Main Menu
Main Page
Forums
Recent changes
Random page
Help

Databases
GlitchDex
AttackDex
AreaDex
DexDex
ItemDex
TMHMDex
TypeDex
More

Major Glitches
Trainer escape glitch
Old man trick
Celebi Egg trick
SRAM glitch
Buffer overflow techniques
Pomeg glitch data corruption (Glitzer Popping)
Tweaking
Pokémon cloning
Select glitches (Japan)
Time Capsule exploit
Arbitrary code execution
More

Other Glitch Categories
Glitches by generation
Japan-only/language specific glitches
Natural glitches
Non-core series glitches
Non-Pokémon glitches
Recurring glitches
More

References
Pokémon GameShark codes
The Big HEX List
GB programming
Curiosities
Debugging features
Error traps
Non-glitch exploits
Pokémon glitch terminology
Unused content and prerelease information
More

Useful Tools
8F Helper
GBz80 to Items
Old man trick name generator
PATH (Prama's Advanced Tweaking Heaven)
Save file editors
Special stat/Pokémon converter
Trainer escape Trainer Pokémon finder

Affiliates
Legendary Star Blob 2 (Hakuda)
Pokémon Speedruns wiki
PRAMA Initiative
Become an affiliate!

Technical
Site Source Code

Search Wiki

 

Search Forums

 

Author Topic: TMs and HMs?  (Read 15290 times)

0 Members and 1 Guest are viewing this topic.

:56 ERROR

  • Uncle Rupee
  • GCLF Member
  • *
  • Offline Offline
  • Gender: Male
  • 777
    • View Profile
    • This Glitch-tastic place.
Re: TMs and HMs?
« Reply #105 on: December 21, 2008, 08:34:18 pm »
Nice one.

Catatonic Grasp
Type: Psychic
Animation: Screen warps with purple and black colours, then the target turns black.
PP: 10/10
Power: --
Accuracy: 65/100
Effect: The target's mind is twisted and warped by an inner darkness, causing the target to go insane. Causes confusion and medium damage over a period of 4 turns.

Torture Essence
Type: Dark
Animation: screen warps into blue colours, then target's sprite warps.
PP: 15/15
Power: 95/255
Accuracy: 85/100
Effect: Inflicts horrible pain upon the target, dealing medium damage. If used turn by turn, the torture essence's damage increases. Increases up to 40%.
« Last Edit: December 21, 2008, 08:51:59 pm by :56 ERROR »
Hail to Oman, may it live forever.
I AM BACK ON GCLF WITH A VENGEANCE, WELCOME ME.

∀xaj

  • is dead
  • Member+
  • *
  • Offline Offline
  • Gender: Male
    • View Profile
    • reply me please
Re: TMs and HMs?
« Reply #106 on: December 21, 2008, 08:51:33 pm »
You too.

qq
Type: Normal (glitch move)
Animation: Slash (I think)
PP: 20/0 (OMGWTF)
Power: 60/100
Accuracy: 30/100
Effect: A health-sucker.
Note: An actual glitch move.



:56 ERROR

  • Uncle Rupee
  • GCLF Member
  • *
  • Offline Offline
  • Gender: Male
  • 777
    • View Profile
    • This Glitch-tastic place.
Re: TMs and HMs?
« Reply #107 on: December 21, 2008, 09:09:17 pm »
Gotta love the glitch moves. Fudgecake is now an official TM/HM Maker.

In honour of the almighty first glitch move:
Cooltrainer
Type: Glitch
Animation: Random, completely random.
PP: 25/10
Power: ??/255
Accuracy: 85/100
Effect: This attack can be random, much like Metronome, but it always deals damage of some sort.
Hail to Oman, may it live forever.
I AM BACK ON GCLF WITH A VENGEANCE, WELCOME ME.

∀xaj

  • is dead
  • Member+
  • *
  • Offline Offline
  • Gender: Male
    • View Profile
    • reply me please
Re: TMs and HMs?
« Reply #108 on: December 21, 2008, 09:33:08 pm »
Sweet.

Whiteout
Type: Steel
Animation: The screen flashes white.
PP: 5/5
Power: 120/255
Accuracy: 100/100
Effect: Greatly lowers the accuracy of all pokemon in battle.



:56 ERROR

  • Uncle Rupee
  • GCLF Member
  • *
  • Offline Offline
  • Gender: Male
  • 777
    • View Profile
    • This Glitch-tastic place.
Re: TMs and HMs?
« Reply #109 on: December 21, 2008, 11:03:05 pm »
That one is good, srsly nao.

Force Lash
Type: Psychic
Animation: blue slashing effect is launched towards target.
PP: 10/10
Power: 85/255
Accuracy: 95/100
Effect: Slashes the target without going near it, deals moderate damage.
Hail to Oman, may it live forever.
I AM BACK ON GCLF WITH A VENGEANCE, WELCOME ME.