Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Parzival

Pages: 1 ... 38 39 [40] 41 42 ... 48
This'd render the post useless.

With all due respect, I wouldn't say that. Torchickens posted a thread for theory discussion and it's still interesting though.

Regardless of what she proposed, in my opinion, no debate thread is useless :)
I meant from a practicality point, it's unusable due to the rules of the challenge. Theory-wise, though, yes, it's a good post. Probably should've clarified that in the earlier post. xD

The actual question is how "external" is defined ; since the other cartridge is "legit" licensed hardware, I believe this doesn't count, in the same way as linking two cartridges together.
However, on the topic of using two carts, it had been deemed that the number of A presses would be counted towards both carts.
Which would most likely only extend the number of button presses far enough to make it unusable.
Gambatte, mGBA, LameboyDS, and DSBoy.
All of them had the problem. I also tried a friend's flashcart on his GBA SP, and it was present there, albeit inconsistent. This kinda makes me believe that a bad dump was hashed as the known-good.
(Also, if you can find the item in the starting town and use it, you can see your expanded party. lel)
Might be a game-specific problem. Or just s**t code. I'll do some testing.
EDIT: This works on shitty emulators, hyper-accurate emulators, and emulators that force GB mode. Strange.
EDIT 2: aaaaaand i've raped the game. Not a suprise.
This'd render the post useless.
General Discussion / Re: The Member's Guide to Topiclessness
« on: August 30, 2017, 05:34:27 pm »
I managed to write this before my PC finished starting up (and subsequently crashed).
They're to the tune of "Escape from the City",
This breaks a few rules set in the second video.
Mainly, no external devices, which I'm sure goes toward cartswap.
Tech Help / Re: Backing Up my Virtual Console save
« on: August 30, 2017, 03:30:42 pm »
Fair enough.
Tech Help / Re: Backing Up my Virtual Console save
« on: August 30, 2017, 07:26:41 am »
NINJHAX has apparently been updated for v11.5, so that's an option to run a save-extract utility.
I think I've seen one of those before... The douchebag who lived across from me in my last neighborhood had a lot of obscure gaming s**t. In fact, those even look like the walls in his house... :thonkang:
Anyway, it's a nice find at any rate.
Generation I Glitch Discussion / Re: "ZZAZZ glitch"?
« on: August 30, 2017, 05:47:56 am »
Quote from: Unused Trainer 6link=topic=1386.msg204224#msg204224 date=1486386012
So the saving the game is not falling?
Well normally saving the game will either work and say its saved but then on a reboot the save file will be gone (The game deletes it due to thinking its corrupted with the invalid name) or you can't save because the Yes/No dialoge box becomes corrupted and the game crashes.

However for some it seems they are able to load the save file even with an invalid name so I am thinking there is more to this.
I once (accidentally) saved (and freaked out) and successfully reloaded while under some pretty bad Super Glitch effects. s**t happens. Sometimes you just get that corruption that sums right.
Generation I Glitch Discussion / Re: Memory Corruption Hack.
« on: August 30, 2017, 05:45:10 am »
Ecch, VBA.
Tech Help / Re: Backing Up my Virtual Console save
« on: August 28, 2017, 08:00:30 pm »
What's your system version again?
Tech Help / Re: Backing Up my Virtual Console save
« on: August 28, 2017, 05:37:09 pm »
IIRC it's projected for late '18.
Generation I Glitch Discussion / Re: "ZZAZZ glitch"?
« on: August 27, 2017, 02:56:47 pm »
Yup. You jump to the save routine, then control is returned to your script by the ret at the end.
Pages: 1 ... 38 39 [40] 41 42 ... 48