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Topics - Newo

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1
Generation I Glitch Discussion / Over level 100 Pokemon glitches (RBY)
« on: November 29, 2009, 11:55:04 am »
I have been on a trip to pre-glitchologist times and I have decided to post some glitches I noticed about over level 100 Pokemon. No, not that they exist. These at the time were things I could do, with no real knowledge of why and what. Now I have been reminded of them I can explain what they are and how to exploit them further.

Stable over level 100 Pokemon
I noticed that if you caught a MissingNo over level 100 (using the old man trick) and viewed it's stats while still deposited, it would turn into a Rhydon who's level would be over level 100, but more interestingly it would not level down after battles.

Unlike the title states, this is an unstable hybrid of MissingNo and Rhydon caused by the box system "Stablising" half of MissingNo's data. This does not go down levels because the experience required to get MissingNo to level 100 is a lot smaller than the maximum experience points allowed by the experience required to get Rhydon to level 100. The difference is so large that you can actually raise this unstable MissingNo-Rhydon hybrid to a maximum level of 192.
This actually works for gaining levels from 100. Because it still gets exp when level 100, it is possible to reach the amount required for level 101.

So how can we exploit this further? Well, this could work for any Unstable Hybrid which different exp requirements for level 100. As long as the apparent Pokemon (eg Rhydon) requires more exp then it will be able to be leveled over 100 (unless the difference is pretty small). Of course the best results are from Glitch-Real hybrids which doesn't always give you the best stats but some Real-Real hybrids will probably work.

Infinite HP
Well, it isn't really infinite, but if you raise a Pokemon without full health that is level 255 to level 0, it will then have seemingly infinite health.

This works nicely because level 0 Pokemon have as a general rule 10 HP, because the HP of the leveled Pokemon is worked out by Current HP/Max HP difference then if the difference is 11 or more it will go into negatives. As negatives are interpreted as maximum-number then the -1 HP will turn into 65535 HP.

Alternatively, if you catch something with a level over 100 (such as in the Old Man trick) and make sure its Current HP/Max HP difference is greater than the amount of HP it will have when it down levels to 100 then you will have a similar effect.


Well, there you are. An overcomplicated, late and useless pair of glitches.
Hope you enjoy it.
2
Pokémon Submissions / Melchior VI - Green Glitch Pokemon
« on: January 04, 2008, 04:15:39 pm »
As you can probably tell, the Green Glitchdex is not complete, due to a lack of understanding of japanese, a lack of working gameshark codes for further development and the advancement towards Glitchdex 2. So the data was discontinued. I continued to research then with my better knowledge of Hexidecimal so I could get exact data. It is just data, but I have decided I might as well release it onto the forum.

Latest list

[spoiler]

Hex 00
Dec  - 00
Equivalent: 'M
PokeDex - 000
Stats Lv.5 - Atk 5, Def 6, Spd 5, Spc 5, HP 18
Stats Lv.100 - Atk 139, Def 151, Spd 185, Spc 129, HP 240
Stats Lv.255 - Atk 30, Def 66, Spd 15, Spc 15, HP 290

Attacks:
0 - Pound
0 - Doubleslap
0 - Glitch Cooltrainer
0 - Pound
10 - TM07
14 - Tackle
17 - Glitch (Cooltrainer move)
19 - Guillotine
25 - Razor Leaf
26 - Body Slam
32 - TM48
35 - Ember
40 - Thunderpunch
42 - Meditate
43 - Double Kick
56 - Mega Punch
58 - Glitch (Hex A7)
61 - TM34
64 - TM03
102 - TM05
127 - Horn Drill
136 - Pound
175 - TM14
193 - Tackle
201 - TM40
203 - HM03
205 - TM34
211 - TM04
225 - Superglitch (AF)
229 - Tackle
231 - TM55
234 - Blizzard
248 - TM25
254 - TM55

Type - Fighting/Normal
Evolution - Clefairy @ Lv.0
Notes - Crashes game in battle

Hex - Various
Dec  -  Various
PokeDex - 000
Equivalent: MissingNo.
Stats Lv.5 - Atk 6, Def 6, Spd 5, Spc 5, HP 16
Stats Lv.100 - Atk 33, Def 25, Spd 21, Spc 11, HP 134
Stats Lv.255 - Atk 76, Def 56, Spd 45, Spc 20, HP 326

Attacks:
0 - Pound
0 - Doubleslap
0 - Glitch Cooltrainer
0 - Pound

Type - Fighting/Normal
Evolution - None
Notes - Crashes game in battle

Hex - B6
Dec - 182
PokeDex - 000
Equivalent: Kaputops Fossil MissingNo.
Stats Lv.5 - Atk 11, Def 10, Spd 11, Spc 11, HP 19
Stats Lv.100 - Atk 137, Def 107, Spd 141, Spc 129, HP 192
Stats Lv.255 - Atk 341, Def 265, Spd 351, Spc 321, HP 474

Attacks
Copies Moves.

Type - Copies type from it's opponent
Notes - Duplicates Items like as in the other games. Copies certain stats (Like the one on RBY) so level data may be incorrect.

Hex - B7
Dec - 183
PokeDex - 000
Equivalent: Aerodactyl Fossil MissingNo.
Stats Lv.5 - Atk 11, Def 9, Spd 13, Spc 10, HP 19
Stats Lv.100 - Atk 123, Def 91, Spd 165, Spc 115, HP 192
Stats Lv.255 - Atk 311, Def 224, Spd 413, Spc 283, HP 479

Attacks
Copies Moves.

Type - Copies type from it's opponent
Notes - Duplicates Items like as in the other games. Copies certain stats (Like the one on RBY) so level data may be incorrect

Hex - B8
Dec - 184
PokeDex - 000
Equivalent: Ghost MissingNo.
Stats Lv.5 - Atk 10, Def 9, Spd 12, Spc 12, HP 18
Stats Lv.100 - Atk 121, Def 91, Spd 163, Spc 109, HP 188
Stats Lv.255 - Atk 300, Def 224, Spd 407, Spc 270, HP 463

Attacks
Copies Moves.

