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Messages - Nostalgia

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Yeah, I figured because you are playing VC you might not have the options to trade. I was playing on cartridge and trading with my Red, Yellow and Gold cartridges. However I completed VC Gold a few months back and because of the coin case glitch in G/S it's possible to complete the Pokedex and get all the trade evolutions without trading haha. There's always good options even if you can't trade though.

Lapras is a decent choice and it gets Ice STAB, just make sure to cover it's extra weaknesses to fighting and rock with your other members of your team.

One source that helped me learn more about the game and learn a lot more about each individual Pokemon was Smogon, even though Smogon is dedicated to competitive battling you can learn a lot about what Pokemon are more effective then others, what movesets are most effective on a certain Pokemon, and it helped my team building skills. Movesets from my Gengar and Machamp posted above, are exact movesets from Smogon, but they work great in-game and for the battle tower. When you learn more about the game from a competitive standpoint, it helps your overall game, and you learn why a Pokemon like Starmie for example, is much better then something like Feraligatr. So I would recommend Smogon.
My team wasn't a tailored made team for the Battle Tower, it was just some of my favourites along with a few new pokes I was using for the playthrough, but I can go over why they were effective in the tower.

My team:

- Kingdra
- Gengar
- Machamp
- Electrode
- Porygon 2
- Espeon

First what I have here is a effective bulky water Pokemon in Kingdra, which stalls with toxic and heals with rest talk. There are a number of bulky waters you can use for this role and they are effective in the battle tower. Defensive play in general is effective in the battle tower. Kingdra is so good in gen II though, due to there not really being any effective dragon moves and the only other dragon pokemon being Dragonite, so pretty much means Kingdra has no weakness and it can survive for longer toxic stalling, not fearing any grass or electric Pokemon like other water types would. Pretty much every Pokemon game I play I run a bulky water, I think they're just really effective in that role. In Yellow I ran Vaporeon, in Emerald I ran Milotic which helped in the Battle Frontier and in Fire Red I ran Lapras, any water type with good defensive stats, healing and toxic makes for a good bulky water. Remember in gen II, you can max out every stat, so pokemon are more defensive and harder to take down, further making toxic stalling and rest talk a great strategy. 

Second I have Gengar, which along with being one of my favorites is a top Pokemon in G/S/C, stops normal types, explosion etc, has great coverage, power and access to explosion and is very fast. The move set I used on Gengar was: hypnosis, thunderbolt, explosion and fire punch. Which is typically Gengar's best moveset. And it's my one of two exploders I use on my team. Explosion is so good in gen II, having 250 power and halving the defense of the enemy, it was so good they nerfed it when gen 5 came out. Explosion is a great strategy in the battle tower because if you can take out one pokemon in the tower, you can explode on another often netting you another kill, if not you will sufficiently weaken the other pokemon letting your new Pokemon clear up. Taking out two pokes with one poke, makes it a lot easier to win.

Third I have Machamp which is a favourite of mine and the best fighting type in G/S/C. Machamp has great coverage and power, I ran the moveset of: cross chop, earthquake, fire blast and rock slide. The problem with your Poliwrath is it doesn't get cross chop which is the best fighting move in the game and it only gets Submission which is awful, Poliwrath also doesn't have good stats either. Other good fighting types would be Heracross, Hitmonlee or Primeape (just because it gets cross chop). A fighting type is a good choice for the tower, taking out the common powerful normal types, rock types and dark types.

Forth I have Electrode which is a oddball choice, but its my favourite Pokemon if you couldn't tell from my avatar. Electrode has a good niche in gen II, being the fastest Pokemon in the game, fastest exploder and faster status inducer with thunder wave. I ran a Electrode with: thunderbolt, thunder wave, mirror coat and explosion. Mirror coat is great against the bad AI, with Electrode poor defensive stats, mirror coat will give you a easy KO, then explode on the next Pokemon and do a lot of damage, similar to Gengar above. If you're facing a Pokemon that doesn't have special moves or won't take much from Explosion, use thunderbolt or thunder wave. Electrode can't do anything to rock/ground Pokemon though, so I would only use it with Kingdra.

