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Translations / Spanish post of Celebi Trick
« on: March 28, 2007, 06:41:59 am »
This is my Spanish post of Celebi Trick.

http://forums.glitchcity.info/index.php/topic,1065.0.html

Para hacer este truco hay 2 requisitos m?nimos:

1. Haber ganado la liga pokemon.

2. Tener una caja del PC de Bill que nunca hayamos llenado totalmente (este truco NO funciona en la Caja/Box1 y tampoco funciona si alguna vez la caja del PC en la que vamos a hacer el truco estuvo llena). Lo ideal es tener una caja que nunca hayamos utilizado.

Para obtener a Celebi necesitamos:

1. Un pokemon mal clonado (un "?????").

2. Un pokemon con el ataque Beat Up (Paliza).

?Por qu? el ataque Beat Up?

Para obtener cualquier pokemon u objeto con este truco, depender? del valor Hexad?cimal (HEX) de un ataque pokemon y el ataque Beat Up coincide con el valor HEX de Celebi (FB HEX), Sneasel es el ?nico pokemon que aprende este ataque por nivel (al nv57).

****************

Ahora voy a explicar el truco con un ejemplo para que sea m?s f?cil de entender, s?lo hay que tener en cuenta que necesitaremos ataques diferentes que coincidan con el valor HEX del pokemon u objeto que queramos y que el truco tambi?n funciona en la versi?n espa?ola aunque s?lo utilizar? los nombres de la versi?n inglesa.

Ya que un pokemon puede aprender como m?ximo 4 ataques, entonces al activar el truco podremos obtener 4 pokemon y 4 objetos diferentes. Necesitaremos un clon del pokemon que tenga los ataques necesarios por cada pokemon u objeto que queramos.

Para el ejemplo us?:



- A 4 Sneasel nv57 con los siguientes ataques:

1. Acid Armor (Armadura Acida) 
2. Splash (Salpicadura)
3. Beat Up (Paliza)
4. Reflect (Reflejo).

Para obtener precisamente:
 
Acid Armor = 97 HEX = Mew             = Dragon Scale
Splash       = 96 HEX = Mewtwo       = Mystery Berry
Beat Up     = FB HEX = Celebi           = HM 09
Reflect       = 73 HEX = Kangaskhan = GS Ball

Ahora les mostrar? como activar el truco de Celebi:

1. En una caja del PC que nunca hayamos utilizado, depositamos a los 4 Sneasel nv57 en las primeras posiciones.

2. En la posici?n 5 depositamos a un Sneasel nv57 mal clonado ("?????") y en la 6 a otro Sneasel o alg?n otro pokemon que ya no vayamos a utilizar. Entonces guardamos la partida y reiniciamos.

3. Al reiniciar, hacemos lo necesario para ingresar a la caja mediante la opci?n Withdraw, hasta que veamos el sprite de Kingdra nv62. Ahora presionamos el cursor hacia abajo (y unas veces el bot?n A ? B) para ver el sprite de otro Kingdra (notaremos que es otro Kingdra porque el sprite cambiar? de nivel), seguimos presionando el cursor hacia abajo hasta llegar al sprite del Kingdra de la posici?n 6 (recordemos que en la caja hay un total de 6 pokemon).   

4. ESTE paso es el que activa el truco, ya que estemos en el sprite del Kingdra de la posici?n 6, presionamos otra vez el cursor hacia abajo y ahora la palabra CANCEL tambi?n se transformar? en un Kingdra (aqu? ya no pasar? nada si volvemos a presionar el cursor hacia abajo), ya que la palabra CANCEL se haya transformado en Kingdra, presionamos el bot?n A y aparecer?n las opciones Withdraw/Stats/Release, usamos la opci?n Withdraw y el Kingdra/Cancel se ir? al equipo. Al hacer eso, los Sneasel que estaban en la caja ahora se llamar?n NEASEL y estar?n equipados.

5. Antes de retirar a los Sneasel, lo m?s recomendable es eliminar al Kingdra/Cancel que apareci? en la party (usando antes el PC de Oak, para evitar la molestia de que la pantalla se vuelva a poner en blanco y transforme los sprites de los dem?s pokemon).

