Main Menu
Main Page
Forums
New pages
Recent changes
Random page
Help

Glitches
Celebi Egg glitch
SRAM glitch
Pomeg glitch data corruption
Tweaking
Pokémon cloning
Arbitrary code execution
Glitches by Generation
Other major glitches
Other glitch categories

References/Resources
Databases
Disassembly projects
The Big HEX List
Pokémon cheat codes
Pokémon glitch terminology
Useful tools
More

Affiliates
Legendary Star Blob 2 (Hakuda)
Pokémon Speedruns wiki
PRAMA Initiative
Become an affiliate!

Technical
Site Source Code

Search Wiki

 

Search Forums

 

Author Topic: Does the localization affect some glitches?  (Read 1321 times)

0 Members and 1 Guest are viewing this topic.

BrockPetersSDD

  • GCLF Member
  • Offline Offline
  • CHARIZRAD 'M ROXORX or is it.
    • View Profile
Does the localization affect some glitches?
« on: July 14, 2017, 04:33:24 am »
First post here, so I don't know much about this
But does the localization of the game affect glitches?
I know about some glitches that are different from cartridge to cartridge, but i don't know about glitches affected by the localization
Are there any? Because i want to try them on italian versions, both on console and emulator

Caveat

  • The Metropolitan Mutant of Ark
  • GCLF Member
  • *
  • Offline Offline
  • Wrrrooooooaaaar! Peeko!
    • View Profile
Re: Does the localization affect some glitches?
« Reply #1 on: July 14, 2017, 04:58:56 am »
There are some glitches that were fixed in European localizations (Old Man glitch, and some others I can't remember) but there is actually one glitch known to be exclusive to Spanish and Italian localizations!

If you encounter a Trainer, then use a glitch to surf into grass, you can encounter unusual Pokemon depending on the data of said trainer.

Here is its wiki page!
HOLD ME, I'M A PALE MACHINE
LIFE IS JUST OKAY OUT HERE, ANYONE CAN SEE
I'M LONELY, WITH MY PALE MACHINE
EYES WILL RUN WITH TIRED TEARS, LIVING LIKE A DREAM


Japanese Glitchdex
Petscop Thread

Twitter
(warning: contains bad grammar and copious rambling)

Parzival

  • Buyer beware: House comes with 3 free skeletons in a closet of your choice.
  • GCLF Member
  • *
  • Offline Offline
  • Gender: Male
  • This box intentionally left blank. ...wait...
    • View Profile
    • (null)
Re: Does the localization affect some glitches?
« Reply #2 on: July 14, 2017, 06:35:36 am »
I know about some glitches that are different from cartridge to cartridge, but i don't know about glitches affected by the localization
Wait, what? Which ones are you talking about?
Ask me about betrayal.
Ask me about depression.
Ask me about death.
Ask me about destruction.
Ask me about hardship.
I've been through s**t.
If you need to talk to someone, my PM inbox is always open.

BrockPetersSDD

  • GCLF Member
  • Offline Offline
  • CHARIZRAD 'M ROXORX or is it.
    • View Profile
Re: Does the localization affect some glitches?
« Reply #3 on: July 14, 2017, 07:00:25 am »
I know about some glitches that are different from cartridge to cartridge, but i don't know about glitches affected by the localization
Wait, what? Which ones are you talking about?
For example Female Symbol

Parzival

  • Buyer beware: House comes with 3 free skeletons in a closet of your choice.
  • GCLF Member
  • *
  • Offline Offline
  • Gender: Male
  • This box intentionally left blank. ...wait...
    • View Profile
    • (null)
Re: Does the localization affect some glitches?
« Reply #4 on: July 14, 2017, 08:24:45 am »
I know about some glitches that are different from cartridge to cartridge, but i don't know about glitches affected by the localization
Wait, what? Which ones are you talking about?
For example Female Symbol
You put it like every cart changed what happened... xD
Ask me about betrayal.
Ask me about depression.
Ask me about death.
Ask me about destruction.
Ask me about hardship.
I've been through s**t.
If you need to talk to someone, my PM inbox is always open.