- Fifth I have Porygon 2, again a oddball choice but it's a decent normal type, there are better normal types to use, but I definitely recommend a normal type for your team, as normal types have great STAB options (body slam, return, double edge) and normal types usually have great coverage options. Good normal types would be: Snorlax (best pokemon in the game, you can sweep the tower easily with a curselax set and any snorlax set will put in work) Tauros, Miltank, Ursaring etc. Porygon 2 wasn't very helpful in the tower for me, I would of been better of with a more offensive normal type so I would recommend something else.

- Last I have Espeon which is a great choice for a Psychic type, as it's fast with great power and the moveset I used was: psychic, bite, zap cannon and morning sun. Which provides good coverage and healing. With Espeon's good speed, bite can provide some lucky flinches. Psychic types are powerful and other good choices would be Alakazam, Jynx and Exeggutor.

In my team, Kingdra and Porygon 2 are defensive, Espeon and Genger are offensive, Electrode is offensive/support and Machamp is a slow, hard hitting wall breaker. It's important to have balance with effective offensive and defensive Pokemon in your team.

As I said, all these Pokemon were just what I used for the playthrough, I never went and used something different or bred anything specifically for the tower because the tower is easy after you get used to it and have good strategy. Quick claw is another good item I didn't mention, I run it on my Machamp and it will help out any slow powerful Pokemon.

Overall, the battle tower in Crystal only awards vitamins upon completion and doesn't keep track of your wins or winstreaks, and its greatly inferior and less challenging then the battle frontier in Emerald, but it still can be fun to play.
The gen II battle tower is actually quite easy, you just have to be prepared for it. By prepared I mean, choosing good Pokes, having Pokes with good DVs and trained well to at least max out most, if not all of the stat experience, and having good movesets and items. You have none of these things, so you can see why you're struggling.

Not to be mean, but your Pokemon choices are mediocre, the movesets are not the best (not running Psychic on Hypno is silly, its a great STAB option in gen II, also Arcanine could benefit from Extremespeed) and you don't have the best items, leftovers and miracleberry are the best.

I finished level 40, 50, 60, 70 runs of the battle tower on my last Crystal playthrough. If you interested in my team I can make a post about it, but if you want to beat the battle tower my advice for now would be to either 1) beat the elite four to get access to better moves/items for your pokes or B) start training new pokes.

It's very possible to complete the battle tower pre-Elite Four, but it all depends on good Pokemon choices and good strategy.
Pokémon Discussion / Re: Shiny hunting
« on: January 31, 2018, 03:44:25 am »
Definitely shiny Flygon, of course. I was doing a playthrough of Emerald version and was gonna add one to my team, and the very first Trapinch I encountered on said run was shiny. I've always liked Flygon and considering the odds of this happening I was not going to let this opportunity slip by.

Nice. I was thinking of choosing Flygon for my last Emerald playthrough, but ended up going with Salamence thinking it would be a better choice for the Battle Frontier. In the end, Salamence did almost nothing for me in the Frontier, with a combination of Slaking, Metagross, Milotic and Latios doing the job and getting me 5 of the 7 Gold Symbols.

I do prefer Flygon to Salamence though. :)
Pokémon Discussion / Re: Shiny hunting
« on: January 30, 2018, 09:30:15 am »
So what's everyone's favourite shiny that they have obtained?

Mine is the Aerodactyl I obtained on Fire Red. For the simply reason being, it was the first shiny I used for a full playthrough, I also properly EV trained it as well. I was soft resetting for one with a good nature, IVs and Rock Head ability, eventually I ended up with a shiny one with good IVs, decent nature and the Pressure ability, not ideal but I'll take it! Adamant or Jolly would of been best for Aero, but Hasty is not bad, boosting it's highest stat and lowering it's already bad defense.

