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Messages - jo12100

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1
No no Shadow Pokemon that the Japanese text mentions like Shadow Poygon2.
Unfortunately there is no leftovers for them unlike Shadow Loudred.
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Non-Core Game Glitch Discussion / USUM Punishment Murkrow
« on: December 03, 2018, 01:07:38 pm »
Hi,

I have a challenge for you: find something like a Ditto glitch or anything else that could allow us to get legitly that unused egg move (Murkrow with Punishment in USUM).

Any idea?
3
Thanks, I finally found it, and did a RAM dump to get that extra-Shadow, now I'm struggling to keep it shadow with tools and discover its moves.

At least I got it, not like those shitty Extra Shadow of Colosseum.
4
Also this is kind  of off topic but in the Purify chamber Tutorial, a Shadow Loudred is breifly seen in the Pokemon PC Featured in the demo. I can't help but wonder if it is possible to make a Shadow Pokemon Modifier code as well. That way any pokemon could be turned into a shadow pokemon.

Which demo are you talking about? I can't find that shadow Loudred anywhere
5
So what would be Gameshark codes for Warps?
In the dissassembly I found many mentions to warp but none of them worked.

Thanks in advance.
6
I'm really interested by the warp code however yours don't work.

Here's for example the Gameshark one for modifying wild Pokemon 01XXD7CD.
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Pokémon Discussion / Event Hidden Grotto Emulator
« on: April 20, 2018, 03:12:47 pm »
Hi,

I need some help to find how FunFiesta "maps" are generated in order to recreate the event ones especially the Shelgon/Togetic/Chansey/Magneton but also the Eeveevolutions or maybe the Hoenn one.

These "maps" are generated in the RAM after you began the mission.
I did Ram dumps for the moment but I don't know where to search.

Anyone interested ?
8
Great, if there is explorable areas with wild Pokemon programmed I'm in to catch them ^^
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Generation II Glitch Discussion / Re: Map 0xDA00 (English Gold/Silver)
« on: March 25, 2018, 05:05:56 pm »
Got it, it was  time exclusive.

I also tried to get hibiki ganaha glitch but without the exact location it's really hard + there is a lot of corruptions.
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Generation II Glitch Discussion / Re: Map 0xDA00 (English Gold/Silver)
« on: March 25, 2018, 01:35:08 pm »
Thanks,
It finally works after a third try,

Now my question is: why Corsola is so fucking rare?
I mean I'm pretty sure that I'll get a shiny Jigglypuff before.
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Generation II Glitch Discussion / Re: Map 0xDA00 (English Gold/Silver)
« on: March 25, 2018, 12:33:15 pm »
I tested on your recommanded VbaM version and it almost worked?
I say almost because it doesn't seem to be the same place than yours.

Edit: I did another try with a new save and lol. Is it totally random?
12
Generation II Glitch Discussion / Re: Map 0xDA00 (English Gold/Silver)
« on: March 25, 2018, 10:07:36 am »
So is it possible only on real cardriges?

It doesn't work in VBA anyway.
How did you get it?
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Generation II Glitch Discussion / Re: Map 0xDA00 (English Gold/Silver)
« on: March 25, 2018, 09:26:04 am »
Still doesn't work unknown opcode fc at 8019.

I tried PalletTown warp code and it works, don't know why.
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Generation II Glitch Discussion / Re: Map 0xDA00 (English Gold/Silver)
« on: March 25, 2018, 06:07:22 am »
Hi,
I try to go there using the Gameshark codes you mentionned but it desn't work.

Is there any special conditions apart the CherryGrove City Pokemon Center?
I'm using English Gold/Silver.
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Generation II Glitch Discussion / Re: Gold/Silver Unused Entei Script
« on: February 17, 2018, 06:20:01 am »
Cstylzzz found the data location, now we have to force-load the content
https://imgur.com/a/KBDYt
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