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Author Topic: Game Engine Project Page  (Read 5123 times)

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Abwayax

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Game Engine Project Page
« on: October 19, 2008, 10:50:05 pm »
is here: http://abwayax.com/wiki/index.php?Pokemon%20Engine%201

sources and explanations of file formats will be here.
« Last Edit: November 30, 2008, 09:53:06 pm by Abwayax »
A. Malacoda, http://monarch-pass.net

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Hydrall

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Re: Game Engine Project Page
« Reply #1 on: October 23, 2008, 02:34:49 pm »
*Applause* Yay Abwayax!

I wish I understood coding, but unfortunately I've never been one for other languages. So its up to you and any other coders to help make this.

Also, damn, I need to get back to map-making, plus enhancing the earlier maps. They're just too cramped, I've noticed.
GONE.

Abwayax

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Re: Game Engine Project Page
« Reply #2 on: November 30, 2008, 09:54:02 pm »
Unfortunately, Second Sanctum of the Wise had to revert to an earlier version, so I lost that page. Luckily I had a cached version, so the page wasn't completely lost

however there was a good article about GCL Edition on there too, which I -can't- find. :(
A. Malacoda, http://monarch-pass.net

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Also adrianmalacoda or kuschelyagi in some places.

Hydrall

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Re: Game Engine Project Page
« Reply #3 on: December 07, 2008, 07:17:56 am »
Aww, I wrote that one. XD
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Re: Game Engine Project Page
« Reply #4 on: January 10, 2009, 08:56:39 pm »
Well, I think if I got a few lessons about writing in Java I could help you.

crazysquid34

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Re: Game Engine Project Page
« Reply #5 on: January 18, 2009, 05:50:04 pm »
Why would you write it in java? You could write it in flash but the random pokemon battles would be the hardest to tackle. How about if you ask how Pokemon Crater did it. I am sure they will tell you the basics. Just don't listen to them about how they did their maps because it sucks how you move from one section to another. (by clicking other section)

Fivex

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Re: Game Engine Project Page
« Reply #6 on: January 18, 2009, 09:21:25 pm »
Why would you write it in java? You could write it in flash but the random pokemon battles would be the hardest to tackle. How about if you ask how Pokemon Crater did it. I am sure they will tell you the basics. Just don't listen to them about how they did their maps because it sucks how you move from one section to another. (by clicking other section)
Java > flash
'Nuff said. And pokemon crater used java. And this isn't a MMORPG
« Last Edit: January 18, 2009, 09:21:35 pm by Fivex the Third »

crazysquid34

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Re: Game Engine Project Page
« Reply #7 on: January 18, 2009, 09:22:07 pm »
I said that in the other reply STOP STALKING ME AND WATCH OBAMA VIDEO

Abwayax

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Re: Game Engine Project Page
« Reply #8 on: January 18, 2009, 10:09:58 pm »
Please don't derail the thread. The "Obama video" (which you've posted enough) has nothing to do with the thread, and he's not "stalking you", he's just answering the post (which you also posted in the other thread)
A. Malacoda, http://monarch-pass.net

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Hydrall

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Re: Game Engine Project Page
« Reply #9 on: January 20, 2009, 07:24:26 am »
Do I want to know what this 'Obama Video' is?
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Ghost

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Re: Game Engine Project Page
« Reply #10 on: February 01, 2009, 10:05:32 pm »
Quote
Long ago, there were many continents around the world, and they all lived in peace. Over time though, relationships between the countries grew more and more troubled. Then it all came crashing down. A ship from one country was destroyed, and they blamed it on another. Both countries were enraged, and launched attacks on one another. No country had a real army, so they used Pokemon. It was one of the saddest things anyone had ever seen, Pokemon destroying towns and villages. After a while, all other countries were told to pick sides. Most chose to be neutral, and all this did was anger both sides. Soon everyone was caught up in fighting. After years of destruction, everyone was tired of fighting, and just wanted to end the war. The leaders of the countries also wanted to end the war, but they wanted to do it by winning the war. Every country then pulled out there trump card, legendary Pokemon. Every country bragged that if everyone else didn't surrender, they would be wiped of the face of the earth. After months of death threats, the countries came to an agreement. They realized that if anyone attacked anyone, everyone would be dead, and no one liked that. So they ended the war that had destroyed so much, and formed the Allied Continents, an organization set on peace and rebuilding the world that was left in taters from the war.

Lulz.
But congrats on finally getting work done. I'm expecting the next big update by the release date of Duke Nukem Forever:XD:

Hālian

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Re: Game Engine Project Page
« Reply #11 on: February 01, 2009, 10:34:30 pm »
I'll code.  I'm taking AP Computer Science right now, and I'm only 14.
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Zach the Glitch Buster

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Re: Game Engine Project Page
« Reply #12 on: February 02, 2009, 05:18:02 pm »
I'll code.  I'm taking AP Computer Science right now, and I'm only 14.
AP computer science is quite a feet. And as a freshmen, damn. But do you know java? And, just out of my curiosity, are you learning/ going to learn, java in your computer class?

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Abwayax

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Re: Game Engine Project Page
« Reply #13 on: February 02, 2009, 05:28:53 pm »
Yes, AP comp sci is Java.

FYI, I took AP comp sci 1 as a freshman too. I was the only one of my class to achieve a score of 5 on the AP exam, which is the highest possible. The same for the comp sci 2/AB test.

Pokemon Engine 1 probably isn't AP-level coding (in fact I'd guestimate it's much higher), we did an introductory course on graphics in comp sci 3 but that's all we covered in class.
« Last Edit: February 02, 2009, 05:30:07 pm by Abwayax »
A. Malacoda, http://monarch-pass.net

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Hālian

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Re: Game Engine Project Page
« Reply #14 on: February 02, 2009, 05:33:03 pm »
AP Computer Science teaches Java SE 1.6.

EDIT: I'm a sophomore.
« Last Edit: February 02, 2009, 05:33:41 pm by CJMiller »
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