6. Ahora sacamos primero al Sneasel mal clonado, con esto, los Sneasel que quedan en la caja se llamar?n EASEL, ahora retiramos a los dem?s Sneasel a excepci?n del ?ltimo (no importa el orden en que se retiren) y veremos que por cada Sneasel que vayamos retirando, los que quedan ir?n perdiendo una letra (ASEL, SEL, EL).

Aqu? los videos que muestran como realizar el Truco de Celebi:

Crystal (ingl?s):

Celebi.zip 15 MB (15765 KB)

http://rapidshare.com/files/21594594/Celebi.zip.html


Cristal (espa?ol):

Celebi2.zip 16.6 MB (17435 KB)

http://rapidshare.com/files/21598239/Celebi2.zip.html

*********************

Ya que retiramos a los 4 Sneasel y al ("?????"), en la party se ver?n as?: 



- El Sneasel mal clonado que retiramos primero, estar? en nv1, veremos que el ataque Acid Armor (que estaba en la primera posici?n) desapareci? y se transform? en un item equipado (el equivalente a su valor HEX, que en este caso era una Dragon Scale), los dem?s ataques se recorrieron un lugar hacia arriba y le apareci? un nuevo ataque de la nada. Este Sneasel en batalla se v? como un Missingno. Lo recomendable es que a este Sneasel le quitemos el objeto equipado y lo eliminemos para que no cause molestias.



- El segundo Sneasel que retiramos, se llama EASEL, estar? en nv100, veremos que el ataque Splash (que estaba en la primera posici?n) desapareci? y se transform? en un item equipado (el equivalente a su valor HEX, que en este caso era una Mystery Berry), los dem?s ataques se recorrieron un lugar hacia arriba y le apareci? un nuevo ataque de la nada. Este Sneasel en batalla es un Mew (la Dragon Scale que ten?a equipada, desapareci? y transform? a Sneasel en un pokemon equivalente a su valor HEX, que en este caso es Mew).



- El tercer Sneasel que retiramos, se llama ASEL, estar? en nv1, veremos que el ataque Beat Up (que estaba en la primera posici?n) desapareci? y se transform? en un item equipado (el equivalente a su valor HEX, que en este caso era una HM 09), los dem?s ataques se recorrieron un lugar hacia arriba y le apareci? un nuevo ataque de la nada. Este Sneasel en batalla es un Mewtwo (la Mystery Berry que ten?a equipada, desapareci? y transform? a Sneasel en un pokemon equivalente a su valor HEX, que en este caso es Mewtwo).


 
- El cuarto Sneasel que retiramos, se llama SEL, estar? en nv1, veremos que el ataque Reflect (que estaba en la primera posici?n) desapareci? y se transform? en un item equipado (el equivalente a su valor HEX, que en este caso era una GS BALL), los dem?s ataques se recorrieron un lugar hacia arriba y le apareci? un nuevo ataque de la nada. Este Sneasel en batalla es un Celebi (la HM09 que ten?a equipada, desapareci? y transform? a Sneasel en un pokemon equivalente a su valor HEX, que en este caso es Celebi).



- El quinto Sneasel que retiramos, se llama EL, estar? en nv1, veremos que el ataque Submission (que estaba en la primera posici?n) desapareci? y se transform? en un item equipado (el equivalente a su valor HEX, que en este caso era una Red Scale), los dem?s ataques se recorrieron un lugar hacia arriba y le apareci? un nuevo ataque de la nada. Este Sneasel en batalla es un Kangaskhan (la Ball GS que ten?a equipada, desapareci? y transform? a Sneasel en un pokemon equivalente a su valor HEX, que en este caso es Kangaskhan).



---------------------------------

NOTAS:

- NO todos los pokemon aparecer?n de los mismos niveles como en el ejemplo, algunos podr?an aparecer en distintos niveles.

