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Messages - danny

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1
The 'YEL$4BOW' effect is almost certainly due to sprite animations. If I recall, it's Pokemon 230 that changes your name. With different timings you can change the character to $8B (L), $CB, and $0B too.

I once posted a setup that allowed the user to get their name to be infinitely long, but nobody payed any attention to it. :(
2
Multimedia Discussion / Re: What song are you listening to right now?
« on: December 08, 2018, 05:58:12 am »
I left my brains down in Africa...

This song is so good, they named an entire country after it.
3
General Discussion / DICK DICK DICK DICK DICK
« on: October 16, 2018, 10:29:23 pm »
DICK DICK DICK DICK DICK

also good riddance g+ nobody liked you
4
General Discussion / Re: The dream thread
« on: July 14, 2018, 05:47:40 pm »
i had a dream that i was in a fancy hotel (i was in apartment 142) and then issotm was like 'yo want to play some retro games' and then i went into his room and started playing some n64 game i can't remember
5
General Discussion / Re: The Glitchy Thread of Topiclessness (#3)
« on: July 07, 2018, 11:27:16 pm »
uggghhhhhhhhhh gbz80asm sucksss

can anybody recommend some half-decent tutorials for some aspects like jumps, conditions, and flags? asmschool kind of didn't do it for me tbh, it was all just 'lol add $8f adds $8f to a' and apparently according to a specific member's suggestions i needed to 'read it all' to get it.

rgbds is a literal nightmare. i have no idea what i'm doing and quite frankly a one-file project seems to be the best course of action considering how there's jack s**t in terms of good error messages and help files. i don't know what bin, constants, objects, or any of this s**t is i just want a damn gb asm compiler.

i might just scrap my projects entirely seeing as i can't even write a gosh damn ram clearer since whoever made the fucking gameboy decided that ram should be filled to the brim with random fucking values for NO reason. f**k me. jesus christ.
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The Dumpster Out Back / Re: Count to One Million post mortem splinter
« on: June 09, 2018, 06:49:00 pm »
13486
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General Discussion / Re: The Glitchy Thread of Topiclessness (#3)
« on: June 09, 2018, 06:45:35 pm »
despacito
despacito

i'm working on save abuse-ready ace/memory editor setups
8
Introductions / Re: Ahoy hoy Neighborinos!
« on: February 02, 2018, 08:14:17 pm »
hi owo
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General Discussion / Re: The Glitchy Thread of Topiclessness (#3)
« on: February 02, 2018, 07:29:28 pm »
michael cera

oh yeah i've been playing danganronpa and am considering reading homestuck so that's a thing
10
Debate Wars / Re: Do Hackers Ruin Games?
« on: January 25, 2018, 03:10:16 pm »
good thing verlisify isn't here :P

on serious note, hackers do not ruin games if they don't spoil or play online with their hacks.
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General Discussion / Re: The Glitchy Thread of Topiclessness (#3)
« on: January 24, 2018, 02:47:39 pm »
i like the description for the mspa subforum
Quote
MS Paint Adventures
Create and play MS Paint adventures like those on MSPA.
or, basically
Quote
MS Paint Adventures
Create and play MS Paint Adventures like those on MS Paint Adventures
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Forum Discussion / Re: Forum Thread Cleanup Required
« on: January 23, 2018, 07:00:13 pm »
i don't think unterminated names needs to be stickied either, i was just being a demanding little s**t aha.
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General Discussion / Re: The Glitchy Thread of Topiclessness (#3)
« on: January 22, 2018, 09:06:03 pm »
i might come back considering i'm losing friends at an increasing rate

also i might talk about how i've been feeling for the past few months if there's a 'serious discussion' area.
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General Discussion / Re: The Glitchy Thread of Topiclessness (#3)
« on: January 21, 2018, 03:52:48 pm »
what's happening here?
1) is the discord dead
2) is anybody still around (probably a yes, should research more into the true answer to this question.)
3) is there still significant interest in gen i glitches
4) i should probably learn gbz80 but that's not a quesiton
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