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Messages - MewFlare

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Generation II Glitch Discussion / Re: Instant Trainer Coin Case?
« on: June 24, 2019, 03:04:26 pm »
It’s ok Torchickens, we all have stuff outside of Pokemon. Yes, Discord would arguably be easier to communicate back and forth on than the forums. I’m ShinySkitty in the GCL server, so just PM me whenever :)
Generation II Glitch Discussion / Re: Instant Trainer Coin Case?
« on: April 20, 2019, 01:56:56 pm »
Thanks! I’m honestly kind of amazed nobody has come up with this just yet. I guess glitch trainers aren’t as popular in Gen 2 compared to Gen 1.

I’m playing on Virtual Console so I obviously can’t use a Gameshark or something similar. I know glitch Unowns can mess with the guy in the Trainer House but a) I don’t know if I can do what I’m hoping to do with that method and b) I don’t want to mess up my save data too much or in a way that I can’t fix, which glitch Unowns do. I especially don’t want to mess up my completed Pokedex with an Unown!
Generation II Glitch Discussion / Re: Instant Trainer Coin Case?
« on: April 20, 2019, 01:40:34 pm »
Discord would be be much easier lol. Mostly anytime is fine (well except Easter Sunday of course) since my semester is over and I don’t have much of a life (dunno if I should laugh or cry at that...)
Generation II Glitch Discussion / Re: Instant Trainer Coin Case?
« on: April 20, 2019, 01:09:19 pm »
That’s ok, I totally understand life getting in the way.

I’m really only good with math if someone helps me. Basically the only reason I didn’t fail epically at high school math is because I had a tutor. Going at it alone is a surefire failure...

I'd love that. As long as it’s not ridiculously complicated I’m sure I could learn the basics
Generation II Glitch Discussion / Re: Instant Trainer Coin Case?
« on: April 19, 2019, 02:17:37 pm »
Thanks for helping me out... math isn’t my strong point lol
Generation II Glitch Discussion / Re: Instant Trainer Coin Case?
« on: April 19, 2019, 01:52:25 pm »
I found this in the first link you provided

All wild Pokemon are <inset x pokemon here>:
Box 1: Ap'v8é'm25
Box 2: p0(male)55555
Box 3: 'v'vé52p0'm
Box 4: éJ9p0(female)55
Box 5: éK9p0255
Box 6: éL9p'd555
Box 7: p0?yyéé'd
Box 8: p'dyyyyyy

Replace ? with the SpeciesID.

Now, obviously not every Pokemon is going to be able to be represented with valid characters.

Very close to what I’m looking for, but it rings true that only one character may not cover all the bases, especially not in the context of glitch trainers.
Generation II Glitch Discussion / Instant Trainer Coin Case?
« on: April 05, 2019, 02:35:52 pm »
I’ve searched high and low but can’t find any box codes that’d allow me to fight a trainer, either instantly after using the code or in the grass (in place of a wild Pokemon). I wanted to play around with some glitch trainers...
Pokémon Discussion / Re: What are your favourite types?
« on: April 05, 2019, 02:18:34 pm »
3 way tie between Water, Psychic, and Dragon
My mistake, I meant mGBA. That’s why I shouldn’t do stuff like this when I’m tired!
Thank you! Gotta figure out how to make Gameshark codes from those since i’m not sure if SameBoy has a memory editor, and even if it does I have no idea how to use one :/
Thanks :] but do you have a savestate that also has Rare Candy x255?
I checked TCRF but there doesn’t seem to be any debug features that allow you to add items into your inventory, just a shop menu that supposedly doesn’t work.
Is there a hex list for the demo? I looked around but could only find hex lists for the released games :/ Unless item IDs are the same as the final.

Also, is there a code to change item quantity? Being able to easily get 255 Master Balls and Rare Candies would be a HUGE help on my quest to research the demo glitchmons.
Myself and others on the Discord have been trying to figure out how to create these codes but can’t quite figure it out since the Hex List doesn’t have the GSC characters on it.

These are the Pokemon I’m trying to get/make codes for-

Help is appreciated :) I’m trying to finish my Dex in Gold
Ok, but now I’ve stumbled across another thing that’s confusing me.

Taken from the “Hyper Beam automatic select glitch” page-

If the PP was 0 with no PP Ups applied, it will underflow to 63 with full PP Ups applied. If it was 0 with at least one PP Up applied, it will underflow to 63 with one less PP Up applied.

Does this mean that if I want to get, say, 63 PP with 2 PP Ups applied, I’ll have to give 3 PP Ups beforehand since it removes the effect of one PP Up? (provided that one has been used beforehand)

EDIT: Never mind, got that all cleared up.
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