- Para terminar completamente la transformaci?n del pokemon, hay que depositarlo en la guarder?a y volverlo a retirar. Si un pokemon aparece en nv1, antes de depositarlo en la guarder?a hay que subirlo a nivel 2 con un Rare Candy, si lo depositamos en nv1, al sacarlo de la guarder?a aparecer? directamente en nv100.



- Los primeros 4 pokemon que retiremos, aparecer?n con Pokerus.

- Un pokemon que obtengamos gracias al Truco de Celebi, ya no le podremos cambiar el nombre con el tutor de nombres, ya que aparecen con diferentes No. de ID.

- Para solucionar un poco el problema de los nombres, podr?an hacer esto antes de hacer el Truco de Celebi:



CelebiA.zip 2.78 MB (2915 KB)

http://rapidshare.com/files/21599955/CelebiA.zip.html

- Dependiendo de cual sea el pokemon que pusimos en la ?ltima posici?n de la caja en que realizamos el truco de Celebi, se puede dar el caso de que el truco funcione sin que los Sneasel pierdan las letras al retirarlos a la party. Esto ocurre cuando el pokemon que est? en la ?ltima posici?n es de muy alto nivel y es entrenado (todav?a no estoy muy seguro de ello).

- En caso de que cuenten con un pokemon que haga que los Sneasel no pierdan letras, pueden hacer lo siguiente para solucionar el problema de los nombres:



CelebiB.zip 3 MB (3155 KB)

http://rapidshare.com/files/21600596/CelebiB.zip.html

--------------------

IMPORTANTE:

- Si queremos que el truco de Celebi siga activado, NO hay que retirar totalmente a todos los pokemon de la caja en que realizamos el truco y NO hay que usar la opci?n DEPOSIT para dejar a un pokemon en esa caja, si hacemos eso el truco se desactivar?.

- La ?nica forma en que el truco podr?a llegar a fallar, ser?a en caso de que lo realicemos en una caja que ya hab?a sido usada anteriormente.

En caso de no contar con una caja que nunca hayamos utilizado para realizar el truco:

Aunque no lo veamos a simple vista, el juego recuerda la cantidad m?xima de pokemon que ha ocupado una caja (aunque los hayamos eliminado o movido para vaciarla).

Por ejemplo, si en la caja en que vamos a realizar el truco, la m?xima cantidad de pokemon que ha tenido esa caja son 10, para que el truco funcione, al momento de realizar el truco, tenemos que tener 10 pokemon en la caja incluyendo los pokemon que vamos a utilizar para el truco. Recordando que el Kingdra/Cancel ahora estar? m?s abajo.

*********************

Aprovechando que el Truco de Celebi sigue activado, les mostrar? algunos trucos nuevos que podemos realizar gracias al Truco de Celebi (todos ir?n con su respectivo video ilustrativo).

1. "Cualquier item". Con este truco podremos obtener de manera sencilla cualquier objeto que nosotros deseemos.

- Solamente hay que mover un pokemon equivalente al valor HEX del item que deseemos hasta arriba de la caja en que realizamos el truco de Celebi (Usando la opci?n "MOVE"), enseguida movemos a cualquier otro pokemon hasta arriba de la caja, de modo que el primer pokemon que movimos pase a la segunda posici?n. Ahora sacamos al pokemon de la segunda posici?n mediante la opci?n Withdraw y veremos que aparecer? con el item equivalente a su mismo valor HEX.

Ejemplo: Si queremos obtener una GS BALL, tenemos que mover a un Kangaskhan hasta arriba de la caja en que realizamos el truco de Celebi, enseguida movemos a cualquier otro pokemon hasta arrriba de la caja, de modo que Kangaskhan pase a la segunda posici?n. Ahora usando la opci?n Withdraw sacamos a Kangaskhan de la segunda posici?n a la party y veremos que Kangaskhan aparecer? con la GS BALL equipada. 

