositional inventiveness, use of leitmotifs, wide selection of soundfonts used to fit each situation instead of sticking to just one boring (sorry, "modern") one to fit the industry standards, and much like the game itself, concision (not the same thing as shortness,) something I struggle with a lot myself. I can and will insist on it being absolutely essential listening whether you're just a listener or a composer, even though...I actually don't like it that much! There are a handful of tracks which I like, but I could easily do without them in my life as well. My biggest complaint is probably the difficulty of the Genocide route, my favorite of the three by orders of magnitude. Yes, I understand why it's supposed to be that way and could write an equally long post about why that's good, but I still disagree and would prefer if my favorite part of the game wasn't hidden behind hacking or uncommentated playthroughs. I'm not going to spend that much time retrying a boss on something that's supposed to be a game. To end on a positive note, after going through Undertale, Deltarune is the best possible "what the f**k" experience in countless ways both blatant and subtle, and like its predecessor, nothing intentionally meant to freak the player out (okay, maybe one thing in each, but neither for the sake of being shocking,) just a genius developer putting down what he actually wants to. If I have to wait till I'm an old man to see the rest of it because he couldn't assemble a big enough team he could trust, then so be it.

Ogre Battle: Too hard. Might pick it back up sometime later, maybe with a guide, but with all it has going for it it's still very clearly a first attempt at a formula. It's a really special and immersive one when I'm not dying nonstop, though, so maybe I'll have more to say if a guide does help me push through!

Nelke and the Legendary Alchemists: Nonstop delight. I'm fanatical about the Salburg subseries, so I guess that's no surprise, even if a lot of "veterans" seem to dislike it for taking away the pointlessly convoluted ("intricate") elements of most of the recent entries. The lively town environment, the illustrations, the straightforward time management, the visual novel cutscenes...it just does everything right. What more is there to say? ...Well, actually, I don't know how it all adds up in the end (if it's too difficult, too easy, etc.), because I've only been playing it in short bursts! But given that there's only so much that can be maxed out, I'm not too worried. Not that I'd mind any amount of additional playthroughs in the first place.

Oriental Blue: Ao no Tengai: By far my favorite game I've discovered in...I don't even know how many years. I'm a bit lost for reasons, unfortunately, as a lot of it is probably sentimental: it was developed by Hudson with a score by Ichiro Shimakura, so between the artstyle, designs of the towns and overworld, and some of my favorite music I've ever heard in anything (I go through about 50 soundtracks for every game I try, most of which I drop after a few minutes), it's the closest we might ever get to a Pokémon TCG 3. I kind of wish I could gush with praise about it as I did with Undertale, but I guess I like it on a personal enough level that I don't have to. It's a straightforward RPG...not much else to say. There are some non-linear elements, but I don't especially care about those. I'll definitely be going through it many times, but the matter of finding an appropriate time to is no simple task with something on this level.

Pokémon Vega: Yep, it's only recently that I finally decided to give the English patch a go! You all know what Pokémon is here, so there's no need to explain the deal with this game. For a ROM hack to receive a full localization, and for it to be amongst the hundreds of GBA ones, it would have to be the best one out there. And it is. You won't be disappointed.
Title: Re: What games have you been playing recently?
Post by: LanceAndMissingNo. on June 11, 2019, 05:37:39 pm
I don't play video games so much recently, but in this week I have been playing...

Pokémon Y (emulator): I let this game in the 7th medal and today I won the 8th medal and the Ligue. Very easy...
GTA V (PS3): Trying to complete the game (87.9%). Today I received the trophy of all Los Santos's map completed  :D
Pokémon Yellow: Meh, doing some things related with glitches, but nothing in special.
Title: Re: What games have you been playing recently?
Post by: Parzival on June 11, 2019, 06:36:10 pm
i'm currently playing the following:

Pocket Mortys: Beat the game. Not going back for all the Mortys as this game becomes even more P2W after you beat all of the Elite Four ripoffCouncil of Rick members.

