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Messages - Krys3000

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1
Watching more carefully and given his reaction to comments (basically loving all of them) and the absurd name he gives to the glitches he claims to use ("NPC Manipulation Drop lv.80", "Card Key Temporaney Arbitrary Down Arrow Manipulation Glitch", "Specials Dex List Manipulation 77-5-99-99-2-1 Glitch") I'm pretty convinced I was right earlier and this is an early april's fool.

It's somehow really similar to the absurd "catch regigigas and victini through void glitch" process that we made for PRAMA last april  ;D
2
Thanks for the careful analysis isso! It's way clearer now. I understand your upsetness also, as well as Sherkel's point of view.

Sherkel, "E stato" means "it was" but that was a tricky one to find. The rest is quite good. What I said was "Seriously, it's certain that this Pokémon is not in the game. It was added, but it could have been added with glitches (other than the ones in the video). I continue in English so everyone understands."
3
Fairly not close :P sorry but it's always a good thing to try  ;)
4
Seriamente, di sicuro quel Pokémon non si trova nel gioco. E stato aggiunto, pero può essere stato aggiunto con dei glitch (altri che quelli del video). Continuo in Inglese cosi capiscono tutti :)

It's funny that you say that, Sherkel, because I felt the same back then. The whole 'Pokégod' thing is what motivated me to enter in the glitch zone in the first place :)

Regarding the video itself, it's indeed very interesting, because regardless of how this 'glitch Pokémon data' was integrated in the game (through hacking tools or more ACE not shown in video) it still seems to be summoned via glitching (ACE mostly). I'm still not sure if Dio del Metal is aware of which part of what he does in the vid is nonsense and which parts actually summons the integrated data. He could be trying to create a creepypasta or something, or genuinly believing that he discovered something. Or just having fun with a good fake :)

Anyway thanks for sharing this Hate92! If you need some other opinions on Youtube vids don't hesitate to ask :)
5
Italian is my mother tongue, but I skipped some passage of the video so I may miss something. However it seems that this Youtuber wants people to believe it's a real thing, not SRAM loading followed by complex ACE shenanigans, and tries to fool people by adding a lot of unnecessary stuff.

I'm not sure what is his point here. Seeing the comments, this Youtuber seems to be fairly respected and a good Pokémon glitch source. Maybe it's meant to be an early april's fool?
6
Welcome to the boards, Hate92!

What is this? An elaborated fake using ACE? A hackrom?
7
General Discussion / Re: Cat Pictures
« on: March 07, 2019, 12:59:07 am »
Here comes the fattest cat in the business  8)

8
Wiki Discussion / Re: Revisiting categories and organization
« on: February 28, 2019, 01:45:31 pm »
When PRAMA was made, there were already several english-speaking Pokémon glitch websites, so it was really meant to be a french ressource before anything else- to bring the basic information to french gamers. This is why it focuses almost exclusively on glitches that work on french games.  :P

That being said, to me PRAMA was also built as a vulgarization tool to get 'normal Pokémon players' into glitches, even if they are complete newbies. Within generations, glitches are organized from the easiest to the most complex; the choice of words is thought to be user-friendly with almost no technical words and all the technical stuff is regrouped in a separate section at the end of every glitch, that a reader is free not to read because it won't contain something that is required to perform the glitch (but may of course help to fix issues).

For instance, this leads us to write things like 'this glitch can also be performed using ACE, a more complex glitch that you will discover later on our pages (or by clicking here, if you want to jump to it right now)' or 'as already explained in the technical section of the Old Man Trick, the game is composed of... and we will use this to...' etc. The idea is not to push people on things before they have mastered what they are currently reading.

I see GCL very differently. For me, it's a website already meant for people who know a bit of glitches. The information is here, but not directly brought to you, you need to make your way into it. It's a wiki, an encyclopedia, if you're a newbie, you get on a complex glitch page here and won't understand something every three words. But then, you click on words and learn things that help you understand. The benefit of this format is that pages are shorter and quicker to read, containing no more than necessary.

When I started Pokémon glitches, I had absolutely no knowledge in computers, programming, etc. Words like stack, opcodes, addresses and even bytes or memory mean nothing to newbies. I actually had a hard time dealing with some very technical websites and glitch experts who couldn't understand that I had no idea of what they were trying to explain to me :D. I believe this is normal, it is always hard to vulgarize something that you master daily. But it basically motivated me to make PRAMA in this particular fashion :)
9
Wiki Discussion / Re: Revisiting categories and organization
« on: February 28, 2019, 12:49:43 am »
At PRAMA, we try to organize the glitches and pages in a "learn how to glitch" fashion. We present minor glitches, then split major glitches in three categories called "For a good start", "Upper-level glitches" and "Advanced techniques". These are categories solely based on the amount of knowledge required to perform the glitch (even if the glitch is very simple but has an ACE pre-requisite for example). The idea is that the newcomer starts its journey into glitching by learning the basics and then progressively moves on complicated stuff.

But that's the main purpose of PRAMA - to provide accurate but newbie-friendly information that will make them want to jump into it. GCL is something else, so those categories probably won't fit here.
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Generation II Glitch Discussion / Re: Pokemon Crystal wild Shiny ACE?
« on: February 02, 2019, 04:18:52 am »
Ah yes, it makes sense indeed  ;D Thanks!
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Generation II Glitch Discussion / Re: Pokemon Crystal wild Shiny ACE?
« on: February 01, 2019, 01:07:49 pm »
I pretty much agree that it's better not to. But, is the invalid opcode thing a problem? I mean we don't put invalid opcodes in our ACE codes anyway, since they are supposed to be invalid  :D
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Generation II Glitch Discussion / Re: Pokemon Crystal wild Shiny ACE?
« on: February 01, 2019, 07:02:19 am »
Yes, but that's not a problem for VC. It's a shitty emulator but it supports Echo RAM  :)
13
Generation II Glitch Discussion / Re: Pokemon Crystal wild Shiny ACE?
« on: February 01, 2019, 02:34:47 am »
Wow, I did not know either that ACE was not a thing on VC Crystal. As Evie mentioned, it works sufficiently with RBY and GS, I never had any issue, so I was guessing it works with Crystal too.
What it the issue, exactly?
14
Wiki Discussion / Re: 0x vs. $
« on: January 24, 2019, 10:58:37 am »
I would say it's confusing to newbies if addresses and values are not written the same way. I'd stick to one standard for all hexadecimal and to $ because it's assembly, visual and in my view more known to noobs than 0x.
15
Generation I Glitch Discussion / Re: Reset button in Pokemon Yellow?
« on: January 14, 2019, 01:31:43 am »
Hello,

There are already several threads about this, and also a video :)

I'll try to find them back; anyway that's a normal effect of triggering the cable club mode by changing the value of a given byte.
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