Items.zip 1.49 MB (1564 KB)

http://rapidshare.com/files/21601224/Items.zip.html

2. Este truco sirve para obtener algunos items infinitos y por lo tanto, dinero infinito.

- Aprovechando el "Cualquier item", hay que obtener alg?n objeto clave que ya tengamos, por ejemplo, otra Bicicleta, vamos a la mochila en la secci?n de objetos claves y colocamos la nueva Bicicleta debajo de la original, ahora presionamos el bot?n Select en la Bicicleta original y la ponemos encima de la otra Bicicleta, entonces veremos que la nueva Bicicleta desaparecer? junto con el objeto que estaba abajo de ella y a cambio aparecer? un item raro, si ese item NO corresponde a esa secci?n de la mochila, entonces se volver? infinito y lo podremos utilizar o vender todas las veces que queramos sin que desaparezca. Aparecer?n diferentes items dependiendo de la posici?n en que se encuentren las Bicicletas y del objeto que desaparezca.

Hay que intentar hacer diferentes combinaciones hasta que aparezca un item que valga la pena, recordando que no importa el objeto que desaparezca, ya que lo podemos recuperar gracias al "Cualquier item".

NOTA:

El item que aparezca, aparecer? multiplicado por una determinada cantidad, si cambiamos al item de posici?n en esa misma secci?n de la mochila, la cantidad en que est? multiplicado el item cambiar?.

Items2.zip 1.06 MB (1118 KB)

http://rapidshare.com/files/21601613/Items2.zip.html

3. Con este otro truco podremos obtener a cualquier pokemon que queramos, sin necesidad de volver a realizar el truco de Celebi.

- Necesitamos un pokemon con el ataque equivalente al valor HEX del pokemon que queremos en la segunda posici?n, ahora usando la opci?n "MOVE" movemos a 3 pokemon cualquiera hasta arriba de la caja en que realizamos el Truco de Celebi, despu?s movemos al pokemon con el ataque requerido hasta arriba de la caja, ahora usando la opci?n Withdraw vamos retirando al los pokemon que movimos, en el mismo orden que los movimos, es decir, el pokemon con el ataque requerido lo sacamos hasta al final, ahora veremos que el ?ltimo pokemon que sacamos, en batalla se ve como el pokemon que deseamos.

Por ejemplo, si queremos otro Celebi, necesitaremos un pokemon con el ataque Beat Up en la segunda posici?n, ahora usando la opci?n "MOVE" movemos a 3 pokemon cualquiera hasta arriba de la caja en que realizamos el Truco de Celebi, despu?s movemos al pokemon con el ataque Beat Up hasta arriba de la caja, ahora usando la opci?n Withdraw vamos retirando al los pokemon que movimos, en el mismo orden que los movimos, es decir, el pokemon con el ataque Beat Up lo sacamos hasta al final, ahora veremos que el ?ltimo pokemon que sacamos, en batalla se ve como Celebi, ahora s?lo hay que depositarlo en la guarder?a y volverlo a sacar para transformar su sprite tambi?n.

Celebi3.zip 4.51 MB (4735 KB)

http://rapidshare.com/files/21599360/Celebi3.zip.html
2
Added Submissions / CELEBI TRICK
« on: March 28, 2007, 05:55:53 am »

Preposed addition:
It was suggested that a video should be added to the first post. If anyone disagrees that the added video should be removed as is not created by the author then this section should be removed ~ Newo on 17/Aug/2009
[spoiler][youtube]BIz1RAg25yM[/youtube][/spoiler]


This Celebi Trick does only work in the Crystal Version (Celebi Trick for Gold/Silver, coming soon).

The Celebi Trick has 2 minimum requirements:
 
1. Have beaten the Elite 4.

2. Have a box in Bill's PC that isn't full (NOT Box1). Ideally, this is a box that you have never used.

To obtain a Celebi we need:

1. A bad clone pokemon (?????).

2. A pokemon with the Beat Up attack. 

Why Beat Up attack?

To obtain any pokemon or item with this trick, it will be depending of the Hex value (HEX) of a pokemon's attack and the Beat Up attack is the same Celebi's HEX value (FB), Sneasel is the only pokemon that learns this attack by levelling up (to lv57).

