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Messages - 0ErrorYT

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16
Never mind, I just changed a textbox instead, how do I jump to it? I can't use jp because the textbox is at 094B08
17
I got the RST vectors changed, I got the text written, I just don't know the function. It wouldnt be a jp right?
18
I'm trying to make something where when RST 38 is executed, the game jumps to a custom message saying something like "Pokemon has encountered a critical error. The game will be shut down to protect your save file." Then a safe game crash. Mostly to help me with ASM and coding in general, but I don't even know where to start, so I need help. I'm hoping to try and patch glitches in The game just for shits and giggles and experience with ASM. Any help is appreciated!

Also, do the contents of 0038 ram address matter?
19
Would there be a way to search for the function somehow or just whatever calls it, and overwrite that? I have a hunch that what's calling it is null derefs, but I'm probably wrong
20
Would that be difficult, or easy
21
The error handler in Pokemon black shuts down glitch Pokemon and maps (and moves possibly, can't find a move modifier) Before any glitches can happen. Would it be possible to remove it? I'm sorry if it's a stupid question, I was just curious
22
I have uploaded a video on this, mostly bad egg, but got a few cool things.
https://youtu.be/oBcZrfUr-dE
23
So i used Wack0's Invalid pkhex to place invalid Pokemon into the PC. When I opened the PC I got this message:
An error has occurred. Please reset your DS. (or something like that)
The hex of the Pokemon was 777, if it matters. The same message apperad if I injected it into the party. I ended up just deleting all Pokemon from the party, and trying to open it just crashed the game without the message, hinting at a subroutine like this: If Pokemon index > last valid Pokemon, Then display error message and crash game.
I suck at coding though so I'm probably wrong
24
Woah, I just changed CEE0 to 08 in a link trade with Pokemon Red and saw some weird stuff. When I started the trade, Pokemon Silver went into a Glitch Dimension, but didn't reset. Pokemon red said I was trading a Pidgey for a 'M (00) and Pokemon silver said I was trading a ????? for my own Pidgeot! Unfortunately, both games crashed afterwards.
25
Aw jeez, that's some s**t stats for level 100.

Did you give it that moveset or was it just like that?
I pulled the first save I could find, and changed a Latios to 1006
26
Arbitrary Code Execution Discussion / Re: 8F script request
« on: February 13, 2018, 05:44:40 pm »
No problem! Thanks for helping me
27
Arbitrary Code Execution Discussion / Re: 8F script request
« on: February 13, 2018, 04:12:48 pm »
I figured out what went wrong, in the post you said 77 thunder stones in the bag, but in the save you gave me its 57.
I made the video (but won't upload it till April fools), however if you guys want to see it I can make it unlisted
28
Arbitrary Code Execution Discussion / Re: 8F script request
« on: February 13, 2018, 12:29:10 pm »
I have no idea what I did wrong, but i think I will wait till April fools to upload the video and thanks for helping me
29
Arbitrary Code Execution Discussion / Re: 8F script request
« on: February 13, 2018, 11:02:34 am »
It's doing the same thing, can you send a save file with the code set up so I can see what I'm doing wrong? I am on Pokemon red and emulator is Bgb
30
Arbitrary Code Execution Discussion / Re: 8F script request
« on: February 13, 2018, 09:20:38 am »
That code seems to just turn your Sprite invisible, but no matter how much I walked, I didn't encounter any Pokemon. I know I got the items right, can you help?
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