Main Menu
Main Page
Forums
New pages
Recent changes
Random page
Help

Glitches
Arbitrary code execution
Pokémon cloning
Pomeg glitch and Glitzer Popping
Tweaking and voiding
Glitches by generation
Glitch categories

References/Resources
Databases
Disassembly projects
The Big HEX List
Pokémon cheat codes
Pokémon glitch terminology
Useful tools
More

Affiliates
Legendary Star Blob 2 (Hakuda) (日本語/Japanese)
Pokémon Speedruns wiki (English)
PRAMA Initiative (Français/French)
MissingNo. Glitch City (Italiano/Italian)
Become an affiliate!

Technical
Site source code

Search Wiki

 

Search Forums

 

Author Topic: No-catch Old Man?  (Read 1938 times)

0 Members and 1 Guest are viewing this topic.

Brocco Guy

  • Βροκκω Γαι
  • Member+
  • *
  • Offline Offline
  • Gender: Male
  • d(^.^)b
    • View Profile
No-catch Old Man?
« on: September 16, 2009, 07:30:03 pm »
What would happen if you forced the Old Man to not catch anything?

Abwayax

  • Founder/Technical Support
  • Distinguished Member
  • *
  • Offline Offline
    • View Profile
Re: No-catch Old Man?
« Reply #1 on: September 16, 2009, 09:06:26 pm »
Do you mean "not throw the Poké Ball" or "make it so that when he throws the ball it doesn't work"?

If the second, he probably acts as if he did catch it. The devs probably didn't foresee anyone messing with the code, so they wouldn't have written anything to handle the situation.
A. Malacoda, http://monarch-pass.net

Also malacoda@social.monarch-pass.net and @malacoda:matrix.monarch-pass.net

Also adrianmalacoda or kuschelyagi in some places.

Fivex

  • Member+
  • *
  • Offline Offline
  • Gender: Male
    • View Profile
Re: No-catch Old Man?
« Reply #2 on: September 16, 2009, 10:16:18 pm »
If he doesn't catch anything, it says he ran out of safari balls and it acts as if he caught a Pokémon.

Brocco Guy

  • Βροκκω Γαι
  • Member+
  • *
  • Offline Offline
  • Gender: Male
  • d(^.^)b
    • View Profile
Re: No-catch Old Man?
« Reply #3 on: September 17, 2009, 04:46:07 am »
Okay, thanks. Just wondering.

I wish the Pokémon would attack though. That would be funny.

Sherkel

  • Ringsome on the aquaface
  • Administrator
  • *****
  • Offline Offline
  • Gender: Male
    • View Profile
Re: No-catch Old Man?
« Reply #4 on: September 18, 2009, 02:43:00 pm »
Okay, thanks. Just wondering.

I wish the Pokémon would attack though. That would be funny.
don'tcha dare touch your Old Man!
Anyway, does the Safari Ball thing happen for both ways that Abwayax mentioned? If not, which one?

Sticking to quality control and moderation until I sort some IRL matters out. I check in here almost daily and will answer questions, but not all of them.
I don't have a habit of keeping Discord open, so direct inquiries are preferred through here.

Fivex

  • Member+
  • *
  • Offline Offline
  • Gender: Male
    • View Profile
Re: No-catch Old Man?
« Reply #5 on: September 18, 2009, 06:07:21 pm »
Okay, thanks. Just wondering.

I wish the Pokémon would attack though. That would be funny.
don'tcha dare touch your Old Man!
Anyway, does the Safari Ball thing happen for both ways that Abwayax mentioned? If not, which one?
I don't think you can do the first.

Wack0

  • Coder, reverser, beta collector [BetaArchive staff]
  • Staff
  • *****
  • Offline Offline
  • Gender: Male
  • cBRH - Doing nothing since 2k7
    • View Profile
Re: No-catch Old Man?
« Reply #6 on: December 30, 2009, 12:18:46 pm »
Okay, thanks. Just wondering.