Egg Inc: Why? Iunno. Something to do...
Apparently a 4 quintillion% prestige boost isn't enough to beat it, which would be more like 45% if i hadn't hacked it to give myself all the premium upgrades. (Yes, the game is weighted THAT heavily in the P2W direction but it's still not enough!)

MGS3: Snake Eater (3DS): Finally got the Chameleon rank (beat the game without ever being caught. Did it in 3 hours, not too shabby with the s**t controls in this game!) My 3DS' triggers are dying though, so i'll need to start actually using InputRedirection now... (good thing I remapped Rosalina to St+Se, I guess!)
Title: Re: What games have you been playing recently?
Post by: Missing? NO! on June 13, 2019, 11:42:37 pm
Pokémon Vega: Yep, it's only recently that I finally decided to give the English patch a go! You all know what Pokémon is here, so there's no need to explain the deal with this game. For a ROM hack to receive a full localization, and for it to be amongst the hundreds of GBA ones, it would have to be the best one out there. And it is. You won't be disappointed.

Checked out a playthrough of Pokemon Vega on YouTube after seeing this. Gonna download it and start my own playthrough -- looks like one of the most quality 3rd Gen ROMhacks I've seen.

And here I was thinking that Pokemon Chaos Black was the gold standard in Pokemon ROM hacks.
Title: Re: What games have you been playing recently?
Post by: Evie the Mother Hen ☽ ❤ on June 14, 2019, 05:21:25 am
Yoshi's Crafted World: Completed the main story of this game. Its very cute! ❤ :3

Runescape: Relatively recently came back to this MMORPG. It's nice for mindfulness, its just wise to not get too addicted.

The Legend of Zelda: Ocarina of Time: On Shadow Temple

Final Fantasy: At Golden Saucer ✿
Title: Re: What games have you been playing recently?
Post by: Missing? NO! on June 16, 2019, 01:52:39 pm
Yoshi's Crafted World: Completed the main story of this game. Its very cute! ❤ :3
How difficult did you find Yoshi's Crafted World? It reminds me a lot of Kirby's Epic Yarn, which I played, but I didn't like Epic Yarn because of how easy it was.
Title: Re: What games have you been playing recently?
Post by: Evie the Mother Hen ☽ ❤ on June 17, 2019, 03:39:29 am
Yoshi's Crafted World: Completed the main story of this game. Its very cute! ❤ :3
How difficult did you find Yoshi's Crafted World? It reminds me a lot of Kirby's Epic Yarn, which I played, but I didn't like Epic Yarn because of how easy it was.

It's easy like Epic Yarn, so you may not like it. Collecting all of the smiley flowers is harder, but the levels generally easy. There is a secret world which requires large numbers of happy flowers, but I'm unsure how difficult those are. ✿
Title: Re: What games have you been playing recently?
Post by: Pokedude on June 20, 2019, 08:19:00 am
Well I play lots of video games. (Maybe that's unhealthy? XD)

Pheonix Wright: Ace Attorney Trilogy
So I just got into this series because I played a demo for Spirit of Justice, and the trilogy went up for sale on the eShop for $12 instead of $30. I've almost finished the first game, and I've really enjoyed the gameplay, and story development.

The Legend of Zelda: Breath of the Wild
So I got this game preordered on my birthday when it came out so I've had it for awhile, and recently I've been trying for a contortionist run of the game. Thing is if I end up not playing the game for a month or so I'll forget what I was doing, and decide to start over! (Kinda like my Animal Crossing or Tomodachi Life...)

