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Author Topic: Walking off the edge of the map in Tomb Raider 2013  (Read 852 times)

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Zowayix

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Walking off the edge of the map in Tomb Raider 2013
« on: May 04, 2015, 04:27:35 pm »
So this is a little thing I accidentally did in that one newfangled Tomb Raider game while replaying it, it occurs in that scene where the plane gets struck by lightning out of nowhere, and then you slide down a mountain while not getting Lara impaled by a pole, or deliberately having that happen if you're a guro fetishist. Anyway, ordinarily, some cutscene happens and you're at the top of the slope for a split second before the game pushes you down it. However, apparently it's possible to walk the wrong way (hold up on the controller) in that split-second and not fall down the mountain while the game thinks you are, which looks something like this:

You can continue walking along like this, but because you're supposed to be falling, you can't jump or use your weapons or change the camera angle.

Eventually you'll reach the point where they stopped programming solid ground, and fall off into the void.

And then you just keep falling forever, as the scenery around you disappears from the render distance. After a few seconds, Lara dies as she would falling from any other kind of great height.

You can only do this once, by the way, since after you die the game respawns you slightly down the mountain so you don't have a chance to avoid the scripted falling again. So make the most of it.


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