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Author Topic: Generation III glitch Trainers documentation  (Read 426 times)

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Evie the Mother Hen ☽ ❤

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Generation III glitch Trainers documentation
« on: July 02, 2019, 06:22:33 am »
In Pokémon Ruby, you can use code 0202FF5E:XXXX to modify Elite Four Sidney in the Pokémon League. 000 to 2B5 are valid, but can be glitchy and/or unused. 2B6+ and beyond however are glitch Trainers. https://tcrf.net/Pok%C3%A9mon_Ruby_and_Sapphire#Unused_Trainers

Post your finds here. :) Not sure if Pokémon other than Level 0 Decamarks are common as of now.

02B7: EAIAcRICKY CHARMANDER - Level 0 Decamark; Forces Safari Zone mode
« Last Edit: July 02, 2019, 08:54:39 am by Princess Torchic Owl Lover ☽ ❤ »

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Matt1990

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Re: Trainer DecDex
« Reply #1 on: July 02, 2019, 06:53:43 am »
I'll post the ones I can test as well:
3B7, 2D3, 2C4, 2FB, 5FF,  soft-lock the game before the battle sequence starts
2C3, 2C6, 333 crash the whole game

2C5: Roster with decamarks, standard battle.

2FF, as above.

2D8 forces Safari Zone mode

FFF does the same

455 has a super big long name


45B does the same

444 triggers this and soft-locks the game:


Will keep this post updated with what I test!
x - x - x

Evie the Mother Hen ☽ ❤

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Re: Trainer DecDex
« Reply #2 on: July 02, 2019, 08:48:42 am »
Thanks for your help! I wonder if we can find a Trainer without a fainted Decamark as the Pokémon they send out.

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(Images © Sanrio, Nintendo, Pokémon, HAL Laboratory)

✿ Hi, I'm Evie. Transgender woman but spiritually doesn't believe 'male'/'female' needs to be defined; lives more stereotypically like a woman. Call me whichever pronouns you like. :)

Feel free to contact me here about anything regarding the site.

Forgiveness. I feel that the more people pray to our greatest source/God/mathematical equality for world peace, the more and more it manifests into reality (until our next spiritual death).

Thank you Nyapon for this lovely artwork. :3

Evie the Mother Hen ☽ ❤

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Re: Generation III glitch Trainers documentation
« Reply #3 on: July 02, 2019, 09:04:06 am »
FEED:

Appears like it may be a Double Battle. However, forces Safari Zone with only one Pokémon seen. May actually be a Single Battle and the arrow was printed via control character in the name? (but Double Battles are possible with different IDs of the code)




5687:

Fisherman sprite. It caused a green tinted screen and the game to lock up at "R" in the text box.




02CB: RICKY PONYTA. Prints long scrolling text. Will see if it ends. Edit: Maybe not :(



21FE: Non-freezing Double Battle with two fainted ??????????  21FF: Team Magma/Aqua battle music plays but game locks up 220A: Seems like a mix between Battle Tower mode and Safari Zone. Every time I defeated the ?????????? a new one came out (unlike the other indices).
« Last Edit: July 02, 2019, 10:07:36 am by Princess Torchic Owl Lover ☽ ❤ »

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Here have some free flowers on every post :)
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(Images © Sanrio, Nintendo, Pokémon, HAL Laboratory)

✿ Hi, I'm Evie. Transgender woman but spiritually doesn't believe 'male'/'female' needs to be defined; lives more stereotypically like a woman. Call me whichever pronouns you like. :)

Feel free to contact me here about anything regarding the site.

Forgiveness. I feel that the more people pray to our greatest source/God/mathematical equality for world peace, the more and more it manifests into reality (until our next spiritual death).

Thank you Nyapon for this lovely artwork. :3

Matt1990

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Re: Generation III glitch Trainers documentation
« Reply #4 on: July 02, 2019, 02:16:41 pm »
9999 is a glitch trainer that triggers a double battle but softlocks the game once it sends the Decamark
2000 is a Magma guy with a long name
2019 is the Aqua girl and has an unterminated name
30F0 is a Magma dude but once he loads crashes the game

3000 is a glitch trainer that freezes when it has to show the roster

3F00 does the same but is a witch

3CFF has the Aqua/Hydro leader music but crashes and makes a noise like the ones you get when you unplug your cart


ACAB triggers a double battle but crashes right after you send out your Pokémon turning the whole screeen purple.

FAAA and FAAB for some unknown reason slows down the game to half the framerate. Might be something mGBA related.

FA26 triggers a double battle and the Trainer is a Brendan named ùLOLAù
FA2C attempts to trigger a battle against Steven but crashes once it tries to show what the trainer looks like
« Last Edit: July 02, 2019, 03:04:45 pm by Matt1990 »
x - x - x

Sherkel

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Re: Generation III glitch Trainers documentation
« Reply #5 on: July 02, 2019, 02:50:17 pm »
Copying these over to here.

Kind of on hiatus for the next few weeks at least, but I always come back and in the meantime would like to encourage discussion on how the site is organized so as to let visitors find the most useful info (whatever that may be) in a clean and efficient fashion.
I don't have a habit of keeping Discord open, so direct inquiries are still preferred through here.

Matt1990

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Re: Generation III glitch Trainers documentation
« Reply #6 on: July 03, 2019, 12:05:30 am »
FA45: Triggers the Steven theme, glitches the screen and slows the game down a lot


FA4A and FA4F triggers a double battle and has a glitchy name with arrows
FA4B triggers a double battle with AROMA LADY O IA and slows the game down

FA50: Aqua/Magma leader music, crashes the game (also first time seeing the main female trainer as opponent!)

FA56 triggers the female avatar again

FA5A triggers a flashing screen while entering the battle sequence and crashes the game, FA61 FA70 and do the same but slows down the game when it has to show the trainer

FA5C changes the text and crashes when you send out your Pokémon


FA74 uses a Wally sprite!

FA8E glitches the background and then freezes the game


FA9B: Magma leader with long name, uses the Pokéfan sprite

FA9D: Champion bug catcher

FABD: Youngster with long name, triggers safari mode

FAD5: Random colours flashing, nice seizure inducer
« Last Edit: July 03, 2019, 06:33:42 am by Matt1990 »
x - x - x

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Re: Generation III glitch Trainers documentation
« Reply #7 on: July 03, 2019, 06:38:55 am »
FADD has a ROSTER but crashes before sending out her Pokémons!


Random.org for binary gave me 9860 to put on the code. Doesn't crash but the 5 mons are all question marks. Seems to be a link battle.


ab2c and 43d1 have a name so long it glitches the whole screen

9003 triggers random colours and crashes

7BCF gives money unlike most which gave me 0$

D3AC triggers a double wild battle + link (I suppose???) which the 2nd Pokémon you'll send out is literally the first one. The sprite behind ?????????? is the one of my Pokémon blacked (in this case Starmie)



C0A0 triggers a glitchy wild battle against ?????????? which needs a master ball to be caught, any other ball will glitch the graphics and freeze the game
« Last Edit: July 03, 2019, 07:06:49 am by Matt1990 »
x - x - x