Main Menu
Main Page
Recent changes
Random page


Major Glitches
Trainer escape glitch
Old man trick
Celebi Egg trick
Select glitches (Japan)
SRAM glitch
CoolTrainer♀ corruption
LOL glitch
Rival LOL glitch
Super Glitch
ZZAZZ glitch
Pomeg data corruption glitch (Glitzer Popping)
Elite Four door glitch (Japan)
Pokémon merge glitch
Pokémon cloning
Time Capsule exploit
Arbitrary code execution
Coin Case glitches

Other Glitch Categories
Glitches by generation
Glitches between two generations
Japan-only/language specific glitches
Music glitches
Natural glitches
Non-core series glitches
Non-Pokémon glitches
Officially acknowledged glitches
Recurring glitches
Dead glitches

Pokémon GameShark codes
The Big HEX List
Glitch Pokémon cries
GB programming
Debugging features
Easter eggs
Error traps
Glitch areas
Glitch myths
Non-glitch exploits
Placeholder texts
Pokémon glitch terminology
Unused content and prerelease information

Useful Tools
8F Helper
GBz80 to Items
Old man trick name generator
PATH (Prama's Advanced Tweaking Heaven)
Save file editors
Special stat/Pokémon converter
Trainer escape Trainer Pokémon finder

Legendary Star Blob 2 (Hakuda)
Pokémon Speedruns wiki
PRAMA Initiative
Become an affiliate!

Site Source Code

Search Wiki


Search Forums


Author Topic: Game Engine Project Page  (Read 4460 times)

0 Members and 1 Guest are viewing this topic.


  • Founder/Technical Support
  • Interim Head Administrator
  • *****
  • Offline Offline
    • View Profile
Re: Game Engine Project Page
« Reply #15 on: February 02, 2009, 05:37:04 pm »
A 14 year old sophomore? Damn... :P

And yes, I'm aware that it teaches Java SE 1.6. Well, back when I took it it taught 1.4. Generics and autoboxing were a surprise to most of the class (not me, because I was already using 1.5 at the time). I'm talking more about techniques like reflection, the JSR 223 scripting language interface, I/O with files and sockets (Scanners are fairly elementary, I'm afraid), regular expressions, use of external libraries, things like that.
« Last Edit: February 02, 2009, 05:38:39 pm by Abwayax »
A. Malacoda,

Free Software Foundation member #8136
Electronic Frontier Foundation member
American Civil Liberties Union member


  • That worldbuilding/micronations/MTG guy
  • Member+
  • *
  • Offline Offline
  • Gender: Male
  • For a better world
    • View Profile
    • Hoennese Realm
Re: Game Engine Project Page
« Reply #16 on: February 02, 2009, 06:22:06 pm »
Well, what I don't know, I can learn with the help of my good friend the Internet.
Hoennese Realm

All sprites made by Naitekiakki, except:
Recolored Gardevoir made by me

Zach the Glitch Buster

  • Scientist
  • Administrator
  • *****
  • Offline Offline
  • Gender: Male
    • View Profile
Re: Game Engine Project Page
« Reply #17 on: February 02, 2009, 09:20:06 pm »
Well, someone with a willingness to learn. That's never a bad start. Also, sorry about calling you a freshmen, thought it was odd that a freshmen was taking AP computer science. 

I have a Youtube account, pass it on
I have a twitter as well
I'm a Mac user.