Tomodachi Life
I got my copy of the game used so it already had random people from the original owner on it. So what do you do with previous characters? Copy them into mii maker, take pics of they're character settings, and when you start the game over recreate them so you have a few more unique faces on your island. I'll set up a thread for sharing Tomodachi Life Mii QR codes after I post this.
Title: Re: What games have you been playing recently?
Post by: Sherkel on June 20, 2019, 11:12:37 pm
Healthier than filling yourself with butter and sugar while sitting through whatever TV shows everyone happens to be talking about nowadays. :P

I'm in love with the Ace Attorney series, even if I'm with the majority agreeing they never topped the trilogy or AAI2. It'd be great to hear your impressions. I think I first played it around 2008. I probably referenced it a few times on here with zero context. There's an anime of it now too, but don't watch it until you've played the games. From a critical standpoint it's probably quite poor, but I like having it as an add-on. After all, it's more content!
Title: Re: What games have you been playing recently?
Post by: Pokedude on June 21, 2019, 08:04:19 am
Well I actually saw the first episode of the anime before even playing the game so I understand how it contains major spoilers. Sadly the first season is unavailable through any of my streaming services although the SECOND season is available on Funimation.

Sometimes my sister will say something that doesn't make since, and I'll be all like "Obejection! There is a glaring contradiction in the witnesses testimony!"
Also as an update...

Pokemon Platinum
I just started my game over yesterday as I had completed the main story awhile ago, but I wanted to experience the game again with a fresh team, and a better understanding of Pokemon.
Title: Re: What games have you been playing recently?
Post by: Missing? NO! on June 21, 2019, 01:17:06 pm
Been playing through Cadence of Hyrule recently. It reminds me a lot of the old Zelda games for the NES, in the sense that the game gives you very little direction and requires you explore and traverse the world in order to progress. I swear I've died so many times just trying to explore the world and find my next objective.

The rhythm quirk is really fun. Combat is really satisfying as a result -- you have to analyze the enemy's movement patterns in accordance with the rhythm and strike on just the right beat in order for your hit to damage the enemy. Pretty cool and satisfying, but boy is it f**king hard to get a hang of at first.
Title: Re: What games have you been playing recently?
Post by: Evie the Mother Hen ☽ ❤ on June 22, 2019, 01:41:13 pm
Played most of Sutte Hakkun with the help of a guide. Here is some footage of this quirky gem.  https://www.youtube.com/watch?v=8PXPKJkB4VU

Been playing through Cadence of Hyrule recently. It reminds me a lot of the old Zelda games for the NES, in the sense that the game gives you very little direction and requires you explore and traverse the world in order to progress. I swear I've died so many times just trying to explore the world and find my next objective.

The rhythm quirk is really fun. Combat is really satisfying as a result -- you have to analyze the enemy's movement patterns in accordance with the rhythm and strike on just the right beat in order for your hit to damage the enemy. Pretty cool and satisfying, but boy is it f**king hard to get a hang of at first.

I've heard about this game! Nice ~. ^^ ✿
Title: Re: What games have you been playing recently?
Post by: Missing? NO! on June 27, 2019, 10:12:27 pm
Typing this after I just beat Cadence of Hyrule. This game is fantastic. Takes some time to get used to the rhythm-based gameplay, but once you do it's extremely satisfying. I was having a blast just running around Hyrule, hitting everything in sight. Somehow got stuck with a ball-and-chain-based weapon, though, rather than a sword. I definitely didn't 100% the game as half my item slots were still empty when I finished.

Also, the dungeons are fun but frustrating at times. They're all randomly-generated, along with many of the item locations around the world. Made getting walkthroughs hard, but the dungeons are probably the most fun part about the game. You'll just be completely overwhelmed by enemies, needing to rely on all your tools (bombs, special moves, arrows, etc) in order to make it through. Really satisfying to get through a hard dungeon once you get the hang of it.

Bosses are fun but kinda on the easy and short side. Oddly enough, for a Zelda game, there weren't many, if any, puzzles. But, given that this is more of an indie-spinoff of a Zelda game, I'll let that slide. Also has a cool built-in speedrun mode, which is neat!

Title: Re: What games have you been playing recently?
Post by: Evie the Mother Hen ☽ ❤ on June 28, 2019, 10:05:49 am
Typing this after I just beat Cadence of Hyrule. This game is fantastic. Takes some time to get used to the rhythm-based gameplay, but once you do it's extremely satisfying. I was having a blast just running around Hyrule, hitting everything in sight. Somehow got stuck with a ball-and-chain-based weapon, though, rather than a sword. I definitely didn't 100% the game as half my item slots were still empty when I finished.

