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Author Topic: Pokemon: Yitria Resurrection  (Read 1438 times)

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    • Blog of Derxwna, Words of Absurdity
Pokemon: Yitria Resurrection
« on: February 17, 2018, 04:02:24 pm »
You would think I would learn my lesson. You would think that with my track record, anything I interact with is destined to die. But if there's one word that's been used to describe me in the past, it's this: stubborn. Foolish, but mostly stubborn. That being said, let's get back down to business.

Pokemon: Yitria Resurrection is the ultimate, definitive version of the idea that I've been building up for roughly 13 years now. Forget everything you ever knew about Yitria Redux, about Yitria, about MissingNo Black. This is the final evolution of the idea, unless I somehow break into the game development industry and convince Game Freak to make this game an actual reality. It takes all my knowledge of the game development process, all the experience I've gathered on how to make a game, and what makes a good game, and utilizes it to create the game I've envisioned ever since I was a child. Practically everything I want to do in this game, save for sprites and some scant few bits of RGSS, I can pull off to make a complete game. However, the code I need is sparce, and the sprites are something I can resolve either by requesting or commissioning them, probably the latter.

Yitria Resurrection puts you in the shoes of one of two twins, Maru and Mara Grace, the younger sibling of the former Yitria Region Champion-Elect Dist Grace, who vanished without a trace. Years pass, and once you finally turn 17 years old, you feel it's time to head out into the world and go beyond what your brother set out to do; beat the champion of the Yitria League, sure. But your ultimate goal is to gain permission to go to Izuyomi Island and challenge the Grand League, and become the next potential Grand Master for the Yitria Region. The journey to the top is far from easy, especially when the anomalous Enigma Brigade, a group dedicated to unraveling the mysteries of the world, starts making their presence known throughout the region.  Though not part of your original plans, are you capable of being the one to put the Enigma Brigade in their place, and eventually climb your way to the top of the ladder to become the Yitria Region's next Grand Master?

The story sounds fairly similar to the plotline for Yitria Redux, I do acknowledge that. However, the difference between then and now is:

These didn't exist back then. In the eight years since Yitria Redux's "announcment" and now, I have plotted and drafted out everything (important) to do with the game. Some things have to be finalized, such as the Pokemon for each Gym Leader, but I know everything about how the game will progress and move from segment to segment. It's just a matter of throttling the accelerator and putting everything into a game.

  • The Yitria Region, finally brought to life after who knows how many years!
  • Two new Pokemon: MissingNo, the "box legendary", and its evolved form, Hibáktól
  • Regional Variants (a concept I had planned long, long before Sun and Moon were even a glimmer in Game Freak's eyes)
  • That's it. No new types, no Shadow Pokemon. This is me coming back down to earth.
  • Other "features" may get added here as I discover what else is unique enough to be listed, but...

As everyone already knows, Yitria was mostly just my playground to give MissingNo the recognition it deserved. As such, its existence in the game isn't a spoiler in any regard. So with that out of the way, have some small things previewing the game. I do mean small, and probably subject to future change.
Media Showcase - A video showcasing a fight against MissingNo. Definitely going to change. MissingNo has the unique ability called "Haywire", which will raise a random stat by +6, and lower a random stat by -6. Only MissingNo gets this. Its evolved from, Hibáktól, does not. - A small part of the start of the game, this doesn't reflect changes that happened since then (the scene with AI Oak has been heavily revamped, etc). Mostly shoes off the Journal system. - The introduction segment to Yitria Resurrection. Might get some changes going onward. - You can see some of the map designs for Yitria Resurrection here, as well as a few other things. This also showcases the original maps from Yitria Redux, so you can see how far I've progressed in terms of level design.

So... Why am I posting this here? Now of all times? I... I don't know, really. I just kind of felt like showing it off again. It's not moved a whole lot since the last time, but it's evolved so much more. Maybe people will be interested, maybe not. Yitria is like a precious child to me, and I want to show it off to the world like a proud parent. Perhaps one day it'll be finished; I hope so! Until then, though...

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Re: Pokemon: Yitria Resurrection
« Reply #1 on: February 17, 2018, 05:14:16 pm »
It looks amazing! I like how MissingNo. is one of the Pokémon and has its own ability, battle.

Welcome back.  :)

(Image © Sanrio, Nintendo, HAL Laboratory)

✿ Hi! I'm Evie. I'm a transgender woman, but any pronouns are fine. She/her preferred. ✿ 🦋

Forgiveness is timeless, and moments we look back on humble the soul. Jesus said it best. You must be blind to see and must see to be blind metaphorically is said. I don't think there is one Messiah nor a definitive truth, because we find truths in relative moments. However, there may be unknowable truths and sometimes it feels we have got to embrace the mystery and what we don't know.

Thank you for this lovely artwork Nyapon! :3