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Author Topic: Problem with one 8F bootstrap?  (Read 255 times)

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joshuarpl

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Problem with one 8F bootstrap?
« on: November 27, 2018, 05:38:49 pm »
So, TheZZAZZGlitch made an item setup!
List of items is:
Bicycle
8F
X Accuracy x97 (Item count in hex 61)
Burn Heal x126 (Item count in hex 7E)
Parlyz Heal x15 (Item count in hex 0F)
HP UP x15 (Item count in hex 0F)
Ice Heal x15 (Item count in hex 0F)
Potion x134 (Item count in hex 86)
TM34 x20 (Item count in hex 14)
TM17 x46 (Item count in hex 2E)
Leaf Stone x52 (Item count in hex 34)
Great Ball x201 (Item count in hex C9)
TM10 x1 (Item count in hex 01)
TM15 x46 (Item count in hex 2E)

This is useful because you can:
Swap TM17 x46 with TM15 x46, use 8F and jump off a ledge, to walk through walls.

After enabling walking through walls, you can:
Swap TM17 and TM15 back, toss TM34 until you have only a single TM34, and use the Bicycle.
In entering mode, using 8F will write a byte, its value depends on your X and Y postion at the moment.

In hexidecimal, that goes:
Starting at D31D, write the following bytes
0E 06 01 5D 01 2E 61 0C 7E 0F 0F 14 86 EA 14 D9 2E 2F 34 03 C9 D2 01 D7 2E FF

Starting at D163, write the following bytes
05 22 24 18 4D FF

Starting at D1B5, write the following bytes
18 55

Starting at D20C, write the following bytes
24 18 14

Starting at D223, write the following bytes
68 18 46

At D26C, write the value E9

However, my game kinda freaked out, and I needed to set D31D to 0C!
Also, walking through walls didn't work, so I had to use the Gameshark code to walk through walls.

Why is this?  :???:
If I am necro-bumping, I am sorry.
4 4 scares me on a deep emotional level I can't describe.

ISSOtm

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Re: Problem with one 8F bootstrap?
« Reply #1 on: November 28, 2018, 02:21:05 pm »
Are you using the correct version of the game? Did you double-check all item quantities?
« Last Edit: December 21, 2018, 01:04:58 am by ISSOtm »
"THOU SHALL NOT PASS !!"  RIVAL's effect, Gandalf.

Proudly glitching Pokémon Red and Yellow on a Black & White GB, Pocket GB, GB Color, GBA SP and new 3DS.

My Twitter (beware, I'm French)
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Here is an online tool to build 8F setups : GBz80 to Items !

They see me layzin', they ha-tin'...
Heavy contributor of the global augmentation of entropy (my room's is too damn high !)

joshuarpl

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Re: Problem with one 8F bootstrap?
« Reply #2 on: December 20, 2018, 08:35:41 pm »
Well, TheZZAZZGlitch did this before me, and he did it with Pokemon Blue English, I have the USA version of English Pokemon Blue!
If I am necro-bumping, I am sorry.
4 4 scares me on a deep emotional level I can't describe.

ISSOtm

  • The French Lord of Laziness (and a huge The Legend Of Zelda fan)
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Re: Problem with one 8F bootstrap?
« Reply #3 on: December 21, 2018, 01:32:36 am »
You must have done something wrong. Did you try again?
"THOU SHALL NOT PASS !!"  RIVAL's effect, Gandalf.

Proudly glitching Pokémon Red and Yellow on a Black & White GB, Pocket GB, GB Color, GBA SP and new 3DS.

My Twitter (beware, I'm French)
My YouTube (same warning)

Here is an online tool to build 8F setups : GBz80 to Items !

They see me layzin', they ha-tin'...
Heavy contributor of the global augmentation of entropy (my room's is too damn high !)

joshuarpl

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Re: Problem with one 8F bootstrap?
« Reply #4 on: December 29, 2018, 04:19:34 pm »
I don't know if it worked  :-\
If I am necro-bumping, I am sorry.
4 4 scares me on a deep emotional level I can't describe.