Also, the dungeons are fun but frustrating at times. They're all randomly-generated, along with many of the item locations around the world. Made getting walkthroughs hard, but the dungeons are probably the most fun part about the game. You'll just be completely overwhelmed by enemies, needing to rely on all your tools (bombs, special moves, arrows, etc) in order to make it through. Really satisfying to get through a hard dungeon once you get the hang of it.

Bosses are fun but kinda on the easy and short side. Oddly enough, for a Zelda game, there weren't many, if any, puzzles. But, given that this is more of an indie-spinoff of a Zelda game, I'll let that slide. Also has a cool built-in speedrun mode, which is neat!

Congrats! :)
Title: Re: What games have you been playing recently?
Post by: Sherkel on July 09, 2019, 01:13:35 pm
Whatever I said about the Layton art style before, they definitely changed it for the better on the 3DS. Been playing Mystery Journey here and there.
Title: Re: What games have you been playing recently?
Post by: Missing? NO! on July 26, 2019, 01:53:31 pm
Gonna start on Wolfenstein: Youngblood later today. I played through Wolfenstein 2 last summer and really enjoyed it; love the alternate reality aspects and the world the game offers. We'll see how it goes!
Title: Re: What games have you been playing recently?
Post by: Raven Freak on September 21, 2019, 10:15:46 am
I've been switching between Sonic Lost World, Super Mario 3D World, Final Fantasy VI and VII, and Spyro Reignited Trilogy. I beat the first Spyro game in the remakes, I just need to get a few more trophies but I'm taking a break from Trophy hunting and I'm replaying the second game. (I have all the trophies already in this game, but my original PS4 died on me months ago and I lost all my saves since Sony makes you pay to back up your saves to the cloud... >_>)
Title: Re: What games have you been playing recently?
Post by: Missing? NO! on September 21, 2019, 11:42:35 pm
Gonna start on Wolfenstein: Youngblood later today. I played through Wolfenstein 2 last summer and really enjoyed it; love the alternate reality aspects and the world the game offers. We'll see how it goes!

it sucked oh god

The reason why I enjoyed Wolfenstein 2 was because of its story elements and worldbuilding. The story in Youngblood and characters are really... bland... by comparison. The entire game is co-op and, while your partner AI is actually pretty good, the game has a leveling system where enemies have assigned levels rather than just being baseline stronger or weaker based on their enemy type. In theory, it's a good change, but any enemy that's a higher level than you ends up just becoming a massive bullet sponge, while any enemy at a lower level then you ends up just dying instantly. It makes the game feel really unbalanced and unrewarding of actual quality combat.

Meh.
Title: Re: What games have you been playing recently?
Post by: Sherkel on September 27, 2019, 01:46:20 pm
AI: The Somnium Files, baby!! Notwithstanding that anyone who played Zero Time Dilemma wanted a spiritual successor, this game has a very characteristic interface and style of its own, and the triple-A level production makes me really hopeful for Uchikoshi in the future. Also, every single line and mannerism so far from the main character (see avatar) reminds me of Kyle Hyde (https://hoteldusk.fandom.com/wiki/Kyle_Hyde), so that's nice. I'll have to be careful about spoilers, but so far I've gone through the first Psync segment and am loving the way it's piling up mysteries. (Keisuke Ito of Pokémon Mystery Dungeon 2's soundtrack plays a big part in setting the scene too, along with the crazed-but-not-overused visual effects.)
Title: Re: What games have you been playing recently?
Post by: Parzival on September 27, 2019, 04:03:09 pm
Bravely Default (3DS): Hoo boy, where to begin?

The game in its entirety isn't great. Most of it is amazing, for example, the battle system is amazingly complex and works well (and uses some mechanics similar to those found in Star Ocean: TtEoT and FF7, two of my top 5 RPGs) and is probably the collest I've seen to date.