Type - Copies type from it's opponent
Notes - Duplicates Items like as in the other games. Copies certain stats (Like the one on RBY) so level data may be incorrect

Hex - BF
Dec - 191
PokeDex - 250
Equivalent: A / 4 4
Stats Lv.5 - Atk 8, Def 7, Spd 22, Spc 26, HP 35
Stats Lv.100 - Atk 75, Def 57, Spd 357, Spc 433, HP 514
Stats Lv.255 - Atk 183, Def 137, Spd 902, Spc 999, HP 999

Attacks
0 - Screech
0 - Pay Day
0 - Cut
1 - TM34
3 - Superglitch (C1)
5 - Superglitch (C1)
6 - Wing Attack
7 - Aurora Beam
8 - Double Kick
9 - Aurora Beam
18 - TM50
22 - TM03
24 - Wrap
25 - Aurora Beam
27 - TM29
28 - Horn Attack
29 - TM50
30 - Tackle
31 - TM54
32 - Fire Punch
33 - Horn Drill
35 - TM25
37 - Supersonic
39 - TM50
40 - Thunderpunch
41 - TM18
44 - Tackle
53 - Horn Drill
54 - TM08
55 - Superglitch (B0)
62 - Comet Punch
67 - Horn Drill
71 - TM50
75 - TM04
81 - TM50
82 - TM05
86 - TM25
87 - TM50
91 - TM05
98 - TM50
111 - Sand Attack
119 - Horn Drill
127 - Poison Sting
132 - Horn Drill
153 - TM14
157 - Aurora Beam
167 - Superglitch (C2)
168 - TM12
169 - TM12
172 - TM07
175 - TM34
180 - TM03
181 - TM14
183 - Horn Drill
184 - Poison Sting
193 - Aurora Beam
195 - Superglitch (C3)
202 - Sand Attack
203 - TM54
204 - Poison Sting
205 - Agility
207 - Double Kick
209 - Tackle
210 - TM34
212 - Glitch (A7)
214 - TM03
218 - Stun Spore
221 - TM10
230 - TM10
234 - Absorb
245 - TM50
250 - TM21
254 - Mega Drain
255 - TM34

Type - Glitch (CD)/ Glitch (A1)
Notes - Freezes in battle

Hex - C0
Dec - 192
PokeDex - 061
Equivalent: a / 4 4Hy
Stats Lv.5 - Atk 12, Def 12, Spd 14, Spc 11, HP 22
Stats Lv.100 - Atk 137, Def 107, Spd 141, Spc 129, HP 192
Stats Lv.255 - Atk 346, Def 377, Spd 464, Spc 321, HP 596

Attacks
0 - Bubble
0 - Hypnosis
0 - Water Gun
5 - Psybeam
7 - TM40
10 - TM05
11 - Razor Leaf
24 - Mega Punch
28 - Tackle
32 - TM05
33 - Superglitch (B1)
35 - HydroPump
40 - Bind
42 - TM50
54 - TM50
55 - TM01
61 - Poison Sting
62 - TM55
69 - Swords Dance
91 - TM34
94 - Pin Missile
96 - Bide
97 - Quick Attack
98 - TM05
102 - Pin Missile
127 - TM14
166 - Razor Wind
167 - TM02
174 - TM04
184 - Poison Sting
192 - TM05
195 - Superglitch (B7)
205 - Agility
207 - Glitch (A7)
208 - TM34
210 - Absorb
214 - TM03
215 - Glitch (A7)
220 - TM10
221 - TM10
223 - TM08
224 - Superglitch (B8)
234 - TM38
250 - Superglitch (AE)
254 - Body Slam

Type - Water /Hex 78 (Doesn't appear on stats)
Evolution - Hex B8 @ Lv.224
Notes -  Poliwhirl Hybrid

Hex - C1
Dec  -  193
PokeDex - 205
Equivalent: Japanese Symbol (Chisai) / Female Symbol (♀)
Stats Lv.5 - Atk 18, Def 17, Spd 9, Spc 9, HP 26
Stats Lv.100 - Atk 267, Def 247, Spd 89, Spc 97, HP 346
Stats Lv.255 - Atk 673, Def 622, Spd 219, Spc 239, HP 866

Attacks:
0 - Horn Attack
0 - Stomp
0 - Tail Whip
0 - Fury Attack
4 - TM02
13 - Horn Drill
17 - TM52
18 - TM30
19 - Aurora Beam
26 - Body Slam
31 - Superglitch (??)
33 - Conversion
34 - Fly
41 - TM50
55 - Absorb
62 - Karate Chop
71 - Thunderpunch
79 - TM30
84 - Confusion
111 - Supersonic
121 - TM03
124 - TM30
126 - Whirlwind
152 - TM24
165 - TM12
166 - TM12
178 - Superglitch (??)
195 - TM05
201 - Tackle
203 - Swords Dance
205 - Double Slap
208 - TM01
209 - TM50
210 - Bone Club
212 - TM24
224 - TM09
230 - TM40
240 - TM01
250 - Superglitch (??)

Type - Hex 05/Hex 3C
Evolution - Hex DC @ Lv18
Notes - Freezes when caught (If Pokedex has not been viewed).

Hex - C2
Dec  -  194
PokeDex - 234
Equivalent: .4 / pPkMnp
Stats Lv.5 - Atk 18, Def 17, Spd 9, Spc 10, HP 25
Stats Lv.100 - Atk 273, Def 245, Spd 93, Spc 109, HP 322
Stats Lv.255 - Atk 688, Def 617, Spd 229, Spc 270, HP 805

Attacks:
0 - Horn Attack
0 - Stomp
0 - Tail Whip
0 - Fury Attack
7 - Transform
15 - Absorb
42 - Sleep Powder
47 - Tackle
55 - TM30
60 - TM03
63 - Absorb
64 - Tackle
71 - Aurora Beam
121 - TM03
135 - Softboiled
140 - Aurora Beam
141 - Clamp
159 - TM08
205 - TM53
209 - TM13
224 - Poison Gas
230 - Cut
234 - Glitch Cooltrainer

Type - Hex 05/Hex 3C
Evolution - None
Notes - Freezes when caught (If Pokedex has not been viewed). Freezes when sent into battle.