I wish the Pokémon would attack though. That would be funny.
don'tcha dare touch your Old Man!
Anyway, does the Safari Ball thing happen for both ways that Abwayax mentioned? If not, which one?
I don't think you can do the first.
...a gameshark code to turn the first item into, say, a Potion ?
C H E C K E D . B U I L D S . A R E . A W E S O M E N E S S

BetaArchiveSoftHistory Forumsirc.rol.im #galaxy,#softhistory

Also known as The Distractor.

Shane, please stop telling children that there's a Mew outside under the delivery trucks. - Management

Pokémon: arbitrary code execution 1996-2016

IIMarckus

  • Administrator
  • *****
  • Offline Offline
  • Gender: Male
  • Impersonal Text
    • View Profile
    • iimarck.us
Re: No-catch Old Man?
« Reply #7 on: December 30, 2009, 03:42:27 pm »
Okay, thanks. Just wondering.

I wish the Pokémon would attack though. That would be funny.
don'tcha dare touch your Old Man!
Anyway, does the Safari Ball thing happen for both ways that Abwayax mentioned? If not, which one?
I don't think you can do the first.
...a gameshark code to turn the first item into, say, a Potion ?
I suspect this isn’t possible. I haven’t looked at the code for the Old Man, but I suspect it is hardcoding the effect and not saying “use item x, where x is Poké Ball.” This is how opponents use items like X Attack or Potion—the game directly changes stats without moving through an intermediate item layer.

Fivex

  • Member+
  • *
  • Offline Offline
  • Gender: Male
    • View Profile
Re: No-catch Old Man?
« Reply #8 on: December 30, 2009, 06:39:02 pm »
You could try to change what type of item is used when you use a safari ball.

Princess Torchic Owl Lover ☽ ❤

  • Head Administrator
  • *****
  • Offline Offline
  • Gender: Female
  • Aspiring mother. 🦋 ✿
    • View Profile
Re: No-catch Old Man?
« Reply #9 on: January 01, 2010, 09:43:05 am »
You could try to change what type of item is used when you use a safari ball.

If IIMarckus is correct I don't think that would make any difference. In an interface meant for normal battles it would certainly be possible otherwise you wouldn't be able to use multiple items with different effects.

However the old man is an entirely different battle mode (I think hex 03) as the old man is programmed to just 'throw the ball.' He can fail to catch a pokemon if he tries to say catch a trainer's pokemon or if the catch rate was changed to not be 100% and it would give the you are out of safari balls message.

If it is possible to make it so that the old man used a potion it would probably act like a pokeball perhaps even with the same animation. I remember forcing a professor oak battle with a Muk; and the Muk screamed Pika!
« Last Edit: January 01, 2010, 09:43:39 am by Torchickens »

✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿
Here have some free flowers on every post ^^
✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿✿



(Images © Sanrio, Nintendo, Pokémon, HAL Laboratory)

✿ Hi, I'm Evie. Sex male, and spiritually doesn't believe 'male'/'female' needs to be defined; lives more stereotypically like a woman. Call me whichever pronouns you like. :)

Feel free to contact me here about anything regarding the site.

Forgiveness. I feel that the more people pray to our greatest source/God/mathematical equality for world peace, the more and more it manifests into reality (until our next spiritual death).

Thank you Nyapon for this lovely artwork. :3

Kaena

  • Sandstorm Trainer
  • Member+
  • *
  • Offline Offline
  • Gender: Female
    • View Profile
Re: No-catch Old Man?
« Reply #10 on: January 01, 2010, 12:09:38 pm »
Similarly, when using Pokemon modifier codes in R/S/E, Wally will attempt to catch whatever Pokemon specified in the code. Even if he fails to catch it, he still ends up with a Ralts. I bet that even if you changed what item the Old Man had, he would still pretend that he caught a Pokemon.
and when the day arrives
I'll become the sky
and I'll become the sea

and the sea will come to kiss me
for I am going home

nothing can stop me now

-- la mer, translated from Creole French