So what's wrong about it?

There's a time-stop mechanic for battles (those in the know already know where this is going) that uses SP to interrupt everything going on in battle, even an enemy's turn, to give you a new turn.

All well and good, except for the fact that you only get SP by either keeping the game on and the *DS closed for 8 HOURS (not continuous, but cumulative) or PAYING FOR 3 SP. Not with, like, in-game currency, no. Through the eShop. I haven't even added the fact that you can put your SP in the negative and have to wait upwards of 16-24 HOURS to be able to use the time-stop s**t again. I have literally played the entire game without it because the tutorial for it ends with you at -2 SP, so either buy that point refill or close the *DS and wait 16 hours, idiot!

The rest of the game is good (exception: the story is pretty meh), but this mechanic thoroughly ruined my feelings for this game.

There's not even a cheat for infinite SP or free SP drinks built into Checkpoint (this is a whole other can of dogshit), so i can't even cheat the system.
Title: Re: What games have you been playing recently?
Post by: Missing? NO! on September 27, 2019, 05:47:23 pm
Honestly I kind of understand that mechanic if you're not playing in any one, long, continuous session. It's probably intended so that players can leave their system in sleep mode overnight and wake up to more SP. But having that method (or paying) be the only way a player can gain more SP is really poor game design imo.
Title: Re: What games have you been playing recently?
Post by: Parzival on September 28, 2019, 01:57:32 pm
Honestly I kind of understand that mechanic if you're not playing in any one, long, continuous session. It's probably intended so that players can leave their system in sleep mode overnight and wake up to more SP. But having that method (or paying) be the only way a player can gain more SP is really poor game design imo.
even when you use SP in battle the characters are like "WHAAAAT, A WAY TO GET SP WITHOUT WAITING???"

also i've just hit the final boss

[spoiler]i can elaborate further despite the spoiler tag isn't implemented since i can make text super small[/spoiler]

but like

the chars are stupid shits

[spoiler]and the final boss tug-at-your-heart thing doesn't exactly work when it leverages the AI "friends" against you to be like "YOU'RE NOT ALONE" yeah i am that's why you gave me fake friends dammit[/spoiler]

EDIT: finished it. Typical low-effort [spoiler]boss dead, thx, go home[/spoiler] ending.
Title: Re: What games have you been playing recently?
Post by: Parzival on October 06, 2019, 06:23:50 pm
Starting P:SMD. Explorers of * was good so this should be too, right?

...right?

EDIT: goddammit it's not

it could've been so good but no

I'm willing to overlook the graphics style change from sprites to 3D models, as that's something most seemed to want, plus with the more powerful hardware...

HOWEVER.

I cannot forgive the weird mechanics half-heartedly dropped in and the changes that just did not need to be made. We'll get to those, though.

First, gameplay:

Who the f**k thought it a good idea to be able to shove Pokemon by walking into them? This does nothing but eat away at your hunger and burn a turn in a fight, and if you're not holding B, you BY DEFAULT shove partners too, still burning a turn and draining your Belly.

Some of the moves feel... incorrect. These were mostly to balance things, so I get why, but it's a minor thing.

The default A button generic attack has been nerfed HARD.
Explorers of *:
Actual moves: 30-50
Generic attack: 20-40
SMD:
Actual moves: 30-50
Generic attack: MOTHERFUCKING 5
WHY
THIS DOES NOTHING BUT MAKE YOU ENTIRELY HELPLESS IF YOU RUN OUT OF PP
like, okay, they wanted to force you to use moves more often but for fucks sake this was too harsh a nerf it is now useless and you will die before killing one normal enemy even when you're overleveling the dungeon boss.

Items are also more heavily favored when determining what drops to spawn and how many, leading to less cash and more items. A full Bag is not worth it anymore. The wands are kinda neat, I guess, but gdi there's so many of them now. This also makes Belly less of a threat, which is impressive as in Eo* I ran out maybe once per like 6 dungeons. Even more impressive when you realize your Belly drops like a meteor dropping to Earth to compensate for the fuckton of Apples you find.