[/spoiler]

This list will be updated so it will grow throughout time. I am also doing it from scratch for most of them, so give it time...
3
Emulation & ROM Hacking / Red and Blue useful offsets
« on: December 09, 2007, 07:38:26 am »
He is a list I have, Not all of it is my own data, but it is still very useful:

[spoiler=My small list]
C103 - Your Picture
CF7B - Total Items
CF7C - Item 1
CF7D - Item 2
CF7E - Item 3
CF7F - Item 4
CF80 - Item 5
CF81 - Item 6
CF82 - Item 7
CF83 - Item 8
CF84 - Item 9
CF85 - Item 10
CF92 - Which pokemon does Name Rater Change?
CFD5 - Your Attack Type
CCDC - Your Attack Used
CFCF - Enemy's Attack Type
CFD6 - Accuracy
CFD8 - Opponet Type
CFDA - Name Letter 1
CFDB - Name Letter 2
CFDC - Name Letter 3
CFDD - Name Letter 4
CFDE - Name Letter 5
CFDF - Name Letter 6
CFE0 - Name Letter 7
CFE1 - Name Letter 8
CFE2 - Name Letter 9
CFE3 - Name Letter 10
CFE4 - END
CFE5 - Opponet Pokemon?
CFE7 - Enemy HP Byte 1
CFE8 - Enemy HP Byte 2
CFF1 - Opponent Attack and Defense DVs
CFF2 - Opponent Speed and Special DVs
CFF3 - Exp gained Byte 1
CFF4 - Stats of current opponent (except current HP). First is the total HP, followed by attack, defense, speed, special attack, and special defense. Each value is two bytes, little-endian.
CFF5 - Max HP byte 2
CFF6 - Attack byte 1
CFF7 - Attack byte 2
CFF8 - Defence byte 1
CFF9 - Defence byte 2
CFFA - Speed byte 1
CFFB - Speed byte 2
CFFC - Special byte 1
CFFD - Special byte 2

D009 - Name Letter 1
D00A - Name Letter 2
D00B - Name Letter 3
D00C - Name Letter 4
D00D - Name Letter 5
D00E - Name Letter 6
D00F - Name Letter 7
D010 - Name Letter 8
D011 - Name Letter 9
D012 - Name Letter 10
D013 - END
Pok?mon 1st Slot (In-Battle)

[edit]================
D014 = Pokemon Number
D015 = Current HP
D016 = Current HP
D018 = Status
D01C = Move #1 (First Slot)
D01D = Move #2 (Second Slot)
D01E = Move #3 (Third Slot)
D01F = Move #4 (Fourth Slot)
D023 = Max HP Byte 1
D024 = Max HP Byte 2
D025 = Attack Byte 1
D026 = Attack Byte 2
D027 = Defense Byte 1
D028 = Defense Byte 2
D029 = Speed Byte 1
D02A = Speed Byte 2
D02B = Special Byte 1
D02C = Special Byte 2
D02D = PP (First Slot)
D02E = PP (Second Slot)
D02F = PP (Third Slot)
D030 = PP (Fourth Slot)
D057 - Can you catch or not?
D059 - Battle Pokemon
D05A - Safari zone or not?
D05C - Type of Battle
D05F - Fishing
D0D8 - Amount of damage attack is about to do. Max possible damage may appear one frame before actual damage.
D11E - Starting Pokemon (?)

Your Name
D158 - Letter 1
D159 - Letter 2
D15A - Letter 3
D15B - Letter 4
D15C - Letter 5
D15D - Letter 6
D15E - Letter 7
D15F - Letter 8
D160 - Letter 9
D161 - Letter 10
D162 - END
D163 - # Pokemon In Party
D164 - Pokemon 1
D165 - Pokemon 2
D166 - Pokemon 3
D167 - Pokemon 4
D168 - Pokemon 5
D169 - Pokemon 6
D16A - Pokemon 7?

-Pokemon 1-
D16B - Pokemon (Again)
D16C - Current Hp Byte 1
D16D - Current HP Byte 2
D16E -
D16F - Status (Poisoned, Pcan aralyzed, etc)
D170 - Type 1
D171 - Type 2
D173 - Move 1
D174 - Move 2
D175 - Move 3
D176 - Move 4
D177 - ID Byte 1
D178 - ID Byte 2
D179 - Current EXP Byte 1
D17A - Current EXP Byte 2
D17B - Current EXP Byte 3
D17C - HP exp Byte 1
D17D - HP exp Byte 2
D17E - Attack exp Byte 1
D17F - Attack exp Byte 2
D180 - Defense exp Byte 1
D181 - Defense exp Byte 2
D182 - Speed exp Byte 1
D183 - Speed exp Byte 2
D184 - Special exp Byte 1
D185 - Special exp Byte 2
D186 - Attack & Defense DVs
D187 - Speed and Special DVs
D188 - PP Move 1
D189 - PP Move 2
D18A - PP Move 3
D18B - PP Move 4
D18C - Level
D18D - Max HP Byte 1
D18E - Max HP Byte 2
D18F - Attack Byte 1
D190 - Attack Byte 2
D191 - Defense Byte 1
D192 - Defense Byte 2
D193 - Speed Byte 1
D194 - Speed Byte 2
D195 - Special Byte 1
D196 - Special Byte 2

Pokemon 2
D197 - Pokemon
D198 - Current HP Byte 1
D199 - Current HP Byte 2
D19B - Status
D19C - Type 1
D19D - Type 2
D19F - Move 1
D1A0 - Move 2
D1A1 - Move 3
D1A2 - Move 4
D1A3 - ID Byte 1
D1A4 - ID Byte 2
D1A5 - EXP Byte 1
D1A6 - EXP Byte 2
D1A7 - EXP Byte 3
D1A8 - HP Exp Byte 1
D1A9 - HP EXP Byte 2
D1AA - Attack EXP Byte 1
D1AB - Attack EXP Byte 2
D1AC - Defense EXP Byte 1
D1AD - Defense EXP Byte 2
D1AE - Speed EXP Byte 1
D1AF - Speed EXP Byte 2
D1B0 - Special EXP Byte 1
D1B1 - Special EXP Byte 2
D1B2 - Attack/Defense DV
D1B3 - Speed/Special DV
D1B4 - PP Move 1
D1B5 - PP Move 2
D1B6 - PP Move 3
D1B7 - PP Move 4
D1B8 - Level
D1B9 - Max HP Byte 1
D1BA - Max HP Byte 2
D1BB - Attack Byte 1
D1BC - Attack Byte 2
D1BD - Defense Byte 1
D1BE - Defense Byte 2
D1BF - Speed Byte 1
D1C0 - Speed Byte 2
D1C1 - Special Byte 1
D1C2 - Special Byte 2

Pokemon 3
D1C3 - Pokemon
D1C4 - Current HP Byte 1
D1C5 - Current HP Byte 2
D1C7 - Status
D1C8 - Type 1
D1C9 - Type 2
D1CB - Move 1
D1CC - Move 2
D1CD - Move 3
D1CE - Move 4
D1CF - ID Byte 1
D1D0 - ID Byte 2
D1D1 - EXP Byte 1
D1D2 - EXP Byte 2
D1D3 - EXP Byte 3
D1D4 - HP Exp Byte 1
D1D5 - HP EXP Byte 2
D1D6 - Attack EXP Byte 1
D1D7 - Attack EXP Byte 2
D1D8 - Defense EXP Byte 1
D1D9 - Defense EXP Byte 2
D1DA - Speed EXP Byte 1
D1DB - Speed EXP Byte 2
D1DC - Special EXP Byte 1
D1DD - Special EXP Byte 2
D1DE - Attack/Defense DV
D1DF - Speed/Special DV
D1E0 - PP Move 1
D1E1 - PP Move 2
D1E2 - PP Move 3
D1E3 - PP Move 4
D1E4 - Level
D1E5 - Max HP Byte 1
D1E6 - Max HP Byte 2
D1E7 - Attack Byte 1
D1E8 - Attack Byte 2
D1E9 - Defense Byte 1
D1EA - Defense Byte 2
D1EB - Speed Byte 1
D1EC - Speed Byte 2
D1ED - Special Byte 1
D1EE - Special Byte 2