Funny thing is, Aero is not a favourite Pokemon of mine, but is my favourite shiny so far. The lack of choice of Pokemon in FR/LG pre Elite Four was what made me chose it for my team. Despite obtaining a good number of shinies on the gen II games, I never bothered with them much due to shiny Pokemon in gen II having set DV's, making them inferior to max stat Pokemon.

I downloaded but it wouldn't let me open the file correctly. Is it possible to post here what the patches are?
Pokémon Discussion / Re: Shiny hunting
« on: January 23, 2018, 05:39:34 am »
That's neat, congratulations on your Crystal shinies Nostalgia. :) Hmm, I remember reading about the odds being different for different Odd Egg Shinies as well. Shame that the odds to get Shiny Pichu are among the lowest.

Awesome, will keep that in mind then when hunting for Cleffa. Thanks for the information Nostalgia. ^^

Yeah I remember reading something that gave the exact odds, but I can't find the link now, but through hatching enough eggs you can see you will get mostly Cleffas/Igglybuffs, a few Magby/Elekid/Tyrogue, but Pichu seems the rarest for some reason.

If people want to get multiple odd egg shinies on VC Crystal then the odd egg cloning glitch is a good method:

I never bothered much with the odd egg pokemon though due to their fixed bad DVs, if they weren't shiny then all their DVs were the lowest, if they were shiny then their DVs were still quite low compared to the average shiny, with low HP and attack, and odd egg Pokemon were always female due to their low attack stat (except from Tyrogue who couldn't be). Still, if I got a shiny one I'd make the effort to train it up to it's final evolution. :)
Later I encountered a Shiny Gastly in FireRed but again didn't catch it for some reason.

Lucky and you should of caught it, Gengar is one of my favourite Pokemon of all time so I would of loved a shiny Gastly. :p
Pokémon Discussion / Re: Shiny hunting
« on: January 22, 2018, 03:24:15 pm »
I've only really played the first 3 generations where it's harder to find shinies. In my time, I've had a few dozen shinies in Gen II, I've played countless Crystal files over the years, out of all the odd egg Pokemon the only one I've never had shiny is Pichu. The odds seem to be the lowest to get a Pichu as well so to get one shiny is even lower, I think it's 1%. The most common Pokemon from the odd egg seems to be Cleffa and Igglybuff, so it shouldn't be hard for you to get a shiny Cleffa Torchickens, I've had several over the years. :)

As for gen 3 I've only had two shinies. I have a Shiny Aerodactyl in my Fire Red which I soft reset for, I wanted a aerodactyl for my playthrough anyway so this was the only shiny I spent a decent amount of time soft resetting for.  My only other gen 3 shiny was a random Graveler in my Emerald file that I found post game after a ton of hours played, ending up ev training it and evolving it into a Golem and training it to level 50 for the Battle Frontier.

I agree with Epsilon though, I don't have the patience to shiny hunt, I find it better when you just come across a shiny through casual gameplay.

I'm thinking of playing Leaf Green soon, and it would be interesting if I could find my first wild shiny in those games, seeing as the only one I got from FR/LG was the soft resetted Aerodactyl.
Video Games Discussion / Re: Favourite Super Smash Bros. game?
« on: January 09, 2018, 10:09:21 am »
I only played the first three games, but Melee is by far my favourite and a top 5 game of all time for me. It's just the most fast-paced and competitive with the best fighting physics. My favourite characters in Melee were: Falco and Sheik.

Brawl isn't a bad game though, the physics are worse in brawl, and Meta Knight is OP character, but other then that the game offers a load of variety of characters and good stages and non-Meta Knight games are still fun to play. My favourite characters in brawl were: Falco, Wario and King Dedede.