The story:

I'm gonna do the spoiler+size combo thing again for this. I'm literally 2.5 hours in and the story is already bad. I'm not even done with all the tutorials yet for fucks sake and I have been tearing through them!

[spoiler]aight so making your character remember he's human from the word Go breaks some immersion. In Eo* you find that s**t out late-game, making the rest of the trek about finding out what the f**k happened to you. This was brilliant, it make sense with the memory loss arc and it added an extra "push" to the end of the game when players would lose interest. Here, it's like "hey i'm a pokemon now, cool, whatever" and what little immersion the beginning built up is gone. It's not even played up, your character literally says "Could it be... Well, whatever" like b***h WHAT YOU ARE NOW A POKEMON, EMOTE A LITTLE. The "you get rescued from being washed up on the fucking shoreline passed out, and your new partner manages to wake you and help you out some" was changed to "you wake up in a forest and are immediately chased into a dungeon, followed by a tutorial that covers basic mechanics. Here's your partner, he's an over-the-top annoying shithead and not even his father likes him." Eo* made an emotional connection almost immediately by having your partner basically save your fucking life as you're washed up on the shoreline fading in and out of consciousness for DAYS. Then you gotta go deal with some shitheads who stole your partner's thing and fucked off into a dungeon. This creates emotional linkage as you see this kid wake you up, then some assholes steal his crap. You wanna catch the assholes and f**k 'em up to repay the dude. SMD just goes "lol why, when your character can be chased by things into a dungeon and get a tutorial from some fucking rando who you end up staying with?" Also the fucking tutorial it gives you is superceded by a multi-"chapter" (screens should read "Day" instead of "Chapter" as several are just "go to school, exposition, in-depth explanation of mechanic, moment of "haha your partner's a shithead", dungeon themed around day's mechanic, go home, fade into next chapter" back to fucking back) while you literally go to school IN A FUCKING POKEMON GAME. Eo* taught through "here's generally how s**t works, we've given you enough to figure it out on your own" and sends you into an unrelated dungeon. The items and s**t you were taught about may not even be in said dungeon! That's the kinda s**t you had back when games actually wordlessly taught people, or taught how to equip an item and that's it, and respected your fucking intelligence. There was some hand-holding, yeah, it's a kids' game, but it wasn't so much so that it seems to be meant for teaching some 3-month-old to play the fucking game. Then we get to move onto the fact that the first 2 initial-tutorial dungeons were exactly the fucking same, then the super-tutorial has several dungeons that reuse THE SAME FUCKING TILESET. Eo* had this, but it was a technical limit and it was handled REALLY WELL as often times there were similar-but-not-quite tilesets for different dungeons, or even for later in the same dungeon! Plus you wouldn't get 4 fucking dungeons that used 1:1 the same set back-to-back, none of which are even the same damn dungeon. God this is a fucking mess and i'm literally 2.5 hours in.[/spoiler]

Now that that's out of the way, the mechanics I mentioned earlier:

SO FAR, 2.5 hours in, there's been all of like 2 new mechanics: the pushing I mentioned earlier and the crystals thing. You get these circlets ("looplets" THEY'RE CIRCLETS MOTHERFUCKER) that each member holds (they take up Bag slots AND your only Held Item slot) and crystals spawn in the dungeons when at least 1 member is holding them. When first seen by the player in a room the crystals count from (random number, 1 to 9) to 0 and when they hit 0 they explode into dust, meaning you have to prioritize them over battles. When picked up in time, you can either Use them, granting some minor buff till the end of the dungeon, or Set them into an empty slot in the circlet. When Set, they provide some minor buff to stats, some status to an enemy you attack rarely (misses still roll same chance as far as I can tell) or do s**t like "when you would be KO'd, survive with 1 HP and this breaks." These stack up to the number inserted, so I guess if you could find 4 of them they'd be handy? (Provided Circlets during tut hold 4 crystals but some orbs can etch a new slot into them until end of dungeon) If the crystal explodes before you get to it it'll do nithing but make powder appear on the floor, which when walked over increments an invisible counter and eventually with enough of them another one will suddenly appear in the Bag.

if i have any more gripes later i'll put them here so watch this space
Title: Re: What games have you been playing recently?
Post by: Bert on October 06, 2019, 11:33:25 pm
Starting P:SMD.