Pokemon 4
D1EF - Pokemon
D1F0 - Current HP Byte 1
D1F1 - Current HP Byte 2
D1F3 - Status
D1F4 - Type 1
D1F5 - Type 2
D1F7 - Move 1
D1F8 - Move 2
D1F9 - Move 3
D1FA - Move 4
D1FB - ID Byte 1
D1FC - ID Byte 2
D1FD - EXP Byte 1
D1FE - EXP Byte 2
D1FF - EXP Byte 3
D200 - HP Exp Byte 1
D201 - HP EXP Byte 2
D202 - Attack EXP Byte 1
D203 - Attack EXP Byte 2
D204 - Defense EXP Byte 1
D205 - Defense EXP Byte 2
D206 - Speed EXP Byte 1
D207 - Speed EXP Byte 2
D208 - Special EXP Byte 1
D209 - Special EXP Byte 2
D20A - Attack/Defense DV
D20B - Speed/Special DV
D20C - PP Move 1
D20D - PP Move 2
D20E - PP Move 3
D20F - PP Move 4
D210 - Level
D211 - Max HP Byte 1
D212 - Max HP Byte 2
D213 - Attack Byte 1
D214 - Attack Byte 2
D215 - Defense Byte 1
D216 - Defense Byte 2
D217 - Speed Byte 1
D218 - Speed Byte 2
D219 - Special Byte 1
D21A - Special Byte 2

Pokemon 5
D21B - Pokemon
D21C - Current HP Byte 1
D21D - Current HP Byte 2
D21F - Status
D220 - Type 1
D221 - Type 2
D223 - Move 1
D224 - Move 2
D225 - Move 3
D226 - Move 4
D227 - ID Byte 1
D228 - ID Byte 2
D229 - EXP Byte 1
D22A - EXP Byte 2
D22B - EXP Byte 3
D22C - HP Exp Byte 1
D22D - HP EXP Byte 2
D22E - Attack EXP Byte 1
D22F - Attack EXP Byte 2
D230 - Defense EXP Byte 1
D231 - Defense EXP Byte 2
D232 - Speed EXP Byte 1
D233 - Speed EXP Byte 2
D234 - Special EXP Byte 1
D235 - Special EXP Byte 2
D236 - Attack/Defense DV
D237 - Speed/Special DV
D238 - PP Move 1
D239 - PP Move 2
D23A - PP Move 3
D23B - PP Move 4
D23C - Level
D23D - Max HP Byte 1
D23E - Max HP Byte 2
D23F - Attack Byte 1
D240 - Attack Byte 2
D241 - Defense Byte 1
D242 - Defense Byte 2
D243 - Speed Byte 1
D244 - Speed Byte 2
D245 - Special Byte 1
D246 - Special Byte 2

Pokemon 6
D247 - Pokemon
D248 - Current HP Byte 1
D249 - Current HP Byte 2
D24B - Status
D24C - Type 1
D24D - Type 2
D24F - Move 1
D250 - Move 2
D251 - Move 3
D252 - Move 4
D253 - ID Byte 1
D254 - ID Byte 2
D255 - EXP Byte 1
D256 - EXP Byte 2
D257 - EXP Byte 3
D258 - HP Exp Byte 1
D259 - HP EXP Byte 2
D25A - Attack EXP Byte 1
D25B - Attack EXP Byte 2
D25C - Defense EXP Byte 1
D25D - Defense EXP Byte 2
D25E - Speed EXP Byte 1
D25F - Speed EXP Byte 2
D260 - Special EXP Byte 1
D261 - Special EXP Byte 2
D262 - Attack/Defense DV
D263 - Speed/Special DV
D264 - PP Move 1
D265 - PP Move 2
D266 - PP Move 3
D267 - PP Move 4
D268 - Level
D269 - Max HP Byte 1
D26A - Max HP Byte 2
D26B - Attack Byte 1
D26C - Attack Byte 2
D26D - Defense Byte 1
D26E - Defense Byte 2
D26F - Speed Byte 1
D270 - Speed Byte 2
D271 - Special Byte 1
D272 - Special Byte 2
Trainer name for 1st

D273 - Letter 1
D274 - Letter 2
D275 - Letter 3
D276 - Letter 4
D277 - Letter 5
D278 - Letter 6
D279 - Letter 7
D27A - END
Trainer name for 2nd

D27E - Letter 1
D27F - Letter 2
D280 - Letter 3
D281 - Letter 4
D282 - Letter 5
D283 - Letter 6
D284 - Letter 7
D285 - END

Trainer name for 3rd

D289 - Letter 1
D28A - Letter 2
D28B - Letter 3
D28C - Letter 4
D28D - Letter 5
D28E - Letter 6
D28F - Letter 7
D290 - END

Trainer name for 4th

D294 - Letter 1
D295 - Letter 2
D296 - Letter 3
D297 - Letter 4
D298 - Letter 5
D299 - Letter 6
D29A - Letter 7
D29B - END

Trainer name for 5th

D29F - Letter 1
D2A0 - Letter 2
D2A1 - Letter 3
D2A2 - Letter 4
D2A3 - Letter 5
D2A4 - Letter 6
D2A5 - Letter 7
D2A6 - END

Trainer name for 6th

D2AA - Letter 1
D2AB - Letter 2
D2AC - Letter 3
D2AD - Letter 4
D2AE - Letter 5
D2AF - Letter 6
D2B0 - Letter 7
D2B1 - END

Nickname for 1st

D2B5 - Letter 1
D2B6 - Letter 2
D2B7 - Letter 3
D2B8 - Letter 4
D2B9 - Letter 5
D2BA - Letter 6
D2BB - Letter 7
D2BC - Letter 8
D2BD - Letter 9
D2BE - Letter 10
D2BF - END
Nickname for 2nd

D2C0 - Letter 1
D2C1 - Letter 2
D2C2 - Letter 3
D2C3 - Letter 4
D2C4 - Letter 5
D2C5 - Letter 6
D2C6 - Letter 7
D2C7 - Letter 8
D2C8 - Letter 9
D2C9 - Letter 10
D2CA - END
Nickname for 3rd

