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Author Topic: entermap routine  (Read 684 times)

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flor12344

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entermap routine
« on: June 07, 2018, 01:52:22 am »
I'm trying to make ACE make you enter a map with the entermap routine but not succeeding, Can someone tell me how to use it right?

Sherkel

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Re: entermap routine
« Reply #1 on: November 15, 2018, 08:04:05 am »
In case you're still wondering, what's the setup you're currently using? Also, changing maps is much more easily done by changing quantities in the expanded item pack than making an ACE program from scratch.

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flor12344

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Re: entermap routine
« Reply #2 on: December 07, 2018, 03:20:08 am »
I was using a map script to make it so when you enter the map you go to another one by using the entermap routine in the map script

Sherkel

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Re: entermap routine
« Reply #3 on: December 07, 2018, 09:08:57 am »
That's not very descriptive. Maybe you're referring to a well-known script someone wrote, but if so, I don't know it. I was wondering what your specific setup was.

Seriously, though, don't use ACE to change your location. Just toss items from slot 36 in your bag. That corresponds to $D365. $D31E + ($48 / 2) = $D365. $48 / 2 = $24 = 36. I don't remember off the top of my head which map is which index though.
« Last Edit: December 07, 2018, 09:10:14 am by Sherkel »

I come and go. Apparently still more than most of the other regulars, so hard to say it's a semi-hiatus of some sort. Suggestions for wiki organization are appreciated here if you haven't seen this thread yet.
I don't have a habit of keeping Discord open, so direct inquiries are still preferred through here.

flor12344

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Re: entermap routine
« Reply #4 on: December 07, 2018, 09:29:03 am »
well i have to use ace because it should be automated. i want to make a softlock at the elite four, so i have to make it put you at the first room when you die

ISSOtm

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Re: entermap routine
« Reply #5 on: December 08, 2018, 07:15:02 am »
You can also simply alter the address that saves the map you return to when dying.
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flor12344

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Re: entermap routine
« Reply #6 on: December 09, 2018, 05:44:09 am »
i have tryed that but its looks wrong

ISSOtm

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Re: entermap routine
« Reply #7 on: December 09, 2018, 06:09:16 am »
That's not very descriptive.
"THOU SHALL NOT PASS !!"  RIVAL's effect, Gandalf.

Proudly glitching Pokémon Red and Yellow on a Black & White GB, Pocket GB, GB Color, GBA SP and new 3DS.

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Here is an online tool to build 8F setups : GBz80 to Items !

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