****************

Now, I am going to explain the trick with an example for that it is easier to understand, it is only necessary to consider that we will need different pokemon attacks that agree with HEX value of pokemon or item that we want.

A pokemon can learn 4 attacks at the most, so when activating the trick we will be able to obtain 4 different pokemon and 4 different items. We will need a clone pokemon that has the necessary attacks by each pokemon or item which we want.

For the example I used:



- 4 Sneasel lv57 with the following attacks.

1. Acid Armor
2. Splash
3. Beat Up
4. Reflect 

For obtaining:

Acid Armor = 97 HEX = Mew with a Dragon Scale
Splash = 96 HEX = Mewtwo with a Mystery Berry
Beat Up = FB HEX = Celebi with an HM09
Reflect = 73 HEX = Kangaskhan with the GS Ball

Activating the Celebi Trick:

1. In a box of the PC that never we have used, we deposited to the 4 Sneasel lv57 in the first positions.

2. In position 5 we deposit a Sneasel lv57 bad clone (Sneasel "?????") and in position 6 another Sneasel or some other pokemon that we do not need. Then we save the game inside of first pokemon center and we reset the game.

3. When reinitiating, we do the necessary thing to enter in the box with the Withdraw option, until we see sprite of Kingdra. Now we pressed the cursor downwards (and sometimes the A or B button) to see sprite of another Kingdra (we will notice that it is another Kingdra because the sprite will change of level), we continued pressing the cursor downwards until arriving at sprite of the Kingdra of position 6 (we remember that in the box have a total of 6 pokemon).

4. THIS step is the that activates the trick, one time we are in sprite of the Kingdra of position 6, we pressed the cursor again downwards and now the CANCEL word also will be transformed into a Kingdra (no longer it will pass nothing here if we return to press the cursor downwards), one time that the CANCEL word has been transformed into Kingdra, we pressed the A button  and will appear the Withdraw/Stats/Release options, we used the Withdraw option and the Kingdra/Cancel will go away to the party. When doing that, the Sneasel which they were in the box now will call NEASEL and will be equipped.

5. Before we withdraw all the Sneasel, it is recommended to eliminate the Kingdra/Cancel that appeared in party (using the PC of Oak before, to avoid the annoyance of which the screen becomes in blank and transforms the sprites of the others pokemon).

6. Now we withdraw the bad clone Sneasel, with this, the Sneasel that is in the box will be called EASEL, now we retired to the other Sneasel with the exception of the last pokemon and will see that by each Sneasel that we are retiring, those that are they will be losing a letter (ASEL, SEL, EL).

Celebi Trick video:

Celebi.zip 15 MB (15765 KB)

RapidShare Link

****************

One time that we retired to the 4 Sneasel and to bad clone Sneasel ("?????"), in the party they will be seen thus:



- The bad clone Sneasel that we withdrew first, will be lv1, we will see that the Acid Armor attack (that was in the first position) disappeared and was transformed into an equipped item (the equivalent one to their HEX value, that in this case was a Dragon Scale), the other attacks crossed a place upwards and it appeared to him a new attack of the anything. This Sneasel in battle you go away like a Missingno. The recommendable thing is that to this Sneasel we clear the equipped item to him and we eliminate it so that does not cause annoyances.





- The second Sneasel that we withdrew is called EASEL, will be lv100, we will see that the Splash attack (that was in the first position) disappeared and was transformed into an equipped item (the equivalent one to their HEX value, that in this case was a Mystery Berry), the other attacks crossed a place upwards and it appeared to him a new attack of the anything. This Sneasel in battle is a Mew (the Dragon Scale that it had equipped, it disappeared and it transformed to Sneasel into pokemon equivalent to his HEX value, that in this case is Mew).



- The third Sneasel that we retired, is called ASEL, will be in lv1, we will see that the Beat Up attack (that was in the first position) disappeared and was transformed into an equipped item (the equivalent one to their HEX value, that in this case was a HM09), the other attacks crossed a place upwards and it appeared to him a new attack of the anything. This Sneasel in battle is a Mewtwo (the Mystery Berry that it had equipped, it disappeared and it transformed to Sneasel into pokemon equivalent to his HEX value, that in this case is Mewtwo).