D2CB - Letter 1
D2CC - Letter 2
D2CD - Letter 3
D2CE - Letter 4
D2CF - Letter 5
D2D0 - Letter 6
D2D1 - Letter 7
D2D2 - Letter 8
D2D3 - Letter 9
D2D4 - Letter 10
D2D5 - END
Nickname for 4th

D2D6 - Letter 1
D2D7 - Letter 2
D2D8 - Letter 3
D2D9 - Letter 4
D2DA - Letter 5
D2DB - Letter 6
D2DC - Letter 7
D2DD - Letter 8
D2DE - Letter 9
D2DF - Letter 10
D2E0 - END
Nickname for 5th

D2E1 - Letter 1
D2E2 - Letter 2
D2E3 - Letter 3
D2E4 - Letter 4
D2E5 - Letter 5
D2E6 - Letter 6
D2E7 - Letter 7
D2E8 - Letter 8
D2E9 - Letter 9
D2EA - Letter 10
D2EB - END
Nickname for 6th

D2EC - Letter 1
D2ED - Letter 2
D2EE - Letter 3
D2EF - Letter 4
D2F0 - Letter 5
D2F1 - Letter 6
D2F2 - Letter 7
D2F3 - Letter 8
D2F4 - Letter 9
D2F5 - Letter 10
D2F6 - Own 1-8
D2F7 - Own 9-16
D2F8 - Own 17-24
D2F9 - Own 25-32
D2FA - Own 33-40
D2FB - Own 41-48
D2FC - Own 49-56
D2FD - Own 57-64
D2FE - Own 65-72
D2FF - Own 73-80
D300 - Own 81-88
D301 - Own 89-96
D302 - Own 97-104
D303 - Own 105-112
D304 - Own 113-120
D305 - Own 121-128
D306 - Own 129-136
D307 - Own 137-144
D308 - Own 145-152
D309 - Own 153-160 (Unused)
D30A - Own 161-168 (Unused)
D30B - Seen 1-8
D30C - Seen 9-16
D30D - Seen 17-24
D30E - Seen 25-32
D30F - Seen 33-40
D310 - Seen 41-48
D311 - Seen 49-56
D312 - Seen 57-64
D313 - Seen 65-72
D314 - Seen 73-80
D315 - Seen 81-88
D316 - Seen 89-96
D317 - Seen 97-104
D318 - Seen 105-112
D319 - Seen 113-120
D31A - Seen 121-128
D31B - Seen 129-136
D31C - Seen 137-144
D31D - Seen 145-152
D31E - Item 1
D31F - Item 1 Quantity
D320 - Item 2
D321 - Item 2 Quantity
D322 - Item 3
D323 - Item 3 Quantity
D324 - Item 4
D325 - Item 4 Quantity
D326 - Item 5
D327 - Item 5 Quantity
D328 - Item 6
D329 - Item 6 Quantity
D32A - Item 7
D32B - Item 7 Quantity
D32C - Item 8
D32D - Item 8 Quantity
D32E - Item 9
D32F - Item 9 Quantity
D330 - Item 10
D331 - Item 10 Quantity
D332 - Item 11
D333 - Item 11 Quantity
D334 - Item 12
D335 - Item 12 Quantity
D336 - Item 13
D337 - Item 13 Quantity
D338 - Item 14
D339 - Item 14 Quantity
D33A - Item 15
D33B - Item 15 Quantity
D33C - Item 16
D33D - Item 16 Quantity
D33E - Item 17
D33F - Item 17 Quantity
D340 - Item 18
D341 - Item 18 Quantity
D342 - Item 19
D343 - Item 19 Quantity
D344 - Item 20
D345 - Item 20 Quantity
D347 - Money Byte 1
D348 - Money Byte 2
D349 - Money Byte 3
Rivals Name

D34A - Letter 1
D34B - Letter 2
D34C - Letter 3
D34D - Letter 4
D34E - Letter 5
D34F - Letter 6
D350 - Letter 7
D351 - Letter 8
D352 - Letter 9
D353 - Letter 10
D354 - END
D355 - Text Speed
D356 = Badges (Binary Switches)
D35F = Event Line Position?
D360 = Event Line Position?
D361 = Current Player Y-Position
D362 = Current Plater X-Position
D363 = Current Player Y-Position (Current Block)
D364 = Current Player X-Position (Current Block)
D367 - Can you Teleport/Fly here?
D5A4 - Casino Chips Byte 1
D5A5 - Casino Chips Byte 2
D5AB - Starters Back?
D5F3 - Have Town map?
D60D - Have Oak's Parcel?
D700 - Bike Speed
D70B - Fly Anywhere Byte 1
D70C - Fly Anywhere Byte 2
D70E - Safari Zone Time Byte 1/2?
D710 - Fossilized Pokemon?
D714 - Position in Air
D72E - Did you get Lapras Yet?
D751 - Fought Giovanni Yet?
D755 - Fought Brock Yet?
D75E - Fought Misty Yet?
D773 - Fought Lt. Surge Yet?
D77C - Fought Erika Yet?
D782 - Fought Articuno Yet?
D792 - Fought Koga Yet?
D79A - Fought Blaine Yet?
D7B3 - Fought Sabrina Yet?
D7D4 - Fought Zapdos Yet?
D7D8 - Fought Snorlax Yet (Vermilion)
D7E0 - Fought Snorlax Yet? (Celadon)
D7EE - Fought Moltres Yet?
D803 - Is SS Anne here?
D85F - Fought Mewtwo Yet?

Opponet Trainers Pokemon
D89C - Total enemy Pokemon
D89D - Pokemon 1
D89E - Pokemon 2
D89F - Pokemon 3
D8A0 - Pokemon 4
D8A1 - Pokemon 5
D8A2 - Pokemon 6
D8A3 - Pokemon 7?

