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Messages - Parzival

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General Discussion / Re: The Glitchy Thread of Topiclessness (#3)
« on: June 12, 2019, 11:28:04 am »
my APAP's SD card died and I had a generic 2GB one kicking around unused
>formats as FAT16
>zeroes drive
>forgets to reformat
Formatting SD Card... done.
Space available: 1.8GB
Set as Primary Log Storage
>checks format
>wipes MBR/PT
Formatting SD Card... done.
Space available: 1.8GB
Set as Primary Log Storage

and that's the story of how i managed to not need to spend $200 on a proprietary SD card for my APAP
i'm currently playing the following:

Pocket Mortys: Beat the game. Not going back for all the Mortys as this game becomes even more P2W after you beat all of the Elite Four ripoffCouncil of Rick members.

Egg Inc: Why? Iunno. Something to do...
Apparently a 4 quintillion% prestige boost isn't enough to beat it, which would be more like 45% if i hadn't hacked it to give myself all the premium upgrades. (Yes, the game is weighted THAT heavily in the P2W direction but it's still not enough!)

MGS3: Snake Eater (3DS): Finally got the Chameleon rank (beat the game without ever being caught. Did it in 3 hours, not too shabby with the s**t controls in this game!) My 3DS' triggers are dying though, so i'll need to start actually using InputRedirection now... (good thing I remapped Rosalina to St+Se, I guess!)
Ho, what's this? An entry-level Mac Pro from 2019?
Let's try and make a similar PC! :D
The Mac Pro would crush any PC build you could make, right?

             Mac Pro | My Build
          Octo-Core | Octo-Core
           3.5-4GHz | 3.8-4GHz
           16 thread | 16 thread
                 300W | 164W
        Fan-cooled | Water-cooled
                  32GB | 128GB
           2666MHz | 2666MHz
            Non-RGB | RGB
                     One | Three
1100-1200MHz | 1340-1380MHz GPU
          6780MHz | 8000MHz eff. RAM Clock
        2304 cores | 2304 cores / card
      8GB GDDR5 | 8GB GDDR5 / card
    2 HDMI ports | 2 HDMI ports / card
    No usable DP | 2 DP ports / card
                No DVI | 1 DL-DVI-D port / card
                1280W | 1600W
 No certification | 80+ Titanium
     Non-modular | Modular
       256GB total | 4TB total
                 1 SSD | 2 SSDs + 1 7200RPM HDD
Needs I/O Card | No I/O Card
   Stereo output | Surround output
80211b/g/n/ac | 802.11b/g/n/ac
    Opaque case | Side door
  Two case fans | 3 LED case fans w/ controllee
   Zero included | Two 4k monitors included
   $6k + monitor | $4k

Conclusion: MAC SUCKS!
Debate Wars / Re: Political Viewpoints
« on: June 07, 2019, 10:31:10 pm »
  • people can have rights
  • privacy is good
  • healthcare shouldn't kill people in pursuit of profit
Forum Discussion / Re: Forum Bug List and Reports
« on: June 07, 2019, 10:28:55 pm »
Normal listings:
  • tester12
  • tester13
  • tester14
The problem here with the examples you've provided is that all of your list points are just one line. I'm having an issue when the items in my list go multiple lines. One line lists look fine -- it's the multiple-line list items that cause things to get messy.
Try out Newline Insertion. It's basically just "i'll just manually space this out... there we go."
First thing before you jump right into this: Why the crash?

Second: Can it be prevented?

(It seems inconsistent so...?)
General Discussion / Re: The Glitchy Thread of Topiclessness (#3)
« on: June 06, 2019, 09:23:51 pm »
what is this thing you all are on about???
Forum Discussion / Re: Forum Bug List and Reports
« on: June 06, 2019, 02:19:30 pm »
Let me give an example of a few methods, to show the difference:

Normal listings:
  • tester12
  • tester13
  • tester14

  • tester12
  • tester13
  • tester14

Empty List Elements:
  • tester12

  • tester13

  • tester14

Newline Insertion:

  • tester12

  • tester13

  • tester14

Newlines don't appear unless you add more than one, like this:
Code: [Select]


A lot of determining which to use comes down to situational needs and personal taste.

i really enjoy abusing software ok just let me have this
Pokémon Discussion / Re: Pokémon Sword and Shield Discussion
« on: June 06, 2019, 08:51:59 am »
can't wait to finally get to play this gen 10 years from now (considering current trends of lateness i'm put through by severe lack of money)
Which is impossible. Cuz you can only have 6.
This game will stop you if you have EXACTLY 6. If you have more, say, 255, 255 != 6 so you can withdraw a Pokemon. Gen 1 and 2 have never heard of error checking, remember...
Forum Discussion / Re: Forum Bug List and Reports
« on: June 06, 2019, 06:34:10 am »
Not sure if this is me or not, but certain lists just look... bad. I posted some long-form thoughts in Pokemon Discussion, in list form, and, rather than the bullet points being at the start of my thought, the points were instead in the middle of the paragraph. I feel like I'm not really explaining this too well, so I'll go ahead and attach a link so you guys can see for yourself. It's bleh on formatting.
I've noticed this, yeah. It looks a lot better if you namually stick a newline or two between each bullet point.
Pokémon Discussion / Re: Pokémon Sword and Shield Discussion
« on: June 05, 2019, 04:36:31 pm »
I agree completely about both of the legendaries. As for the names, if we have Zacian and Zamazenta, I'm assuming the third one would have to be yellow. I like that they seem to simply be strong Pokémon that happen to exist in the region (like Lugia and Ho-Oh) rather than plot devices that are able to do something like destroying the world for once. I like the other designs we got to see as well, Drednaw in particular. On the other hand, the Dynamax thing seems a bit needlessly over-the-top (literally, if using it indoors!)...I suppose those are two marks of a series evolving in the right direction, though: introducing new aspects that surprise veterans for better or for worse while keeping just enough the same. I used to picture Pokémon as getting larger as they leveled up, so it's a bit like having one at level 255 that has to return to 100 once it gains experience points. I don't care much about multiplayer stuff in general, so no thoughts on the raid thing.

I'm not really sure what I do want from these games, in the end, but luckily the reason game designers exist is so that I don't have to know before seeing it. In that sense it's proably not possible to be disappointed if the game in question is part of a series I've always been a fan of.
the multiplayer has never been a strong point after link cables were removed. Online multiplayer became "who can use the most hacked Pokemon and sleazy strats the most?"
General Discussion / Re: The Glitchy Thread of Topiclessness (#3)
« on: June 05, 2019, 07:27:47 am »
On repeat, since our bandwidth went from 200GB/month to like 3GB/month and there's nothing we can do about it.
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