- The fourth Sneasel that we retired, is called SEL, will be in lv1, we will see that the Reflect attack (that was in the first position) disappeared and was transformed into an equipped item (the equivalent one to their HEX value, that in this case was a GS BALL), the other attacks crossed a place upwards and it appeared to him a new attack of the anything. This Sneasel in battle is a CELEBI (the HM09 that it had equipped, it disappeared and it transformed to Sneasel into pokemon equivalent to his HEX value, that in this case is Celebi).



- The fifth Sneasel that we retired, is called EL, will be in lv1, we will see that the Submission attack (that was in the first position) disappeared and was transformed into an equipped item (the equivalent one to their HEX value, that in this case was a Red Scale), the other attacks crossed a place upwards and it appeared to him a new attack of the anything. This Sneasel in battle is a Kangaskhan (the Ball GS that it had equipped, it disappeared and it transformed to Sneasel into pokemon equivalent to his HEX value, that in this case is Kangaskhan).



NOTES:

- NOT all the pokemon will appear in the same levels like in the example, some could appear in different levels.

- For completely finish the transformation of a pokemon, it is necessary to deposit it in the Day-care center and him retire. If a pokemon appears in lv1, before of depositing it in the Day-care center it is necessary  raise to level 2 with a Rare Candy, if we deposited it in lv1, when we retired it from the Day-care center will appear directly in lv100.




- The first 4 pokemon that we retire, will appear with Pokerus.

- The pokemon that we obtain thanks to the Celebi Trick, no longer we will be able to change the name to him with the tutor of names, because they appear with different ID Number.

- To solve a little the problem of the names, they could make this before making the Celebi Trick:



CelebiA.zip 2.78 MB (2915 KB)

http://rapidshare.com/files/21599955/CelebiA.zip.html

- Depending of that pokemon is in the last position of the box in that we made the Celebi Trick, perhaps the trick works without the Sneasel loses the letters when we retired them to party. This happens when the pokemon that is in the last position is of very high level and is trained.

- In case that we have a pokemon that causes that the Sneasel don?t lose letters, then we can make the following to solve the problem of the names:



CelebiB.zip 3 MB (3155 KB)

http://rapidshare.com/files/21600596/CelebiB.zip.html

*****************

IMPORTANT:

- If we want that the Celebi Trick follows activated, NEVER it has that retire totally to all pokemon of the box in which we made the trick and NEVER it has that use the option DEPOSIT to leave to pokemon in that box, if we do that, the trick will be deactivated.

- The only form in which the trick could get to fail, would be in case that we make it in a box that already had been used previously.

In case of not counting on a box that never we have used to make the trick:

Although we do not see it at first, the game remembers the maxim amount of pokemon that has occupied a box (although we have eliminated them or moved to empty it).
For example, if in the box in which we are going to make the trick, the maxim amount of pokemon that it has had that box is 10, so that the trick works, at the time of making the trick, we must have 10 pokemon in the box including the pokemon that we are going to use for the trick. Remembering that the Kingdra/Cancel now will be more down.

*********************

Taking advantage of which the Celebi Trick follows activated, I will show some new tricks to them that we can make thanks to the Celebi trick (all will go with their respective illustrative video).

1. "Any Item Trick". With this trick we will be able to obtain from simple way any item that we want.

- It is only necessary to move pokemon equivalent to HEX value of the item that we want until above of the box in which we made the Celebi Trick (Using the "MOVE" option), immediately we move to any other pokemon until above of the box, so that first pokemon which we moved happens to the second position. Now we removed to pokemon of the second position by means of the Withdraw option and will see that pokemon it will appear with the item equivalent to its same HEX value.

Example:

If we want to obtain a GS BALL (73 HEX), we must move to a Kangaskhan (73 HEX) until above of the box in which we made the trick of Celebi, immediately we move to any other pokemon until above of the box, so that Kangaskhan happens to the second position. Now using the Withdraw option we removed to Kangaskhan of the second position to the party and will see that Kangaskhan will appear with equipped GS BALL.