-Pokemon 1-
D8A4 - Pokemon
D8A5 - Current HP Byte 1
D8A6 - Current HP Byte 2
D8A8 - Status
D8A9 - Type 1
D8AA - Type 2
D8AC - Move 1
D8AD - Move 2
D8AE - Move 3
D8AF - Move 4
D8B0 - ID Byte 1
D8B1 - ID Byte 2
D8B2 - EXP Byte 1
D8B3 - EXP Byte 2
D8B4 - EXP Byte 3
D8B5 - HP Exp Byte 1
D8B6 - HP EXP Byte 2
D8B7 - Attack EXP Byte 1
D8B8 - Attack EXP Byte 2
D8B9 - Defense EXP Byte 1
D8BA - Defense EXP Byte 2
D8BB - Speed EXP Byte 1
D8BC - Speed EXP Byte 2
D8BD - Special EXP Byte 1
D8BE - Special EXP Byte 2
D8BF - Attack/Defense DV
D8C0 - Speed/Special DV
D8C1 - PP Move 1
D8C2 - PP Move 2
D8C3 - PP Move 3
D8C4 - PP Move 4
D8C5 - Level
D8C6 - Max HP Byte 1
D8C7 - Max HP Byte 2
D8C8 - Attack Byte 1
D8C9 - Attack Byte 2
D8CA - Defense Byte 1
D8CB - Defense Byte 2
D8CC - Speed Byte 1
D8CD - Speed Byte 2
D8CE - Special Byte 1
D8CF - Special Byte 1

-Pokemon 2-
D8D0 - Pokemon
D8D1 - Current HP Byte 1
D8D2 - Current HP Byte 2
D8D4 - Status
D8D5 - Type 1
D8D6 - Type 2
D8D8 - Move 1
D8D9 - Move 2
D8DA - Move 3
D8DB - Move 4
D8DC - ID Byte 1
D8DD - ID Byte 2
D8DE - EXP Byte 1
D8DF - EXP Byte 2
D8E0 - EXP Byte 3
D8E1 - HP Exp Byte 1
D8E2 - HP EXP Byte 2
D8E3 - Attack EXP Byte 1
D8E4 - Attack EXP Byte 2
D8E5 - Defense EXP Byte 1
D8E6 - Defense EXP Byte 2
D8E7 - Speed EXP Byte 1
D8E8 - Speed EXP Byte 2
D8E9 - Special EXP Byte 1
D8EA - Special EXP Byte 2
D8EB - Attack/Defense DV
D8EC - Speed/Special DV
D8ED - PP Move 1
D8EE - PP Move 2
D8EF - PP Move 3
D8F0 - PP Move 4
D8F1 - Level
D8F2 - Max HP Byte 1
D8F3 - Max HP Byte 2
D8F4 - Attack Byte 1
D8F5 - Attack Byte 2
D8F6 - Defense Byte 1
D8F7 - Defense Byte 2
D8F8 - Speed Byte 1
D8F9 - Speed Byte 2
D8FA - Special Byte 1
D8FB - Special Byte 1
-Pokemon 3-

D8FC - Pokemon
D8FD - Current HP Byte 1
D8FE - Current HP Byte 2
D900 - Status
D901 - Type 1
D902 - Type 2
D904 - Move 1
D905 - Move 2
D906 - Move 3
D907 - Move 4
D908 - ID Byte 1
D909 - ID Byte 2
D90A - EXP Byte 1
D90B - EXP Byte 2
D90C - EXP Byte 3
D90D - HP Exp Byte 1
D90E - HP EXP Byte 2
D90F - Attack EXP Byte 1
D910 - Attack EXP Byte 2
D911 - Defense EXP Byte 1
D912 - Defense EXP Byte 2
D913 - Speed EXP Byte 1
D914 - Speed EXP Byte 2
D915 - Special EXP Byte 1
D916 - Special EXP Byte 2
D917 - Attack/Defense DV
D918 - Speed/Special DV
D919 - PP Move 1
D91A - PP Move 2
D91B - PP Move 3
D91C - PP Move 4
D91D - Level
D91E - Max HP Byte 1
D91F - Max HP Byte 2
D920 - Attack Byte 1
D921 - Attack Byte 2
D922 - Defense Byte 1
D923 - Defense Byte 2
D924 - Speed Byte 1
D925 - Speed Byte 2
D926 - Special Byte 1
D927 - Special Byte 1
-Pokemon 4-

D928 - Pokemon
D929 - Current HP Byte 1
D92A - Current HP Byte 2
D92B -
D92C - Status
D92D - Type 1
D92E - Type 2
D92F -
D930 - Move 1
D931 - Move 2
D932 - Move 3
D933 - Move 4
D934 - ID Byte 1
D935 - ID Byte 2
D936 - EXP Byte 1
D937 - EXP Byte 2
D938 - EXP Byte 3
D939 - HP Exp Byte 1
D93A - HP EXP Byte 2
D93B - Attack EXP Byte 1
D93C - Attack EXP Byte 2
D93D - Defense EXP Byte 1
D93E - Defense EXP Byte 2
D93F - Speed EXP Byte 1
D940 - Speed EXP Byte 2
D941 - Special EXP Byte 1
D942 - Special EXP Byte 2
D943 - Attack/Defense DV
D944 - Speed/Special DV
D945 - PP Move 1
D946 - PP Move 2
D947 - PP Move 3
D948 - PP Move 4
D949 - Level
D94A - Max HP Byte 1
D94B - Max HP Byte 2
D94C - Attack Byte 1
D94D - Attack Byte 2
D94E - Defense Byte 1
D94F - Defense Byte 2
D950 - Speed Byte 1
D951 - Speed Byte 2
D952 - Special Byte 1
D953 - Special Byte 2
-Pokemon 5-

D854 - Pokemon
D855 - Current HP Byte 1
D856 - Current HP Byte 2
D857 -
D958 - Status
D959 - Type 1
D95A - Type 2
D95B -
D95C - Move 1
D95D - Move 2
D95E - Move 3
D95F - Move 4
D960 - ID Byte 1
D961 - ID Byte 2
D962 - EXP Byte 1
D963 - EXP Byte 2
D964 - EXP Byte 3
D965 - HP Exp Byte 1
D966 - HP EXP Byte 2
D967 - Attack EXP Byte 1
D968 - Attack EXP Byte 2
D969 - Defense EXP Byte 1
D96A - Defense EXP Byte 2
D96B - Speed EXP Byte 1
D96C - Speed EXP Byte 2
D96D - Special EXP Byte 1
D96E - Special EXP Byte 2
D96F - Attack/Defense DV
D970 - Speed/Special DV
D971 - PP Move 1
D972 - PP Move 2
D973 - PP Move 3
D974 - PP Move 4
D975 - Level
D976 - Max HP Byte 1
D977 - Max HP Byte 2
D978 - Attack Byte 1
D979 - Attack Byte 2
D97A - Defense Byte 1
D97B - Defense Byte 2
D97C - Speed Byte 1
D97D - Speed Byte 2
D97E - Special Byte 1
D97F - Special Byte 2
-Pokemon 6-

