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Author Topic: 3DS and 2DS homebrew via 8F in Virtual Console editions?  (Read 597 times)

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The Awesomer

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3DS and 2DS homebrew via 8F in Virtual Console editions?
« on: February 15, 2018, 08:00:08 am »
I know this isn't exactly the right place to put this, but it's the best section I could find. If anyone knows the right category for this, please tell me or move it there.

Anyways, some of you who have watched TheZZAZZGlitch may recall them making a video on 8F arbitrary code execution in other games. Well, I just had a thought - is it possible to homebrew the 3ds/2ds by doing the same thing but on the virtual console editions? Just an idea, but it would be quite interesting to experiment with.

Video: https://www.youtube.com/watch?v=SL_Zuc0tlvo

Wack0

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Re: 3DS and 2DS homebrew via 8F in Virtual Console editions?
« Reply #1 on: February 15, 2018, 09:08:04 am »
There are emulator bugs that allow for potential emulator escape ;)
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Pokémon: arbitrary code execution 1996-2016

Epsilon

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Re: 3DS and 2DS homebrew via 8F in Virtual Console editions?
« Reply #2 on: February 15, 2018, 09:10:00 am »
What Wack0 said is true. But in regards to cartswap, no.

Cartswap works by cutting off contact with the ROM, letting the user load a new one, and booting into the new cartridge. However, this is all done within the system itself. Alone, you cannot use this to escape VC itself.
« Last Edit: February 15, 2018, 09:11:35 am by Epsilon »
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