Super smash bros N64 is a okay game, but suffers from a severe lack of playable characters and stages kind of limiting it's replay value. My favourite characters in the N64 version were: Fox and Mario.
Well, I haven't experimented with the Trainer Fly glitch before outside of getting Mew (it's the glitch that's the basis of the famous Mew glitch, right?), so it didn't really occur to me.  Good idea though... perhaps I'll look into it.

Well if you just want a regular Jynx, Trainer-Fly is the way to go. Use this map for a guide: A quick look at the map now shows a swimmer south of Pallet Town yields a Jynx with the Trainer-Fly glitch.
The only issue I see with that is the difficulty in obtaining the Lucky Egg. I managed to get one in my playthrough but that was like my first time ever getting it. In G/S, it's 1% for Chansey to appear and 8% chance for it to be holding a Lucky Egg.

Here's a tip though: On Route 13 in G/S, Chansey comes at level 25, the highest level of Pokemon you can find on this route is 25 (unlike Crystal where the highest is 27). So by putting a Pokemon level 25 at the top of the party and use a Max Repel, you avoid the low level encounters and increase the chances of encountering a Chansey. It's a good tip in general for hunting the annoying 1% encounter rate Pokemon.
I'm curious Misdreavus, why do you want to do that? Just seems the effort to keep changing the ID and player name to attempt to nickname traded Pokemon to make them your own(?) is a bit over the top. When you can just get Jynx for example, with trainer fly with much less effort.
On the topic of disappearing objects, the most common one among players seems to be the police officer outside of the house where you get the Dig TM in Cerulean City.  It's such a common one because many players perform the Mew Glitch with the Slowpoke trainer above the nugget bridge as seen on many Mew Glitch videos and when they teleport/fly back to Cerulean City that officer is removed in the process. However many players don't seem to realise that - you can just use the swimmer in Misty's gym for the Mew Glitch and still get a Mew in Cerulean and avoid having the officer removed.
Congratulations Nostalgia! and I'm glad I helped you on your quest. :)

I've got 251 no glitches (except for Coin Case Mew and Celebi) too, but your play time is a lot faster than mine.

Thanks. It was the VC release and your videos that made me want to play gen II again. :) 251 with only using Coin Case for Mew and Celebi and no other glitches is what I did for my Crystal playthrough on Gameboy, by trading over a Mew and Celebi obtained on a Gold cartridge with Coin Case. However on VC Gold, because I had no one to trade with, I needed all the R/B/Y and Silver exclusives and the only way I could get them was with the Coin Case. I also used other glitches such as your DV code, Master Ball and Rare Candy codes to get through the Pokedex quicker, so that makes up for the time. My Crystal file is probably similar in time to yours, I think it was around 60 or 70 hours iirc, but on that file I trained my Pokemon to level 70 and I did (I think) four Battle Tower runs at level 40, 50, 60, 70.

I don't mind using a few extra glitches to make some of the tedious stuff quicker, for example getting a Larvitar and a Dratini all the way up to a Tyranitar and a Dragonite through training or the daycare takes ages and I've done it before and I wasn't particularly looking forward to doing that again. :P

Nice work!

When I get my cart, i'll probably release a code that grants you any Pokemon you wish with flawless IVs. I don't know the full extent of IVs effect on stats, but it might be of some use to those who are stuck on Red (or Whitney's Miltank lol)

Thanks. Flawless DV's helps, but it still takes awhile to max out the stat experience as well. Though if anyone struggles with Whitney's Miltank or Red, they really are not good players haha, I did struggle when I was like 12, but when you play the games enough you realise the games are really not challenging and it's very easy to sweep through the game, the fact you can beat Red's team of level 70 and 80 Pokemon with a team of level 50's is proof of that.

Even if you had a really awful, low-levelled team going against Whitney, you could still buy X items and set up on the Clefairy and then easily defeat the Miltank, that's provided the RNG doesn't screw you over with Clefairy's Metronome.
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