D880 - Pokemon
D881 - Current HP Byte 1
D882 - Current HP Byte 2
D883 -
D984 - Status
D985 - Type 1
D986 - Type 2
D987 -
D988 - Move 1
D989 - Move 2
D98A - Move 3
D98B - Move 4
D98C - ID Byte 1
D98D - ID Byte 2
D98E - EXP Byte 1
D98F - EXP Byte 2
D990 - EXP Byte 3
D991 - HP Exp Byte 1
D992 - HP EXP Byte 2
D993 - Attack EXP Byte 1
D994 - Attack EXP Byte 2
D995 - Defense EXP Byte 1
D996 - Defense EXP Byte 2
D997 - Speed EXP Byte 1
D998 - Speed EXP Byte 2
D999 - Special EXP Byte 1
D99A - Special EXP Byte 2
D99B - Attack/Defense DV
D99C - Speed/Special DV
D99D - PP Move 1
D99E - PP Move 2
D99F - PP Move 3
D9A0 - PP Move 4
D9A1 - Level
D9A2 - Max HP Byte 1
D9A3 - Max HP Byte 2
D9A4 - Attack Byte 1
D9A5 - Attack Byte 2
D9A6 - Defense Byte 1
D9A7 - Defense Byte 2
D9A8 - Speed Byte 1
D9A9 - Speed Byte 2
D9AA - Special Byte 1
D9AB - Special Byte 2
Trainer name for 1st

D9AC - Letter 1
D9AD - Letter 2
D9AE - Letter 3
D9AF - Letter 4
D9B0 - Letter 5
D9B1 - Letter 6
D9B2 - Letter 7
D9B3 - END

Trainer name for 2nd

D9B7 - Letter 1
D9B9 - Letter 2
D9B9 - Letter 3
D9BA - Letter 4
D9BB - Letter 5
D9BC - Letter 6
D9BD - Letter 7
D9BE - END


Trainer name for 3rd
D9C2 - Letter 1
D9C3 - Letter 2
D9C4 - Letter 3
D9C5 - Letter 4
D9C6 - Letter 5
D9C7 - Letter 6
D9C8 - Letter 7
D9C9 - END
Trainer name for 4th

D9CD - Letter 1
D9CE - Letter 2
D9CF - Letter 3
D9D0 - Letter 4
D9D1 - Letter 5
D9D2 - Letter 6
D9D3 - Letter 7
D9D4 - END
Trainer name for 5th

D9D8 - Letter 1
D9D9 - Letter 2
D9DA - Letter 3
D9DB - Letter 4
D9DC - Letter 5
D9DD - Letter 6
D9DE - Letter 7
D9DF - END
Trainer name for 6th

D9E3 - Letter 1
D9E4 - Letter 2
D9E5 - Letter 3
D9E6 - Letter 4
D9E7 - Letter 5
D9E8 - Letter 6
D9E9 - Letter 7
D9EA - END
Nickname for 1st

D9EE - Letter 1
D9EF - Letter 2
D9F0 - Letter 3
D9F1 - Letter 4
D9F2 - Letter 5
D9F3 - Letter 6
D9F4 - Letter 7
D9F5 - Letter 8
D9F6 - Letter 9
D9F7 - Letter 10
D9F8 - END

Nickname for 2nd
D9F9 - Letter 1
D9FA - Letter 2
D9FB - Letter 3
D9FC - Letter 4
D9FD - Letter 5
D9FE - Letter 6
D9FF - Letter 7
DA00 - Letter 8
DA01 - Letter 9
DA02 - Letter 10
DA03 - END

Nickname for 3rd
DA04 - Letter 1
DA05 - Letter 2
DA06 - Letter 3
DA07 - Letter 4
DA08 - Letter 5
DA09 - Letter 6
DA0A - Letter 7
DA0B - Letter 8
DA0C - Letter 9
DA0D - Letter 10
DA0E - END
Nickname for 4th

DA0F - Letter 1
DA10 - Letter 2
DA11 - Letter 3
DA12 - Letter 4
DA13 - Letter 5
DA14 - Letter 6
DA15 - Letter 7
DA16 - Letter 8
DA17 - Letter 9
DA18 - Letter 10
DA19 - END
Nickname for 5th

DA1A - Letter 1
DA1B - Letter 2
DA1C - Letter 3
DA1D - Letter 4
DA1E - Letter 5
DA1F - Letter 6
DA20 - Letter 7
DA21 - Letter 8
DA22 - Letter 9
DA23 - Letter 10
DA24 - END
Nickname for 6th

DA25 - Letter 1
DA26 - Letter 2
DA27 - Letter 3
DA28 - Letter 4
DA29 - Letter 5
DA2A - Letter 6
DA2B - Letter 7
DA2C - Letter 8
DA2D - Letter 9
DA2E - Letter 10
DA2F - END
DA40 - Hours, two bytes
DA42 - Minutes, two bytes
DA44 - Seconds, one byte
DA45 - Frames, one byte
DA47 - Safari Balls
DA80 - Number of Pokemon in current Box
DA96 - Pokemon in First position in current box. (plus stats after)
DAB7 - Pokemon in Second Position in current box (etc)
[/spoiler]

You can also turn these into Gameshark codes, just reverse the order so ABCD becomes CDAB and add the code 01(replace) and the valuse you want, for example FF so your gameshark code is 01FFCDAB

Also if you take 1 to most off the values it will work on Yellow, eg. CFD8 becomes CFD7
4
Emulation & ROM Hacking / Code generator for RSFrLgE
« on: December 09, 2007, 07:09:42 am »
Just a little thing I found, thought some of you may like it.

[attachmini=1]

Have Fun
5
Generation I Glitch Discussion / These have to be fake.....don't they?
« on: December 08, 2007, 07:02:34 am »
Me and Superzero came across this video on youtube which seems to think that Oak is first a catchable Pokemon and secondly, obtainable without gameshark.

[youtube=lQHTKF7q98M] [youtube=vnfVXIwYmEI]

What do you guys think. It is quite impressive stuff, especially if the video isn't graphically edited.
6
The Dumpster Out Back / Example Reported post
« on: November 18, 2007, 03:52:37 pm »
Missing? NO! has been reported by Newo on a board you moderate:

http://forums.glitchcity.info/index.php?topic=70.msg32518#msg32518

The reporter has made the following comment:
I recomend that you ban this user because he has spammed...etc etc.
7
The Dumpster Out Back / Re: Labels and all.
« on: November 04, 2007, 05:39:37 pm »
Who is this Newo, and why does everyone like him  ::)
8
Generation III Glitch Discussion / Over Level 100 (RSFrLgE)
« on: October 30, 2007, 03:00:25 pm »
I was just wondering if anyone has made it to get Pokemon over 100.
This is the Closest i have got so far, unfortunately it isn't actually letting me see it Level 127.

