April 20, 2018, 10:28:51 am
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Wow! Great discovery! I didn't knew that. The combination Mystery Gift, deliveryguy and Pokémon Center 2F made me almost think like this is a GS Ball Event. Appearently the Officer Sprite was used for the deliveryguy here.
Btw. is there any glitch for the Japanese GS versions to get Celebii? From what I remember the Coin Case glitch was for the English Versions only...So there's only the bad clone glitch? It's been a while since I glitched in GS and C.
The Johto Guard Glitch cannot be used to smuggle mail into Gen I. (Below is a detailed explanation using the disassembly, but I didn't test it in-game)The function that checks for Gen I compatibility is called SpecialTimeCapsuleCompatibility (https://github.com/pret/pokecrystal/blob/f0209d6ed6a0cd0e759dff49bdfe4d8171229c29/engine/link.asm#L2054-L2133).It's basically composed of three loops which check one part of the compatibility each.The first loop parses species, and this is how it returns : until it encounters a $FF species.The second and third loop instead use the counter counting the number of Pokémon in the party.Thus, only the Pokémon species check is affected by the Johto Guard Trick. Quite a shame, but oh well.As for the Mystery Gift trigger being tied to Kurt, a quick search about the flag turns up that for some reason it's also used by a bunch of other triggers. So I believe something else is going on there, probably that this flag is used as a temporary by different scripts ?I don't really know what's going on there, but here are the elements I found :- The delivery guy is directly tied to the mystery gift flag. (I don't know how for sure)- When the delivery guy appears, he sets Kurt's flag again.
My favorite is this one. (Source)IMO an interesting coincidence that the name of the first Mew Screenshot ever shown has the OT Name ゲーフリ.The same name you can find as default name in Pocket Monsters Blue.
The Johto Guard Glitch cannot be used to smuggle mail into Gen I. (Below is a detailed explanation using the disassembly, but I didn't test it in-game)The function that checks for Gen I compatibility is called SpecialTimeCapsuleCompatibility (https://github.com/pret/pokecrystal/blob/f0209d6ed6a0cd0e759dff49bdfe4d8171229c29/engine/link.asm#L2054-L2133).It's basically composed of three loops which check one part of the compatibility each.The first loop parses species, and this is how it returns : until it encounters a $FF species. The second and third loop instead use the counter counting the number of Pokémon in the party.Thus, only the Pokémon species check is affected by the Johto Guard Trick. Quite a shame, but oh well.As for the Mystery Gift trigger being tied to Kurt, a quick search about the flag turns up that for some reason it's also used by a bunch of other triggers. So I believe something else is going on there, probably that this flag is used as a temporary by different scripts ?I don't really know what's going on there, but here are the elements I found :- The delivery guy is directly tied to the mystery gift flag. (I don't know how for sure)- When the delivery guy appears, he sets Kurt's flag again.
What do you mean by "so it does" ?Also ACE cannot modify code. That had been brought up before, but it's all the NOPE.
Quote from: ISSOtm on October 03, 2017, 05:09:27 amWhat do you mean by "so it does" ?Also ACE cannot modify code. That had been brought up before, but it's all the NOPE.It can if its in the ram. And your using crystal_ real time ace to have the code changed in the ram.