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Author Topic: Gold/Silver PhoneDex (Completed)  (Read 11016 times)

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Photon-Phoenix

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Re: PhoneDex (Working Title)
« Reply #45 on: June 04, 2009, 11:17:39 am »
Yeah... that was tonight... for some parts of the world. :x (I never said what timezone)

Anyway, things are getting a bit more interesting...



D0:

Name: [blank]
Calling: Glitch Dimension
Forced to call: Never Calls

D1:

Name: JOE
   BELLSPROUTWEE
Calling: Says nothing.  Press A to end the call.  Exit the start menu for a game crash.
Forced to call: Crashes Game

D2:

Name: MISTY
   LEADER
Calling: Always out of area.
Forced to call: Glitch Dimension.

D3:

Name: MARC
Calling: Always out of area.
Forced to call: Never Calls

D4:

Name: GINA
   SKIER
Calling: Says nothing.  Battle theme plays and the A button is repeatedly pressed by the game itself causing the game to exit the Pok?gear and re-enter it infinitly.  After a few minutes, the game freezes.
Forced to call: Crashes Game

D5:

Name when callng: [blank]
Name when calling you: A99 39HhF1F
Calling: Always out of area.
Forced to call: Glitch Dimension

D6:

Name: ALAN
Calling: Glitch Dimension
Forced to call: Never Calls

D7:

Name: MITCH
Calling: Always out of area.
Forced to call: Glitch Dimension

D8:

Name: ?
Calling: Glitch Dimension
Forced to call: The main character takes to steps to the left. While walking he looks like IJKL in a block form.  Scrolling and Pallet is screwed up while doing this resulting in silver stairs and another TV that's blue, etc. Press A to end the call and return to normal... or not. The player will either walk two steps back or snap to one tile before.  The more you repeat this call the weirder things get.  Turn off the code after you glitch walk past your "mom" to see some weird effects. The caller will soon push you out of the room and into some route sounding music instead of the game crash you would expect.  This area now seems to be a glitch city varient I'll get a screen shot and attach it (see bottom).  Oddly enough, now that you're out of the service area he will not call you anymore and you are now stuck in glitch city.  Press start and view the Pok?gear and exit to make the Glitch City appear as the one in the logo above this post.

D9:

Name: LEWIS
   TEACHER
Calling: Says nothing.  Press A to end the call.  Exit the start menu for the game to act as if you keep entering and exiting a door and keeps playing the same three notes.
Forced to call: Crashes Game

DA:

Name: yRh 4N'm'vE 4
Calling: Always out of area.
Forced to call: Never Calls

DB:

Name:   8' Pk      B'[border corner]'   H? etc. etc.
   INER ROCKET
Calling: Always out of area.
Forced to call: Glitch Dimension

DC:

Name: CDBB
   POK?FAN
Calling: Plays a doot sound then crashes the game.
Forced to call: Never Calls

DD:

Name: y:h 4N'm'vE89
Calling: Glitch Dimension
Forced to call: Never Calls

DE:

Name: 4s 8K?J X[player name]
Calling: Glitch Dimension
Forced to call: Never Calls

DF:

Name: GRUNT
Calling: Always out of area.
Forced to call: Freezes Game or Glitch Dimension.

Photon-Phoenix

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Re: PhoneDex (Working Title)
« Reply #46 on: July 30, 2009, 01:23:56 pm »
E0:

Name: JED
   LEADER
Calling: Glitch Dimension
Forced to call: Crashes Game

E1:

Name: EDWARD
   ???
Calling: Always out of area.
Forced to call: Glitch Dimension

E2:

Name: [blank]
Calling: Always out of area.
Forced to call: Credits start rolling. Wait until the end of the credits to be warped to Mt. Silver.

E3:

Name: PERRY
   LEADER
Calling: Screen starts turning red.  A box with an Arados appears and then Glitch Dimension.
Forced to call: Glitch Dimension

E4:

Name: TYLER
   LEADER
Calling: Crashes Game
Forced to call: Never Calls

E5:

Name: BRUNO
Calling: Always out of area.
Forced to call: Glitch Dimension

E6:

Name before calling:  9PoK?9e9S9J9
   PSYCHIC
Name when calling:  9PoK?9e9S9J9 NI
   PSYCHIC
Name when calling you: E9E9  y 9A9B_B_B_NI_
   PSYCHIC
Calling: A flashing down arrow appears. Hit A or B for a game freeze.
Forced to call: Crashes Game

E7:

Name: ?,'l?[female symbol]'l  EY
Calling: Always out of area.
Forced to call: Never Calls

E8:

Name: Pk 4
Calling: Always out of area.
Forced to call: Crashes Game

E9:

Name: B
Calling: Always out of area.
Forced to call: Never Calls

EA:

Name: BETH
   POLIWHIRL
Calling: Always out of area.
Forced to call: Crashes Game

EB:

Name: DAVE
   SKIER
Calling: Always out of area.
Forced to call: Never Calls

EC:

Name: BEVERLY
   POK?FAN
Calling: A trainer battle theme plays. Press A to exit the call and then exit the start menu.  This can be used as a Radio Station since it changes the music without any ill effects.
Forced to call: Glitch Dimension

ED:

Name: p?? 4& hyE
Calling: Crashes Game
Forced to call: Freezes Game or Glitch Dimension.

EE:

Name: MIKE
Calling: Glitch Dimension
Forced to call: Crashes Game

EF:

Name: ? j [ F  Br?
Calling: Always out of area.
Forced to call: Never Calls

Photon-Phoenix

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Re: G/S PhoneDex (Completed)
« Reply #47 on: August 06, 2009, 11:26:19 pm »
F0:

Name: e9S9J9 9 9
   LEADER
Calling: Always out of area.
Forced to call: Never Calls

F1:

Name: BILL
   FIREBREATHER
Calling: Always out of area.
Forced to call: Never Calls

F2:

Name:  ?Z'd ?E'd B?GR
Calling: Always out of area.
Forced to call: Never Calls

F3:

Name when calling: [blank]
   METAPOD
Name when calling you: 9AA Zhnh  ZUT
   METAPOD
Calling: Always out of area.
Forced to call: Crashes Game

F4:

Name: BRENT
   MACHAMP
Calling: Glitch Dimension
Forced to call: Never Calls

F5:

Name: CAL
   LEADER
Calling: Always out of area.
Forced to call: The received an item theme plays followed by a glitch dimension.

F6:

Name: JO & ZOE
   BURGLAR
Calling: Always out of area.
Forced to call: Never Calls

F7:

Name: LANCE
   PONYTA
Calling: Always out of area.
Forced to call: Never Calls

F8:

Name: CHUCK
   LEADER
Calling: Freezes Game
Forced to call: Glitch Dimension

F9:

Name: CLAIR
   LEADER
Calling: Crashes Game
Forced to call: Never Calls

FA:

Name: DAVE
   SKIER
Calling: Crashes Game
Forced to call: Crashes Game

FB:

Name: ROXANNE
   GENTLEMAN
Calling: Always out of area.
Forced to call: Never Calls

FC:

Name before calling: [bottom right text box][female symbol][Japanese symbol]4:'l  yH4KI
Name after calling: [bottom right text box][female symbol][Japanese symbol]4:'l  yH4EO
Name when calling you: [bottom right text box][female symbol][Japanese symbol]4:'l  yH4EO
Calling: Always out of area.
Forced to call: Crashes Game

FD:

Name: KENDRA
   RAICHU
Calling: Crashes Game
Forced to call: Crashes Game

FE:

Name before calling: 999
Name after calling: 99
Calling: Always out of area.
Forced to call: Never Calls

FF:

Name: [blank]
Calling: Always out of area.
Forced to call: Never Calls



Attached is the complete "melchior" whatever document of all glitch callers in G/S.

Glisp

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Re: Gold/Silver PhoneDex (Completed)
« Reply #48 on: August 07, 2009, 08:39:44 am »
Wow. This may be the first instance of an FF value not causing weird glitchy side effects in a pokemon game.
Bleah! *Splash and Splatter*

Evie Torchic the Glitch Scientist

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Re: Gold/Silver PhoneDex (Completed)
« Reply #49 on: August 07, 2009, 11:37:34 am »
Some of the effects are very interesting; for example the way E3 makes the screen turn red and shows a picture of an Ariados proves that effects that change the colour of the screen exist in the game and I can't really think of any effect which does this, but there are transition effects like the poison effect and the ones when encountering a pokemon.
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I'm Evie.

I'm a transgender person, but any pronouns are fine. She/her preferred.

Unfortunately due to legal concerns I won't be using emulators and unauthorised copies of ROMs anymore, just real hardware with official cartridges and a cheating device (Xploder) to aid research, sorry.

Online I most often use the username Torchickens or Chickasaurus.

Ah.. koucha ga oishii ♪





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