[attachimg1]
[attachimg2]

Not that I think it is Possible, but where there is a will, there is a way....or whatever the saying is.
9
Wiki Discussion / Usergroup Badges Remake
« on: October 29, 2007, 12:33:28 pm »
As you can obviously see, the forums stars have been replaced with new rank badges
They look good at the moment, but they look a bit.... basic. I have decided to remake them.

Tell me what you think, if you guys like them then I will finish them off. If not, I will save time on not make the rest.
10
Art / Newo's art of some sort
« on: October 10, 2007, 11:05:15 am »
For reasons unknown, some random things I drew:

[attachimg1]
Charizard 'M

[attachimg2]
Mewthree (Non Animated)

[attachimg3]
That strange beta thingy

[attachimg4]
Mwnox (Name is random letters that I personificated into a mew like thingy)

I don't know why they are here really.
12
The Dumpster Out Back / Re: DecDex-Decamark variation list (Melchior X)
« on: October 03, 2007, 01:35:48 pm »
No. Wait it is an encounter code right? All Wild PkMn were normal.
Yes, it is an encounter code. What emulator/device do you use?
13
The Dumpster Out Back / Re: DecDex-Decamark variation list (Melchior X)
« on: October 03, 2007, 01:32:52 pm »
Any error mesages when you put it in?
14
I have decided to make a small list of the ?????????? variants. (Ones that freeze before battle will be skipped to save time) I will not go in as much detail into attacks, so I can do as many as Possible, and add the a stats screenshot for types, special abilities etc. Freezes seems to usually be caused by either a glitch ability or a glitch type.

Ruby/Sapphire Code:
Master: 0000B138000A 1003A82A0007
83007D22xxxx

FireRed/Leafgreen Code:
Master (FR): 000014D1000A 1003DAE60007
Master (LG): 00000554000A 1003DAE60007
83007CEExxxx

Emerald code:
Master: 00006FA7000A 1006AF880007
83007CF6xxxx


[attachimg1]
Hex:019D
Name: POUND
Pokedex No. 002
Encounter Level: 0
Held item: ??????????

Base Stats
HP:73 Attack:2 Defence:45 Speed:8 Special Attack:73 Special Defence:14

Starting Moves
  • Struggle

Freezing Stats:Yes (Special Ability crashes)


[attachimg2]
Hex:019F
Name: CHOP
Pokedex No. 004
Encounter Level: 0
Held item: None

Base Stats
HP:45 Attack:2 Defence:52 Speed:14 Special Attack:108 Special Defence:26

Starting Moves
  • Struggle

Freezing Stats:Yes (Type crashes)


[attachimg3]
Hex:0201
Name: RBOLT
Pokedex No. 102
Encounter Level: Normal
Held item: None

Base Stats
HP:240 Attack:90 Defence:93 Speed:101 Special Attack:63 Special Defence:110

Starting Moves
  • ThunderPunch
  • Karate Chop

Freezing Stats:Yes (Type crashes)


[attachimg4]
Hex:0204
Name: ROCK THROW
Pokedex No. 105
Encounter Level: Normal
Held item: ??????????

Base Stats
HP:39 Attack:2 Defence:14 Speed:3 Special Attack:28 Special Defence:16

Starting Moves
  • Thunderpunch

Freezing Stats:Yes (Type Crashes)


[attachimg5]
Hex:0207
Name: (blank)
Pokedex No. 108
Encounter Level: Normal
Held item: None

Base Stats
HP:65 Attack:87 Defence:246 Speed:98 Special Attack:56 Special Defence:110

Starting Moves
  • Thunderpunch
  • Megapunch

Freezing Stats:Yes (Type and Ability Crashes)


[attachimg6]
Hex:020B
Name: PSYCHIC
Pokedex No. 112
Encounter Level: Normal
Held item: ??????????

Base Stats
HP:156 Attack:56 Defence:173 Speed:56 Special Attack:34 Special Defence:66

Starting Moves
  • Thunderpunch

Freezing Stats:Yes (Type Crashes)


[attachimg7]
Hex:0211
Name: RAGE
Pokedex No. 118
Encounter Level: Normal
Held item: ??????????

Base Stats
HP:133 Attack:154 Defence:105 Speed:176 Special Attack:219 Special Defence:198

Starting Moves
  • Thunderpunch

Freezing Stats:Yes (Type Crashes)


[attachimg8]
Hex:0212
Name: TELEPORT
Pokedex No. 119
Encounter Level: Normal
Held item: ??????????

Base Stats
HP:115 Attack:24 Defence:77 Speed:30 Special Attack:235 Special Defence:44

Starting Moves
  • Thunderpunch

Freezing Stats:Yes (Type and Ability Crashes)


[attachimg9]
Hex:0213
Name: NIGHT SHADE
Pokedex No. 120
Encounter Level: Normal
Held item: ??????????

Base Stats
HP:77 Attack:30 Defence:235 Speed:46 Special Attack:34 Special Defence:62

Starting Moves
  • Thunderpunch
  • KarateChop
  • rain. (Glitch attack)
  • Focus Punch

Freezing Stats:Yes (Type and Attacks Crashes)


[attachimg10]
Hex:0215
Name: (blank)
Pokedex No. 122
Encounter Level: 100
Held item: ??????????

Base Stats
HP:255 Attack:255 Defence:33 Speed:2 Special Attack:43 Special Defence:2

Starting Moves
  • Thunderpunch

Freezing Stats:No

15
The Dumpster Out Back / Raid.
« on: August 08, 2007, 04:16:42 am »
If It happens again, which it didn't in the first place, don't ruin it again. *looks at Kyoukipichi* :P

Ok. I sent an E-mail to Watermeleon saying this:
Quote from: Email
Watermeleon

Basically:
I found a way to get around the failsafe, the thing that gets us admins their powers back if the power is lost.
I found a way to password protect the folder, so Abwayax cannot backup or restore the files.
I obviously know how to Admin and Deadmin people.

I told Abwayax that I was testing sercurity and told him you are going to raid on the 24th. I restored the Forum, and he said he never saw anything. And said that if anyone questioned it, we will pretend it never happened.

So it is away. We can hold GCL hostage for a while. But so I don't appear to be on your side, I will de-admin myself (Seemingly) so I look like I have been attacked too, and you can hold the site hostage for as long as you like. Or intll he cracks the password. (it aint gonna be easy)
So that is the what I told him, because it is obvious that I am still an Admin. If I plan to do this again, I will delete this.
Please don't call me a traitor. This is about trust. You need to trust me on knowing what I am doing. Thjis time I will notify you all BEFORE I do it, not just Abwayax.
Though If I look traitorous, please, of cause send threatening messages like Abwayax did.
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