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Author Topic: Re: Pokemon FRLG/E: Clone Pokémon and get Bad EGGs/Glitch Moves using Pomeg Berry!  (Read 1662 times)

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Reading those posts made me really want to do some Gen III glitching tomorrow :P
Is glitching in GBA harder than those older GB/GBC ones? Let's see if I can edit the RAM to change the cursor position of the party Pokémon menu.


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Re: Gen III: Access Pokémon beyond the sixth slot sub-glitches.
« Reply #1 on: April 22, 2014, 08:37:25 pm »
Trying to test Smeargle in Battle Frontier, unfortuntely the move I have has 0 accuracy so I can't kill anything. Things to note though, you don't actually lose the battle when you catch a Pokemon, it ends in a draw, which can get you the win in Battle Dome. Also The opposing Pokemon flees on turn 2, which can get you easy wins in Pyramid (and also gives you more vision from Wild Pokemon)


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Re: Gen III: Access Pokémon beyond the sixth slot sub-glitches.
« Reply #2 on: June 07, 2014, 09:49:25 am »
Interesting, that's great! How did you obtain it? Was it simply by talking to him after doing the corruption or did you have to do something else?

I don't know if the Eon Ticket was the only thing you could get with Mystery Events. Bulbapedia doesn't have much information about it.

I know it was due to talking to him post-corruption, but I am unfortunately unsure of which attempt caused him to appear in the first place. According to Bulbapedia, Mystery Events aren't available in non-Japanese versions of Emerald, but he did say Mystery Event and not Mystery Gift while giving the ticket. But if you talk to him after, he thanks you for using Mystery Gift but not Mystery Event. I actually haven't saved after getting the ticket yet, so I can confirm this.
« Last Edit: June 07, 2014, 10:00:17 am by voltage »
This was once one of the most harmless glitches in the Pokémon series... :P


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Re: Gen III: Access Pokémon beyond the sixth slot sub-glitches.
« Reply #3 on: June 14, 2014, 11:06:48 pm »
Well I've been trying the "hatch any pokemon" subglitch, and it just isn't working. I might just be REALLY unlucky, but I've done it over 50 times and no regular egg :/

I have SEASOR with the proper EVs for Jirichi cloned and in the boxes for me.

I have Kirlia with enough HP evs to go negative first in my party, then a fainted oddish, then Rayquaza at my save point.

I use the Pomeg berry, encounter a Pokemon, switch to Rayquaza, run.

Go to Pokemon Center, deposit Rayquaza, heal Kirlia via potion.

Encounter wild Pokemon, send out Decamark, view Kirlia's status, go up 2x to cancel button, then up 41 times.

Then I cancel, try to run, white out (pokemon stay fainted) and check my PC.

I think my count is now at 55 tries, and no luck :/

Am I doing everything right? The bad eggs appear as they're supposed to. Maybe I'm just stupid...


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Re: Gen III: Access Pokémon beyond the sixth slot sub-glitches.
« Reply #4 on: July 10, 2014, 07:35:58 am »
Is it possible for it to not end up in an egg? since the M section stays in place, would that work, even if it's a small chance?


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Re: Gen III: Access Pokémon beyond the sixth slot sub-glitches.
« Reply #5 on: August 02, 2014, 02:58:11 am »
Oh, thanks for your answer.

I'm a little lost in your explanations, however.

So, to obtain an Egg and not a bad Egg, would I need to corrupt the PID in a way that just changes the encryption slightly (or something I didn't understood) so the games considers the Pokemon as an Egg ?
Or are there other bits that I need to corrupt on the Pokemon's data (along with the PID corruption) to obtain an Egg ?

Because what I was doing was testing corruption with Pomeg Glitch with Repeat Ball Pokemon, and after 40 or more corruptions I used the Memory Viewer to manually change their PID.
I did this on around 90 Repeat Ball Pokemon, and with the two corruptions (Bit 6 or Bits 0 & 2), none of them changed into Bad Eggs.
After that, I loaded a save with Master Ball Pokemon, who gave me some Eggs before, and manually corrupted their PID.
They all turned into Eggs when I applied Bit 6 corruption to their PID only. For Bits 0 & 2 corruption, I only got Bad Eggs.

