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Messages - Sherkel

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1
Pokémon Discussion / Re: Pokémon Sword and Shield Discussion
« on: Yesterday at 06:25:02 am »
Toby's battle theme is straight fire.
Bede's too, damn. Some hardcore Black and White 2 vibes from Zacian and Zamazenta's too: long live the Ichinose "I promise I was trying to be serious" style! :D

Oleana's is fun and energetic. The leitmotif is very similar to one I threw down early this year; maybe I should make a battle theme out of it.

It's all great from what I've heard so far. Seems to just be Ichinose and Adachi this time around, but we got our fix of Sato (and Fox) in Little Town Hero. Keep up the good work and keep staying the hell away from that realism fad!
2
Say, shouldn't those templates go below the page, instead of above? Fixes the problem of, you know, not seeing the actual page at first glance.
And the need for the "See also" sections in some cases, apprently!
https://glitchcity.info/w/index.php?title=LOL_glitch&curid=3113&diff=34109&oldid=34106
3
Wiki Discussion / Re: Wiki Bug List and Reports
« on: Yesterday at 01:17:44 am »
Oh, don't take it the wrong way if it's helping. (That approach to projects is idealized in a lot of the world, for what it's worth.)
4
Pokémon Discussion / Re: Pokémon Sword and Shield Discussion
« on: Yesterday at 12:26:44 am »
Toby's battle theme is straight fire. I always liked Battle Against a True Hero but the instrumentation never did it for me. Not so here.

Sword will be arriving in a couple of days. Zacian grew on me and Zamazenta...ungrew on me. It was the same with Reshiram and Zekrom.
5
Whoooa! That's a lot of input and quite a bit of figuring out too. Crazy. Would you be able to post more about your setup?

Well, this is...a lot of attention. Not undeserved, of course.
6
Wiki Discussion / Re: Wiki Bug List and Reports
« on: November 16, 2019, 10:50:38 pm »
You're welcome, and sorry to hear about your current situation. It's no trouble when it's for the sake of the site and those who may be interested in it. I don't want to turn this into a favorites game, but bbbbbbbbba deserves a lot more credit both for new content and for snapping the current staff among editors out of GCL Complacency™ (which was exactly the reason for the bullet point thing). I'm glad that for some reason I finally decided to start looking at the existing templates.
7
Another idea: on, for instance, the Dokokashira door glitch page, have a "Select glitches" template, non-collapsible, taken straight from the new "Major glitches" one. Also include the unavoidably big "Major glitches" menu, but have it be collapsible. Same for any applicable page from any other sub-category.

I just did it here as an example:
https://glitchcity.info/wiki/LOL_glitch

A next step would be to remove buffer overflow techniques from the first template to use on pages with the other one already there separately, and the same for Pomeg sub-glitches on pages that applies to and each other category. I'm not doing this until we're sure what we're keeping in the first and how it's ordered, though.
8
Presumably the ability to write bytes at will in a more direct way than usual, but I agree it's a bit of a stretch. Took it off.
9
Some horizontal lines do help it, thanks! It is true that it still looks overloaded, but every step so far has been better than just the category.

I also merged the Arbitrary code execution template with it and made the headings more pronounced. While keeping this would definitely stray from what was discussed about the definition of "glitch", it seems to be more worth our attention to have collapsible templates that allow users to dive right in. In the case of ACE, it would probably be better to split it off from "major glitches" if each entrypoint counts as one and makes that section more bloated, but I'm not fully sure how yet.

Icons are a very intriguing idea...they might clash somewhat with the pure text format of most of the site, but I'll be giving it some consideration.

Aaaalright, added some images to it! How well do they go with it?
10
Which one of the "Major glitch" templates do you prefer or think is more functional?
11
On "notability categorization", collapsibles, and nagivability, I figure the closest we'll get for now is expanding the "Miscellaneous glitches of Generation N" templates and placing them in all the places they belong. And while not perfect yet, the "Major glitches" template is headed in a much better direction thanks to the table.

Feedback on both, please:
https://glitchcity.info/wiki/Template:Major_glitches
https://glitchcity.info/wiki/User:Sherkel/Template:Major_glitches_2
12
Wiki Discussion / Re: Wiki Bug List and Reports
« on: November 16, 2019, 03:56:04 am »
Thanks for that. That's still confusing, and doesn't show the right name for one of the pages, but it's better than before.
13
Wiki Discussion / Re: Wiki Bug List and Reports
« on: November 15, 2019, 06:19:45 am »
On https://glitchcity.info/wiki/Units_of_computing_data, the second Wikipedia link is meant to lead to "Byte", as indicated in the source. Both links instead lead to the same Wikipedia page.
14
Generation VIII Glitch Discussion / Re: We have our first
« on: November 15, 2019, 05:45:40 am »
Also, the Lumiose City save glitch was far worse.
Well, this doesn't touch your save, but close enough? :p
I saw something about that, but Sabresite (of Project Pokemon) suspected it was limited to pirated copies. I can't imagine it going unnoticed in testing, but I guess we'll see.

Looking a bit more, it's apparently an issue with digitally downloaded Switch games and SD cards formatted in certain ways that has happened with multiple Switch games. Sword and Shield are bringing more attention to it by being popular, presumably. Doesn't exactly cast the Switch in a positive light...
15
General Discussion / Re: The Member's Guide to Topiclessness
« on: November 15, 2019, 03:23:42 am »
After the last one, I'm expecting ZZAZZ has solved the twin prime conjecture and that Pwnage Kingdom 2996863034895 * 2^1290000 - 1 is writing a script in x64 assembly to recreate his proof word-for-word.
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