Main Menu
Main Page
Forums
New pages
Recent changes
Random page
Help

Glitches
Arbitrary code execution
Pokémon cloning
Pomeg glitch and Glitzer Popping
Tweaking and voiding
Glitches by generation
Other glitch categories

References/Resources
Databases
Disassembly projects
The Big HEX List
Interactive tools
Reference documents
Terminology

Affiliates
Legendary Star Blob 2 (Hakuda) (日本語/Japanese)
Pokémon Speedruns wiki (English)
PRAMA Initiative (Français/French)
MissingNo. Glitch City (Italiano/Italian)
Become an affiliate!

Technical
Site source code

Search Wiki

 

Search Forums

 

Author Topic: Obtaining TM33 via Pokémon R/B/Y.  (Read 517 times)

0 Members and 1 Guest are viewing this topic.

ISSOtm

  • The French Lord of Laziness (and a huge The Legend Of Zelda fan)
  • Staff
  • *****
  • Offline Offline
  • Gender: Male
  • Pewter City (B)rocks !
    • View Profile
    • My Little Website
Obtaining TM33 via Pokémon R/B/Y.
« on: December 11, 2016, 08:12:47 am »
I'd like to try giving the player a TM33 in a pocket by editing save files, in order to make my "Luigi exploit" something more useful.

The idea would be :
  • Use the PoC I've written to hang the CPU
  • Switch to Pokémon G/S/C
  • Call the routine that "decompresses" save data
  • Modify an item pocket
  • Call the routine that saves the game
  • Hang the CPU, have the user reboot the game to enjoy !

(The "Luigi Exploit" is here)
"THOU SHALL NOT PASS !!"  RIVAL's effect, Gandalf.

Proudly glitching Pokémon Red and Yellow on a Black & White GB, Pocket GB, GB Color, GBA SP and new 3DS.

My Twitter (beware, I'm French)
My YouTube (same warning)

Here is an online tool to build 8F setups : GBz80 to Items !

They see me layzin', they ha-tin'...
Heavy contributor of the global augmentation of entropy (my room's is too damn high !)