Items.zip 1.49 MB (1564 KB)

http://rapidshare.com/files/21601224/Items.zip.html

---------------
2. This trick serves to obtain some infinite items and therefore, infinite money.

- Taking advantage of the "Any Item Trick", it is necessary to obtain some key item that or we have, for example, another Bicycle, we go to the knapsack in the section of key items and placed the new Bicycle underneath the original one, now we pressed the Select button in the original Bicycle and we put it upon the other Bicycle, then we will see that the new Bicycle will along with disappear the item that was under her and in return it will appear a rare item, if that item does not correspond to that section of the knapsack, then will become infinite and we will be able to use it or to sell every time we want without it disappears. They will appear different items depending on the position in which are the Bicycles and of the item that disappears. It is necessary to try to make different combinations until it appears an cool item, remembering that does not concern the item that disappears, since it we can recover thanks to the "Any Item Trick".

NOTE: The item that appears, will appear multiplied by a certain amount, if we changed to the item of position in that same section of the knapsack, the amount in which is multiplied the item will change.

Items2.zip 1.06 MB (1118 KB)

http://rapidshare.com/files/21601613/Items2.zip.html

--------------------
3. With this other trick, we will be able to obtain to any pokemon that we want, without need to return to make the Celebi Trick.

- We needed a pokemon with the attack equivalent to HEX value of pokemon that we want in the second position, now using "MOVE" option, we move to 3 pokemon anyone until above of the box in which we made the Celebi Trick, later we move to pokemon with the attack required until above of the box, now using the Withdraw option we are retiring to pokemon that we moved, in he himself order that we moved them, that is to say, pokemon with the required attack we removed it until in the end, now we will see that last pokemon that we removed, in battle sees like pokemon that we wished.

For example, if we want another Celebi, we will need pokemon with the attack Beat Up in the second position, now using the "MOVE" option we move to 3 pokemon anyone until above of the box in which we made the Celebi Trick, later we move to pokemon with the attack Beat Up until above of the box, now using the Withdraw option we are retiring to pokemon that we moved, in he himself order that we moved them, that is to say, pokemon with the attack Beat Up we removed it until in the end, now we will see that last pokemon that we removed, in battle is seen like Celebi, now is only necessary to deposit it in the Day-care center and to return it to remove to also transform his sprite.

Celebi3.zip 4.51 MB (4735 KB)

http://rapidshare.com/files/21599360/Celebi3.zip.html


*************

What is a "?????" pokemon?

Basically is a bad clone pokemon (who sometimes have tried the trick of the clone pokemon in the Crystal version, more surely is than already they have seen one, since it is very common that it appears).

Images of a bad clone pokemon:



A bad clone pokemon only we can obtain it in a box of the PC that never we have filled totally (if sometimes the box of the PC had 20 pokemon, then in that box we will not be able to obtain a bad clone pokemon).

How obtain a bad clone pokemon?

In order to obtain a bad clone pokemon, we must make the steps of the clone trick (deposit to 1 or more pokemon in a box of PC and to make the change of box) and turn off the GB without giving time to the game to clone correctly to pokemon, that is to say, we must turn off to the GB a smallest moment after it appears the finish point (.) of phrase "SAVING DON?T TURN OFF THE POWER." while becomes the change box.

- Advice to obtain a bad clone pokemon more easily:

For some reason, it is much more easy to obtain a bad clone pokemon, cloning pokemon in the last positions of a box (from the 15 to the 19 aprox.), reason why it is necessary to clone pokemon in those positions, turning off the GB with timing necessary and if in case that we arrive at position 19 without obtaining a bad clone pokemon, it is necessary to eliminate 4 or 5 clones of the box and to continue trying.

IMPORTANT:

- To obtain a bad clone pokemon without calculating timing, it is necessary to do the clonation of the Crystal version, using the GB Tower of the Pokemon Stadium 2, is not needed timing here since always we will obtain a bad clone pokemon with no need to calculate.