And after I thought that the Ball would influence things, I caugh Pokemon with every Ball on 3 different saves and changed their PID.
In total, I caught aroung 15 Pokemon with every Ball (all saves cumulated), and the results where always the same :
A PID change with Repeat, Premier, Timer, Nest, or Luxury Ball gives a Bad Egg.
A PID change (Bit 6) with all the other Balls gives an Egg.
I also tested it with the Pokemon that were in my PC, and still got the same results.

I also tested double corruption during my tests, and this worked for every Pokemon, with Bit 6 or Bits 0&2 corruption.
To test double corruption, I only changed the PID and TID with Memory Viewer.

But, from all the Pokemon that turned into Eggs with a PID corruption only, not all of them will be corrupted into Eggs since other Bits may be changed with Pomeg Glitch, and this would turn them into Bad Eggs.

So, as you say that, for the usual corruption (not the double), the Ball of capture doesn't change things, is there a Bit (reachable with Pomeg Glitch as the same time as the PID) that, once corrupted along with the PID, would allow a Pokemon caught on a Repeat Ball (for example) to become corrupted ?
I'm asking this, as corrupting the PID alone will always give a Bad Egg for this Ball.

Apart from that, I successfully generated an obedient Mew and Deoxys.
For Mew, I gave him a Feel of 0x80 (128), with Growth read on Attacks, and Misc read onto EVs, and it obeyed.

Deoxys was tougher to do, since you can't obtain him with Growth read onto Attacks.
Thus, I needed a move with more than 128 PPs, so I used a Glitch Move that doesn't freeze the game and has more than the needed amount of PPs, to have the Bit 7 of PPs 4 set to 1.
I used a Ditto and a Smeargle to Sketch it from a Bad Egg, and I gave EVs to this Smeargle.

I haven't found a really good Glitch Move yet, since the one I used was 0x4000, with 0xFF PPs.
Because Bit 6 of the left byte of Move 4 + Bit 6 of PPs 4 were set to 1, the Smeargle directly turned into a Deoxys with PID corruption instead of becoming an Egg.

There is a little issue, since there are unwanted bits appearing.
Deoxys had held item 0x4000, 0x4000 0000 exp (making it Lv 100), and some Glitch Moves.

To set the Xp to 0, I gave my Smeargle a Condition of 0x40 Beauty (exactly 0x40 = 64, else it'll still have too many Xp), 0x40 Feel (other bits for Feel can be set, it won't change things), and no Coolness (as it is the second byte for Xp).

And this worked, I have a Lv 0 obeying Deoxys like this.

« Last Edit: August 02, 2014, 04:58:04 am by Metarkrai »


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Re: Gen III: Access Pokémon beyond the sixth slot sub-glitches.
« Reply #6 on: December 21, 2015, 07:52:33 pm »
Hey I don't think it has been mentioned yet in this thread, I just noticed after doing a box corruption that all eight gym leaders want to rematch me which is cool since I didn't think it was possible for me to do the rematches with the battery being dry. So I guess now I won't have to fix the battery if I want to do these rematches (they do use the clock right, unlike normal trainer rematches?).
« Last Edit: December 21, 2015, 07:57:04 pm by maku »


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Re: Gen III: Access Pokémon beyond the sixth slot sub-glitches.
« Reply #7 on: January 24, 2018, 12:38:36 am »
Does anyone know how I could use this to change my ID/SID to numbers of my choice?


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Re: Gen III: Access Pokémon beyond the sixth slot sub-glitches.
« Reply #8 on: February 20, 2018, 05:12:12 am »
Hey, do you guys know any convenient way of  triggering the Navel Rock event ? I got the MysticTicket by using this glitch but i can't find a way to trigger the event so that it can be used to actually access the Navel Rock (from my understanding what i must do is set the "8E0" flag but i have no clue how to do it)
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Re: Gen III: Access Pokémon beyond the sixth slot sub-glitches.
« Reply #9 on: May 01, 2018, 11:58:15 am »
By the way, i confirm the code to make Deoxys repop to work on real hardware as well (he's a pain to RNG tho :<)
Issou la chancla