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Topics - Foundno.

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Generation I Glitch Discussion / Need Explanations
« on: April 02, 2015, 06:21:50 pm »
You guys have helped me before, and I trust you will help me again.

I have two questions for you glitch masters to ponder:

1. Why does the Mew/Ditto glitch work? Whenever I ask this, people say "Flying away from the trainer makes the game think you're in a battle when you're not." Thanks, Captain Obvious! Why does making the game think you're in a trainer battle when you're not spawn a Pokemon? Does it change the address at D186? And why does the Special stat determine the Index Number? Why not the Defense stat? And why does the Attack stat change the Level? It just doesn't make sense.

2. What happens when you go out of bounds in English Yellow (my personal fave)? The screen turns blue with patches of green, and the menu can be partially seen in the top right corner. The top half of the menu is written in Ash and Pikachu sprites (I'm presuming the sprites and the text are related somehow, as in many glitches you or an NPC turns into letters), and the bottom half is in Japanese? Huh?

Torchickens or TheZZAZZGlitch (the best glitchers on GCL), could you give me an answer to this?

Even if you are not one of the two mentioned above, could you answer my question? I'm interested.
Generation I Glitch Discussion / MissingNo. on mobile?
« on: March 10, 2015, 06:26:10 am »
Hey, I'm new to the GCL forums, but I'm certainly not new to Pokemon glitches. I know pretty much all of the major ones and most of the minor ones.

That being said, I prefer to glitch on a mobile emulator, My OldBoy! Free. I've been trying to get Missingno. on it, but he won't play nice. He crashes my game every single time.

Now, I know that Missingno. crashes the game a lot, bit it usually takes 5-10 tries on computer from what I've heard, and I just did my sixth try on My OldBoy! Free.

Can mobile emulators handle Missingno.'s epicness?
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