February 22, 2019, 06:37:26 am
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Oh, so it's this one!You can cool down a bit; it's not like we need everything to be ridiculously formal, just slightly less netspeak-y than other forums. The reason I suggested making a thread was so that your question wouldn't be buried under other messages.Unfortunately, VBA isn't considered an accurate emulator for finding wiki info (nor the safest program to run in the first place,) so it could possibly be just an emulation error. However, Torchickens found out that it can sometimes corrupt the music, so what's happening here is probably something similar! BGB is the way to go for looking into this, especially because you can use the debugger to check what block of code is being run when Y:193 is sent out. Transform doesn't copy HP, so I wouldn't think it's reading its cry from the enemy's health value...but the code itself would have the answer.If that's more in-depth than you're used to, I'm going to test sending it out a few times on debug Yellow sometime...this...week...By the way, how did you end up with a glitched health value anyway?Alright, so I played with it a bit in debug Yellow...the cry was only ever $22 frequency and $77 pitch. Granted, I didn't try that many things, and maybe upon looking deeper could find out it varies. It sounds exactly like the one included here. Same thing on the enemy side.I'll rewatch this is nobody else finds anything.
I'm planning to try editing enemy HP and stuff later today, but before that I just have to say, please do not post ROMs! It is against the rules. IPS and SAV files are fine.Actually, lemme update the rules again, because you're not the first I've had to say that to and it's not explicitly in there...
No, yours is still 0. You didn't even post one, and I generally let first offenses slide anyway. The ROMs thing was more an instance of something not happening often enough to be addressed directly in the rules, so it just didn't make it in there.