I swear to god 75% of your attacks miss.
Title: Re: What games have you been playing recently?
Post by: Parzival on October 07, 2019, 02:07:43 am
Starting P:SMD.

I swear to god 75% of your attacks miss.
Yeh.
Title: Re: What games have you been playing recently?
Post by: Netscape128 on October 07, 2019, 09:13:56 am
Recently I've been playing Skyward Sword, having felt bad about seeing it languish on a friend's shelf.  He gave it to me and I've made it my mission to complete it.  Not done yet, but I'm still chugging along!
Title: Re: What games have you been playing recently?
Post by: Missing? NO! on October 07, 2019, 06:41:24 pm
Honestly, even though Super Mystery Dungeon wasn't my favorite Mystery Dungeon game (Explorers of ____ was way better imo), it's still a solid game overall. Great replay value and there's tons to do even after you finish the core game. It's a shame I don't play my 3DS much anymore ever since the Switch game out, though. There's some great games (like Mystery Dungeon) that I'd like developers to bring over to the Switch.
Title: Re: What games have you been playing recently?
Post by: Sherkel on October 11, 2019, 09:50:44 pm
I finished AI a few days ago...oh boy, merely mentioning it again I still can't get over what a hell of a ride that was. I cannot imagine any game topping the final sequence where it all comes together, and yes, I discovered this one through Zero Escape. The resolution is hours of pure nonstop Uchikoshi mindbending with some clever use of gameplay at points too. And the visuals in the Psync segments don't ever hold back.

I do have to hold the long, long build to the end with a more critical eye, though. Some of it was necessary, but a lot simply wasn't, regardless of how entertaining or emotional it was while in the midst of it. While it absolutely deserved to be a 30 hour game with all the effort and detail put into the assets, I do have to admit it fell short of Zero Escape in that respect.

Anyway, I'm keeping my Kaname Date avatar up with good reason, and this total work of art is going to be on my mind for at least a solid few years after that.
Title: Re: What games have you been playing recently?
Post by: Parzival on October 11, 2019, 10:32:59 pm
JSRF is a game I never could beat at the age of like 7.

JSRF is a game I have to coax into working properly in Cxbx (yeah yeah "piracy reeeeee" i own the same disc i'm using digitally, i just can't dump it myself... yet.)


JSRF is a game I'm now at Chapter 4 in.


also Sega GT 2002 is amazing too but I can't get it running in Cxbx (get to title after 3 hours of work, virtual x86 triple-faults because the game's sound engine goes fucking ballistic, trashes all of RAM, then jumps to RAM.)

oh and Initial D Special Stage on the PS2 (although PCSX2 sucks and i can't figure out the game's physics engine yet)
Title: Re: What games have you been playing recently?
Post by: Missing? NO! on October 15, 2019, 12:47:36 am
Bought Super Mario Maker 2 recently. I've been enjoying the Story Mode--professionally-made Mario levels are a timeless treat--but I haven't found a ton of enjoyment out of user-made levels yet. Apparently there's a way to filter levels by type; I'm hoping to figure that out soon so I can play more traditional levels. I don't have much interest in the level editor myself, but maybe I'll play around with that at some point.

Also getting deep back into Minecraft. Building a new village.
Title: Re: What games have you been playing recently?
Post by: Evie the Mother Hen ☽ ❤ on October 15, 2019, 02:44:01 pm
Bought Super Mario Maker 2 recently. I've been enjoying the Story Mode--professionally-made Mario levels are a timeless treat--but I haven't found a ton of enjoyment out of user-made levels yet. Apparently there's a way to filter levels by type; I'm hoping to figure that out soon so I can play more traditional levels. I don't have much interest in the level editor myself, but maybe I'll play around with that at some point.