SatoMew

  • Member+
  • *
  • Offline Offline
  • Gender: Female
    • View Profile
Re: Does the localization affect some glitches?
« Reply #5 on: July 31, 2017, 08:28:45 am »
This question is rather vague but yes. For example, the bug that lets you collect multiple Nuggets from the disguised Team Rocket Grunt at the end of Nugget Bridge in Japanese and English versions of FireRed and LeafGreen was patched in European localizations to restore the original Red and Green behavior.

Krys3000

  • French living dexer
  • Distinguished Member
  • *
  • Offline Offline
  • Gender: Male
  • Head admin of the PRAMA Initiative
    • View Profile
    • PRAMA Initiative - Main french Pokémon glitch website
Re: Does the localization affect some glitches?
« Reply #6 on: August 15, 2017, 07:10:02 am »
Many glitches are JP-only, but even between close localizations, there are differences.

Many glitches only works in english games (Coin Case, Brock Through Walls, No Guard Glitch, Hooked Dragonite Glitch, Battle tower eon glitch... and so much more!) and some others need to be adapted to work on other games. This is because there is a shift in WRAM addresses between english and european non-english games, and that obviously affects the way glitches work.

However, european localizations are almost the same. I only know one subglitch working only in french games (cavern glitch) and there is two events of glitches working only in Italian and Spanish games (Missigning glitch in 2G and Walk on Water Glitch in 1G, the latter being adaptable to other localizations).
« Last Edit: August 15, 2017, 07:11:00 am by Krys3000 »

Admin of the PRAMA Initiative, the main french Pokémon glitch website
http://www.prama-initiative.com
“Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge.'” - Isaac Asimov

Quirky Flower Chicken ❤✿

  • Administrator
  • *****
  • Offline Offline
  • Gender: Female
  • (Image thanks Sanrio + Pexels)
    • View Profile
Re: Does the localization affect some glitches?
« Reply #7 on: December 20, 2017, 01:01:25 pm »
In addition to the glitches that require no other glitch, some of the glitch Pokémon (and glitch items, likely glitch moves) have differing traits between the localizations. This is especially true for Japanese and English versions, but also regular MissingNo.'s sprites for all six languages (Japanese, English, French, German, Italian, Spanish) with some of those like Red/Green freezing the game.

If I remember rightly as well, echinodermata documented there is a slight difference for at least one of the glitch Pokémon (possibly its level up moves) between English Red and English Blue. Some of the glitch items have different names between English Red and English Blue as well.

The Japanese versions of Pokémon Red/Green have two revisions (v1.0 and Rev A), and the Japanese versions of Pokémon Yellow as many as four (v1.0, Rev A, Rev B, Rev 3). English Crystal has two revisions, as does Japanese Gold/Silver. Later generations continued to release different revisions, with these being available on Nintendo eShop as patches for Generations VI and VII. The nature of what 'glitch things' actually are (usually extrapolated data) may mean that there could be differences in say glitch Pokémon even for games like Pokémon X and Y.

I've learned thanks to both Hakuda and testing of the glitch items that some of the glitch items in Generation I have unintentional differences regarding the effects between the different revisions.

Examples:
GoldBadge (0x6A) in Red/Green v1.0
GoldBadge (0x6A) in Red/Green v1.1

Also:
FalconBadge (0x65) in Japanese Yellow v1.0
FalconBadge (0x65) in Japanese Yellow v1.1 and up

Intentional revision differences are covered on these pages:
http://glitchcity.info/wiki/List_of_revision_differences_in_the_core_Pok%C3%A9mon_games
https://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_Red_and_Green_Versions#Version_history
https://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_Yellow_Version#Version_history
https://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_Crystal_Version#Version_history
« Last Edit: December 20, 2017, 02:24:20 pm by Princess Torchic ❤ »

(Image © Sanrio, Nintendo, HAL Laboratory)

✿ Hi! I'm Evie. I'm a transgender woman, but any pronouns are fine. She/her preferred. ✿ 🦋

Nature: Passive, kind, but a little shy sometimes in public though warms up. Sensitive, however brave. I have a hidden protective side to me. Liberal feminist.

War is the birth of new love, love is the birth of new war. Having died once, lived twice. Together alone we are together.

Thank you for this lovely artwork Nyapon! :3