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Messages - coloradohugge

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16
There we go,

All Stub pages for International Gen1 Glitch Pokémon is created.
That was alot of work, but I'm glad I got through it all. =)

I will probably go through them all and look for possible errors or small revisions and at the same time go add Pokédex descriptions on many of the pages. ;D



But to summarize:

Red/Green
Japanese Blue
Japanese Yellow
French Red/Blue
French Yellow
German Red/Blue
German Yellow
Spanish Red/Blue
Spanish Yellow
Italian Red/Blue
Italian Yellow

all of these now have working pages and are free/ready to be filled with stats, level-up, evolutions and other information.
17
Introductions / Re: Hi. Or something, I guess...
« on: July 02, 2018, 12:05:48 am »
Hi, welcome :D
18
Wiki Discussion / Re: GlitchDex features request
« on: June 01, 2018, 12:58:37 pm »
Totally! This would be part of Project Palette Town, though, wouldn't it?

You're probably totes' right man, but i got lost trying to find an appropriate Topic to post this in. I guess I failed haha
19
Wiki Discussion / Re: GlitchDex features request
« on: June 01, 2018, 09:20:05 am »
Hey, I was thinking if we should maybe replace all English Red/Blue Glitch Pokémon pages with super gameboy coloured pokédex entries instead of monochrome.

Thoughts on this?
20
I've noticed that second floors of centres are unique and the first centre past the demo GATE actually has trade/battle/time capsule rooms.  I wonder if there's any way to save or get any Pokemon data from this.

Would be fun if the game would run flawlessly on a flash card gameboy cartridge, could try and see if trading with a gen1 game or something would work.
21
I found skateboard sprites in the game :D

Edit: never mind, didn't realize they were easily viewable in the debug menu's "Character Viewer" until now lol

Additionally Mew's sprite was used in a Mew distribution cartridge.

Wow. That's also really cool. Wonder what it would look like inside of those distribution versions, it's clearly some version of Blue :O

Edit 3: OK I found the wild Pokémon addresses; CDD7 and CDD9

Nice! Really wanted these. great that you could find em.
22
I knew i remembered seeing this sprite for Pikachu used in the Gold Beta before; it was featured as a sticker in Gameboy Camera. look it's the same one:

It's amazing a ROM this sensitive got leaked, with all the unused Pokémon, items, moves, minigames, debug menus and so on.

I like how the gameplay of this demo is very much more similar to Red/Green, even including glitch Pokémon like the originals and no ?????.

Yeah the game feel much more similar to red/green/blue japanese games and you can really feel that it's more primitive compared to the final polished gameboy color releases. Talk about inbetween transitional version, It's like Generation 1½


Regarding those. Your party Pokémon data begins at D6AA but I don't know how you'd modify the wild Pokémon other from the debug menu yet, do you know?

ah, no. So far i've only found these glitch Pokés through the debug fight option. =) So i don't know yet.
23
I'm currently having some fun and fighting some Glitch Pokémon in the beta so far. here's me fighting a #FC (252) while using a #FD (253)
24
Dude. Just checked out all the front and backsprites! Holy s**t this is amazing :O
(Also: Early Leafeon?!? All the way back in gen2)
25
Yes! It finally happened. =) i'm really happy about this, i simply love beta stuff (might even like it better than glitches), so this is great news indeed.

Now we only need playable roms of any beta version of Ocarina of time (formely Zelda64) and the nintendo64 prototype for Mother3 and i would literally be satisfied for life :3
26
Pokémon Discussion / Re: Revision differences in Pokémon games
« on: May 28, 2018, 07:55:50 am »
In a way i'm kind of glad we used different versions in this scenario. Cause it emphasized that there may be clear differences in some revisions and it helps to know in the future for refrence that you can never be too thorough.

And It was nice to find out that there exists two complete different Glitch pokémon in different revisions of the same game.


I mean, i'm not at all surprised that it did. Tecnically all versions of red/green/blue/yellow and all international translated release are revisions of the original v.1.0 red/green at it's core; so it's not that strange to find small differences even between small revisional versions of same games, such as Japanese Yellow v1.0 & v1.1+ like in this example. =)
27
All Japanese glitch Pokémon article stubs added. =)


==Just for refrence of what i'm gonna do next==
Gonna keep going with the rest of the international ones.
Most likely gonna add all pages in this order:

1. Spanish RB
2. Spanish Y
3. French RB
4. French Y
5. German RB
6. German Y
7. Italian RB
8. Italian Y

And I'll just keep on going until all article stubs are added.
28
There we go, Entries for Japanese Green in International GlitchDex are officially started!
That's enough for me for today, it's 2AM and def time for bed haha.

Next up: Japanese Yellow either tomorrow or the day after tomorrow.

(Also, great work Torchickens! I have seen you doing thorough work!) ^^


[EDIT: added Japanese Blue first in the end, and all those pages are started now, NOW Japanese Yellow is next]
29
I was gonna add some pages slowly, starting with red/green. creating them from the the red links I added earlier in
http://glitchcity.info/wiki/User:Torchickens/Glitch_Pok%C3%A9mon_article_requests
and using
https://glitchcity.info/wiki/GlitchDexJP/Y:237
as a template by replacing values and text and such for everything that we have documented for them now.
However, I have some problems with uploading any files (or .png images in this instance specifically).

I get this prompt:

"Sorry! We could not process your edit due to a loss of session data.

You might have been logged out. Please verify that you're still logged in and try again. If it still does not work, try logging out and logging back in, and check that your browser allows cookies from this site."

I've verified that i have cookies on and i've tried multiple times to re-login. I've also verified that the dimentions and filetype aswell as filesize are all okay. hm.

I get that sometimes too. Try editing a non-file page (even if you don't change anything). This may give you the session error message once. Try to submit again and it should then work, and file uploads afterwards.

Thanks, that solved it! :D
30
I was gonna add some pages slowly, starting with red/green. creating them from the the red links I added earlier in
http://glitchcity.info/wiki/User:Torchickens/Glitch_Pok%C3%A9mon_article_requests
and using
https://glitchcity.info/wiki/GlitchDexJP/Y:237
as a template by replacing values and text and such for everything that we have documented for them now.
However, I have some problems with uploading any files (or .png images in this instance specifically).

I get this prompt:

"Sorry! We could not process your edit due to a loss of session data.

You might have been logged out. Please verify that you're still logged in and try again. If it still does not work, try logging out and logging back in, and check that your browser allows cookies from this site."

I've verified that i have cookies on and i've tried multiple times to re-login. I've also verified that the dimentions and filetype aswell as filesize are all okay. hm.
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