Also getting deep back into Minecraft. Building a new village.

Glad you like it. :) Yep they're good levels. I hope you find some, I like the sand bird Super Mario Sunshine recreation one.

Ah, Minecraft. Cool, sounds fun!
Title: Re: What games have you been playing recently?
Post by: Netscape128 on November 03, 2019, 10:56:23 pm
Finished Skyward Sword a few weeks ago, moved on (or back in time) to Twilight Princess.
This all comes at the expense of my BOTW adventure, which I've put on the backburner for probably far too long at this point.
Title: Re: What games have you been playing recently?
Post by: Missing? NO! on November 05, 2019, 12:22:39 am
Anyone get Luigi's Mansion 3 recently? I've been thinking of picking it up to hold me over until Sword and Shield come out in a few weeks.
Title: Re: What games have you been playing recently?
Post by: Sherkel on November 07, 2019, 08:10:18 am
Pokémon White, Omega Ruby, and Moon. What for? The Subway, the Maison, and the Battle Tree. The unique challenge posed by the "battle facilities" in all generations is well worth facing, at least to me. I'd stretch back to Emerald and probably will (and maybe even D/P/Pt/HG/SS), but operating three systems at once is already a bit much. ;) Not sure what got me back into it; if it was the head injuries then I'd say they were for the best. :P So satisfying, though, just learning the lead threats to each team I try, the fringe circumstances behind each loss and how to avoid them, the streaks going up to just lose myself in the process, plus the cameos in Moon. They're essentially self-contained metagames, with the twist of fighting AIs working in your favor while the need for absolute perfection creates a new obstacle.

And massive thanks to the crew behind PKSM, because to quote Kaphotics, "'My data is the same as yours, but better.' This is the core of legality arguments." Sword and Shield apparently simplified breeding even further, so there may be less need there. Not re-learning the RNG gauntlets in these games, though, and everything I'm using in Gen 6 and up can be obtained in earlier generations.

Gonna hack my Switch sooner or later to play Gen 8 and other stuff as I cancelled my Shield preorder for reasons unrelated to the game content, but need to put together and mail a few packages to the guy I wanted to consult with about that first. (This isn't a formal endorsement of piracy by site staff; in fact, I may remove it, but most of the talk already about GB/C ROMs is hardly likely to be official copies.)
Title: Re: What games have you been playing recently?
Post by: Missing? NO! on November 10, 2019, 11:08:45 pm
Man, I miss the unique battle facilities of the earlier gens, specifically the Gen 3 Battle Frontier...

I remember having quite an enjoyable run in the Battle Subway and Battle Maison in Pokemon White and Pokemon Omega Ruby, but I never really was able to get into it because of how rigged the AI seemed at times. It seemed that, no matter what I did, even if the move I used or switch I made would make no sense whatsoever, the AI would respond with the perfect counterplay, every single time. Not to mention that it'd seem like the AI's moves would never miss and would crit at the worst possible times.

It's possible to chalk it up to RNG, but there were definitely times where I felt like those specific battle facilities were coded differently in order to unfairly up the challenge on the player.
Title: Re: What games have you been playing recently?
Post by: Sherkel on November 11, 2019, 01:56:57 am
I'm inclined along with the rest of Smogon to say it was just bad luck. The AI in English Stadium 2 is notorious for making its decisions based on what you put in, but in all the ones programmed by Game Freak, it's "fair", though they seemed to get a lot smarter Gen 5 and onward. (If you use Trick and give something a Choice Scarf, the opponent switches!) The fact of the matter is, though, that you're pitting one very limited team against all 1000+ Frontier sets at once. It requires a strategy based on consistency rather than being one step ahead of a real opponent in a varying metagame, and in the case of a streak of 50, that's enough consistency to defeat 150 randomly selected sets, consecutively.