Why is necessary a bad clone pokemon?

When we put to a bad clone pokemon in one of the first 5 positions of a box, when trying to enter this box by means of the Withdraw option, the screen will be put in blank and will the follow:

Here there will be a small problem, when being the screen in blank and to try to enter the box, the game could stop and we will have to reinitiate to return to try it. In order to avoid that the game stop when entering the box, it is necessary to make a small step. Before entering the box, we used the option "Change Box" and go to the "NAME" option, we entered and we left without doing nothing, now we tried to enter the box and the screen will be in blank, now we will only have to press a pair of times the A button and will put to enter the box without no problem.



If we managed to enter the box, first that we will see is sprite of a Kingdra nv62.



- In case that we have a bad clone pokemon in the first positions of the box or in the party and if then we do not want that it is transforming sprites of ours pokemon or that puts the screen in blank, before entering the box, we must accede to the PC of Oak, use any item or go to another different route, with this a bad clone pokemon no longer it will cause problems and be able to treat as any other pokemon and will remain thus until we reinitiate the game (this is useful to save the annoyances that can cause a bad clone pokemon in case that we want it to change of place or to eliminate it).
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This is a translation of my spanish post using the google translator (I fixed somes words). For a translation more exact, we try translate my spanish post to 100%.

http://forums.glitchcity.info/index.php/topic,1066.0.html
3
Pokémon Submissions / Various Glitches
« on: December 18, 2006, 06:45:54 am »
Sorry I can?t write in english.

Somebody do explain those glitch by me?

Videos:

1. Shiny_Crystal.zip 1.67 MB (1718 KB)

http://rapidshare.com/files/7964558/Shiny_Crystal.zip.html

Turn a pokemon in shiny in Crystal version.
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2. Shiny_Gold.zip 1.46 MB (1505 KB)

http://rapidshare.com/files/7964787/Shiny_Gold.zip.html

Turn a pokemon in shiny in Gold version.
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3. Shinies_Gold.zip 6 MB (6145 KB)

http://rapidshare.com/files/7962423/Shinies_Gold.zip.html

Turn various pokemon in shiny at a time in Gold version.
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4. Missingno_Gold1.zip 1.77 MB (1821 KB)

http://rapidshare.com/files/7962908/Missingno_Gold1.zip.html

Get a Missingno (or ? pokemon), ONLY in Gold and Silver.
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5. Missingno_Gold2.zip 2.02 MB (2078 KB)

http://rapidshare.com/files/7963344/Missingno_Gold2.zip.html

Other method for get a ?, ONLY in Gold and Silver.
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6. Duplicate.zip 1.29 MB (1324 KB)

http://rapidshare.com/files/7963739/Duplicate.zip.html

Other method for duplicate pokemon in Gold/Silver and Crystal.
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7. DuplicateRBY.zip 1.46 MB (1502 KB)

http://rapidshare.com/files/7964037/DuplicateRBY.zip.html

Method for duplicate pokemon in Red/Blue and Yellow wichout cable link.

WARNING! This method have VERY very hard posibilities (maybe 80%) of destroy the file data.
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8. Glitch.zip 15.2 MB (15592 KB)

http://rapidshare.com/files/2592747/Glitch.zip.html

Caught pokemon  level +100 in Pokemon Yellow (too in Red/Blue), example: Caught a Electrode level 141 in Yellow.
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9. Glitch2.zip 14.2 MB (14588 KB)

http://rapidshare.com/files/2594161/Glitch2.zip.html

Method for caught a Mew inside of Glitch City in Red/Blue and Yellow.
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10. Glitch.zip 3.85 MB (3943 KB)

http://rapidshare.com/files/5130779/Glitch.zip.html

Glitch for see a green Dragonite, ONLY in Red/Blue.

10a. Glitch01.zip 3.88 MB (3977 KB)

http://rapidshare.com/files/5136686/Glitch01.zip.html

Other glitch for Red/Blue and Yellow.
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Somebody speak spanish?
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