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Messages - coloradohugge

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31
Generation I Glitch Discussion / Re: New Pokemon Yellow Softlock?
« on: April 29, 2018, 01:49:16 pm »
This happened to me on cartridge last year on yellow aswell. not sure what causes it, but it def happened to me before. :O
32
Introductions / Re: hello all!!
« on: March 27, 2018, 11:13:13 am »
Yo Welcome! =)
33
Yo,

last year me and a couple of other members from the forum recently did a pretty big project where we went through every glitch pokémon in Pirate Green version.

And yeah it is indeed named BLOOD and i'm fairly certain that the reason for it is because it's just a false translation of MISSINGNO.'s japanese name Ketsuban.
And since blood in japanese is Ketsueki and they couldn't fit the entire name for the translated english name in the pirated version only the first part of Ketsuban's name got translated and confused with Ketsueki which is blood.

34
Introductions / Re: Ahoy hoy Neighborinos!
« on: February 02, 2018, 05:30:14 pm »
Welcome, Enjoy your stay dude. :D
35
The Dumpster Out Back / Re: G/S Beta Footage and Possible Remnants
« on: January 28, 2018, 04:38:30 pm »
Yo Castform!

As we've interacted before on twitter you know my stance on this; The fact that this interest me a whole lot too and i've always been facinated in pre-release and beta content in games. So i'm def following this thread, And will of course give further information of possible future finds. ^^
36
Wiki Discussion / Re: Dex status/ideas for the wiki
« on: January 17, 2018, 08:35:43 am »
I REALLY wanna get working on international glitch dex more soon, that's like my true burning passion when it comes to Pokémon glitching. so i really hope we can expand that further really soon, i would love to contribute as much as i possibly can ^^
37
Video Games Discussion / Re: Mario & Luigi series
« on: December 27, 2017, 08:04:58 pm »
Yeah definetly, there's some really good writing in the games; clever dialogoue and simple and playful story with a great sence of progression.

I still enjoyed Dream Team alot tho; i think it was a very pleasant mix of RPG exploration and Side-scrolling (inside the dreams). =)

I just think they did a good job with all of them and i might still like Mario & Luigi games better than the Paper Mario ones which is usually the more popular options when people talk about great Mario RPG games.

:D
38
Video Games Discussion / Re: Mario & Luigi series
« on: December 27, 2017, 03:35:26 pm »
I've played all of them exept for Paper Jam and i have always liked them alot. It's really great to have such interaction in an rpg game with all the dodges and jumping and blocking and everything and i've always seen them as great starting point for people not familiar with RPG's!

So i have alot of respect and fond memories from them!

(I actually think Bowser's Inside Story (the 3rd one) on DS is my favorite!)

=D
39
Hi  :)

So i was just re-documenting some Gen1 Pokémon on all different Inernational Versions. And today when i was gonna go encounter all Glitch Pokémon in Japanese Yellow I thought just for fun that it would be funny to try encounter them with Prof.Oak in the "cutscene" when Pikachu attacks you at edge of Pallet Town with the Wild Pokémon Encounter modifyer game shark code

So i Encountered a couple of Glitch Pokémon, did my usual thing and just took screenshots of them and took notes and moved on to the next one and so on...

Then i realized midway that it was kind of dumb to use Oak in the first place since then i could actually get the Pokédex entries for all glitch pokémons which i also wanted to document. So i switched back to not using Oak and just encountering them on my own like usuall with the Wild Pokémon Encounter modifyer game shark code.

But then; I realized all of the Sprites for Every Glitch Pokémon turned out different from when i encountered them with Prof.Oak.


I thought at first that this alone was quite intresting, so i tried it with English Pokémon Yellow too and it worked there aswell; Different Sprites for each Glitch Pokémon when encountering them normally and with Prof.Oak.

But then i thought, "Wait, There's the Old Man i Viridian City, too. I wonder if the Sprites will turn out different with the Old Man too?". And yep, they did. And i also tried it with English Red/Blue & Japanese Red/green, the Old Man also made Glitch Pokémon appear with different sprites than if you'd encounter them regulary.

I attached a comparison between different sprites that i compiled in one .png-image just as example, so the HEX index i used for the examples doesn't really matter, i just picked a glitch pokémons HEX without choosing a specific one, it does work with almost all of them.


Also Worth noting is that this must most likely happend in all other versions of Gen1 such as Red/Blue & Yellow in German, Spanish, Italian & French Versions too, i just tried with English & Japanese so far...


Pls tell me if you have any input, ideas or explanations. Because I'm not 100% sure yet why all this is the case.

That's all, thanks

//coloradohugge ;D
40
Forum Announcements / Re: Name Changes
« on: November 07, 2017, 08:04:55 pm »
old: hpoké_coloradohugge
new: coloradohugge

Was thinkin' it was time to ditch the name of my favorite Glitch Pokémon in Red/Blue. So i'd rather go with my normal username I have literally everywhere else on internet (with lovercase c and all)
41
I have also opened up a request article. Feel free to add requests here, that way me (or another user) can add select glitch Pokémon you want:
http://glitchcity.info/wiki/User:Torchickens/Glitch_Pok%C3%A9mon_article_requests

I'm going to add to the request page entries for all International Glitch Pokémon exept Italian Yellow (That is currently the only Regional Gen1 Game i haven't looked through all of them on yet.

Edit/Update: Aaaaaand I'm done with that.

Edit/Update Nr.2: I Went ahead and finished what i started and added pages for Italian Yellow aswell.
42
yeah, i should probably get back on getting all the front sprites of all glitch pokémon in every foreign version, i mean; i allready have jap, eng, ger & spa. so i only have the french and italian versions left to cover.
And it would be fun to get back and glitch some more since it's been a while for me, so maybe i'll get back soon on that. =)
43
Pokémon Discussion / Re: RBY to be released on the 3DS Virtual Console
« on: November 22, 2015, 01:44:05 pm »
you guys think they are going to add some restriction for tradeing between Japanese and internation versions for the virtual console release?
44
Pokémon Discussion / Re: RBY to be released on the 3DS Virtual Console
« on: November 13, 2015, 05:28:50 pm »
cause it is going to be a emulated version right?
45
General Discussion / Re: The dream thread
« on: July 02, 2015, 04:48:46 pm »
I had a lucid dream yesterday, I must say; the feeling of flight is extremely pleasant.
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